2693 lines
75 KiB
Lua
2693 lines
75 KiB
Lua
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-- mods/default/nodes.lua
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--[[ Node name convention:
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Although many node names are in combined-word form, the required form for new
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node names is words separated by underscores. If both forms are used in written
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language (for example pinewood and pine wood) the underscore form should be used.
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--]]
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--[[ Index:
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Stone
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-----
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(1. Material 2. Cobble variant 3. Brick variant 4. Modified forms)
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default:stone
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default:cobble
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default:stonebrick
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default:stone_block
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default:mossycobble
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default:desert_stone
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default:desert_cobble
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default:desert_stonebrick
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default:desert_stone_block
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default:sandstone
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default:sandstonebrick
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default:sandstone_block
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default:desert_sandstone
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default:desert_sandstone_brick
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default:desert_sandstone_block
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default:silver_sandstone
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default:silver_sandstone_brick
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default:silver_sandstone_block
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default:obsidian
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default:obsidianbrick
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default:obsidian_block
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Soft / Non-Stone
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----------------
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(1. Material 2. Modified forms)
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default:dirt
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default:dirt_with_grass
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default:dirt_with_grass_footsteps
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default:dirt_with_dry_grass
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default:dirt_with_snow
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default:dirt_with_rainforest_litter
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default:sand
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default:desert_sand
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default:silver_sand
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default:gravel
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default:clay
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default:snow
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default:snowblock
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default:ice
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Trees
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-----
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(1. Trunk 2. Fabricated trunk 3. Leaves 4. Sapling 5. Fruits)
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default:tree
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default:wood
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default:leaves
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default:sapling
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default:apple
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default:jungle_tree
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default:jungle_wood
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default:jungle_leaves
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default:jungle_sapling
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default:pine_tree
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default:pine_wood
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default:pine_needles
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default:pine_sapling
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default:acacia_tree
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default:acacia_wood
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default:acacia_leaves
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default:acacia_sapling
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default:aspen_tree
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default:aspen_wood
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default:aspen_leaves
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default:aspen_sapling
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Ores
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----
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(1. In stone 2. Blocks)
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default:stone_with_coal
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default:coalblock
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default:stone_with_iron
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default:steelblock
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default:stone_with_copper
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default:copperblock
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default:stone_with_tin
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default:tinblock
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default:bronzeblock
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default:stone_with_gold
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default:goldblock
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default:stone_with_mese
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default:mese
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default:stone_with_diamond
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default:diamondblock
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Plantlife
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---------
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default:cactus
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default:papyrus
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default:dry_shrub
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default:jungle_grass
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default:grass_1
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default:grass_2
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default:grass_3
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default:grass_4
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default:grass_5
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default:dry_grass_1
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default:dry_grass_2
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default:dry_grass_3
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default:dry_grass_4
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default:dry_grass_5
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default:bush_stem
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default:bush_leaves
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default:bush_sapling
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default:acacia_bush_stem
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default:acacia_bush_leaves
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default:acacia_bush_sapling
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Corals
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------
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default:coral_brown
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default:coral_orange
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default:coral_skeleton
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Liquids
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-------
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(1. Source 2. Flowing)
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default:water_source
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default:water_flowing
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default:river_water_source
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default:river_water_flowing
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default:lava_source
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default:lava_flowing
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Tools / "Advanced" crafting / Non-"natural"
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-------------------------------------------
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default:chest
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default:chest_locked
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default:bookshelf
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default:sign_wall_wood
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default:sign_wall_steel
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default:ladder_wood
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default:ladder_steel
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default:fence_wood
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default:fence_acacia_wood
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default:fence_jungle_wood
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default:fence_pine_wood
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default:fence_aspen_wood
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default:glass
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default:obsidian_glass
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default:brick
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default:meselamp
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default:mese_post_light
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Misc
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----
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default:cloud
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--]]
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--
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-- Stone
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--
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minetest.register_node("default:stone", {
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description = "Stone",
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tiles = {"default_stone.png"},
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groups = {cracky = 3, stone = 1},
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drop = 'default:cobble',
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legacy_mineral = true,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:cobble", {
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description = "Cobblestone",
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tiles = {"default_cobble.png"},
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is_ground_content = false,
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groups = {cracky = 3, stone = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stonebrick", {
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description = "Stone Brick",
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_stone_brick.png"},
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is_ground_content = false,
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groups = {cracky = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stone_block", {
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description = "Stone Block",
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tiles = {"default_stone_block.png"},
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is_ground_content = false,
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groups = {cracky = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:mossycobble", {
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description = "Mossy Cobblestone",
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tiles = {"default_mossycobble.png"},
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is_ground_content = false,
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groups = {cracky = 3, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_stone", {
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description = "Desert Stone",
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tiles = {"default_desert_stone.png"},
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groups = {cracky = 3, stone = 1},
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drop = 'default:desert_cobble',
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legacy_mineral = true,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_cobble", {
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description = "Desert Cobblestone",
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tiles = {"default_desert_cobble.png"},
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is_ground_content = false,
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groups = {cracky = 3, stone = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_stonebrick", {
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description = "Desert Stone Brick",
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_desert_stone_brick.png"},
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is_ground_content = false,
