-- -- Aliases for map generators -- minetest.register_alias("mapgen_stone", "default:stone") minetest.register_alias("mapgen_dirt", "default:dirt") minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass") minetest.register_alias("mapgen_sand", "default:sand") minetest.register_alias("mapgen_water_source", "default:water_source") minetest.register_alias("mapgen_river_water_source", "default:river_water_source") minetest.register_alias("mapgen_lava_source", "default:lava_source") minetest.register_alias("mapgen_gravel", "default:gravel") minetest.register_alias("mapgen_desert_stone", "default:desert_stone") minetest.register_alias("mapgen_desert_sand", "default:desert_sand") minetest.register_alias("mapgen_dirt_with_snow", "default:dirt_with_snow") minetest.register_alias("mapgen_snowblock", "default:snowblock") minetest.register_alias("mapgen_snow", "default:snow") minetest.register_alias("mapgen_ice", "default:ice") minetest.register_alias("mapgen_sandstone", "default:sandstone") -- Flora minetest.register_alias("mapgen_tree", "default:tree") minetest.register_alias("mapgen_leaves", "default:leaves") minetest.register_alias("mapgen_apple", "default:apple") minetest.register_alias("mapgen_jungletree", "default:jungle_tree") minetest.register_alias("mapgen_jungleleaves", "default:jungle_leaves") minetest.register_alias("mapgen_junglegrass", "default:junglegrass") minetest.register_alias("mapgen_pine_tree", "default:pine_tree") minetest.register_alias("mapgen_pine_needles", "default:pine_needles") -- Dungeons minetest.register_alias("mapgen_cobble", "default:cobble") minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble") minetest.register_alias("mapgen_mossycobble", "default:mossycobble") minetest.register_alias("mapgen_stair_desert_stone", "stairs:stair_desert_stone") minetest.register_alias("mapgen_sandstonebrick", "default:sandstonebrick") minetest.register_alias("mapgen_stair_sandstone_block", "stairs:stair_sandstone_block") -- -- Register ores -- -- Mgv6 function default.register_mgv6_ores() -- Blob ore -- These first to avoid other ores in blobs -- Clay -- This first to avoid clay in sand blobs minetest.register_ore({ ore_type = "blob", ore = "default:clay", wherein = {"default:sand"}, clust_scarcity = 16 * 16 * 16, clust_size = 5, y_min = -15, y_max = 0, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = -316, octaves = 1, persist = 0.0 }, }) -- Sand minetest.register_ore({ ore_type = "blob", ore = "default:sand", wherein = {"default:stone", "default:desert_stone"}, clust_scarcity = 16 * 16 * 16, clust_size = 5, y_min = -31, y_max = 0, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = 2316, octaves = 1, persist = 0.0 }, }) -- Dirt minetest.register_ore({ ore_type = "blob", ore = "default:dirt", wherein = {"default:stone"}, clust_scarcity = 16 * 16 * 16, clust_size = 5, y_min = -31, y_max = 31000, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = 17676, octaves = 1, persist = 0.0 }, }) -- Gravel minetest.register_ore({ ore_type = "blob", ore = "default:gravel", wherein = {"default:stone"}, clust_scarcity = 16 * 16 * 16, clust_size = 5, y_min = -31000, y_max = 31000, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = 766, octaves = 1, persist = 0.0 }, }) -- Scatter ores -- Coal minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_coal", wherein = "default:stone", clust_scarcity = 8 * 8 * 8, clust_num_ores = 9, clust_size = 3, y_min = 1025, y_max = 31000, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_coal", wherein = "default:stone", clust_scarcity = 8 * 8 * 8, clust_num_ores = 8, clust_size = 3, y_min = -31000, y_max = 64, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_coal", wherein = "default:stone", clust_scarcity = 24 * 24 * 24, clust_num_ores = 27, clust_size = 6, y_min = -31000, y_max = 0, }) -- Iron minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_iron", wherein = "default:stone", clust_scarcity = 9 * 9 * 9, clust_num_ores = 12, clust_size = 3, y_min = 1025, y_max = 31000, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_iron", wherein = "default:stone", clust_scarcity = 7 * 7 * 7, clust_num_ores = 5, clust_size = 3, y_min = -31000, y_max = 0, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_iron", wherein = "default:stone", clust_scarcity = 24 * 24 * 24, clust_num_ores = 27, clust_size = 6, y_min = -31000, y_max = -64, }) -- Copper minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_copper", wherein = "default:stone", clust_scarcity = 9 * 9 * 9, clust_num_ores = 5, clust_size = 3, y_min = 1025, y_max = 31000, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_copper", wherein = "default:stone", clust_scarcity = 12 * 12 * 12, clust_num_ores = 4, clust_size = 3, y_min = -63, y_max = -16, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_copper", wherein = "default:stone", clust_scarcity = 9 * 9 * 9, clust_num_ores = 5, clust_size = 3, y_min = -31000, y_max = -64, }) -- Tin minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_tin", wherein = "default:stone", clust_scarcity = 10 * 10 * 10, clust_num_ores = 5, clust_size = 3, y_min = 1025, y_max = 31000, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_tin", wherein = "default:stone", clust_scarcity = 13 * 13 * 13, clust_num_ores = 4, clust_size = 3, y_min = -127, y_max = -32, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_tin", wherein = "default:stone", clust_scarcity = 10 * 10 * 10, clust_num_ores = 5, clust_size = 3, y_min = -31000, y_max = -128, }) -- Gold minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_gold", wherein = "default:stone", clust_scarcity = 13 * 13 * 13, clust_num_ores = 5, clust_size = 3, y_min = 1025, y_max = 31000, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_gold", wherein = "default:stone", clust_scarcity = 15 * 15 * 15, clust_num_ores = 3, clust_size = 2, y_min = -255, y_max = -64, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_gold", wherein = "default:stone", clust_scarcity = 13 * 13 * 13, clust_num_ores = 5, clust_size = 3, y_min = -31000, y_max = -256, }) -- Mese crystal minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_mese", wherein = "default:stone", clust_scarcity = 14 * 14 * 14, clust_num_ores = 5, clust_size = 3, y_min = 1025, y_max = 31000, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_mese", wherein = "default:stone", clust_scarcity = 18 * 18 * 18, clust_num_ores = 3, clust_size = 2, y_min = -255, y_max = -64, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_mese", wherein = "default:stone", clust_scarcity = 14 * 14 * 14, clust_num_ores = 5, clust_size = 3, y_min = -31000, y_max = -256, }) -- Diamond minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_diamond", wherein = "default:stone", clust_scarcity = 15 * 15 * 15, clust_num_ores = 4, clust_size = 3, y_min = 1025, y_max = 31000, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_diamond", wherein = "default:stone", clust_scarcity = 17 * 17 * 17, clust_num_ores = 4, clust_size = 3, y_min = -255, y_max = -128, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_diamond", wherein = "default:stone", clust_scarcity = 15 * 15 * 15, clust_num_ores = 4, clust_size = 3, y_min = -31000, y_max = -256, }) -- Mese block minetest.register_ore({ ore_type = "scatter", ore = "default:mese", wherein = "default:stone", clust_scarcity = 36 * 36 * 36, clust_num_ores = 3, clust_size = 2, y_min = 1025, y_max = 31000, }) minetest.register_ore({ ore_type = "scatter", ore = "default:mese", wherein = "default:stone", clust_scarcity = 36 * 36 * 36, clust_num_ores = 3, clust_size = 2, y_min = -31000, y_max = -1024, }) end -- All mapgens except mgv6 function default.register_ores() -- Blob ore -- These first to avoid other ores in blobs -- Clay -- This first to avoid clay in sand blobs minetest.register_ore({ ore_type = "blob", ore = "default:clay", wherein = {"default:sand"}, clust_scarcity = 16 * 16 * 16, clust_size = 5, y_min = -15, y_max = 0, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = -316, octaves = 1, persist = 0.0 }, }) -- Silver sand minetest.register_ore({ ore_type = "blob", ore = "default:silver_sand", wherein = {"default:stone"}, clust_scarcity = 16 * 16 * 16, clust_size = 5, y_min = -31000, y_max = 31000, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = 2316, octaves = 1, persist = 0.0 }, biomes = {"icesheet_ocean", "tundra", "tundra_beach", "tundra_ocean", "taiga", "taiga_ocean", "snowy_grassland", "snowy_grassland_ocean", "grassland", "grassland_dunes", "grassland_ocean", "coniferous_forest", "coniferous_forest_dunes", "coniferous_forest_ocean", "deciduous_forest", "deciduous_forest_shore", "deciduous_forest_ocean", "cold_desert", "cold_desert_ocean", "savanna", "savanna_shore", "savanna_ocean", "rainforest", "rainforest_swamp", "rainforest_ocean", "underground", "floatland_coniferous_forest", "floatland_coniferous_forest_ocean"} }) -- Dirt minetest.register_ore({ ore_type = "blob", ore = "default:dirt", wherein = {"default:stone"}, clust_scarcity = 16 * 16 * 16, clust_size = 5, y_min = -31, y_max = 31000, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = 17676, octaves = 1, persist = 0.0 }, biomes = {"taiga", "snowy_grassland", "grassland", "coniferous_forest", "deciduous_forest", "deciduous_forest_shore", "savanna", "savanna_shore", "rainforest", "rainforest_swamp", "floatland_coniferous_forest"} }) -- Gravel minetest.register_ore({ ore_type = "blob", ore = "default:gravel", wherein = {"default:stone"}, clust_scarcity = 16 * 16 * 16, clust_size = 5, y_min = -31000, y_max = 31000, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = 766, octaves = 1, persist = 0.0 }, biomes = {"icesheet_ocean", "tundra", "tundra_beach", "tundra_ocean", "taiga", "taiga_ocean", "snowy_grassland", "snowy_grassland_ocean", "grassland", "grassland_dunes", "grassland_ocean", "coniferous_forest", "coniferous_forest_dunes", "coniferous_forest_ocean", "deciduous_forest", "deciduous_forest_shore", "deciduous_forest_ocean", "cold_desert", "cold_desert_ocean", "savanna", "savanna_shore", "savanna_ocean", "rainforest", "rainforest_swamp", "rainforest_ocean", "underground", "floatland_coniferous_forest", "floatland_coniferous_forest_ocean"} }) -- Scatter ores -- Coal minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_coal", wherein = "default:stone", clust_scarcity = 8 * 8 * 8, clust_num_ores = 9, clust_size = 3, y_min = 1025, y_max = 31000, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_coal", wherein = "default:stone", clust_scarcity = 8 * 8 * 8, clust_num_ores = 8, clust_size = 3, y_min = -31000, y_max = 64, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_coal", wherein = "default:stone", clust_scarcity = 24 * 24 * 24, clust_num_ores = 27, clust_size = 6, y_min = -31000, y_max = 0, }) -- Iron minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_iron", wherein = "default:stone", clust_scarcity = 9 * 9 * 9, clust_num_ores = 12, clust_size = 3, y_min = 1025, y_max = 31000, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_iron", wherein = "default:stone", clust_scarcity = 7 * 7 * 7, clust_num_ores = 5, clust_size = 3, y_min = -31000, y_max = 0, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_iron", wherein = "default:stone", clust_scarcity = 24 * 24 * 24, clust_num_ores = 27, clust_size = 6, y_min = -31000, y_max = -64, }) -- Copper minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_copper", wherein = "default:stone", clust_scarcity = 9 * 9 * 9, clust_num_ores = 5, clust_size = 3, y_min = 1025, y_max = 31000, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_copper", wherein = "default:stone", clust_scarcity = 12 * 12 * 12, clust_num_ores = 4, clust_size = 3, y_min = -63, y_max = -16, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_copper", wherein = "default:stone", clust_scarcity = 9 * 9 * 9, clust_num_ores = 5, clust_size = 3, y_min = -31000, y_max = -64, }) -- Tin minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_tin", wherein = "default:stone", clust_scarcity = 10 * 10 * 10, clust_num_ores = 5, clust_size = 3, y_min = 1025, y_max = 31000, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_tin", wherein = "default:stone", clust_scarcity = 13 * 13 * 13, clust_num_ores = 4, clust_size = 3, y_min = -127, y_max = -32, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_tin", wherein = "default:stone", clust_scarcity = 10 * 10 * 10, clust_num_ores = 5, clust_size = 3, y_min = -31000, y_max = -128, }) -- Gold minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_gold", wherein = "default:stone", clust_scarcity = 13 * 13 * 13, clust_num_ores = 5, clust_size = 3, y_min = 1025, y_max = 31000, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_gold", wherein = "default:stone", clust_scarcity = 15 * 15 * 15, clust_num_ores = 3, clust_size = 2, y_min = -255, y_max = -64, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_gold", wherein = "default:stone", clust_scarcity = 13 * 13 * 13, clust_num_ores = 5, clust_size = 3, y_min = -31000, y_max = -256, }) -- Mese crystal minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_mese", wherein = "default:stone", clust_scarcity = 14 * 14 * 14, clust_num_ores = 5, clust_size = 3, y_min = 1025, y_max = 31000, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_mese", wherein = "default:stone", clust_scarcity = 18 * 18 * 18, clust_num_ores = 3, clust_size = 2, y_min = -255, y_max = -64, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_mese", wherein = "default:stone", clust_scarcity = 14 * 14 * 14, clust_num_ores = 5, clust_size = 3, y_min = -31000, y_max = -256, }) -- Diamond minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_diamond", wherein = "default:stone", clust_scarcity = 15 * 15 * 15, clust_num_ores = 4, clust_size = 3, y_min = 1025, y_max = 31000, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_diamond", wherein = "default:stone", clust_scarcity = 17 * 17 * 17, clust_num_ores = 4, clust_size = 3, y_min = -255, y_max = -128, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_diamond", wherein = "default:stone", clust_scarcity = 15 * 15 * 15, clust_num_ores = 4, clust_size = 3, y_min = -31000, y_max = -256, }) -- Mese block minetest.register_ore({ ore_type = "scatter", ore = "default:mese", wherein = "default:stone", clust_scarcity = 36 * 36 * 36, clust_num_ores = 3, clust_size = 2, y_min = 1025, y_max = 31000, }) minetest.register_ore({ ore_type = "scatter", ore = "default:mese", wherein = "default:stone", clust_scarcity = 36 * 36 * 36, clust_num_ores = 3, clust_size = 2, y_min = -31000, y_max = -1024, }) end -- -- Register biomes -- -- All mapgens except mgv6 function default.register_biomes(upper_limit) -- Icesheet minetest.register_biome({ name = "icesheet", node_dust = "default:snowblock", node_top = "default:snowblock", depth_top = 1, node_filler = "default:snowblock", depth_filler = 3, node_stone = "default:ice", node_water_top = "default:ice", depth_water_top = 10, --node_water = "", node_river_water = "default:ice", node_riverbed = "default:gravel", depth_riverbed = 2, y_min = -8, y_max = upper_limit, heat_point = 0, humidity_point = 73, }) minetest.register_biome({ name = "icesheet_ocean", node_dust = "default:snowblock", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, --node_stone = "", node_water_top = "default:ice", depth_water_top = 10, --node_water = "", --node_river_water = "", y_min = -112, y_max = -9, heat_point = 0, humidity_point = 73, }) -- Tundra minetest.register_biome({ name = "tundra", node_dust = "default:snowblock", --node_top = , --depth_top = , --node_filler = , --depth_filler = , --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:gravel", depth_riverbed = 2, y_min = 2, y_max = upper_limit, heat_point = 0, humidity_point = 40, }) minetest.register_biome({ name = "tundra_beach", --node_dust = "", node_top = "default:gravel", depth_top = 1, node_filler = "default:gravel", depth_filler = 2, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:gravel", depth_riverbed = 2, y_min = -3, y_max = 1, heat_point = 0, humidity_point = 40, }) minetest.register_biome({ name = "tundra_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:gravel", depth_riverbed = 2, y_min = -112, y_max = -4, heat_point = 0, humidity_point = 40, }) -- Taiga minetest.register_biome({ name = "taiga", node_dust = "default:snow", node_top = "default:dirt_with_snow", depth_top = 1, node_filler = "default:dirt", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = 2, y_max = upper_limit, heat_point = 25, humidity_point = 70, }) minetest.register_biome({ name = "taiga_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = -112, y_max = 1, heat_point = 25, humidity_point = 70, }) -- Snowy grassland minetest.register_biome({ name = "snowy_grassland", node_dust = "default:snow", node_top = "default:dirt_with_snow", depth_top = 1, node_filler = "default:dirt", depth_filler = 1, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = 5, y_max = upper_limit, heat_point = 20, humidity_point = 35, }) minetest.register_biome({ name = "snowy_grassland_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = -112, y_max = 4, heat_point = 20, humidity_point = 35, }) -- Grassland minetest.register_biome({ name = "grassland", --node_dust = "", node_top = "default:dirt_with_grass", depth_top = 1, node_filler = "default:dirt", depth_filler = 1, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = 6, y_max = upper_limit, heat_point = 50, humidity_point = 35, }) minetest.register_biome({ name = "grassland_dunes", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 2, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = 5, y_max = 5, heat_point = 50, humidity_point = 35, }) minetest.register_biome({ name = "grassland_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = -112, y_max = 4, heat_point = 50, humidity_point = 35, }) -- Coniferous forest minetest.register_biome({ name = "coniferous_forest", --node_dust = "", node_top = "default:dirt_with_grass", depth_top = 1, node_filler = "default:dirt", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = 6, y_max = upper_limit, heat_point = 45, humidity_point = 70, }) minetest.register_biome({ name = "coniferous_forest_dunes", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = 5, y_max = 5, heat_point = 45, humidity_point = 70, }) minetest.register_biome({ name = "coniferous_forest_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = -112, y_max = 4, heat_point = 45, humidity_point = 70, }) -- Deciduous forest minetest.register_biome({ name = "deciduous_forest", --node_dust = "", node_top = "default:dirt_with_grass", depth_top = 1, node_filler = "default:dirt", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = 1, y_max = upper_limit, heat_point = 60, humidity_point = 68, }) minetest.register_biome({ name = "deciduous_forest_shore", --node_dust = "", node_top = "default:dirt", depth_top = 1, node_filler = "default:dirt", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = -1, y_max = 0, heat_point = 60, humidity_point = 68, }) minetest.register_biome({ name = "deciduous_forest_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = -112, y_max = -2, heat_point = 60, humidity_point = 68, }) -- Desert minetest.register_biome({ name = "desert", --node_dust = "", node_top = "default:desert_sand", depth_top = 1, node_filler = "default:desert_sand", depth_filler = 1, node_stone = "default:desert_stone", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = 5, y_max = upper_limit, heat_point = 92, humidity_point = 16, }) minetest.register_biome({ name = "desert_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, node_stone = "default:desert_stone", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = -112, y_max = 4, heat_point = 92, humidity_point = 16, }) -- Sandstone desert minetest.register_biome({ name = "sandstone_desert", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 1, node_stone = "default:sandstone", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = 5, y_max = upper_limit, heat_point = 60, humidity_point = 0, }) minetest.register_biome({ name = "sandstone_desert_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, node_stone = "default:sandstone", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = -112, y_max = 4, heat_point = 60, humidity_point = 0, }) -- Cold desert minetest.register_biome({ name = "cold_desert", --node_dust = "", node_top = "default:silver_sand", depth_top = 1, node_filler = "default:silver_sand", depth_filler = 1, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = 5, y_max = upper_limit, heat_point = 40, humidity_point = 0, }) minetest.register_biome({ name = "cold_desert_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = -112, y_max = 4, heat_point = 40, humidity_point = 0, }) -- Savanna minetest.register_biome({ name = "savanna", --node_dust = "", node_top = "default:dirt_with_dry_grass", depth_top = 1, node_filler = "default:dirt", depth_filler = 1, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = 1, y_max = upper_limit, heat_point = 89, humidity_point = 42, }) minetest.register_biome({ name = "savanna_shore", --node_dust = "", node_top = "default:dirt", depth_top = 1, node_filler = "default:dirt", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = -1, y_max = 0, heat_point = 89, humidity_point = 42, }) minetest.register_biome({ name = "savanna_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = -112, y_max = -2, heat_point = 89, humidity_point = 42, }) -- Rainforest minetest.register_biome({ name = "rainforest", --node_dust = "", node_top = "default:dirt_with_rainforest_litter", depth_top = 1, node_filler = "default:dirt", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = 1, y_max = upper_limit, heat_point = 86, humidity_point = 65, }) minetest.register_biome({ name = "rainforest_swamp", --node_dust = "", node_top = "default:dirt", depth_top = 1, node_filler = "default:dirt", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = -1, y_max = 0, heat_point = 86, humidity_point = 65, }) minetest.register_biome({ name = "rainforest_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = -112, y_max = -2, heat_point = 86, humidity_point = 65, }) -- Underground minetest.register_biome({ name = "underground", --node_dust = "", --node_top = "", --depth_top = , --node_filler = "", --depth_filler = , --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", y_min = -31000, y_max = -113, heat_point = 50, humidity_point = 50, }) end -- Biomes for floatlands -- Used when mgv7 'biomerepeat' flag is false -- TODO Temporary simple biomes to be replaced by special floatland biomes later. function default.register_floatland_biomes(floatland_level, shadow_limit) minetest.register_biome({ name = "floatland_grassland", --node_dust = "", node_top = "default:dirt_with_grass", depth_top = 1, node_filler = "default:dirt", depth_filler = 1, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", --node_riverbed = "", --depth_riverbed = , y_min = floatland_level + 4, y_max = 31000, heat_point = 50, humidity_point = 50, }) minetest.register_biome({ name = "floatland_grassland_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", --node_riverbed = "", --depth_riverbed = , y_min = shadow_limit, y_max = floatland_level + 3, heat_point = 50, humidity_point = 50, }) end -- -- Register decorations -- -- Mgv6 function default.register_mgv6_decorations() -- Papyrus minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = -0.3, scale = 0.7, spread = {x = 100, y = 100, z = 100}, seed = 354, octaves = 3, persist = 0.7 }, y_min = 1, y_max = 1, decoration = "default:papyrus", height = 2, height_max = 4, spawn_by = "default:water_source", num_spawn_by = 1, }) -- Cacti minetest.register_decoration({ deco_type = "simple", place_on = {"default:desert_sand"}, sidelen = 16, noise_params = { offset = -0.012, scale = 0.024, spread = {x = 100, y = 100, z = 100}, seed = 230, octaves = 3, persist = 0.6 }, y_min = 1, y_max = 30, decoration = "default:cactus", height = 3, height_max = 4, }) -- Long grasses for length = 1, 5 do minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = 0, scale = 0.007, spread = {x = 100, y = 100, z = 100}, seed = 329, octaves = 3, persist = 0.6 }, y_min = 1, y_max = 30, decoration = "default:grass_"..length, }) end -- Dry shrubs minetest.register_decoration({ deco_type = "simple", place_on = {"default:desert_sand", "default:dirt_with_snow"}, sidelen = 16, noise_params = { offset = 0, scale = 0.035, spread = {x = 100, y = 100, z = 100}, seed = 329, octaves = 3, persist = 0.6 }, y_min = 1, y_max = 30, decoration = "default:dry_shrub", }) end -- All mapgens except mgv6 local function register_grass_decoration(offset, scale, length) minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_grass", "default:sand"}, sidelen = 16, noise_params = { offset = offset, scale = scale, spread = {x = 200, y = 200, z = 200}, seed = 329, octaves = 3, persist = 0.6 }, biomes = {"grassland", "grassland_dunes", "deciduous_forest", "coniferous_forest", "coniferous_forest_dunes", "floatland_grassland"}, y_min = 1, y_max = 31000, decoration = "default:grass_" .. length, }) end local function register_dry_grass_decoration(offset, scale, length) minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_dry_grass"}, sidelen = 16, noise_params = { offset = offset, scale = scale, spread = {x = 200, y = 200, z = 200}, seed = 329, octaves = 3, persist = 0.6 }, biomes = {"savanna"}, y_min = 1, y_max = 31000, decoration = "default:dry_grass_" .. length, }) end function default.register_decorations() -- Apple tree and log minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = 0.036, scale = 0.022, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"deciduous_forest"}, y_min = 1, y_max = 31000, schematic = minetest.get_modpath("default") .. "/schematics/apple_tree.