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minetest_ocd3/diff/default.diff/mapgen.lua

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2018-03-18 17:37:28 -05:00
--
-- Aliases for map generators
--
minetest.register_alias("mapgen_stone", "default:stone")
minetest.register_alias("mapgen_dirt", "default:dirt")
minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass")
minetest.register_alias("mapgen_sand", "default:sand")
minetest.register_alias("mapgen_water_source", "default:water_source")
minetest.register_alias("mapgen_river_water_source", "default:river_water_source")
minetest.register_alias("mapgen_lava_source", "default:lava_source")
minetest.register_alias("mapgen_gravel", "default:gravel")
minetest.register_alias("mapgen_desert_stone", "default:desert_stone")
minetest.register_alias("mapgen_desert_sand", "default:desert_sand")
minetest.register_alias("mapgen_dirt_with_snow", "default:dirt_with_snow")
minetest.register_alias("mapgen_snowblock", "default:snowblock")
minetest.register_alias("mapgen_snow", "default:snow")
minetest.register_alias("mapgen_ice", "default:ice")
minetest.register_alias("mapgen_sandstone", "default:sandstone")
-- Flora
minetest.register_alias("mapgen_tree", "default:tree")
minetest.register_alias("mapgen_leaves", "default:leaves")
minetest.register_alias("mapgen_apple", "default:apple")
minetest.register_alias("mapgen_jungletree", "default:jungletree")
minetest.register_alias("mapgen_jungleleaves", "default:jungleleaves")
minetest.register_alias("mapgen_junglegrass", "default:junglegrass")
minetest.register_alias("mapgen_pine_tree", "default:pine_tree")
minetest.register_alias("mapgen_pine_needles", "default:pine_needles")
-- Dungeons
minetest.register_alias("mapgen_cobble", "default:cobble")
minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble")
minetest.register_alias("mapgen_mossycobble", "default:mossycobble")
minetest.register_alias("mapgen_stair_desert_stone", "stairs:stair_desert_stone")
minetest.register_alias("mapgen_sandstonebrick", "default:sandstonebrick")
minetest.register_alias("mapgen_stair_sandstone_block", "stairs:stair_sandstone_block")
--
-- Register ores
--
-- Mgv6
function default.register_mgv6_ores()
-- Blob ore
-- These first to avoid other ores in blobs
-- Clay
-- This first to avoid clay in sand blobs
minetest.register_ore({
ore_type = "blob",
ore = "default:clay",
wherein = {"default:sand"},
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_min = -15,
y_max = 0,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = {x = 5, y = 5, z = 5},
seed = -316,
octaves = 1,
persist = 0.0
},
})
-- Sand
minetest.register_ore({
ore_type = "blob",
ore = "default:sand",
wherein = {"default:stone", "default:desert_stone"},
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_min = -31,
y_max = 0,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = {x = 5, y = 5, z = 5},
seed = 2316,
octaves = 1,
persist = 0.0
},
})
-- Dirt
minetest.register_ore({
ore_type = "blob",
ore = "default:dirt",
wherein = {"default:stone"},
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_min = -31,
y_max = 31000,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = {x = 5, y = 5, z = 5},
seed = 17676,
octaves = 1,
persist = 0.0
},
})
-- Gravel
minetest.register_ore({
ore_type = "blob",
ore = "default:gravel",
wherein = {"default:stone"},
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_min = -31000,
y_max = 31000,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = {x = 5, y = 5, z = 5},
seed = 766,
octaves = 1,
persist = 0.0
},
})
-- Scatter ores
-- Coal
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_coal",
wherein = "default:stone",
clust_scarcity = 8 * 8 * 8,
clust_num_ores = 9,
clust_size = 3,
y_min = 1025,
y_max = 31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_coal",
wherein = "default:stone",
clust_scarcity = 8 * 8 * 8,
clust_num_ores = 8,
clust_size = 3,
y_min = -31000,
y_max = 64,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_coal",
wherein = "default:stone",
clust_scarcity = 24 * 24 * 24,
clust_num_ores = 27,
clust_size = 6,
y_min = -31000,
y_max = 0,
})
-- Iron
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_iron",
wherein = "default:stone",
clust_scarcity = 9 * 9 * 9,
clust_num_ores = 12,
clust_size = 3,
y_min = 1025,
y_max = 31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_iron",
wherein = "default:stone",
clust_scarcity = 7 * 7 * 7,
clust_num_ores = 5,
clust_size = 3,
y_min = -31000,
y_max = 0,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_iron",
wherein = "default:stone",
clust_scarcity = 24 * 24 * 24,
clust_num_ores = 27,