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groups = {cracky = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_stone_block", {
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description = "Desert Stone Block",
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tiles = {"default_desert_stone_block.png"},
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is_ground_content = false,
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groups = {cracky = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:sandstone", {
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description = "Sandstone",
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tiles = {"default_sandstone.png"},
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groups = {crumbly = 1, cracky = 3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:sandstonebrick", {
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description = "Sandstone Brick",
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_sandstone_brick.png"},
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is_ground_content = false,
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groups = {cracky = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:sandstone_block", {
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description = "Sandstone Block",
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tiles = {"default_sandstone_block.png"},
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is_ground_content = false,
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groups = {cracky = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_sandstone", {
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description = "Desert Sandstone",
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tiles = {"default_desert_sandstone.png"},
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groups = {crumbly = 1, cracky = 3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_sandstone_brick", {
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description = "Desert Sandstone Brick",
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_desert_sandstone_brick.png"},
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is_ground_content = false,
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groups = {cracky = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_sandstone_block", {
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description = "Desert Sandstone Block",
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tiles = {"default_desert_sandstone_block.png"},
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is_ground_content = false,
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groups = {cracky = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:silver_sandstone", {
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description = "Silver Sandstone",
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tiles = {"default_silver_sandstone.png"},
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groups = {crumbly = 1, cracky = 3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:silver_sandstone_brick", {
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description = "Silver Sandstone Brick",
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_silver_sandstone_brick.png"},
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is_ground_content = false,
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groups = {cracky = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:silver_sandstone_block", {
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description = "Silver Sandstone Block",
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tiles = {"default_silver_sandstone_block.png"},
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is_ground_content = false,
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groups = {cracky = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:obsidian", {
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description = "Obsidian",
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tiles = {"default_obsidian.png"},
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sounds = default.node_sound_stone_defaults(),
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groups = {cracky = 1, level = 2},
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})
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minetest.register_node("default:obsidianbrick", {
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description = "Obsidian Brick",
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_obsidian_brick.png"},
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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groups = {cracky = 1, level = 2},
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})
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minetest.register_node("default:obsidian_block", {
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description = "Obsidian Block",
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tiles = {"default_obsidian_block.png"},
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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groups = {cracky = 1, level = 2},
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})
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--
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-- Soft / Non-Stone
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--
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minetest.register_node("default:dirt", {
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description = "Dirt",
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tiles = {"default_dirt.png"},
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groups = {crumbly = 3, soil = 1},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("default:dirt_with_grass", {
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description = "Dirt with Grass",
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tiles = {"default_grass.png", "default_dirt.png",
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{name = "default_dirt.png^default_grass_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
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drop = 'default:dirt',
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25},
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}),
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})
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minetest.register_node("default:dirt_with_grass_footsteps", {
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description = "Dirt with Grass and Footsteps",
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tiles = {"default_grass.png^default_footprint.png", "default_dirt.png",
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{name = "default_dirt.png^default_grass_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, not_in_creative_inventory = 1},
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drop = 'default:dirt',
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25},
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}),
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})
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minetest.register_node("default:dirt_with_dry_grass", {
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description = "Dirt with Dry Grass",
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tiles = {"default_dry_grass.png",
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"default_dirt.png",
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{name = "default_dirt.png^default_dry_grass_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
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drop = 'default:dirt',
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.4},
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}),
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})
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minetest.register_node("default:dirt_with_snow", {
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description = "Dirt with Snow",
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tiles = {"default_snow.png", "default_dirt.png",
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{name = "default_dirt.png^default_snow_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, spreading_dirt_type = 1, snowy = 1},
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drop = 'default:dirt',
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_snow_footstep", gain = 0.15},
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}),
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})
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minetest.register_node("default:dirt_with_rainforest_litter", {
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description = "Dirt with Rainforest Litter",
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tiles = {
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||
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"default_rainforest_litter.png",
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"default_dirt.png",
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{name = "default_dirt.png^default_rainforest_litter_side.png",
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tileable_vertical = false}
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},
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groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
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drop = "default:dirt",
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||
|
sounds = default.node_sound_dirt_defaults({
|
||
|
footstep = {name = "default_grass_footstep", gain = 0.4},
|
||
|
}),
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:sand", {
|
||
|
description = "Sand",
|
||
|
tiles = {"default_sand.png"},
|
||
|
groups = {crumbly = 3, falling_node = 1, sand = 1},
|
||
|
sounds = default.node_sound_sand_defaults(),
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:desert_sand", {
|
||
|
description = "Desert Sand",
|
||
|
tiles = {"default_desert_sand.png"},
|
||
|
groups = {crumbly = 3, falling_node = 1, sand = 1},
|
||
|
sounds = default.node_sound_sand_defaults(),
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:silver_sand", {
|
||
|
description = "Silver Sand",
|
||
|
tiles = {"default_silver_sand.png"},
|
||
|
groups = {crumbly = 3, falling_node = 1, sand = 1},
|
||
|
sounds = default.node_sound_sand_defaults(),
|
||
|
})
|
||
|
|
||
|
|
||
|
minetest.register_node("default:gravel", {
|
||
|
description = "Gravel",
|
||
|
tiles = {"default_gravel.png"},
|
||
|
groups = {crumbly = 2, falling_node = 1},
|
||
|
sounds = default.node_sound_gravel_defaults(),
|
||
|
drop = {
|
||
|
max_items = 1,
|
||
|
items = {
|
||
|
{items = {'default:flint'}, rarity = 16},
|
||
|
{items = {'default:gravel'}}
|
||
|
}
|
||
|
}
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:clay", {
|
||
|
description = "Clay",
|
||
|
tiles = {"default_clay.png"},
|
||
|
groups = {crumbly = 3},
|
||
|
drop = 'default:clay_lump 4',
|
||
|
sounds = default.node_sound_dirt_defaults(),
|
||
|
})
|
||
|
|
||
|
|
||
|
minetest.register_node("default:snow", {
|
||
|
description = "Snow",
|
||
|
tiles = {"default_snow.png"},
|
||
|
inventory_image = "default_snowball.png",
|
||
|
wield_image = "default_snowball.png",
|
||
|
paramtype = "light",
|
||
|
buildable_to = true,
|
||
|
floodable = true,
|
||
|
drawtype = "nodebox",
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
|
||
|
},
|
||
|
},
|
||
|
groups = {crumbly = 3, falling_node = 1, puts_out_fire = 1, snowy = 1},
|
||
|
sounds = default.node_sound_dirt_defaults({
|
||
|
footstep = {name = "default_snow_footstep", gain = 0.15},
|
||
|
dug = {name = "default_snow_footstep", gain = 0.2},
|
||
|
dig = {name = "default_snow_footstep", gain = 0.2}
|
||
|
}),
|
||
|
|
||
|
on_construct = function(pos)
|
||
|
pos.y = pos.y - 1
|
||
|
if minetest.get_node(pos).name == "default:dirt_with_grass" then
|
||
|
minetest.set_node(pos, {name = "default:dirt_with_snow"})
|
||
|
end
|
||
|
end,
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:snowblock", {
|
||
|
description = "Snow Block",
|
||
|
tiles = {"default_snow.png"},
|
||
|
groups = {crumbly = 3, puts_out_fire = 1, cools_lava = 1, snowy = 1},
|
||
|
sounds = default.node_sound_dirt_defaults({
|
||
|
footstep = {name = "default_snow_footstep", gain = 0.15},
|
||
|
dug = {name = "default_snow_footstep", gain = 0.2},
|
||
|
dig = {name = "default_snow_footstep", gain = 0.2}
|
||
|
}),
|
||
|
|
||
|
on_construct = function(pos)
|
||
|
pos.y = pos.y - 1
|
||
|
if minetest.get_node(pos).name == "default:dirt_with_grass" then
|
||
|
minetest.set_node(pos, {name = "default:dirt_with_snow"})
|
||
|
end
|
||
|
end,
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:ice", {
|
||
|
description = "Ice",
|
||
|
tiles = {"default_ice.png"},
|
||
|
is_ground_content = false,
|
||
|
paramtype = "light",
|
||
|
groups = {cracky = 3, puts_out_fire = 1, cools_lava = 1},
|
||
|
sounds = default.node_sound_glass_defaults(),
|
||
|
})
|
||
|
|
||
|
--
|
||
|
-- Trees
|
||
|
--
|
||
|
|
||
|
minetest.register_node("default:tree", {
|
||
|
description = "Apple Tree",
|
||
|
tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
|
||
|
paramtype2 = "facedir",
|
||
|
is_ground_content = false,
|
||
|
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
||
|
sounds = default.node_sound_wood_defaults(),
|
||
|
|
||
|
on_place = minetest.rotate_node
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:wood", {
|
||
|
description = "Apple Wood Planks",
|
||
|
paramtype2 = "facedir",
|
||
|
place_param2 = 0,
|
||
|
tiles = {"default_wood.png"},
|
||
|
is_ground_content = false,
|
||
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
|
||
|
sounds = default.node_sound_wood_defaults(),
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:sapling", {
|
||
|
description = "Apple Tree Sapling",
|
||
|
drawtype = "nodebox",
|
||
|
paramtype = "light",
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.0625, -0.5, -0.0625, 0.0625, -0.3125, 0.0625}, -- NodeBox1
|
||
|
{-0.125, -0.375, -0.1875, 0.1875, 0, 0.1875}, -- NodeBox2
|
||
|
{0, -0.125, -0.0625, 0.1875, 0.125, 0.125}, -- NodeBox3
|
||
|
}
|
||
|
},
|
||
|
tiles = {"default_sapling_top.png",
|
||
|
"default_sapling_bottom.png",
|
||
|
"default_sapling_side.png",
|
||
|
"default_sapling_side.png",
|
