minetest.register_craftitem("farming:pumpkin_seed", { description = "Pumpkin Seed", inventory_image = "farming_pumpkin_seed.png", on_place = function(itemstack, placer, pointed_thing) local above = minetest.env:get_node(pointed_thing.above) if above.name == "air" then above.name = "farming:pumpkin_1" minetest.env:set_node(pointed_thing.above, above) itemstack:take_item(1) return itemstack end end }) minetest.register_node("farming:pumpkin_1", { paramtype = "light", sunlight_propagates = true, drawtype = "nodebox", drop = "", tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png"}, node_box = { type = "fixed", fixed = { {-0.2, -0.5, -0.2, 0.2, -0.1, 0.2} }, }, selection_box = { type = "fixed", fixed = { {-0.2, -0.5, -0.2, 0.2, -0.1, 0.2} }, }, groups = {choppy=2, oddly_breakable_by_hand=2, flammable=2, not_in_creative_inventory=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("farming:pumpkin_2", { paramtype = "light", sunlight_propagates = true, drawtype = "nodebox", drop = "", tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png"}, node_box = { type = "fixed", fixed = { {-0.35, -0.5, -0.35, 0.35, 0.2, 0.35} }, }, selection_box = { type = "fixed", fixed = { {-0.35, -0.5, -0.35, 0.35, 0.2, 0.35} }, }, groups = {choppy=2, oddly_breakable_by_hand=2, flammable=2, not_in_creative_inventory=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("farming:pumpkin", { description = "Pumpkin", paramtype2 = "facedir", tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png"}, groups = {choppy=2, oddly_breakable_by_hand=2, flammable=2}, sounds = default.node_sound_wood_defaults(), on_punch = function(pos, node, puncher) local tool = puncher:get_wielded_item():get_name() if tool and tool == "default:sword_wood" or tool == "default:sword_stone" or tool == "default:sword_steel" then node.name = "farming:pumpkin_face" minetest.env:set_node(pos, node) puncher:get_inventory():add_item("main", ItemStack("farming:pumpkin_seed")) if math.random(1, 5) == 1 then puncher:get_inventory():add_item("main", ItemStack("farming:pumpkin_seed")) end end end }) farming:add_plant("farming:pumpkin", {"farming:pumpkin_1", "farming:pumpkin_2"}, 80, 20) minetest.register_node("farming:pumpkin_face", { description = "Pumpkin", paramtype2 = "facedir", tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face.png"}, groups = {choppy=2, oddly_breakable_by_hand=2, flammable=2}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("farming:pumpkin_face_light", { description = "Pumpkin", paramtype2 = "facedir", light_source = LIGHT_MAX-2, tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face_light.png"}, groups = {choppy=2, oddly_breakable_by_hand=2, flammable=2}, sounds = default.node_sound_wood_defaults(), }) minetest.register_craft({ type = "shapeless", output = "farming:pumpkin_face_light", recipe = {"farming:pumpkin_face", "default:torch"} }) -- ========= BIG PUMPKIN ========= minetest.register_node("farming:big_pumpkin", { description = "Big Pumpkin", paramtype2 = "facedir", tiles = {"farming_pumpkin_big_side.png"}, selection_box = { type = "fixed", fixed = { {-1, -0.5, -1, 1, 1.5, 1} } }, groups = {choppy=1, oddly_breakable_by_hand=1, flammable=2}, sounds = default.node_sound_wood_defaults(), after_place_node = function(pos, placer) for dx=-1,1 do for dy=0,1 do for dz=-1,1 do pos.x = pos.x+dx pos.y = pos.y+dy pos.z = pos.z+dz if dx ~= 0 or dy ~= 0 or dz ~= 0 then if minetest.env:get_node(pos).name ~= "air" then pos.x = pos.x-dx pos.y = pos.y-dy pos.z = pos.z-dz