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = 0.0018, scale = 0.0011, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"deciduous_forest"}, y_min = 1, y_max = 31000, schematic = minetest.get_modpath("default") .. "/schematics/apple_log.mts", flags = "place_center_x", rotation = "random", }) -- Jungle tree and log minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_rainforest_litter", "default:dirt"}, sidelen = 16, fill_ratio = 0.1, biomes = {"rainforest", "rainforest_swamp"}, y_min = -1, y_max = 31000, schematic = minetest.get_modpath("default") .. "/schematics/jungle_tree.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_rainforest_litter", "default:dirt"}, sidelen = 16, fill_ratio = 0.005, biomes = {"rainforest", "rainforest_swamp"}, y_min = 1, y_max = 31000, schematic = minetest.get_modpath("default") .. "/schematics/jungle_log.mts", flags = "place_center_x", rotation = "random", }) -- Taiga and temperate coniferous forest pine tree and log minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_snow", "default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = 0.036, scale = 0.022, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"taiga", "coniferous_forest"}, y_min = 2, y_max = 31000, schematic = minetest.get_modpath("default") .. "/schematics/pine_tree.mts", flags = "place_center_x, place_center_z", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_snow", "default:dirt_with_grass"}, sidelen = 80, noise_params = { offset = 0.0018, scale = 0.0011, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"taiga", "coniferous_forest"}, y_min = 1, y_max = 31000, schematic = minetest.get_modpath("default") .. "/schematics/pine_log.mts", flags = "place_center_x", rotation = "random", }) -- Acacia tree and log minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_dry_grass"}, sidelen = 16, noise_params = { offset = 0, scale = 0.002, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"savanna"}, y_min = 1, y_max = 31000, schematic = minetest.get_modpath("default") .. "/schematics/acacia_tree.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_dry_grass"}, sidelen = 16, noise_params = { offset = 0, scale = 0.001, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"savanna"}, y_min = 1, y_max = 31000, schematic = minetest.get_modpath("default") .. "/schematics/acacia_log.mts", flags = "place_center_x", rotation = "random", }) -- Aspen tree and log minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = 0.0, scale = -0.015, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"deciduous_forest"}, y_min = 1, y_max = 31000, schematic = minetest.get_modpath("default") .. "/schematics/aspen_tree.mts", flags = "place_center_x, place_center_z", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = 0.0, scale = -0.0008, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"deciduous_forest"}, y_min = 1, y_max = 31000, schematic = minetest.get_modpath("default") .. "/schematics/aspen_log.mts", flags = "place_center_x", rotation = "random", }) -- Large cactus minetest.register_decoration({ deco_type = "schematic", place_on = {"default:desert_sand"}, sidelen = 16, noise_params = { offset = -0.0003, scale = 0.0009, spread = {x = 200, y = 200, z = 200}, seed = 230, octaves = 3, persist = 0.6 }, biomes = {"desert"}, y_min = 5, y_max = 31000, schematic = minetest.get_modpath("default") .. "/schematics/large_cactus.mts", flags = "place_center_x", rotation = "random", }) -- Cactus minetest.register_decoration({ deco_type = "simple", place_on = {"default:desert_sand"}, sidelen = 16, noise_params = { offset = -0.0003, scale = 0.0009, spread = {x = 200, y = 200, z = 200}, seed = 230, octaves = 3, persist = 0.6 }, biomes = {"desert"}, y_min = 5, y_max = 31000, decoration = "default:cactus", height = 2, height_max = 5, }) -- Papyrus minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt"}, sidelen = 16, noise_params = { offset = -0.3, scale = 0.7, spread = {x = 200, y = 200, z = 200}, seed = 354, octaves = 3, persist = 0.7 }, biomes = {"savanna_shore"}, y_min = 0, y_max = 0, schematic = minetest.get_modpath("default") .. "/schematics/papyrus.mts", }) -- Bush minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_grass", "default:dirt_with_snow"}, sidelen = 16, noise_params = { offset = -0.004, scale = 0.01, spread = {x = 100, y = 100, z = 100}, seed = 137, octaves = 3, persist = 0.7, }, biomes = {"snowy_grassland", "grassland", "deciduous_forest", "floatland_grassland"}, y_min = 1, y_max = 31000, schematic = minetest.get_modpath("default") .. "/schematics/bush.mts", flags = "place_center_x, place_center_z", }) -- Acacia bush minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_dry_grass"}, sidelen = 16, noise_params = { offset = -0.004, scale = 0.01, spread = {x = 100, y = 100, z = 100}, seed = 90155, octaves = 3, persist = 0.7, }, biomes = {"savanna"}, y_min = 1, y_max = 31000, schematic = minetest.get_modpath("default") .. "/schematics/acacia_bush.mts", flags = "place_center_x, place_center_z", }) -- Grasses register_grass_decoration(-0.03, 0.09, 5) register_grass_decoration(-0.015, 0.075, 4) register_grass_decoration(0, 0.06, 3) register_grass_decoration(0.015, 0.045, 2) register_grass_decoration(0.03, 0.03, 1) -- Dry grasses register_dry_grass_decoration(0.01, 0.05, 5) register_dry_grass_decoration(0.03, 0.03, 4) register_dry_grass_decoration(0.05, 0.01, 3) register_dry_grass_decoration(0.07, -0.01, 2) register_dry_grass_decoration(0.09, -0.03, 1) -- Junglegrass minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_rainforest_litter"}, sidelen = 16, fill_ratio = 0.1, biomes = {"rainforest"}, y_min = 1, y_max = 31000, decoration = "default:junglegrass", }) -- Dry shrub minetest.register_decoration({ deco_type = "simple", place_on = {"default:desert_sand", "default:sand", "default:silver_sand"}, sidelen = 16, noise_params = { offset = 0, scale = 0.02, spread = {x = 200, y = 200, z = 200}, seed = 329, octaves = 3, persist = 0.6 }, biomes = {"desert", "sandstone_desert", "cold_desert"}, y_min = 2, y_max = 31000, decoration = "default:dry_shrub", }) -- Coral reef minetest.register_decoration({ deco_type = "schematic", place_on = {"default:sand"}, noise_params = { offset = -0.15, scale = 0.1, spread = {x = 100, y = 100, z = 100}, seed = 7013, octaves = 3, persist = 1, }, biomes = { "desert_ocean", "savanna_ocean", "rainforest_ocean", }, y_min = -8, y_max = -2, schematic = minetest.get_modpath("default") .. "/schematics/corals.mts", flags = "place_center_x, place_center_z", rotation = "random", }) end -- -- Detect mapgen, flags and parameters to select functions -- -- Get setting or default local mgv7_spflags = minetest.get_mapgen_setting("mgv7_spflags") or "mountains, ridges, nofloatlands, caverns, biomerepeat" local captures_float = string.match(mgv7_spflags, "floatlands") local captures_nofloat = string.match(mgv7_spflags, "nofloatlands") local captures_nobiorep = string.match(mgv7_spflags, "nobiomerepeat") -- Get setting or default -- Make global for mods to use to register floatland biomes default.mgv7_floatland_level = minetest.get_mapgen_setting("mgv7_floatland_level") or 1280 default.mgv7_shadow_limit = minetest.get_mapgen_setting("mgv7_shadow_limit") or 1024 minetest.clear_registered_biomes() minetest.clear_registered_ores() minetest.clear_registered_decorations() local mg_name = minetest.get_mapgen_setting("mg_name") if mg_name == "v6" then default.register_mgv6_ores() default.register_mgv6_decorations() elseif mg_name == "v7" and captures_float == "floatlands" and -- Need to check for 'nofloatlands' because that contains -- 'floatlands' which makes the second condition true. captures_nofloat ~= "nofloatlands" and captures_nobiorep == "nobiomerepeat" then -- Mgv7 with floatlands and floatland biomes default.register_biomes(default.mgv7_shadow_limit - 1) default.register_floatland_biomes( default.mgv7_floatland_level, default.mgv7_shadow_limit) default.register_ores() default.register_decorations() else default.register_biomes(31000) default.register_ores() default.register_decorations() end