||
|
"default_sapling_side.png",
|
||
|
"default_sapling_side.png"
|
||
|
},
|
||
|
inventory_image = "default_sapling.png",
|
||
|
wield_image = "default_sapling.png",
|
||
|
paramtype = "light",
|
||
|
sunlight_propagates = true,
|
||
|
walkable = true,
|
||
|
on_timer = default.grow_sapling,
|
||
|
selection_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
|
||
|
},
|
||
|
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
||
|
attached_node = 1, sapling = 1},
|
||
|
sounds = default.node_sound_leaves_defaults(),
|
||
|
|
||
|
on_construct = function(pos)
|
||
|
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
||
|
end,
|
||
|
|
||
|
on_place = function(itemstack, placer, pointed_thing)
|
||
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
||
|
"default:sapling",
|
||
|
-- minp, maxp to be checked, relative to sapling pos
|
||
|
-- minp_relative.y = 1 because sapling pos has been checked
|
||
|
{x = -2, y = 1, z = -2},
|
||
|
{x = 2, y = 6, z = 2},
|
||
|
-- maximum interval of interior volume check
|
||
|
4)
|
||
|
|
||
|
return itemstack
|
||
|
end,
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:leaves", {
|
||
|
description = "Apple Tree Leaves",
|
||
|
drawtype = "allfaces_optional",
|
||
|
waving = 1,
|
||
|
tiles = {"default_leaves.png"},
|
||
|
special_tiles = {"default_leaves_simple.png"},
|
||
|
paramtype = "light",
|
||
|
is_ground_content = false,
|
||
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
||
|
drop = {
|
||
|
max_items = 1,
|
||
|
items = {
|
||
|
{
|
||
|
-- player will get sapling with 1/20 chance
|
||
|
items = {'default:sapling'},
|
||
|
rarity = 20,
|
||
|
},
|
||
|
{
|
||
|
-- player will get leaves only if he get no saplings,
|
||
|
-- this is because max_items is 1
|
||
|
items = {'default:leaves'},
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
sounds = default.node_sound_leaves_defaults(),
|
||
|
|
||
|
after_place_node = default.after_place_leaves,
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:apple", {
|
||
|
description = "Apple",
|
||
|
drawtype = "nodebox",
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.25, -0.5, -0.25, 0.25, 0.0625, 0.25}, -- NodeBox1
|
||
|
{-0.0625, 0.0625, -0.0625, 0.0625, 0.25, 0.0625}, -- NodeBox2
|
||
|
}
|
||
|
},
|
||
|
tiles = {"default_apple.png"},
|
||
|
inventory_image = "default_apple.png",
|
||
|
paramtype = "light",
|
||
|
sunlight_propagates = true,
|
||
|
walkable = false,
|
||
|
is_ground_content = false,
|
||
|
selection_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {-3 / 16, -7 / 16, -3 / 16, 3 / 16, 4 / 16, 3 / 16}
|
||
|
},
|
||
|
groups = {fleshy = 3, dig_immediate = 3, flammable = 2,
|
||
|
leafdecay = 3, leafdecay_drop = 1},
|
||
|
on_use = minetest.item_eat(2),
|
||
|
sounds = default.node_sound_leaves_defaults(),
|
||
|
|
||
|
after_place_node = function(pos, placer, itemstack)
|
||
|
if placer:is_player() then
|
||
|
minetest.set_node(pos, {name = "default:apple", param2 = 1})
|
||
|
end
|
||
|
end,
|
||
|
})
|
||
|
|
||
|
|
||
|
minetest.register_node("default:jungle_tree", {
|
||
|
description = "Jungle Tree",
|
||
|
tiles = {"default_jungle_tree_top.png", "default_jungle_tree_top.png",
|
||
|
"default_jungle_tree.png"},
|
||
|
paramtype2 = "facedir",
|
||
|
is_ground_content = false,
|
||
|
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
||
|
sounds = default.node_sound_wood_defaults(),
|
||
|
|
||
|
on_place = minetest.rotate_node
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:jungle_wood", {
|
||
|
description = "Jungle Wood Planks",
|
||
|
paramtype2 = "facedir",
|
||
|
place_param2 = 0,
|
||
|
tiles = {"default_jungle_wood.png"},
|
||
|
is_ground_content = false,
|
||
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
|
||
|
sounds = default.node_sound_wood_defaults(),
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:jungle_leaves", {
|
||
|
description = "Jungle Tree Leaves",
|
||
|
drawtype = "allfaces_optional",
|
||
|
waving = 1,
|
||
|
tiles = {"default_jungle_leaves.png"},
|
||
|
special_tiles = {"default_jungle_leaves_simple.png"},
|
||
|
paramtype = "light",
|
||
|
is_ground_content = false,
|
||
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
||
|
drop = {
|
||
|
max_items = 1,
|
||
|
items = {
|
||
|
{items = {'default:jungle_sapling'}, rarity = 20},
|
||
|
{items = {'default:jungle_leaves'}}
|
||
|
}
|
||
|
},
|
||
|
sounds = default.node_sound_leaves_defaults(),
|
||
|
|
||
|
after_place_node = default.after_place_leaves,
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:jungle_sapling", {
|
||
|
description = "Jungle Tree Sapling",
|
||
|
tiles = {
|
||
|
"default_jungle_sapling_top.png",
|
||
|
"default_jungle_sapling_bottom.png",
|
||
|
"default_jungle_sapling_side.png",
|
||
|
"default_jungle_sapling_side.png",
|
||
|
"default_jungle_sapling_side.png",
|
||
|
"default_jungle_sapling_side.png"
|
||
|
},
|
||
|
drawtype = "nodebox",
|
||
|
paramtype = "light",
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.0625, -0.5, -0.0625, 0.0625, -0.3125, 0.0625}, -- NodeBox1
|
||
|
{-0.25, -0.3125, -0.25, 0.25, 0, 0.25}, -- NodeBox3
|
||
|
{-0.125, -0.0625, -0.125, 0.1875, 0.125, 0.1875}, -- NodeBox4
|
||
|
}
|
||
|
},
|
||
|
inventory_image = "default_jungle_sapling.png",
|
||
|
wield_image = "default_jungle_sapling.png",
|
||
|
paramtype = "light",
|
||
|
sunlight_propagates = true,
|
||
|
walkable = true,
|
||
|
on_timer = default.grow_sapling,
|
||
|
selection_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
|
||
|
},
|
||
|
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
||
|
attached_node = 1, sapling = 1},
|
||
|
sounds = default.node_sound_leaves_defaults(),
|
||
|
|
||
|
on_construct = function(pos)
|
||
|
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
||
|
end,
|
||
|
|
||
|
on_place = function(itemstack, placer, pointed_thing)
|
||
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
||
|
"default:junglesapling",
|
||
|
-- minp, maxp to be checked, relative to sapling pos
|
||
|
-- minp_relative.y = 1 because sapling pos has been checked
|
||
|
{x = -2, y = 1, z = -2},
|
||
|
{x = 2, y = 15, z = 2},
|
||
|
-- maximum interval of interior volume check
|
||
|
4)
|
||
|
|
||
|
return itemstack
|
||
|
end,
|
||
|
})
|
||
|
|
||
|
|
||
|
minetest.register_node("default:pine_tree", {
|
||
|
description = "Pine Tree",
|
||
|
tiles = {"default_pine_tree_top.png", "default_pine_tree_top.png",
|
||
|
"default_pine_tree.png"},
|
||
|
paramtype2 = "facedir",
|
||
|
is_ground_content = false,
|
||
|
groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
|
||
|
sounds = default.node_sound_wood_defaults(),
|
||
|
|
||
|
on_place = minetest.rotate_node
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:pine_wood", {
|
||
|
description = "Pine Wood Planks",
|
||
|
paramtype2 = "facedir",
|
||
|
place_param2 = 0,
|
||
|
tiles = {"default_pine_wood.png"},
|
||
|
is_ground_content = false,
|
||
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
||
|
sounds = default.node_sound_wood_defaults(),
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:pine_needles",{
|
||
|
description = "Pine Needles",
|
||
|
drawtype = "allfaces_optional",
|
||
|
tiles = {"default_pine_needles.png"},
|
||
|
waving = 1,
|
||
|
paramtype = "light",
|
||
|
is_ground_content = false,
|
||
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
||
|
drop = {
|
||
|
max_items = 1,
|
||
|
items = {
|
||
|
{items = {"default:pine_sapling"}, rarity = 20},
|
||
|
{items = {"default:pine_needles"}}
|
||
|
}
|
||
|
},
|
||
|
sounds = default.node_sound_leaves_defaults(),
|
||
|
|
||
|
after_place_node = default.after_place_leaves,
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:pine_sapling", {
|
||
|
description = "Pine Tree Sapling",
|
||
|
drawtype = "nodebox",
|
||
|
paramtype = "light",
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.0625, -0.5, -0.0625, 0.0625, -0.3125, 0.0625}, -- NodeBox1
|
||
|
{-0.3125, -0.375, -0.3125, 0.3125, -0.3125, 0.3125}, -- NodeBox2
|
||
|
{-0.25, -0.3125, -0.25, 0.25, -0.25, 0.25}, -- NodeBox3
|
||
|
{-0.1875, -0.25, -0.1875, 0.1875, -0.125, 0.1875}, -- NodeBox4
|
||
|
{-0.125, -0.1875, -0.125, 0.125, -0.0625, 0.125}, -- NodeBox5
|
||
|
{-0.0625, -0.0625, -0.0625, 0.0625, 0.0625, 0.0625}, -- NodeBox6
|
||
|
}
|
||
|
},
|
||
|
tiles = {
|
||
|
"default_pine_sapling_top.png",
|
||
|
"default_pine_sapling_bottom.png",
|
||
|
"default_pine_sapling_side.png",
|
||
|
"default_pine_sapling_side.png",
|
||
|
"default_pine_sapling_side.png",
|
||
|
"default_pine_sapling_side.png"
|
||
|
},
|
||
|
inventory_image = "default_pine_sapling.png",
|
||
|
wield_image = "default_pine_sapling.png",
|
||
|
paramtype = "light",
|
||
|
sunlight_propagates = true,
|
||
|
walkable = false,
|
||
|
on_timer = default.grow_sapling,
|
||
|
selection_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
|
||
|
},
|
||
|
groups = {snappy = 2, dig_immediate = 3, flammable = 3,
|
||
|
attached_node = 1, sapling = 1},
|
||
|
sounds = default.node_sound_leaves_defaults(),
|
||
|
|
||
|
on_construct = function(pos)
|
||
|
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
||
|
end,
|
||
|
|
||
|
on_place = function(itemstack, placer, pointed_thing)
|
||
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
||
|
"default:pine_sapling",
|
||
|
-- minp, maxp to be checked, relative to sapling pos
|
||
|
-- minp_relative.y = 1 because sapling pos has been checked
|
||
|
{x = -2, y = 1, z = -2},
|
||
|
{x = 2, y = 12, z = 2},
|
||
|
-- maximum interval of interior volume check
|
||
|
4)
|
||
|
|
||
|
return itemstack
|
||
|
end,
|
||
|
})
|
||
|
|
||
|
|
||
|
minetest.register_node("default:acacia_tree", {
|
||
|
description = "Acacia Tree",
|
||
|
tiles = {"default_acacia_tree_top.png", "default_acacia_tree_top.png",
|
||
|
"default_acacia_tree.png"},
|
||
|
paramtype2 = "facedir",
|
||
|
is_ground_content = false,
|
||
|
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
||
|
sounds = default.node_sound_wood_defaults(),
|
||
|
|
||
|
on_place = minetest.rotate_node
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:acacia_wood", {
|
||
|
description = "Acacia Wood Planks",
|
||
|
paramtype2 = "facedir",
|
||
|
place_param2 = 0,
|
||
|
tiles = {"default_acacia_wood.png"},
|
||
|
is_ground_content = false,
|
||
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
|
||
|
sounds = default.node_sound_wood_defaults(),
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:acacia_leaves", {
|
||
|
description = "Acacia Tree Leaves",
|
||
|
drawtype = "allfaces_optional",
|
||
|
tiles = {"default_acacia_leaves.png"},
|
||
|
special_tiles = {"default_acacia_leaves_simple.png"},
|
||
|
waving = 1,
|
||
|
paramtype = "light",
|
||
|
is_ground_content = false,
|
||
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
||
|
drop = {
|
||
|
max_items = 1,
|
||
|
items = {
|
||
|
{items = {"default:acacia_sapling"}, rarity = 20},
|
||
|
{items = {"default:acacia_leaves"}}
|
||
|
}
|
||
|
},
|
||
|
sounds = default.node_sound_leaves_defaults(),
|
||
|
|
||
|
after_place_node = default.after_place_leaves,
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:acacia_sapling", {
|
||
|
description = "Acacia Tree Sapling",
|
||
|
drawtype = "nodebox",
|
||
|
paramtype = "light",
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.0625, -0.5, -0.0625, 0.0625, -0.3125, 0.0625}, -- NodeBox1
|
||
|
{-0.125, -0.375, -0.1875, 0.1875, 0, 0.1875}, -- NodeBox2
|
||
|
{0, -0.125, -0.0625, 0.1875, 0.125, 0.125}, -- NodeBox3
|
||
|
}
|
||
|
},
|
||
|
tiles = {"default_acacia_sapling_top.png",
|
||
|
"default_acacia_sapling_bottom.png",
|
||
|
"default_acacia_sapling_side.png",
|
||
|
"default_acacia_sapling_side.png",
|
||
|
"default_acacia_sapling_side.png",
|
||
|
"default_acacia_sapling_side.png"
|
||
|
},
|
||
|
inventory_image = "default_acacia_sapling.png",
|
||
|
wield_image = "default_acacia_sapling.png",
|
||
|
paramtype = "light",
|
||
|
sunlight_propagates = true,
|
||
|
walkable = true,
|
||
|
on_timer = default.grow_sapling,
|
||
|
selection_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
|
||
|
},
|
||
|
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
||
|
attached_node = 1, sapling = 1},
|
||
|
sounds = default.node_sound_leaves_defaults(),
|
||
|
|
||
|
on_construct = function(pos)
|
||
|
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
||
|
end,
|
||
|
|
||
|
on_place = function(itemstack, placer, pointed_thing)
|
||
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
||
|
"default:acacia_sapling",
|
||
|
-- minp, maxp to be checked, relative to sapling pos
|
||
|
-- minp_relative.y = 1 because sapling pos has been checked
|
||
|
{x = -4, y = 1, z = -4},
|
||
|
{x = 4, y = 6, z = 4},
|
||
|
-- maximum interval of interior volume check
|
||
|
4)
|
||
|
|
||
|
return itemstack
|
||
|
end,
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:aspen_tree", {
|
||
|
description = "Aspen Tree",
|
||
|
tiles = {"default_aspen_tree_top.png", "default_aspen_tree_top.png",
|
||
|
"default_aspen_tree.png"},
|
||
|
paramtype2 = "facedir",
|
||
|
is_ground_content = false,
|
||
|
groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
|
||
|
sounds = default.node_sound_wood_defaults(),
|
||
|
|
||
|
on_place = minetest.rotate_node
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:aspen_wood", {
|
||
|
description = "Aspen Wood Planks",
|
||
|
paramtype2 = "facedir",
|
||
|
place_param2 = 0,
|
||
|
tiles = {"default_aspen_wood.png"},
|
||
|
is_ground_content = false,
|
||
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
||
|
sounds = default.node_sound_wood_defaults(),
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:aspen_leaves", {
|
||
|
description = "Aspen Tree Leaves",
|
||
|
drawtype = "allfaces_optional",
|
||
|
tiles = {"default_aspen_leaves.png"},
|
||
|
waving = 1,
|
||
|
paramtype = "light",
|
||
|
is_ground_content = false,
|
||
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
||
|
drop = {
|
||
|
max_items = 1,
|
||
|
items = {
|
||
|
{items = {"default:aspen_sapling"}, rarity = 20},
|
||
|
{items = {"default:aspen_leaves"}}
|
||
|
}
|
||
|
},
|
||
|
sounds = default.node_sound_leaves_defaults(),
|
||
|
|
||
|
after_place_node = default.after_place_leaves,
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:aspen_sapling", {
|
||
|
description = "Aspen Tree Sapling",
|
||
|
drawtype = "nodebox",
|
||
|
paramtype = "light",
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.0625, -0.5, -0.0625, 0.0625, -0.3125, 0.0625}, -- NodeBox1
|
||
|
{-0.125, -0.375, -0.1875, 0.1875, 0, 0.1875}, -- NodeBox2