clust_size = 6,
y_min = -31000,
y_max = -64,
})
-- Copper
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_copper",
wherein = "default:stone",
clust_scarcity = 9 * 9 * 9,
clust_num_ores = 5,
clust_size = 3,
y_min = 1025,
y_max = 31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_copper",
wherein = "default:stone",
clust_scarcity = 12 * 12 * 12,
clust_num_ores = 4,
clust_size = 3,
y_min = -63,
y_max = -16,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_copper",
wherein = "default:stone",
clust_scarcity = 9 * 9 * 9,
clust_num_ores = 5,
clust_size = 3,
y_min = -31000,
y_max = -64,
})
-- Tin
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_tin",
wherein = "default:stone",
clust_scarcity = 10 * 10 * 10,
clust_num_ores = 5,
clust_size = 3,
y_min = 1025,
y_max = 31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_tin",
wherein = "default:stone",
clust_scarcity = 13 * 13 * 13,
clust_num_ores = 4,
clust_size = 3,
y_min = -127,
y_max = -32,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_tin",
wherein = "default:stone",
clust_scarcity = 10 * 10 * 10,
clust_num_ores = 5,
clust_size = 3,
y_min = -31000,
y_max = -128,
})
-- Gold
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_gold",
wherein = "default:stone",
clust_scarcity = 13 * 13 * 13,
clust_num_ores = 5,
clust_size = 3,
y_min = 1025,
y_max = 31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_gold",
wherein = "default:stone",
clust_scarcity = 15 * 15 * 15,
clust_num_ores = 3,
clust_size = 2,
y_min = -255,
y_max = -64,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_gold",
wherein = "default:stone",
clust_scarcity = 13 * 13 * 13,
clust_num_ores = 5,
clust_size = 3,
y_min = -31000,
y_max = -256,
})
-- Mese crystal
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_mese",
wherein = "default:stone",
clust_scarcity = 14 * 14 * 14,
clust_num_ores = 5,
clust_size = 3,
y_min = 1025,
y_max = 31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_mese",
wherein = "default:stone",
clust_scarcity = 18 * 18 * 18,
clust_num_ores = 3,
clust_size = 2,
y_min = -255,
y_max = -64,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_mese",
wherein = "default:stone",
clust_scarcity = 14 * 14 * 14,
clust_num_ores = 5,
clust_size = 3,
y_min = -31000,
y_max = -256,
})
-- Diamond
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_diamond",
wherein = "default:stone",
clust_scarcity = 15 * 15 * 15,
clust_num_ores = 4,
clust_size = 3,
y_min = 1025,
y_max = 31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_diamond",
wherein = "default:stone",
clust_scarcity = 17 * 17 * 17,
clust_num_ores = 4,
clust_size = 3,
y_min = -255,
y_max = -128,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_diamond",
wherein = "default:stone",
clust_scarcity = 15 * 15 * 15,
clust_num_ores = 4,
clust_size = 3,
y_min = -31000,
y_max = -256,
})
-- Mese block
minetest.register_ore({
ore_type = "scatter",
ore = "default:mese",
wherein = "default:stone",
clust_scarcity = 36 * 36 * 36,
clust_num_ores = 3,
clust_size = 2,
y_min = 1025,
y_max = 31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:mese",
wherein = "default:stone",
clust_scarcity = 36 * 36 * 36,
clust_num_ores = 3,
clust_size = 2,
y_min = -31000,
y_max = -1024,
})
end
-- All mapgens except mgv6
function default.register_ores()
-- Blob ore
-- These first to avoid other ores in blobs
-- Clay
-- This first to avoid clay in sand blobs
minetest.register_ore({
ore_type = "blob",
ore = "default:clay",
wherein = {"default:sand"},
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_min = -15,
y_max = 0,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = {x = 5, y = 5, z = 5},
seed = -316,
octaves = 1,
persist = 0.0
},
})
-- Silver sand
minetest.register_ore({
ore_type = "blob",
ore = "default:silver_sand",
wherein = {"default:stone"},
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_min = -31000,
y_max = 31000,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = {x = 5, y = 5, z = 5},
seed = 2316,
octaves = 1,
persist = 0.0
},
biomes = {"icesheet_ocean", "tundra", "tundra_beach", "tundra_ocean",
"taiga", "taiga_ocean", "snowy_grassland", "snowy_grassland_ocean",
"grassland", "grassland_dunes", "grassland_ocean", "coniferous_forest",
"coniferous_forest_dunes", "coniferous_forest_ocean", "deciduous_forest",
"deciduous_forest_shore", "deciduous_forest_ocean", "cold_desert",
"cold_desert_ocean", "savanna", "savanna_shore", "savanna_ocean",
"rainforest", "rainforest_swamp", "rainforest_ocean", "underground",
"floatland_coniferous_forest", "floatland_coniferous_forest_ocean"}
})
-- Dirt
minetest.register_ore({
ore_type = "blob",
