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minetest_ocd3/mods/junglegrass/init.lua

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2018-03-18 19:18:46 -05:00
-- This file supplies jungle grass for the plantlife modpack
-- Last revision: 2013-01-24
local SPAWN_DELAY = 1000
local SPAWN_CHANCE = 200
local GROW_DELAY = 500
local GROW_CHANCE = 30
local junglegrass_seed_diff = 329
local grasses_list = {
{"junglegrass:shortest","junglegrass:short" },
{"junglegrass:short" ,"junglegrass:medium" },
{"junglegrass:medium" ,"default:junglegrass" },
{"default:junglegrass" , nil}
}
minetest.register_node('junglegrass:medium', {
description = "Jungle Grass (medium height)",
drawtype = 'nodebox',
node_box = {
type = "fixed",
fixed = {
{-0.125, -0.5, -0.125, 0.125, 0.0625, 0.125}, -- NodeBox18
{0.125, 0.0625, -0.125, 0.375, 0.3125, 0.125}, -- NodeBox19
{0.25, -0.5, 0.25, 0.5, -0.25, 0.5}, -- NodeBox20
{-0.5, -0.5, 0.25, -0.25, -0.375, 0.5}, -- NodeBox21
{0.25, -0.5, -0.5, 0.5, -0.3125, -0.25}, -- NodeBox22
{-0.5, -0.5, -0.5, -0.25, -0.1875, -0.25}, -- NodeBox23
}
},
tile_images = { 'junglegrass.png' },
inventory_image = 'junglegrass_medium.png',
wield_image = 'junglegrass_medium.png',
sunlight_propagates = true,
paramtype = 'light',
paramtype2 = "facedir",
walkable = false,
groups = { snappy = 3, flammable=2, junglegrass=1, flora=1 },
sounds = default.node_sound_leaves_defaults(),
drop = 'default:junglegrass',
selection_box = {
type = "fixed",
fixed = {-0.4, -0.5, -0.4, 0.4, 0.5, 0.4},
},
buildable_to = true,
})
minetest.register_node('junglegrass:short', {
description = "Jungle Grass (short)",
drawtype = 'nodebox',
node_box = {
type = "fixed",
fixed = {
{-0.125, -0.5, -0.125, 0.125, -0.0625, 0.125}, -- NodeBox18
{0.125, -0.0625, -0.125, 0.375, 0.1875, 0.125}, -- NodeBox19
{0.25, -0.5, 0.25, 0.5, -0.3125, 0.5}, -- NodeBox20
{-0.5, -0.5, 0.25, -0.25, -0.4375, 0.5}, -- NodeBox21
{0.25, -0.5, -0.5, 0.5, -0.375, -0.25}, -- NodeBox22
{-0.5, -0.5, -0.5, -0.25, -0.3125, -0.25}, -- NodeBox23
}
},
tile_images = { 'junglegrass.png' },
inventory_image = 'junglegrass_short.png',
wield_image = 'junglegrass_short.png',
sunlight_propagates = true,
paramtype = 'light',
paramtype2 = "facedir",
walkable = false,
groups = { snappy = 3, flammable=2, junglegrass=1, flora=1 },
sounds = default.node_sound_leaves_defaults(),
drop = 'default:junglegrass',
selection_box = {
type = "fixed",
fixed = {-0.4, -0.5, -0.4, 0.4, 0.3, 0.4},
},
buildable_to = true,
})
minetest.register_node('junglegrass:shortest', {
description = "Jungle Grass (very short)",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.125, -0.5, -0.125, 0.125, -0.0625, 0.125}, -- NodeBox18
{0.125, -0.0625, -0.125, 0.375, 0.1875, 0.125}, -- NodeBox19
}
},
tile_images = { 'junglegrass.png' },
inventory_image = 'junglegrass_shortest.png',
wield_image = 'junglegrass_shortest.png',
sunlight_propagates = true,
paramtype = 'light',
paramtype2 = "facedir",
walkable = false,
groups = { snappy = 3, flammable=2, junglegrass=1, flora=1 },
sounds = default.node_sound_leaves_defaults(),
drop = 'default:junglegrass',
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3},
},
buildable_to = true,
})
plantslib:spawn_on_surfaces({
spawn_delay = SPAWN_DELAY,
spawn_plants = {"junglegrass:shortest"},
avoid_radius = 4,
spawn_chance = SPAWN_CHANCE,
spawn_surfaces = {"default:dirt_with_grass", "default:cactus", "default:papyrus"},
avoid_nodes = {"group:junglegrass", "default:junglegrass", "default:dry_shrub"},
seed_diff = junglegrass_seed_diff,
light_min = 5
})
plantslib:spawn_on_surfaces({
spawn_delay = SPAWN_DELAY,
spawn_plants = {"junglegrass:shortest"},
avoid_radius = 4,
spawn_chance = SPAWN_CHANCE*2,
spawn_surfaces = {"default:sand"},
avoid_nodes = {"group:junglegrass", "default:junglegrass", "default:dry_shrub"},
seed_diff = junglegrass_seed_diff,
light_min = 5
})
plantslib:spawn_on_surfaces({
spawn_delay = SPAWN_DELAY,
spawn_plants = {"junglegrass:shortest"},
avoid_radius = 4,
spawn_chance = SPAWN_CHANCE*5,
spawn_surfaces = {"default:desert_sand"},
avoid_nodes = {"group:junglegrass", "default:junglegrass", "default:dry_shrub"},
seed_diff = junglegrass_seed_diff,
light_min = 5
})
for i in ipairs(grasses_list) do
plantslib:grow_plants({
grow_delay = GROW_DELAY,
grow_chance = GROW_CHANCE/2,
grow_plant = grasses_list[i][1],
grow_result = grasses_list[i][2],
dry_early_node = "default:desert_sand",
grow_nodes = {"default:dirt_with_grass", "default:sand", "default:desert_sand"}
})
end
print("[Junglegrass] Loaded.")