|
||
|
{0, -0.125, -0.0625, 0.1875, 0.125, 0.125}, -- NodeBox3
|
||
|
}
|
||
|
},
|
||
|
tiles = {"default_aspen_sapling_top.png",
|
||
|
"default_aspen_sapling_bottom.png",
|
||
|
"default_aspen_sapling_side.png",
|
||
|
"default_aspen_sapling_side.png",
|
||
|
"default_aspen_sapling_side.png",
|
||
|
"default_aspen_sapling_side.png"
|
||
|
},
|
||
|
inventory_image = "default_aspen_sapling.png",
|
||
|
wield_image = "default_aspen_sapling.png",
|
||
|
paramtype = "light",
|
||
|
sunlight_propagates = true,
|
||
|
walkable = true,
|
||
|
on_timer = default.grow_sapling,
|
||
|
selection_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, 0.5, 3 / 16}
|
||
|
},
|
||
|
groups = {snappy = 2, dig_immediate = 3, flammable = 3,
|
||
|
attached_node = 1, sapling = 1},
|
||
|
sounds = default.node_sound_leaves_defaults(),
|
||
|
|
||
|
on_construct = function(pos)
|
||
|
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
||
|
end,
|
||
|
|
||
|
on_place = function(itemstack, placer, pointed_thing)
|
||
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
||
|
"default:aspen_sapling",
|
||
|
-- minp, maxp to be checked, relative to sapling pos
|
||
|
-- minp_relative.y = 1 because sapling pos has been checked
|
||
|
{x = -2, y = 1, z = -2},
|
||
|
{x = 2, y = 12, z = 2},
|
||
|
-- maximum interval of interior volume check
|
||
|
4)
|
||
|
|
||
|
return itemstack
|
||
|
end,
|
||
|
})
|
||
|
|
||
|
--
|
||
|
-- Ores
|
||
|
--
|
||
|
|
||
|
minetest.register_node("default:stone_with_coal", {
|
||
|
description = "Coal Ore",
|
||
|
tiles = {"default_stone.png^default_mineral_coal.png"},
|
||
|
groups = {cracky = 3},
|
||
|
drop = 'default:coal_lump',
|
||
|
sounds = default.node_sound_stone_defaults(),
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:coalblock", {
|
||
|
description = "Coal Block",
|
||
|
tiles = {"default_coal_block.png"},
|
||
|
is_ground_content = false,
|
||
|
groups = {cracky = 3},
|
||
|
sounds = default.node_sound_stone_defaults(),
|
||
|
})
|
||
|
|
||
|
|
||
|
minetest.register_node("default:stone_with_iron", {
|
||
|
description = "Iron Ore",
|
||
|
tiles = {"default_stone.png^default_mineral_iron.png"},
|
||
|
groups = {cracky = 2},
|
||
|
drop = 'default:iron_lump',
|
||
|
sounds = default.node_sound_stone_defaults(),
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:steelblock", {
|
||
|
description = "Steel Block",
|
||
|
tiles = {"default_steel_block.png"},
|
||
|
is_ground_content = false,
|
||
|
groups = {cracky = 1, level = 2},
|
||
|
sounds = default.node_sound_metal_defaults(),
|
||
|
})
|
||
|
|
||
|
|
||
|
minetest.register_node("default:stone_with_copper", {
|
||
|
description = "Copper Ore",
|
||
|
tiles = {"default_stone.png^default_mineral_copper.png"},
|
||
|
groups = {cracky = 2},
|
||
|
drop = 'default:copper_lump',
|
||
|
sounds = default.node_sound_stone_defaults(),
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:copperblock", {
|
||
|
description = "Copper Block",
|
||
|
tiles = {"default_copper_block.png"},
|
||
|
is_ground_content = false,
|
||
|
groups = {cracky = 1, level = 2},
|
||
|
sounds = default.node_sound_metal_defaults(),
|
||
|
})
|
||
|
|
||
|
|
||
|
minetest.register_node("default:stone_with_tin", {
|
||
|
description = "Tin Ore",
|
||
|
tiles = {"default_stone.png^default_mineral_tin.png"},
|
||
|
groups = {cracky = 2},
|
||
|
drop = "default:tin_lump",
|
||
|
sounds = default.node_sound_stone_defaults(),
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:tinblock", {
|
||
|
description = "Tin Block",
|
||
|
tiles = {"default_tin_block.png"},
|
||
|
is_ground_content = false,
|
||
|
groups = {cracky = 1, level = 2},
|
||
|
sounds = default.node_sound_metal_defaults(),
|
||
|
})
|
||
|
|
||
|
|
||
|
minetest.register_node("default:bronzeblock", {
|
||
|
description = "Bronze Block",
|
||
|
tiles = {"default_bronze_block.png"},
|
||
|
is_ground_content = false,
|
||
|
groups = {cracky = 1, level = 2},
|
||
|
sounds = default.node_sound_metal_defaults(),
|
||
|
})
|
||
|
|
||
|
|
||
|
minetest.register_node("default:stone_with_mese", {
|
||
|
description = "Mese Ore",
|
||
|
tiles = {"default_stone.png^default_mineral_mese.png"},
|
||
|
groups = {cracky = 1},
|
||
|
drop = "default:mese_crystal",
|
||
|
sounds = default.node_sound_stone_defaults(),
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:mese", {
|
||
|
description = "Mese Block",
|
||
|
tiles = {"default_mese_block.png"},
|
||
|
paramtype = "light",
|
||
|
groups = {cracky = 1, level = 2},
|
||
|
sounds = default.node_sound_stone_defaults(),
|
||
|
light_source = 3,
|
||
|
})
|
||
|
|
||
|
|
||
|
minetest.register_node("default:stone_with_gold", {
|
||
|
description = "Gold Ore",
|
||
|
tiles = {"default_stone.png^default_mineral_gold.png"},
|
||
|
groups = {cracky = 2},
|
||
|
drop = "default:gold_lump",
|
||
|
sounds = default.node_sound_stone_defaults(),
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:goldblock", {
|
||
|
description = "Gold Block",
|
||
|
tiles = {"default_gold_block.png"},
|
||
|
is_ground_content = false,
|
||
|
groups = {cracky = 1},
|
||
|
sounds = default.node_sound_metal_defaults(),
|
||
|
})
|
||
|
|
||
|
|
||
|
minetest.register_node("default:stone_with_diamond", {
|
||
|
description = "Diamond Ore",
|
||
|
tiles = {"default_stone.png^default_mineral_diamond.png"},
|
||
|
groups = {cracky = 1},
|
||
|
drop = "default:diamond",
|
||
|
sounds = default.node_sound_stone_defaults(),
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:diamondblock", {
|
||
|
description = "Diamond Block",
|
||
|
tiles = {"default_diamond_block.png"},
|
||
|
is_ground_content = false,
|
||
|
groups = {cracky = 1, level = 3},
|
||
|
sounds = default.node_sound_stone_defaults(),
|
||
|
})
|
||
|
|
||
|
--
|
||
|
-- Plantlife (non-cubic)
|
||
|
--
|
||
|
|
||
|
minetest.register_node("default:cactus", {
|
||
|
description = "Cactus",
|
||
|
tiles = {"default_cactus_top.png", "default_cactus_top.png",
|
||
|
"default_cactus_side.png"},
|
||
|
paramtype2 = "facedir",
|
||
|
groups = {choppy = 3},
|
||
|
sounds = default.node_sound_wood_defaults(),
|
||
|
on_place = minetest.rotate_node,
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:papyrus", {
|
||
|
description = "Papyrus",
|
||
|
drawtype = "nodebox",
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{0.1875, -0.5, 0.1875, 0.4375, 0.5, 0.4375}, -- NodeBox1
|
||
|
{0.1875, -0.5, -0.4375, 0.4375, 0.5, -0.1875}, -- NodeBox2
|
||
|
{-0.4375, -0.5, -0.4375, -0.1875, 0.5, -0.1875}, -- NodeBox3
|
||
|
{-0.4375, -0.5, 0.1875, -0.1875, 0.5, 0.4375}, -- NodeBox4
|
||
|
}
|
||
|
},
|
||
|
tiles = {"default_papyrus.png"},
|
||
|
inventory_image = "default_inv_papyrus.png",
|
||
|
wield_image = "default_inv_papyrus.png",
|
||
|
paramtype = "light",
|
||
|
sunlight_propagates = true,
|
||
|
walkable = false,
|
||
|
selection_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16},
|
||
|
},
|
||
|
groups = {snappy = 3, flammable = 2},
|
||
|
sounds = default.node_sound_leaves_defaults(),
|
||
|
|
||
|
after_dig_node = function(pos, node, metadata, digger)
|
||
|
default.dig_up(pos, node, digger)
|
||
|
end,
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:dry_shrub", {
|
||
|
description = "Dry Shrub",
|
||
|
drawtype = "plantlike",
|
||
|
waving = 1,
|
||
|
tiles = {"default_dry_shrub.png"},
|
||
|
inventory_image = "default_dry_shrub.png",
|
||
|
wield_image = "default_dry_shrub.png",
|
||
|
paramtype = "light",
|
||
|
sunlight_propagates = true,
|
||
|
walkable = false,
|
||
|
buildable_to = true,
|
||
|
groups = {snappy = 3, flammable = 3, attached_node = 1},
|
||
|
sounds = default.node_sound_leaves_defaults(),
|
||
|
selection_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {-5 / 16, -0.5, -5 / 16, 5 / 16, 4 / 16, 5 / 16},
|
||
|
},
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:jungle_grass", {
|
||
|
description = "Jungle Grass",
|
||
|
drawtype = "nodebox",
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.125, -0.5, -0.125, 0.125, 0.25, 0.125}, -- NodeBox18
|
||
|
{0.125, 0.25, -0.125, 0.375, 0.5, 0.125}, -- NodeBox19
|
||
|
{0.25, -0.5, 0.25, 0.5, -0.125, 0.5}, -- NodeBox20
|
||
|
{-0.5, -0.5, 0.25, -0.25, -0.25, 0.5}, -- NodeBox21
|
||
|
{0.25, -0.5, -0.5, 0.5, -0.1875, -0.25}, -- NodeBox22
|
||
|
{-0.5, -0.5, -0.5, -0.25, -0.0625, -0.25}, -- NodeBox23
|
||
|
}
|
||
|
},
|
||
|
tiles = {"default_grass.png"},
|
||
|
inventory_image = "default_jungle_grass.png",
|
||
|
wield_image = "default_jungle_grass.png",
|
||
|
paramtype = "light",
|
||
|
paramtype2 = "facedir",
|
||
|
sunlight_propagates = true,
|
||
|
walkable = false,
|
||
|
buildable_to = true,
|
||
|
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1},
|
||
|
sounds = default.node_sound_leaves_defaults(),
|
||
|
selection_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, 1.19, 7 / 16},
|
||
|
},
|
||
|
})
|
||
|
|
||
|
|
||
|
minetest.register_node("default:grass_1", {
|
||
|
description = "Grass",
|
||
|
drawtype = "nodebox",
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.375, -0.5, 0.125, -0.125, -0.25, 0.375}, -- NodeBox9
|
||
|
{0.125, -0.5, 0.125, 0.375, -0.25, 0.375}, -- NodeBox11
|
||
|
{-0.375, -0.5, -0.375, -0.125, -0.25, -0.125}, -- NodeBox12
|
||
|
}
|
||
|
},
|
||
|
waving = 1,
|
||
|
tiles = {"default_grass.png"},
|
||
|
-- Use texture of a taller grass stage in inventory
|
||
|
paramtype = "light",
|
||
|
sunlight_propagates = true,
|
||
|
walkable = false,
|
||
|
buildable_to = true,
|
||
|
groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1, flammable = 1},
|
||
|
sounds = default.node_sound_leaves_defaults(),
|
||
|
selection_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -5 / 16, 6 / 16},
|
||
|
},
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:grass_2", {
|
||
|
description = "Grass",
|
||
|
drawtype = "nodebox",
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.125, -0.5, -0.125, 0.125, -0.1875, 0.125}, -- NodeBox8
|
||
|
{-0.375, -0.5, 0.125, -0.125, 0.0625, 0.375}, -- NodeBox9
|
||
|
{0.125, -0.5, 0.125, 0.375, 0.0625, 0.375}, -- NodeBox11
|
||
|
{-0.375, -0.5, -0.375, -0.125, 0.0625, -0.125}, -- NodeBox12
|
||
|
{0.125, -0.5, -0.375, 0.375, 0.0625, -0.125}, -- NodeBox13
|
||
|
}
|
||
|
},
|
||
|
waving = 1,
|
||
|
tiles = {"default_grass.png"},
|
||
|
paramtype = "light",
|
||
|
sunlight_propagates = true,
|
||
|
walkable = false,
|
||
|
buildable_to = true,
|
||
|
drop = "default:grass_2",
|
||
|
groups = {snappy = 3, flora = 1, attached_node = 1,
|
||
|
not_in_creative_inventory = 1, grass = 1, flammable = 1},
|
||
|
sounds = default.node_sound_leaves_defaults(),
|
||
|
selection_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16},
|
||
|
},
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:grass_3", {
|
||
|
description = "Grass",
|
||
|
drawtype = "nodebox",
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.125, -0.5, -0.125, 0.125, -0.1875, 0.125}, -- NodeBox8
|
||
|
{-0.375, -0.5, 0.125, -0.125, 0.3125, 0.375}, -- NodeBox9
|
||
|
{0.125, -0.5, 0.125, 0.375, 0.3125, 0.375}, -- NodeBox11
|
||
|
{-0.375, -0.5, -0.375, -0.125, 0.3125, -0.125}, -- NodeBox12
|
||
|
{0.125, -0.5, -0.375, 0.375, 0.3125, -0.125}, -- NodeBox13
|
||
|
}
|
||
|
},
|
||
|
waving = 1,
|
||
|
tiles = {"default_grass.png"},
|
||
|
paramtype = "light",
|
||
|
sunlight_propagates = true,
|
||
|
walkable = false,
|
||
|
buildable_to = true,
|
||
|
drop = "default:grass_3",
|
||
|
groups = {snappy = 3, flora = 1, attached_node = 1,
|
||
|
not_in_creative_inventory = 1, grass = 1, flammable = 1},
|
||
|
sounds = default.node_sound_leaves_defaults(),
|
||
|
selection_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16},
|
||
|
},
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:grass_4", {
|
||
|
description = "Grass",
|
||
|
drawtype = "nodebox",
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{0.125, -0.5, 0.125, 0.4375, 0.5, 0.4375}, -- NodeBox1
|
||
|
{0.125, -0.5, -0.4375, 0.4375, 0.5, -0.125}, -- NodeBox2
|
||
|
{-0.4375, -0.5, -0.4375, -0.125, 0.5, -0.125}, -- NodeBox3
|
||
|
{-0.4375, -0.5, 0.125, -0.125, 0.5, 0.4375}, -- NodeBox4
|
||
|
{-0.125, -0.5, -0.125, 0.125, -0.0625, 0.125}, -- NodeBox7
|
||
|
}
|
||
|
},
|
||
|
waving = 1,
|
||
|
tiles = {"default_grass.png"},
|
||
|
paramtype = "light",
|
||
|
sunlight_propagates = true,
|
||
|
walkable = false,
|
||
|
buildable_to = true,
|
||
|
drop = "default:grass_3",
|
||
|
groups = {snappy = 3, flora = 1, attached_node = 1,
|
||
|
not_in_creative_inventory = 1, grass = 1, flammable = 1},
|
||
|
sounds = default.node_sound_leaves_defaults(),
|
||
|
selection_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16},
|
||
|
},
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:grass_5", {
|
||
|
description = "Grass",
|
||
|
drawtype = "nodebox",
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{0.125, -0.5, 0.125, 0.4375, 0.5, 0.4375}, -- NodeBox1
|
||
|
{0.125, -0.5, -0.4375, 0.4375, 0.5, -0.125}, -- NodeBox2
|
||
|
{-0.4375, -0.5, -0.4375, -0.125, 0.5, -0.125}, -- NodeBox3
|
||
|
{-0.4375, -0.5, 0.125, -0.125, 0.5, 0.4375}, -- NodeBox4
|
||
|
{-0.125, -0.5, -0.125, 0.125, 0.125, 0.125}, -- NodeBox7
|
||
|
}
|
||
|
},
|
||
|
waving = 1,
|
||
|
tiles = {"default_grass.png"},
|
||
|
paramtype = "light",
|
||
|
sunlight_propagates = true,
|
||
|
walkable = false,
|
||
|
buildable_to = true,
|
||
|
drop = "default:grass_3",
|
||
|
groups = {snappy = 3, flora = 1, attached_node = 1,
|
||
|
not_in_creative_inventory = 1, grass = 1, flammable = 1},
|
||
|
sounds = default.node_sound_leaves_defaults(),
|
||
|
selection_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16},
|
||
|
},
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:dry_grass_1", {
|
||
|
description = "Dry Grass",
|
||
|
drawtype = "plantlike",
|
||
|
waving = 1,
|
||
|
tiles = {"default_dry_grass_1.png"},
|
||
|
inventory_image = "default_dry_grass_3.png",
|
||
|
wield_image = "default_dry_grass_3.png",
|
||
|
paramtype = "light",
|
||
|
sunlight_propagates = true,
|
||
|
walkable = false,
|
||
|
buildable_to = true,
|
||
|
groups = {snappy = 3, flammable = 3, flora = 1,
|
||
|
attached_node = 1, dry_grass = 1},
|
||
|
sounds = default.node_sound_leaves_defaults(),
|
||
|
selection_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16},
|
||
|
},
|
||
|
|
||
|
on_place = function(itemstack, placer, pointed_thing)
|
||
|
-- place a random dry grass node
|
||
|
local stack = ItemStack("default:dry_grass_" .. math.random(1, 5))
|
||
|
local ret = minetest.item_place(stack, placer, pointed_thing)
|
||
|
return ItemStack("default:dry_grass_1 " ..