minetest.env:remove_node(pos) minetest.after(0.1, function(placer) local inv = placer:get_inventory() local index = placer:get_wield_index() inv:set_stack("main", index, ItemStack("farming:big_pumpkin")) end, placer) return end end pos.x = pos.x-dx pos.y = pos.y-dy pos.z = pos.z-dz end end end for dy=0,1 do pos.y = pos.y+dy pos.z = pos.z+1 minetest.env:set_node(pos, {name="farming:big_pumpkin_side", param2=2}) pos.x = pos.x-1 minetest.env:set_node(pos, {name="farming:big_pumpkin_corner", param2=2}) pos.x = pos.x+1 pos.z = pos.z-2 minetest.env:set_node(pos, {name="farming:big_pumpkin_side", param2=4}) pos.x = pos.x+1 minetest.env:set_node(pos, {name="farming:big_pumpkin_corner", param2=4}) pos.z = pos.z+1 minetest.env:set_node(pos, {name="farming:big_pumpkin_side", param2=3}) pos.z = pos.z+1 minetest.env:set_node(pos, {name="farming:big_pumpkin_corner", param2=3}) pos.z = pos.z-1 pos.x = pos.x-2 minetest.env:set_node(pos, {name="farming:big_pumpkin_side", param2=1}) pos.z = pos.z-1 minetest.env:set_node(pos, {name="farming:big_pumpkin_corner", param2=1}) pos.z = pos.z+1 pos.x = pos.x+1 pos.y = pos.y-dy end pos.y = pos.y+1 minetest.env:set_node(pos, {name="farming:big_pumpkin_top"}) end, after_destruct = function(pos, oldnode) for dx=-1,1 do for dy=0,1 do for dz=-1,1 do pos.x = pos.x+dx pos.y = pos.y+dy pos.z = pos.z+dz local name = minetest.env:get_node(pos).name if string.find(name, "farming:big_pumpkin") then minetest.env:remove_node(pos) end pos.x = pos.x-dx pos.y = pos.y-dy pos.z = pos.z-dz end end end end }) minetest.register_node("farming:big_pumpkin_side", { paramtype = "light", sunlight_propagates = true, paramtype2 = "facedir", tiles = {"farming_pumpkin_big_top_side.png", "farming_pumpkin_big_side.png"}, drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-0.5, -0.5, 0, 0.5, 0.5, 0.5} } }, selection_box = { type = "fixed", fixed = { {0, 0, 0, 0, 0, 0} } }, groups = {not_in_creative_inventory=1}, }) minetest.register_node("farming:big_pumpkin_corner", { paramtype = "light", sunlight_propagates = true, paramtype2 = "facedir", tiles = {"farming_pumpkin_big_top_corner.png", "farming_pumpkin_big_side.png"}, drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-0.5, -0.5, 0, 0, 0.5, 0.5} } }, selection_box = { type = "fixed", fixed = { {0, 0, 0, 0, 0, 0} } }, groups = {not_in_creative_inventory=1}, }) minetest.register_node("farming:big_pumpkin_top", { paramtype = "light", sunlight_propagates = true, tiles = {"farming_pumpkin_big_top.png"}, selection_box = { type = "fixed", fixed = { {0, 0, 0, 0, 0, 0} } }, groups = {not_in_creative_inventory=1}, }) minetest.register_craft({ type = "shapeless", output = "farming:big_pumpkin", recipe = {"bucket:bucket_water", "farming:pumpkin"}, replacements = { {"bucket:bucket_water", "bucket:bucket_empty"} } }) -- ========= SCARECROW ========= local box1 = { {-1, -8, -1, 1, 8, 1}, } local box2 = { {-1, -8, -1, 1, 8, 1}, {-12, -8, -1, 12, -7, 1}, {-5, -2, -5, 5, 8, 5} } for j,list in ipairs(box1) do for i,int in ipairs(list) do list[i] = int/16 end box1[j] = list end for j,list in ipairs(box2) do for i,int in ipairs(list) do list[i] = int/16 end box2[j] = list end minetest.register_node("farming:scarecrow", { description = "Scarecrow", paramtype = "light", sunlight_propagates = true, paramtype2 = "facedir", tiles = {"farming_scarecrow_top.png", "farming_scarecrow_top.png", "farming_scarecrow_side.png", "farming_scarecrow_side.png", "farming_scarecrow_side.png", "farming_scarecrow_front.png"}, drawtype = "nodebox", node_box = { type = "fixed", fixed = box2 }, selection_box = { type = "fixed", fixed = { {-12/16, -1.5, -0.5, 12/16, 0.5, 0.5} } }, groups = {choppy=2, oddly_breakable_by_hand=2, flammable=2}, after_place_node = function(pos, placer) local node = minetest.env:get_node(pos) local param2 = node.param2 pos.y = pos.y+1 if minetest.env:get_node(pos).name ~= "air" then pos.y = pos.y-1 minetest.env:remove_node(pos) minetest.after(0.1, function(placer) local inv = placer:get_inventory() local index = placer:get_wield_index() inv:set_stack("main", index, ItemStack("farming:scarecrow")) end, placer) return end minetest.env:set_node(pos, node) pos.y = pos.y-1 node.name = "farming:scarecrow_bottom" minetest.env:set_node(pos, node) end, after_destruct = function(pos, oldnode) pos.y = pos.y-1 if minetest.env:get_node(pos).name == "farming:scarecrow_bottom" then minetest.env:remove_node(pos) end end }) minetest.register_node("farming:scarecrow_bottom", { paramtype = "light", sunlight_propagates = true, paramtype2 = "facedir", tiles = {"default_wood.png"}, drawtype = "nodebox", node_box = { type = "fixed", fixed = box1 }, groups = {not_in_creative_inventory=1}, selection_box = { type = "fixed", fixed = { {0, 0, 0, 0, 0, 0} } } }) minetest.register_craft({ output = "farming:scarecrow", recipe = { {"", "farming:pumpkin_face", "",}, {"default:stick", "default:stick", "default:stick",}, {"", "default:stick", "",} } }) minetest.register_node("farming:scarecrow_light", { description = "Scarecrow", paramtype = "light", sunlight_propagates = true, paramtype2 = "facedir", light_source = LIGHT_MAX-2, tiles = {"farming_scarecrow_top.png", "farming_scarecrow_top.png", "farming_scarecrow_side.png", "farming_scarecrow_side.png", "farming_scarecrow_side.png", "farming_scarecrow_front_light.png"}, drawtype = "nodebox", node_box = { type = "fixed", fixed = box2 }, selection_box = { type = "fixed", fixed = { {-12/16, -1.5, -0.5, 12/16, 0.5, 0.5} } }, groups = {choppy=2, oddly_breakable_by_hand=2, flammable=2}, after_place_node = function(pos, placer) local node = minetest.env:get_node(pos) local param2 = node.param2 pos.y = pos.y+1 if minetest.env:get_node(pos).name ~= "air" then pos.y = pos.y-1 minetest.env:remove_node(pos) minetest.after(0.1, function(placer) local inv = placer:get_inventory() local index = placer:get_wield_index() inv:set_stack("main", index, ItemStack("farming:scarecrow_light")) end, placer) return end minetest.env:set_node(pos, node) pos.y = pos.y-1 node.name = "farming:scarecrow_bottom" minetest.env:set_node(pos, node) end, after_destruct = function(pos, oldnode) pos.y = pos.y-1 if minetest.env:get_node(pos).name == "farming:scarecrow_bottom" then minetest.env:remove_node(pos) end end }) minetest.register_craft({ output = "farming:scarecrow_light", recipe = { {"", "farming:pumpkin_face_light", "",}, {"default:stick", "default:stick", "default:stick",}, {"", "default:stick", "",} } }) -- ========= FUEL ========= minetest.register_craft({ type = "fuel", recipe = "farming:pumpkin_seed", burntime = 1 }) minetest.register_craft({ type = "fuel", recipe = "farming:pumpkin", burntime = 5 }) minetest.register_craft({ type = "fuel", recipe = "farming:pumpkin_face", burntime = 5 }) minetest.register_craft({ type = "fuel", recipe = "farming:pumpkin_face_light", burntime = 7 }) minetest.register_craft({ type = "fuel", recipe = "farming:big_pumpkin", burntime = 10 }) minetest.register_craft({ type = "fuel", recipe = "farming:scarecrow", burntime = 5 }) minetest.register_craft({ type = "fuel", recipe = "farming:scarecrow_light", burntime = 5 })