ore = "default:dirt",
wherein = {"default:stone"},
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_min = -31,
y_max = 31000,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = {x = 5, y = 5, z = 5},
seed = 17676,
octaves = 1,
persist = 0.0
},
biomes = {"taiga", "snowy_grassland", "grassland", "coniferous_forest",
"deciduous_forest", "deciduous_forest_shore", "savanna", "savanna_shore",
"rainforest", "rainforest_swamp", "floatland_coniferous_forest"}
})
-- Gravel
minetest.register_ore({
ore_type = "blob",
ore = "default:gravel",
wherein = {"default:stone"},
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_min = -31000,
y_max = 31000,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = {x = 5, y = 5, z = 5},
seed = 766,
octaves = 1,
persist = 0.0
},
biomes = {"icesheet_ocean", "tundra", "tundra_beach", "tundra_ocean",
"taiga", "taiga_ocean", "snowy_grassland", "snowy_grassland_ocean",
"grassland", "grassland_dunes", "grassland_ocean", "coniferous_forest",
"coniferous_forest_dunes", "coniferous_forest_ocean", "deciduous_forest",
"deciduous_forest_shore", "deciduous_forest_ocean", "cold_desert",
"cold_desert_ocean", "savanna", "savanna_shore", "savanna_ocean",
"rainforest", "rainforest_swamp", "rainforest_ocean", "underground",
"floatland_coniferous_forest", "floatland_coniferous_forest_ocean"}
})
-- Scatter ores
-- Coal
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_coal",
wherein = "default:stone",
clust_scarcity = 8 * 8 * 8,
clust_num_ores = 9,
clust_size = 3,
y_min = 1025,
y_max = 31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_coal",
wherein = "default:stone",
clust_scarcity = 8 * 8 * 8,
clust_num_ores = 8,
clust_size = 3,
y_min = -31000,
y_max = 64,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_coal",
wherein = "default:stone",
clust_scarcity = 24 * 24 * 24,
clust_num_ores = 27,
clust_size = 6,
y_min = -31000,
y_max = 0,
})
-- Iron
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_iron",
wherein = "default:stone",
clust_scarcity = 9 * 9 * 9,
clust_num_ores = 12,
clust_size = 3,
y_min = 1025,
y_max = 31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_iron",
wherein = "default:stone",
clust_scarcity = 7 * 7 * 7,
clust_num_ores = 5,
clust_size = 3,
y_min = -31000,
y_max = 0,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_iron",
wherein = "default:stone",
clust_scarcity = 24 * 24 * 24,
clust_num_ores = 27,
clust_size = 6,
y_min = -31000,
y_max = -64,
})
-- Copper
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_copper",
wherein = "default:stone",
clust_scarcity = 9 * 9 * 9,
clust_num_ores = 5,
clust_size = 3,
y_min = 1025,
y_max = 31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_copper",
wherein = "default:stone",
clust_scarcity = 12 * 12 * 12,
clust_num_ores = 4,
clust_size = 3,
y_min = -63,
y_max = -16,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_copper",
wherein = "default:stone",
clust_scarcity = 9 * 9 * 9,
clust_num_ores = 5,
clust_size = 3,
y_min = -31000,
y_max = -64,
})
-- Tin
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_tin",
wherein = "default:stone",
clust_scarcity = 10 * 10 * 10,
clust_num_ores = 5,
clust_size = 3,
y_min = 1025,
y_max = 31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_tin",
wherein = "default:stone",
clust_scarcity = 13 * 13 * 13,
clust_num_ores = 4,
clust_size = 3,
y_min = -127,
y_max = -32,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_tin",
wherein = "default:stone",
clust_scarcity = 10 * 10 * 10,
clust_num_ores = 5,
clust_size = 3,
y_min = -31000,
y_max = -128,
})
-- Gold
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_gold",
wherein = "default:stone",
clust_scarcity = 13 * 13 * 13,
clust_num_ores = 5,
clust_size = 3,
y_min = 1025,
y_max = 31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_gold",
wherein = "default:stone",
clust_scarcity = 15 * 15 * 15,
clust_num_ores = 3,
clust_size = 2,
y_min = -255,
y_max = -64,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_gold",
wherein = "default:stone",
clust_scarcity = 13 * 13 * 13,
clust_num_ores = 5,
clust_size = 3,
y_min = -31000,
y_max = -256,
})
-- Mese crystal
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_mese",
wherein = "default:stone",
clust_scarcity = 14 * 14 * 14,
clust_num_ores = 5,
clust_size = 3,
y_min = 1025,
y_max = 31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_mese",
wherein = "default:stone",
clust_scarcity = 18 * 18 * 18,
clust_num_ores = 3,
clust_size = 2,
y_min = -255,
y_max = -64,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_mese",
wherein = "default:stone",
clust_scarcity = 14 * 14 * 14,
clust_num_ores = 5,