|
||
|
itemstack:get_count() - (1 - ret:get_count()))
|
||
|
end,
|
||
|
})
|
||
|
|
||
|
for i = 2, 5 do
|
||
|
minetest.register_node("default:dry_grass_" .. i, {
|
||
|
description = "Dry Grass",
|
||
|
drawtype = "plantlike",
|
||
|
waving = 1,
|
||
|
tiles = {"default_dry_grass_" .. i .. ".png"},
|
||
|
inventory_image = "default_dry_grass_" .. i .. ".png",
|
||
|
wield_image = "default_dry_grass_" .. i .. ".png",
|
||
|
paramtype = "light",
|
||
|
sunlight_propagates = true,
|
||
|
walkable = false,
|
||
|
buildable_to = true,
|
||
|
groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1,
|
||
|
not_in_creative_inventory=1, dry_grass = 1},
|
||
|
drop = "default:dry_grass_1",
|
||
|
sounds = default.node_sound_leaves_defaults(),
|
||
|
selection_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -1 / 16, 6 / 16},
|
||
|
},
|
||
|
})
|
||
|
end
|
||
|
|
||
|
|
||
|
minetest.register_node("default:bush_stem", {
|
||
|
description = "Bush Stem",
|
||
|
drawtype = "plantlike",
|
||
|
visual_scale = 1.41,
|
||
|
tiles = {"default_bush_stem.png"},
|
||
|
inventory_image = "default_bush_stem.png",
|
||
|
wield_image = "default_bush_stem.png",
|
||
|
paramtype = "light",
|
||
|
sunlight_propagates = true,
|
||
|
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
||
|
sounds = default.node_sound_wood_defaults(),
|
||
|
selection_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, 0.5, 7 / 16},
|
||
|
},
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:bush_leaves", {
|
||
|
description = "Bush Leaves",
|
||
|
drawtype = "allfaces_optional",
|
||
|
waving = 1,
|
||
|
tiles = {"default_leaves_simple.png"},
|
||
|
paramtype = "light",
|
||
|
groups = {snappy = 3, flammable = 2, leaves = 1},
|
||
|
drop = {
|
||
|
max_items = 1,
|
||
|
items = {
|
||
|
{items = {"default:bush_sapling"}, rarity = 5},
|
||
|
{items = {"default:bush_leaves"}}
|
||
|
}
|
||
|
},
|
||
|
sounds = default.node_sound_leaves_defaults(),
|
||
|
|
||
|
after_place_node = default.after_place_leaves,
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:bush_sapling", {
|
||
|
description = "Bush Sapling",
|
||
|
drawtype = "plantlike",
|
||
|
tiles = {"default_bush_sapling.png"},
|
||
|
inventory_image = "default_bush_sapling.png",
|
||
|
wield_image = "default_bush_sapling.png",
|
||
|
paramtype = "light",
|
||
|
sunlight_propagates = true,
|
||
|
walkable = false,
|
||
|
on_timer = default.grow_sapling,
|
||
|
selection_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 2 / 16, 4 / 16}
|
||
|
},
|
||
|
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
||
|
attached_node = 1, sapling = 1},
|
||
|
sounds = default.node_sound_leaves_defaults(),
|
||
|
|
||
|
on_construct = function(pos)
|
||
|
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
||
|
end,
|
||
|
|
||
|
on_place = function(itemstack, placer, pointed_thing)
|
||
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
||
|
"default:bush_sapling",
|
||
|
-- minp, maxp to be checked, relative to sapling pos
|
||
|
{x = -1, y = 0, z = -1},
|
||
|
{x = 1, y = 1, z = 1},
|
||
|
-- maximum interval of interior volume check
|
||
|
2)
|
||
|
|
||
|
return itemstack
|
||
|
end,
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:acacia_bush_stem", {
|
||
|
description = "Acacia Bush Stem",
|
||
|
drawtype = "plantlike",
|
||
|
visual_scale = 1.41,
|
||
|
tiles = {"default_acacia_bush_stem.png"},
|
||
|
inventory_image = "default_acacia_bush_stem.png",
|
||
|
wield_image = "default_acacia_bush_stem.png",
|
||
|
paramtype = "light",
|
||
|
sunlight_propagates = true,
|
||
|
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
||
|
sounds = default.node_sound_wood_defaults(),
|
||
|
selection_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, 0.5, 7 / 16},
|
||
|
},
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:acacia_bush_leaves", {
|
||
|
description = "Acacia Bush Leaves",
|
||
|
drawtype = "allfaces_optional",
|
||
|
waving = 1,
|
||
|
tiles = {"default_acacia_leaves_simple.png"},
|
||
|
paramtype = "light",
|
||
|
groups = {snappy = 3, flammable = 2, leaves = 1},
|
||
|
drop = {
|
||
|
max_items = 1,
|
||
|
items = {
|
||
|
{items = {"default:acacia_bush_sapling"}, rarity = 5},
|
||
|
{items = {"default:acacia_bush_leaves"}}
|
||
|
}
|
||
|
},
|
||
|
sounds = default.node_sound_leaves_defaults(),
|
||
|
|
||
|
after_place_node = default.after_place_leaves,
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:acacia_bush_sapling", {
|
||
|
description = "Acacia Bush Sapling",
|
||
|
drawtype = "plantlike",
|
||
|
tiles = {"default_acacia_bush_sapling.png"},
|
||
|
inventory_image = "default_acacia_bush_sapling.png",
|
||
|
wield_image = "default_acacia_bush_sapling.png",
|
||
|
paramtype = "light",
|
||
|
sunlight_propagates = true,
|
||
|
walkable = false,
|
||
|
on_timer = default.grow_sapling,
|
||
|
selection_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, 2 / 16, 3 / 16}
|
||
|
},
|
||
|
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
||
|
attached_node = 1, sapling = 1},
|
||
|
sounds = default.node_sound_leaves_defaults(),
|
||
|
|
||
|
on_construct = function(pos)
|
||
|
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
||
|
end,
|
||
|
|
||
|
on_place = function(itemstack, placer, pointed_thing)
|
||
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
||
|
"default:acacia_bush_sapling",
|
||
|
-- minp, maxp to be checked, relative to sapling pos
|
||
|
{x = -1, y = 0, z = -1},
|
||
|
{x = 1, y = 1, z = 1},
|
||
|
-- maximum interval of interior volume check
|
||
|
2)
|
||
|
|
||
|
return itemstack
|
||
|
end,
|
||
|
})
|
||
|
|
||
|
|
||
|
--
|
||
|
-- Corals
|
||
|
--
|
||
|
|
||
|
minetest.register_node("default:coral_brown", {
|
||
|
description = "Brown Coral",
|
||
|
tiles = {"default_coral_brown.png"},
|
||
|
groups = {cracky = 3},
|
||
|
drop = "default:coral_skeleton",
|
||
|
sounds = default.node_sound_stone_defaults(),
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:coral_orange", {
|
||
|
description = "Orange Coral",
|
||
|
tiles = {"default_coral_orange.png"},
|
||
|
groups = {cracky = 3},
|
||
|
drop = "default:coral_skeleton",
|
||
|
sounds = default.node_sound_stone_defaults(),
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:coral_skeleton", {
|
||
|
description = "Coral Skeleton",
|
||
|
tiles = {"default_coral_skeleton.png"},
|
||
|
groups = {cracky = 3},
|
||
|
sounds = default.node_sound_stone_defaults(),
|
||
|
})
|
||
|
|
||
|
|
||
|
--
|
||
|
-- Liquids
|
||
|
--
|
||
|
|
||
|
minetest.register_node("default:water_source", {
|
||
|
description = "Water Source",
|
||
|
drawtype = "liquid",
|
||
|
tiles = {
|
||
|
{
|
||
|
name = "default_water_source_animated.png",
|
||
|
animation = {
|
||
|
type = "vertical_frames",
|
||
|
aspect_w = 16,
|
||
|
aspect_h = 16,
|
||
|
length = 2.0,
|
||
|
},
|
||
|
},
|
||
|
},
|
||
|
special_tiles = {
|
||
|
-- New-style water source material (mostly unused)
|
||
|
{
|
||
|
name = "default_water_source_animated.png",
|
||
|
animation = {
|
||
|
type = "vertical_frames",
|
||
|
aspect_w = 16,
|
||
|
aspect_h = 16,
|
||
|
length = 2.0,
|
||
|
},
|
||
|
backface_culling = false,
|
||
|
},
|
||
|
},
|
||
|
alpha = 160,
|
||
|
paramtype = "light",
|
||
|
walkable = false,
|
||
|
pointable = false,
|
||
|
diggable = false,
|
||
|
buildable_to = true,
|
||
|
is_ground_content = false,
|
||
|
drop = "",
|
||
|
drowning = 1,
|
||
|
liquidtype = "source",
|
||
|
liquid_alternative_flowing = "default:water_flowing",
|
||
|
liquid_alternative_source = "default:water_source",
|
||
|
liquid_viscosity = 1,
|
||
|
post_effect_color = {a = 103, r = 30, g = 60, b = 90},
|
||
|
groups = {water = 3, liquid = 3, puts_out_fire = 1, cools_lava = 1},
|
||
|
sounds = default.node_sound_water_defaults(),
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:water_flowing", {
|
||
|
description = "Flowing Water",
|
||
|
drawtype = "flowingliquid",
|
||
|
tiles = {"default_water.png"},
|
||
|
special_tiles = {
|
||
|
{
|
||
|
name = "default_water_flowing_animated.png",
|
||
|
backface_culling = false,
|
||
|
animation = {
|
||
|
type = "vertical_frames",
|
||
|
aspect_w = 16,
|
||
|
aspect_h = 16,
|
||
|
length = 0.8,
|
||
|
},
|
||
|
},
|
||
|
{
|
||
|
name = "default_water_flowing_animated.png",
|
||
|
backface_culling = true,
|
||
|
animation = {
|
||
|
type = "vertical_frames",
|
||
|
aspect_w = 16,
|
||
|
aspect_h = 16,
|
||
|
length = 0.8,
|
||
|
},
|
||
|
},
|
||
|
},
|
||
|
alpha = 160,
|
||
|
paramtype = "light",
|
||
|
paramtype2 = "flowingliquid",
|
||
|
walkable = false,
|
||
|
pointable = false,
|
||
|
diggable = false,
|
||
|
buildable_to = true,
|
||
|
is_ground_content = false,
|
||
|
drop = "",
|
||
|
drowning = 1,
|
||
|
liquidtype = "flowing",
|
||
|
liquid_alternative_flowing = "default:water_flowing",
|
||
|
liquid_alternative_source = "default:water_source",
|
||
|
liquid_viscosity = 1,
|
||
|
post_effect_color = {a = 103, r = 30, g = 60, b = 90},
|
||
|
groups = {water = 3, liquid = 3, puts_out_fire = 1,
|
||
|
not_in_creative_inventory = 1, cools_lava = 1},
|
||
|
sounds = default.node_sound_water_defaults(),
|
||
|
})
|
||
|
|
||
|
|
||
|
minetest.register_node("default:river_water_source", {
|
||
|
description = "River Water Source",
|
||
|
drawtype = "liquid",
|
||
|
tiles = {
|
||
|
{
|
||
|
name = "default_river_water_source_animated.png",
|
||
|
animation = {
|
||
|
type = "vertical_frames",
|
||
|
aspect_w = 16,
|
||
|
aspect_h = 16,
|
||
|
length = 2.0,
|
||
|
},
|
||
|
},
|
||
|
},
|
||
|
special_tiles = {
|
||
|
{
|
||
|
name = "default_river_water_source_animated.png",
|
||
|
animation = {
|
||
|
type = "vertical_frames",
|
||
|
aspect_w = 16,
|
||
|
aspect_h = 16,
|
||
|
length = 2.0,
|
||
|
},
|
||
|
backface_culling = false,
|
||
|
},
|
||
|
},
|
||
|
alpha = 160,
|
||
|
paramtype = "light",
|
||
|
walkable = false,
|
||
|
pointable = false,
|
||
|
diggable = false,
|
||
|
buildable_to = true,
|
||
|
is_ground_content = false,
|
||
|
drop = "",
|
||
|
drowning = 1,
|
||
|
liquidtype = "source",
|
||
|
liquid_alternative_flowing = "default:river_water_flowing",
