update walking_light from emorrp1/any_tool
This commit is contained in:
parent
c24e20d22b
commit
2720625083
|
@ -17,7 +17,7 @@ walking_light = {}
|
|||
|
||||
-- list of items that use walking light
|
||||
local light_items = {
|
||||
"default:torch", "walking_light:pick_mese",
|
||||
"default:torch",
|
||||
"walking_light:helmet_diamond", "walking_light:megatorch"
|
||||
}
|
||||
|
||||
|
@ -36,6 +36,25 @@ function walking_light.getLightItems()
|
|||
return light_items
|
||||
end
|
||||
|
||||
function walking_light.register_tool(tool)
|
||||
item = 'walking_light:' .. tool .. '_mese'
|
||||
default = 'default:' .. tool .. '_mese'
|
||||
|
||||
definition = table.copy(minetest.registered_items[default])
|
||||
definition.description = definition.description .. ' with light'
|
||||
definition.inventory_image = 'walking_light_mese' .. tool .. '.png'
|
||||
|
||||
minetest.register_tool(item, definition)
|
||||
minetest.register_craft({
|
||||
output = item,
|
||||
recipe = {
|
||||
{'default:torch'},
|
||||
{ default },
|
||||
}
|
||||
})
|
||||
|
||||
walking_light.addLightItem(item)
|
||||
end
|
||||
|
||||
-- from http://lua-users.org/wiki/IteratorsTutorial
|
||||
-- useful for removing things from a table because removing from the middle makes it skip elements otherwise
|
||||
|
@ -523,20 +542,7 @@ function update_walking_light_node()
|
|||
end
|
||||
update_walking_light_node()
|
||||
|
||||
minetest.register_tool("walking_light:pick_mese", {
|
||||
description = "Mese Pickaxe with light",
|
||||
inventory_image = "walking_light_mesepick.png",
|
||||
wield_image = "default_tool_mesepick.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.0,
|
||||
max_drop_level=3,
|
||||
groupcaps={
|
||||
cracky={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
|
||||
crumbly={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
|
||||
snappy={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3}
|
||||
}
|
||||
},
|
||||
})
|
||||
walking_light.register_tool('pick')
|
||||
|
||||
minetest.register_tool("walking_light:helmet_diamond", {
|
||||
description = "Diamond Helmet with light",
|
||||
|
@ -597,14 +603,6 @@ minetest.register_node("walking_light:megatorch", {
|
|||
--sounds = default.node_sound_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'walking_light:pick_mese',
|
||||
recipe = {
|
||||
{'default:torch'},
|
||||
{'default:pick_mese'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'walking_light:helmet_diamond',
|
||||
recipe = {
|
||||
|
|
|
@ -0,0 +1 @@
|
|||
default
|
|
@ -17,7 +17,7 @@ walking_light = {}
|
|||
|
||||
-- list of items that use walking light
|
||||
local light_items = {
|
||||
"default:torch", "walking_light:pick_mese",
|
||||
"default:torch",
|
||||
"walking_light:helmet_diamond", "walking_light:megatorch"
|
||||
}
|
||||
|
||||
|
@ -36,6 +36,25 @@ function walking_light.getLightItems()
|
|||
return light_items
|
||||
end
|
||||
|
||||
function walking_light.register_tool(tool)
|
||||
item = 'walking_light:' .. tool .. '_mese'
|
||||
default = 'default:' .. tool .. '_mese'
|
||||
|
||||
definition = table.copy(minetest.registered_items[default])
|
||||
definition.description = definition.description .. ' with light'
|
||||
definition.inventory_image = 'walking_light_mese' .. tool .. '.png'
|
||||
|
||||
minetest.register_tool(item, definition)
|
||||
minetest.register_craft({
|
||||
output = item,
|
||||
recipe = {
|
||||
{'default:torch'},
|
||||
{ default },
|
||||
}
|
||||
})
|
||||
|
||||
walking_light.addLightItem(item)
|
||||
end
|
||||
|
||||
-- from http://lua-users.org/wiki/IteratorsTutorial
|
||||
-- useful for removing things from a table because removing from the middle makes it skip elements otherwise
|
||||
|
@ -523,20 +542,7 @@ function update_walking_light_node()
|
|||
end
|
||||
update_walking_light_node()
|
||||
|
||||
minetest.register_tool("walking_light:pick_mese", {
|
||||
description = "Mese Pickaxe with light",
|
||||
inventory_image = "walking_light_mesepick.png",
|
||||
wield_image = "default_tool_mesepick.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 1.0,
|
||||
max_drop_level=3,
|
||||
groupcaps={
|
||||
cracky={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
|
||||
crumbly={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
|
||||
snappy={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3}
|
||||
}
|
||||
},
|
||||
})
|
||||
walking_light.register_tool('pick')
|
||||
|
||||
minetest.register_tool("walking_light:helmet_diamond", {
|
||||
description = "Diamond Helmet with light",
|
||||
|
@ -597,14 +603,6 @@ minetest.register_node("walking_light:megatorch", {
|
|||
--sounds = default.node_sound_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'walking_light:pick_mese',
|
||||
recipe = {
|
||||
{'default:torch'},
|
||||
{'default:pick_mese'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'walking_light:helmet_diamond',
|
||||
recipe = {
|
||||
|
|
Reference in New Issue