|
||
|
liquid_alternative_source = "default:river_water_source",
|
||
|
liquid_viscosity = 1,
|
||
|
liquid_renewable = false,
|
||
|
liquid_range = 2,
|
||
|
post_effect_color = {a = 103, r = 30, g = 76, b = 90},
|
||
|
groups = {water = 3, liquid = 3, puts_out_fire = 1, cools_lava = 1},
|
||
|
sounds = default.node_sound_water_defaults(),
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:river_water_flowing", {
|
||
|
description = "Flowing River Water",
|
||
|
drawtype = "flowingliquid",
|
||
|
tiles = {"default_river_water.png"},
|
||
|
special_tiles = {
|
||
|
{
|
||
|
name = "default_river_water_flowing_animated.png",
|
||
|
backface_culling = false,
|
||
|
animation = {
|
||
|
type = "vertical_frames",
|
||
|
aspect_w = 16,
|
||
|
aspect_h = 16,
|
||
|
length = 0.8,
|
||
|
},
|
||
|
},
|
||
|
{
|
||
|
name = "default_river_water_flowing_animated.png",
|
||
|
backface_culling = true,
|
||
|
animation = {
|
||
|
type = "vertical_frames",
|
||
|
aspect_w = 16,
|
||
|
aspect_h = 16,
|
||
|
length = 0.8,
|
||
|
},
|
||
|
},
|
||
|
},
|
||
|
alpha = 160,
|
||
|
paramtype = "light",
|
||
|
paramtype2 = "flowingliquid",
|
||
|
walkable = false,
|
||
|
pointable = false,
|
||
|
diggable = false,
|
||
|
buildable_to = true,
|
||
|
is_ground_content = false,
|
||
|
drop = "",
|
||
|
drowning = 1,
|
||
|
liquidtype = "flowing",
|
||
|
liquid_alternative_flowing = "default:river_water_flowing",
|
||
|
liquid_alternative_source = "default:river_water_source",
|
||
|
liquid_viscosity = 1,
|
||
|
liquid_renewable = false,
|
||
|
liquid_range = 2,
|
||
|
post_effect_color = {a = 103, r = 30, g = 76, b = 90},
|
||
|
groups = {water = 3, liquid = 3, puts_out_fire = 1,
|
||
|
not_in_creative_inventory = 1, cools_lava = 1},
|
||
|
sounds = default.node_sound_water_defaults(),
|
||
|
})
|
||
|
|
||
|
|
||
|
minetest.register_node("default:lava_source", {
|
||
|
description = "Lava Source",
|
||
|
drawtype = "liquid",
|
||
|
tiles = {
|
||
|
{
|
||
|
name = "default_lava_source_animated.png",
|
||
|
animation = {
|
||
|
type = "vertical_frames",
|
||
|
aspect_w = 16,
|
||
|
aspect_h = 16,
|
||
|
length = 3.0,
|
||
|
},
|
||
|
},
|
||
|
},
|
||
|
special_tiles = {
|
||
|
-- New-style lava source material (mostly unused)
|
||
|
{
|
||
|
name = "default_lava_source_animated.png",
|
||
|
animation = {
|
||
|
type = "vertical_frames",
|
||
|
aspect_w = 16,
|
||
|
aspect_h = 16,
|
||
|
length = 3.0,
|
||
|
},
|
||
|
backface_culling = false,
|
||
|
},
|
||
|
},
|
||
|
paramtype = "light",
|
||
|
light_source = default.LIGHT_MAX - 1,
|
||
|
walkable = false,
|
||
|
pointable = false,
|
||
|
diggable = false,
|
||
|
buildable_to = true,
|
||
|
is_ground_content = false,
|
||
|
drop = "",
|
||
|
drowning = 1,
|
||
|
liquidtype = "source",
|
||
|
liquid_alternative_flowing = "default:lava_flowing",
|
||
|
liquid_alternative_source = "default:lava_source",
|
||
|
liquid_viscosity = 7,
|
||
|
liquid_renewable = true,
|
||
|
damage_per_second = 4 * 2,
|
||
|
post_effect_color = {a = 191, r = 255, g = 64, b = 0},
|
||
|
groups = {lava = 3, liquid = 2, igniter = 1},
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:lava_flowing", {
|
||
|
description = "Flowing Lava",
|
||
|
drawtype = "flowingliquid",
|
||
|
tiles = {"default_lava.png"},
|
||
|
special_tiles = {
|
||
|
{
|
||
|
name = "default_lava_flowing_animated.png",
|
||
|
backface_culling = false,
|
||
|
animation = {
|
||
|
type = "vertical_frames",
|
||
|
aspect_w = 16,
|
||
|
aspect_h = 16,
|
||
|
length = 3.3,
|
||
|
},
|
||
|
},
|
||
|
{
|
||
|
name = "default_lava_flowing_animated.png",
|
||
|
backface_culling = true,
|
||
|
animation = {
|
||
|
type = "vertical_frames",
|
||
|
aspect_w = 16,
|
||
|
aspect_h = 16,
|
||
|
length = 3.3,
|
||
|
},
|
||
|
},
|
||
|
},
|
||
|
paramtype = "light",
|
||
|
paramtype2 = "flowingliquid",
|
||
|
light_source = default.LIGHT_MAX - 1,
|
||
|
walkable = false,
|
||
|
pointable = false,
|
||
|
diggable = false,
|
||
|
buildable_to = true,
|
||
|
is_ground_content = false,
|
||
|
drop = "",
|
||
|
drowning = 1,
|
||
|
liquidtype = "flowing",
|
||
|
liquid_alternative_flowing = "default:lava_flowing",
|
||
|
liquid_alternative_source = "default:lava_source",
|
||
|
liquid_viscosity = 7,
|
||
|
liquid_renewable = true,
|
||
|
damage_per_second = 4 * 2,
|
||
|
post_effect_color = {a = 191, r = 255, g = 64, b = 0},
|
||
|
groups = {lava = 3, liquid = 2, igniter = 1,
|
||
|
not_in_creative_inventory = 1},
|
||
|
})
|
||
|
|
||
|
--
|
||
|
-- Tools / "Advanced" crafting / Non-"natural"
|
||
|
--
|
||
|
|
||
|
function default.get_chest_formspec(pos)
|
||
|
local spos = pos.x .. "," .. pos.y .. "," .. pos.z
|
||
|
local formspec =
|
||
|
"size[8,9]" ..
|
||
|
default.gui_bg ..
|
||
|
default.gui_bg_img ..
|
||
|
default.gui_slots ..
|
||
|
"list[nodemeta:" .. spos .. ";main;0,0.3;8,4;]" ..
|
||
|
"list[current_player;main;0,4.85;8,1;]" ..
|
||
|
"list[current_player;main;0,6.08;8,3;8]" ..
|
||
|
"listring[nodemeta:" .. spos .. ";main]" ..
|
||
|
"listring[current_player;main]" ..
|
||
|
default.get_hotbar_bg(0,4.85)
|
||
|
return formspec
|
||
|
end
|
||
|
|
||
|
local function chest_lid_obstructed(pos)
|
||
|
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
|
||
|
local def = minetest.registered_nodes[minetest.get_node(above).name]
|
||
|
-- allow ladders, signs, wallmounted things and torches to not obstruct
|
||
|
if def and
|
||
|
(def.drawtype == "airlike" or
|
||
|
def.drawtype == "signlike" or
|
||
|
def.drawtype == "torchlike" or
|
||
|
(def.drawtype == "nodebox" and def.paramtype2 == "wallmounted")) then
|
||
|
return false
|
||
|
end
|
||
|
return true
|
||
|
end
|
||
|
|
||
|
local open_chests = {}
|
||
|
|
||
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||
|
if formname ~= "default:chest" then
|
||
|
return
|
||
|
end
|
||
|
if not player or not fields.quit then
|
||
|
return
|
||
|
end
|
||
|
local pn = player:get_player_name()
|
||
|
|
||
|
if not open_chests[pn] then
|
||
|
return
|
||
|
end
|
||
|
|
||
|
local pos = open_chests[pn].pos
|
||
|
local sound = open_chests[pn].sound
|
||
|
local swap = open_chests[pn].swap
|
||
|
local node = minetest.get_node(pos)
|
||
|
|
||
|
open_chests[pn] = nil
|
||
|
for k, v in pairs(open_chests) do
|
||
|
if v.pos.x == pos.x and v.pos.y == pos.y and v.pos.z == pos.z then
|
||
|
return true
|
||
|
end
|
||
|
end
|
||
|
minetest.after(0.2, minetest.swap_node, pos, { name = "default:" .. swap,
|
||
|
param2 = node.param2 })
|
||
|
minetest.sound_play(sound, {gain = 0.3, pos = pos, max_hear_distance = 10})
|
||
|
return true
|
||
|
end)
|
||
|
|
||
|
function default.register_chest(name, d)
|
||
|
local def = table.copy(d)
|
||
|
def.drawtype = "mesh"
|
||
|
def.visual = "mesh"
|
||
|
def.paramtype = "light"
|
||
|
def.paramtype2 = "facedir"
|
||
|
def.legacy_facedir_simple = true
|
||
|
def.is_ground_content = false
|
||
|
|
||
|
if def.protected then
|
||
|
def.on_construct = function(pos)
|
||
|
local meta = minetest.get_meta(pos)
|
||
|
meta:set_string("infotext", "Locked Chest")
|
||
|
meta:set_string("owner", "")
|
||
|
local inv = meta:get_inventory()
|
||
|
inv:set_size("main", 8*4)
|
||
|
end
|
||
|
def.after_place_node = function(pos, placer)
|
||
|
local meta = minetest.get_meta(pos)
|
||
|
meta:set_string("owner", placer:get_player_name() or "")
|
||
|
meta:set_string("infotext", "Locked Chest (owned by " ..
|
||
|
meta:get_string("owner") .. ")")
|
||
|
end
|
||
|
def.can_dig = function(pos,player)
|
||
|
local meta = minetest.get_meta(pos);
|
||
|
local inv = meta:get_inventory()
|
||
|
return inv:is_empty("main") and
|
||
|
default.can_interact_with_node(player, pos)
|
||
|
end
|
||
|
def.allow_metadata_inventory_move = function(pos, from_list, from_index,
|
||
|
to_list, to_index, count, player)
|
||
|
if not default.can_interact_with_node(player, pos) then
|
||
|
return 0
|
||
|
end
|
||
|
return count
|
||
|
end
|
||
|
def.allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||
|
if not default.can_interact_with_node(player, pos) then
|
||
|
return 0
|
||
|
end
|
||
|
return stack:get_count()
|
||
|
end
|
||
|
def.allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||
|
if not default.can_interact_with_node(player, pos) then
|
||
|
return 0
|
||
|
end
|
||
|
return stack:get_count()
|
||
|
end
|
||
|
def.on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||
|
if not default.can_interact_with_node(clicker, pos) then
|
||
|
return itemstack
|
||
|
end
|
||
|
|
||
|
minetest.sound_play(def.sound_open, {gain = 0.3,
|
||
|
pos = pos, max_hear_distance = 10})
|
||
|
if not chest_lid_obstructed(pos) then
|
||
|
minetest.swap_node(pos,
|
||
|
{ name = "default:" .. name .. "_open",
|
||
|
param2 = node.param2 })
|
||
|
end
|
||
|
minetest.after(0.2, minetest.show_formspec,
|
||
|
clicker:get_player_name(),
|
||
|
"default:chest", default.get_chest_formspec(pos))
|
||
|
open_chests[clicker:get_player_name()] = { pos = pos,
|
||
|
sound = def.sound_close, swap = name }
|
||
|
end
|
||
|
def.on_blast = function() end
|
||
|
def.on_key_use = function(pos, player)
|
||
|
local secret = minetest.get_meta(pos):get_string("key_lock_secret")
|
||
|
local itemstack = player:get_wielded_item()
|
||
|
local key_meta = itemstack:get_meta()
|
||
|
|
||
|
if key_meta:get_string("secret") == "" then
|
||
|
key_meta:set_string("secret", minetest.parse_json(itemstack:get_metadata()).secret)
|
||
|
itemstack:set_metadata("")
|
||
|
end
|
||
|
|
||
|
if secret ~= key_meta:get_string("secret") then
|
||
|
return
|
||
|
end
|
||
|
|
||
|
minetest.show_formspec(
|
||
|
player:get_player_name(),
|
||
|
"default:chest_locked",
|
||
|
default.get_chest_formspec(pos)
|
||
|
)
|
||
|
end
|
||
|
def.on_skeleton_key_use = function(pos, player, newsecret)
|
||
|
local meta = minetest.get_meta(pos)
|
||
|
local owner = meta:get_string("owner")
|
||
|
local pn = player:get_player_name()
|
||
|
|
||
|
-- verify placer is owner of lockable chest
|
||
|
if owner ~= pn then
|
||
|
minetest.record_protection_violation(pos, pn)
|
||
|
minetest.chat_send_player(pn, "You do not own this chest.")
|
||
|
return nil
|
||
|
end
|
||
|
|
||
|
local secret = meta:get_string("key_lock_secret")
|
||
|
if secret == "" then
|
||
|
secret = newsecret
|
||
|
meta:set_string("key_lock_secret", secret)
|
||
|
end
|
||
|
|
||
|
return secret, "a locked chest", owner
|
||
|
end
|
||
|
else
|
||
|
def.on_construct = function(pos)
|
||
|
local meta = minetest.get_meta(pos)
|
||
|
meta:set_string("infotext", "Chest")
|
||
|
local inv = meta:get_inventory()
|
||
|
inv:set_size("main", 8*4)
|
||
|
end
|
||
|
def.can_dig = function(pos,player)
|
||
|
local meta = minetest.get_meta(pos);
|
||
|
local inv = meta:get_inventory()
|
||
|
return inv:is_empty("main")
|
||
|
end
|
||
|
def.on_rightclick = function(pos, node, clicker)
|
||
|
minetest.sound_play(def.sound_open, {gain = 0.3, pos = pos,
|
||
|
max_hear_distance = 10})
|
||
|
if not chest_lid_obstructed(pos) then
|
||
|
minetest.swap_node(pos, {
|
||
|
name = "default:" .. name .. "_open",
|
||
|
param2 = node.param2 })
|
||
|
end
|
||
|
minetest.after(0.2, minetest.show_formspec,
|
||
|
clicker:get_player_name(),
|
||
|
"default:chest", default.get_chest_formspec(pos))
|
||
|
open_chests[clicker:get_player_name()] = { pos = pos,
|
||
|
sound = def.sound_close, swap = name }
|
||
|
end
|
||
|
end
|
||
|
|
||
|
def.on_metadata_inventory_move = function(pos, from_list, from_index,
|
||
|
to_list, to_index, count, player)
|
||
|
minetest.log("action", player:get_player_name() ..
|
||
|
" moves stuff in chest at " .. minetest.pos_to_string(pos))
|
||
|
end
|
||
|
def.on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||
|
minetest.log("action", player:get_player_name() ..
|
||
|
" moves " .. stack:get_name() ..
|
||
|
" to chest at " .. minetest.pos_to_string(pos))
|
||
|
end
|
||
|
def.on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||
|
minetest.log("action", player:get_player_name() ..
|
||
|
" takes " .. stack:get_name() ..
|
||
|
" from chest at " .. minetest.pos_to_string(pos))
|
||
|
end
|
||
|
def.on_blast = function(pos)
|
||
|
local drops = {}
|
||
|
default.get_inventory_drops(pos, "main", drops)
|
||
|
drops[#drops+1] = "default:chest"
|
||
|
minetest.remove_node(pos)
|
||
|
return drops
|
||
|
end
|
||
|
|
||
|
local def_opened = table.copy(def)
|
||
|
local def_closed = table.copy(def)
|
||
|
|
||
|
def_opened.mesh = "chest_open.obj"
|
||
|
for i = 1, #def_opened.tiles do
|
||
|
if type(def_opened.tiles[i]) == "string" then
|
||
|
def_opened.tiles[i] = {name = def_opened.tiles[i], backface_culling = true}
|
||
|
elseif def_opened.tiles[i].backface_culling == nil then
|
||
|
def_opened.tiles[i].backface_culling = true
|
||
|
end
|
||
|
end
|
||
|
def_opened.drop = "default:" .. name
|
||
|
def_opened.groups.not_in_creative_inventory = 1
|
||
|
def_opened.selection_box = {
|
||
|
type = "fixed",
|
||
|
fixed = { -1/2, -1/2, -1/2, 1/2, 3/16, 1/2 },
|
||
|
}
|
||
|
def_opened.can_dig = function()
|
||
|
return false
|
||
|
end
|
||
|
|
||
|
def_closed.mesh = nil
|
||
|
def_closed.drawtype = nil
|
||
|
def_closed.tiles[6] = def.tiles[5] -- swap textures around for "normal"
|
||
|
def_closed.tiles[5] = def.tiles[3] -- drawtype to make them match the mesh
|
||
|
def_closed.tiles[3] = def.tiles[3].."^[transformFX"
|
||
|
|
||
|
minetest.register_node("default:" .. name, def_closed)
|
||
|
minetest.register_node("default:" .. name .. "_open", def_opened)
|
||
|
|
||
|
-- convert old chests to this new variant
|
||
|
minetest.register_lbm({
|
||
|
label = "update chests to opening chests",
|
||
|
name = "default:upgrade_" .. name .. "_v2",
|
||
|
nodenames = {"default:" .. name},
|
||
|
action = function(pos, node)
|
||
|
local meta = minetest.get_meta(pos)
|
||
|
meta:set_string("formspec", nil)
|
||
|
local inv = meta:get_inventory()
|
||
|
local list = inv:get_list("default:chest")
|
||
|
if list then
|
||
|
inv:set_size("main", 8*4)
|
||
|
inv:set_list("main", list)
|
||
|
inv:set_list("default:chest", nil)
|
||
|
end
|
||
|
end
|
||
|
})
|
||
|
end
|
||
|
|
||
|
|
||
|
default.register_chest("chest", {
|
||
|
description = "Chest",
|
||
|
tiles = {
|
||
|
"default_chest_top.png",
|
||
|
"default_chest_top.png",
|
||
|
"default_chest_side.png",
|
||
|
"default_chest_side.png",
|
||
|
"default_chest_front.png",
|
||
|
"default_chest_inside.png"
|
||
|
},
|
||
|
sounds = default.node_sound_wood_defaults(),
|
||
|
sound_open = "default_chest_open",
|
||
|
sound_close = "default_chest_close",
|
||
|
groups = {choppy = 2, oddly_breakable_by_hand = 2},
|
||
|
})
|
||
|
|
||
|
default.register_chest("chest_locked", {
|
||
|
description = "Locked Chest",
|
||
|
tiles = {
|
||
|
"default_chest_top.png",
|
||
|
"default_chest_top.png",
|
||
|
"default_chest_side.png",
|
||
|
"default_chest_side.png",
|
||
|
"default_chest_lock.png",
|
||
|
"default_chest_inside.png"
|
||
|
},
|
||
|
sounds = default.node_sound_wood_defaults(),
|
||
|
sound_open = "default_chest_open",
|
||
|
sound_close = "default_chest_close",
|
||
|
groups = {choppy = 2, oddly_breakable_by_hand = 2},
|
||
|
protected = true,
|
||
|
})
|
||
|
|
||
|
local bookshelf_formspec =
|
||
|
"size[8,7;]" ..
|
||
|
default.gui_bg ..
|
||
|
default.gui_bg_img ..
|
||
|
default.gui_slots ..
|
||
|
"list[context;books;0,0.3;8,2;]" ..
|
||
|
"list[current_player;main;0,2.85;8,1;]" ..
|
||
|
"list[current_player;main;0,4.08;8,3;8]" ..
|
||
|
"listring[context;books]" ..
|
||
|
"listring[current_player;main]" ..
|
||
|
default.get_hotbar_bg(0,2.85)
|
||
|
|
||
|
local function get_bookshelf_formspec(inv)
|
||
|
local formspec = bookshelf_formspec
|
||
|
local invlist = inv and inv:get_list("books")
|
||
|
-- Inventory slots overlay
|
||
|
local bx, by = 0, 0.3
|
||
|
for i = 1, 16 do
|
||
|
if i == 9 then
|
||
|
bx = 0
|
||
|
by = by + 1
|
||
|
end
|
||
|
if not invlist or invlist[i]:is_empty() then
|
||
|
formspec = formspec ..
|
||
|
"image[" .. bx .. "," .. by .. ";1,1;default_bookshelf_slot.png]"
|
||
|
end
|
||
|
bx = bx + 1
|
||
|
end
|
||
|
return formspec
|
||
|
end
|
||
|
|
||
|
minetest.register_node("default:bookshelf", {
|
||
|
description = "Bookshelf",
|
||
|
tiles = {"default_wood.png", "default_wood.png", "default_wood.png",
|
||
|
"default_wood.png", "default_bookshelf.png", "default_bookshelf.png"},
|
||
|
paramtype2 = "facedir",
|
||
|
is_ground_content = false,
|
||
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
||
|
sounds = default.node_sound_wood_defaults(),
|
||
|
|
||
|
on_construct = function(pos)
|
||
|
local meta = minetest.get_meta(pos)
|
||
|
meta:set_string("formspec", get_bookshelf_formspec(nil))
|
||
|
local inv = meta:get_inventory()
|
||
|
inv:set_size("books", 8 * 2)
|
||
|
end,
|
||
|
can_dig = function(pos,player)
|
||
|
local inv = minetest.get_meta(pos):get_inventory()
|
||
|
return inv:is_empty("books")
|
||
|
end,
|
||
|
allow_metadata_inventory_put = function(pos, listname, index, stack)
|
||
|
if minetest.get_item_group(stack:get_name(), "book") ~= 0 then
|
||
|
return stack:get_count()
|
||
|
end
|
||
|
return 0
|
||
|
end,
|
||
|
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||
|
minetest.log("action", player:get_player_name() ..
|
||
|
" moves stuff in bookshelf at " .. minetest.pos_to_string(pos))
|
||
|
local meta = minetest.get_meta(pos)
|
||
|
meta:set_string("formspec", get_bookshelf_formspec(meta:get_inventory()))
|
||
|
end,
|
||
|
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||
|
minetest.log("action", player:get_player_name() ..
|
||
|
" moves stuff to bookshelf at " .. minetest.pos_to_string(pos))
|
||
|
local meta = minetest.get_meta(pos)
|
||
|
meta:set_string("formspec", get_bookshelf_formspec(meta:get_inventory()))
|
||
|
end,
|
||
|
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||
|
minetest.log("action", player:get_player_name() ..
|
||
|
" takes stuff from bookshelf at " .. minetest.pos_to_string(pos))
|
||
|
local meta = minetest.get_meta(pos)
|
||
|
meta:set_string("formspec", get_bookshelf_formspec(meta:get_inventory()))
|
||
|
end,
|
||
|
on_blast = function(pos)
|
||
|
local drops = {}
|
||
|
default.get_inventory_drops(pos, "books", drops)
|
||
|
drops[#drops+1] = "default:bookshelf"
|
||
|
minetest.remove_node(pos)
|
||
|
return drops
|
||
|
end,
|
||
|
})
|
||
|
|
||
|
torch_box = {
|
||
|
type = "wallmounted",
|
||
|
wall_top = {-0.5/3, -0.5/3, -0.5/3, 0.5/3, 1.5/3, 0.5/3},
|
||
|
wall_bottom = {-0.5/3, -1.5/3, -0.5/3, 0.5/3, 0.5/3, 0.5/3},
|
||
|
wall_side = {-1.5/3, -0.5/3, -0.5/3, 0.5/3, 0.5/3, 0.5/3},
|
||
|
}
|
||
|
|
||
|
minetest.register_node("default:torch", {
|
||
|
drawtype = "nodebox",
|
||
|
description = "Torch",
|
||
|
tiles = {"default_torch.png"},
|
||
|
inventory_image = "default_torch_inventory.png",
|
||
|
wield_image = "default_torch_inventory.png",
|
||
|
paramtype = "light",
|
||
|
paramtype2 = "wallmounted",
|
||
|
legacy_wallmounted = true,
|
||
|
sunlight_propagates = true,
|
||
|
walkable = false,
|
||
|
light_source = default.LIGHT_MAX-2,
|
||
|
node_box = torch_box,
|
||
|
groups = {attached_node=1, dig_immediate=3,not_in_creative_inventory=1},
|
||
|
drop='"default:torch" 1',
|
||
|
sounds = default.node_sound_wood_defaults(),
|
||
|
-- on_construct = function(pos)
|
||
|
-- local tmr = minetest.env:get_node_timer(pos)
|
||
|
-- tmr:start(torch_time)
|
||
|
-- end,
|
||
|
-- on_rightclick = function(pos, node)
|
||
|
-- local tmr = minetest.env:get_node_timer(pos)
|
||
|
-- local meta = minetest.get_meta(pos)
|
||
|
-- local proc = math.floor(tmr:get_elapsed()/(torch_time/100))
|
||
|
-- meta:set_string("infotext", proc.."%")
|
||
|
-- end,
|
||
|
-- on_timer = function(pos,elapsed)
|
||
|
-- local node = minetest.get_node(pos)
|
||
|
-- minetest.set_node(pos, {name="default:torch_out", param2 = node.param2})
|
||
|
-- end,
|
||
|
})
|
||
|
|
||
|
local function register_sign(material, desc, def)
|
||
|
minetest.register_node("default:sign_wall_" .. material, {
|
||
|
description = desc .. " Sign",
|
||
|
drawtype = "nodebox",
|
||
|
tiles = {"default_sign_wall_" .. material .. ".png"},
|
||
|
inventory_image = "default_sign_" .. material .. ".png",
|
||
|
wield_image = "default_sign_" .. material .. ".png",
|
||
|
paramtype = "light",
|
||
|
paramtype2 = "wallmounted",
|
||
|
sunlight_propagates = true,
|
||
|
is_ground_content = false,
|
||
|
walkable = false,
|
||
|
node_box = {
|
||
|
type = "wallmounted",
|
||
|
wall_top = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125},
|
||
|
wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125},
|
||
|
wall_side = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375},
|
||
|
},
|
||
|
groups = def.groups,
|
||
|
legacy_wallmounted = true,
|
||
|
sounds = def.sounds,
|
||
|
|
||
|
on_construct = function(pos)
|
||
|
--local n = minetest.get_node(pos)
|
||
|
local meta = minetest.get_meta(pos)
|
||
|
meta:set_string("formspec", "field[text;;${text}]")
|
||
|
end,
|
||
|
on_receive_fields = function(pos, formname, fields, sender)
|
||
|
--print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
|
||
|
local player_name = sender:get_player_name()
|
||
|
if minetest.is_protected(pos, player_name) then
|
||
|
minetest.record_protection_violation(pos, player_name)
|
||
|
return
|
||
|
end
|
||
|
local meta = minetest.get_meta(pos)
|
||
|
if not fields.text then return end
|
||
|
minetest.log("action", (player_name or "") .. " wrote \"" ..
|
||
|
fields.text .. "\" to sign at " .. minetest.pos_to_string(pos))
|
||
|
meta:set_string("text", fields.text)
|
||
|
meta:set_string("infotext", '"' .. fields.text .. '"')
|
||
|
end,
|
||
|
})
|
||
|
end
|
||
|
|
||
|
register_sign("wood", "Wooden", {
|
||
|
sounds = default.node_sound_wood_defaults(),
|
||
|
groups = {choppy = 2, attached_node = 1, flammable = 2, oddly_breakable_by_hand = 3}
|
||
|
})
|
||
|
|
||
|
register_sign("steel", "Steel", {
|
||
|
sounds = default.node_sound_metal_defaults(),
|
||
|
groups = {cracky = 2, attached_node = 1}
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:ladder_wood", {
|
||
|
description = "Wooden Ladder",
|
||
|
drawtype = "signlike",
|
||
|
tiles = {"default_ladder_wood.png"},
|
||
|
inventory_image = "default_ladder_wood.png",
|
||
|
wield_image = "default_ladder_wood.png",
|
||
|
paramtype = "light",
|
||
|
paramtype2 = "wallmounted",
|
||
|
sunlight_propagates = true,
|
||
|
walkable = false,
|
||
|
climbable = true,
|
||
|
is_ground_content = false,
|
||
|
selection_box = {
|
||
|
type = "wallmounted",
|
||
|
--wall_top = = <default>
|
||
|
--wall_bottom = = <default>
|
||
|
--wall_side = = <default>
|
||
|
},
|
||
|
groups = {choppy = 2, oddly_breakable_by_hand = 3, flammable = 2},
|
||
|
legacy_wallmounted = true,
|
||
|
sounds = default.node_sound_wood_defaults(),
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:ladder_steel", {
|
||
|
description = "Steel Ladder",
|
||
|
drawtype = "signlike",
|
||
|
tiles = {"default_ladder_steel.png"},
|
||
|
inventory_image = "default_ladder_steel.png",
|
||
|
wield_image = "default_ladder_steel.png",
|
||
|
paramtype = "light",
|
||
|
paramtype2 = "wallmounted",
|
||
|
sunlight_propagates = true,
|
||
|
walkable = false,
|
||
|
climbable = true,
|
||
|
is_ground_content = false,
|
||
|
selection_box = {
|
||
|
type = "wallmounted",
|
||
|
--wall_top = = <default>
|
||
|
--wall_bottom = = <default>
|
||
|
--wall_side = = <default>
|
||
|
},
|
||
|
groups = {cracky = 2},
|
||
|
sounds = default.node_sound_metal_defaults(),
|
||
|
})
|
||
|
|
||
|
default.register_fence("default:fence_wood", {
|
||
|
description = "Apple Wood Fence",
|
||
|
texture = "default_fence_wood.png",
|
||
|
inventory_image = "default_fence_overlay.png^default_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
||
|
wield_image = "default_fence_overlay.png^default_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
||
|
material = "default:wood",
|
||
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||
|
sounds = default.node_sound_wood_defaults()
|
||
|
})
|
||
|
|
||
|
default.register_fence("default:fence_acacia_wood", {
|
||
|
description = "Acacia Wood Fence",
|
||
|
texture = "default_fence_acacia_wood.png",
|
||
|
inventory_image = "default_fence_overlay.png^default_acacia_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
||
|
wield_image = "default_fence_overlay.png^default_acacia_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
||
|
material = "default:acacia_wood",
|
||
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||
|
sounds = default.node_sound_wood_defaults()
|
||
|
})
|
||
|
|
||
|
default.register_fence("default:fence_jungle_wood", {
|
||
|
description = "Jungle Wood Fence",
|
||
|
texture = "default_fence_jungle_wood.png",
|
||
|
inventory_image = "default_fence_overlay.png^default_jungle_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
||
|
wield_image = "default_fence_overlay.png^default_jungle_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
||
|
material = "default:jungle_wood",
|
||
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||
|
sounds = default.node_sound_wood_defaults()
|
||
|
})
|
||
|
|
||
|
default.register_fence("default:fence_pine_wood", {
|
||
|
description = "Pine Wood Fence",
|
||
|
texture = "default_fence_pine_wood.png",
|
||
|
inventory_image = "default_fence_overlay.png^default_pine_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
||
|
wield_image = "default_fence_overlay.png^default_pine_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
||
|
material = "default:pine_wood",
|
||
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
||
|
sounds = default.node_sound_wood_defaults()
|
||
|
})
|
||
|
|
||
|
default.register_fence("default:fence_aspen_wood", {
|
||
|
description = "Aspen Wood Fence",
|
||
|
texture = "default_fence_aspen_wood.png",
|
||
|
inventory_image = "default_fence_overlay.png^default_aspen_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
||
|
wield_image = "default_fence_overlay.png^default_aspen_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
||
|
material = "default:aspen_wood",
|
||
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
||
|
sounds = default.node_sound_wood_defaults()
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:glass", {
|
||
|
description = "Glass",
|
||
|
drawtype = "glasslike_framed_optional",
|
||
|
tiles = {"default_glass.png", "default_glass_detail.png"},
|
||
|
paramtype = "light",
|
||
|
-- paramtype2 = "glasslikeliquidlevel",
|
||
|
sunlight_propagates = true,
|
||
|
is_ground_content = false,
|
||
|
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
||
|
sounds = default.node_sound_glass_defaults(),
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:obsidian_glass", {
|
||
|
description = "Obsidian Glass",
|
||
|
drawtype = "glasslike_framed_optional",
|
||
|
tiles = {"default_obsidian_glass.png", "default_obsidian_glass_detail.png"},
|
||
|
paramtype = "light",
|
||
|
paramtype2 = "glasslikeliquidlevel",
|
||
|
is_ground_content = false,
|
||
|
sunlight_propagates = true,
|
||
|
sounds = default.node_sound_glass_defaults(),
|
||
|
groups = {cracky = 3},
|
||
|
})
|
||
|
|
||
|
|
||
|
minetest.register_node("default:brick", {
|
||
|
description = "Brick Block",
|
||
|
paramtype2 = "facedir",
|
||
|
place_param2 = 0,
|
||
|
tiles = {"default_brick.png"},
|
||
|
is_ground_content = false,
|
||
|
groups = {cracky = 3},
|
||
|
sounds = default.node_sound_stone_defaults(),
|
||
|
})
|
||
|
|
||
|
|
||
|
minetest.register_node("default:meselamp", {
|
||
|
description = "Mese Lamp",
|
||
|
drawtype = "glasslike",
|
||
|
tiles = {"default_meselamp.png"},
|
||
|
paramtype = "light",
|
||
|
sunlight_propagates = true,
|
||
|
is_ground_content = false,
|
||
|
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
||
|
sounds = default.node_sound_glass_defaults(),
|
||
|
light_source = default.LIGHT_MAX,
|
||
|
})
|
||
|
|
||
|
minetest.register_node("default:mese_post_light", {
|
||
|
description = "Mese Post Light",
|
||
|
tiles = {"default_mese_post_light_top.png", "default_mese_post_light_top.png",
|
||
|
"default_mese_post_light_side_dark.png", "default_mese_post_light_side_dark.png",
|
||
|
"default_mese_post_light_side.png", "default_mese_post_light_side.png"},
|
||
|
wield_image = "default_mese_post_light_side.png",
|
||
|
drawtype = "nodebox",
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-2 / 16, -8 / 16, -2 / 16, 2 / 16, 8 / 16, 2 / 16},
|
||
|
},
|
||
|
},
|
||
|
paramtype = "light",
|
||
|
light_source = default.LIGHT_MAX,
|
||
|
sunlight_propagates = true,
|
||
|
is_ground_content = false,
|
||
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||
|
sounds = default.node_sound_wood_defaults(),
|
||
|
})
|
||
|
|
||
|
--
|
||
|
-- Misc
|
||
|
--
|
||
|
|
||
|
minetest.register_node("default:cloud", {
|
||
|
description = "Cloud",
|
||
|
tiles = {"default_cloud.png"},
|
||
|
is_ground_content = false,
|
||
|
sounds = default.node_sound_defaults(),
|
||
|
groups = {not_in_creative_inventory = 1},
|
||
|
})
|
||
|
|
||
|
--
|
||
|
-- register trees for leafdecay
|
||
|
--
|
||
|
|
||
|
if minetest.get_mapgen_setting("mg_name") == "v6" then
|
||
|
default.register_leafdecay({
|
||
|
trunks = {"default:tree"},
|
||
|
leaves = {"default:apple", "default:leaves"},
|
||
|
radius = 2,
|
||
|
})
|
||
|
|
||
|
default.register_leafdecay({
|
||
|
trunks = {"default:jungle_tree"},
|
||
|
leaves = {"default:jungle_leaves"},
|
||
|
radius = 3,
|
||
|
})
|
||
|
|
||
|
default.register_leafdecay({
|
||
|
trunks = {"default:pine_tree"},
|
||
|
leaves = {"default:pine_needles"},
|
||
|
radius = 3,
|
||
|
})
|
||
|
else
|
||
|
default.register_leafdecay({
|
||
|
trunks = {"default:tree"},
|
||
|
leaves = {"default:apple", "default:leaves"},
|
||
|
radius = 3,
|
||
|
})
|
||
|
|
||
|
default.register_leafdecay({
|
||
|
trunks = {"default:jungle_tree"},
|
||
|
leaves = {"default:jungle_leaves"},
|
||
|
radius = 2,
|
||
|
})
|
||
|
|
||
|
default.register_leafdecay({
|
||
|
trunks = {"default:pine_tree"},
|
||
|
leaves = {"default:pine_needles"},
|
||
|
radius = 2,
|
||
|
})
|
||
|
end
|
||
|
|
||
|
default.register_leafdecay({
|
||
|
trunks = {"default:acacia_tree"},
|
||
|
leaves = {"default:acacia_leaves"},
|
||
|
radius = 2,
|
||
|
})
|
||
|
|
||
|
default.register_leafdecay({
|
||
|
trunks = {"default:aspen_tree"},
|
||
|
leaves = {"default:aspen_leaves"},
|
||
|
radius = 3,
|
||
|
})
|
||
|
|
||
|
default.register_leafdecay({
|
||
|
trunks = {"default:bush_stem"},
|
||
|
leaves = {"default:bush_leaves"},
|
||
|
radius = 1,
|
||
|
})
|
||
|
|
||
|
default.register_leafdecay({
|
||
|
trunks = {"default:acacia_bush_stem"},
|
||
|
leaves = {"default:acacia_bush_leaves"},
|
||
|
radius = 1,
|
||
|
})
|
||
|
|
||
|
minetest.register_alias("default:jungleleaves", "default:jungle_leaves")
|
||
|
minetest.register_alias("default:junglewood", "default:jungle_wood")
|
||
|
minetest.register_alias("default:junglesapling", "default:jungle_sapling")
|
||
|
minetest.register_alias("default:jungletree", "default:jungle_tree")
|
||
|
minetest.register_alias("default:junglegrass", "default:jungle_grass")
|
||
|
|
||
|
minetest.register_alias("default:fence_junglewood", "default:fence_jungle_wood")
|