clust_size = 3,
y_min = -31000,
y_max = -256,
})
-- Diamond
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_diamond",
wherein = "default:stone",
clust_scarcity = 15 * 15 * 15,
clust_num_ores = 4,
clust_size = 3,
y_min = 1025,
y_max = 31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_diamond",
wherein = "default:stone",
clust_scarcity = 17 * 17 * 17,
clust_num_ores = 4,
clust_size = 3,
y_min = -255,
y_max = -128,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:stone_with_diamond",
wherein = "default:stone",
clust_scarcity = 15 * 15 * 15,
clust_num_ores = 4,
clust_size = 3,
y_min = -31000,
y_max = -256,
})
-- Mese block
minetest.register_ore({
ore_type = "scatter",
ore = "default:mese",
wherein = "default:stone",
clust_scarcity = 36 * 36 * 36,
clust_num_ores = 3,
clust_size = 2,
y_min = 1025,
y_max = 31000,
})
minetest.register_ore({
ore_type = "scatter",
ore = "default:mese",
wherein = "default:stone",
clust_scarcity = 36 * 36 * 36,
clust_num_ores = 3,
clust_size = 2,
y_min = -31000,
y_max = -1024,
})
end
--
-- Register biomes
--
-- All mapgens except mgv6
function default.register_biomes(upper_limit)
-- Icesheet
minetest.register_biome({
name = "icesheet",
node_dust = "default:snowblock",
node_top = "default:snowblock",
depth_top = 1,
node_filler = "default:snowblock",
depth_filler = 3,
node_stone = "default:ice",
node_water_top = "default:ice",
depth_water_top = 10,
--node_water = "",
node_river_water = "default:ice",
node_riverbed = "default:gravel",
depth_riverbed = 2,
y_min = -8,
y_max = upper_limit,
heat_point = 0,
humidity_point = 73,
})
minetest.register_biome({
name = "icesheet_ocean",
node_dust = "default:snowblock",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
--node_stone = "",
node_water_top = "default:ice",
depth_water_top = 10,
--node_water = "",
--node_river_water = "",
y_min = -112,
y_max = -9,
heat_point = 0,
humidity_point = 73,
})
-- Tundra
minetest.register_biome({
name = "tundra",
node_dust = "default:snowblock",
--node_top = ,
--depth_top = ,
--node_filler = ,
--depth_filler = ,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
node_riverbed = "default:gravel",
depth_riverbed = 2,
y_min = 2,
y_max = upper_limit,
heat_point = 0,
humidity_point = 40,
})
minetest.register_biome({
name = "tundra_beach",
--node_dust = "",
node_top = "default:gravel",
depth_top = 1,
node_filler = "default:gravel",
depth_filler = 2,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
node_riverbed = "default:gravel",
depth_riverbed = 2,
y_min = -3,
y_max = 1,
heat_point = 0,
humidity_point = 40,
})
minetest.register_biome({
name = "tundra_ocean",
--node_dust = "",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
node_riverbed = "default:gravel",
depth_riverbed = 2,
y_min = -112,
y_max = -4,
heat_point = 0,
humidity_point = 40,
})
-- Taiga
minetest.register_biome({
name = "taiga",
node_dust = "default:snow",
node_top = "default:dirt_with_snow",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = 2,
y_max = upper_limit,
heat_point = 25,
humidity_point = 70,
})
minetest.register_biome({
name = "taiga_ocean",
--node_dust = "",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = -112,
y_max = 1,
heat_point = 25,
humidity_point = 70,
})
-- Snowy grassland
minetest.register_biome({
name = "snowy_grassland",
node_dust = "default:snow",
node_top = "default:dirt_with_snow",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 1,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = 5,
y_max = upper_limit,
heat_point = 20,
humidity_point = 35,
})
minetest.register_biome({
name = "snowy_grassland_ocean",
--node_dust = "",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = -112,
y_max = 4,
heat_point = 20,
humidity_point = 35,
})
-- Grassland
minetest.register_biome({
name = "grassland",
--node_dust = "",
node_top = "default:dirt_with_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 1,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = 6,
y_max = upper_limit,
heat_point = 50,
humidity_point = 35,
})
minetest.register_biome({
name = "grassland_dunes",
--node_dust = "",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 2,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = 5,
y_max = 5,
heat_point = 50,
humidity_point = 35,
})
minetest.register_biome({
name = "grassland_ocean",
--node_dust = "",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = -112,
y_max = 4,
heat_point = 50,
humidity_point = 35,
})
-- Coniferous forest
minetest.register_biome({
name = "coniferous_forest",
--node_dust = "",
node_top = "default:dirt_with_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = 6,
y_max = upper_limit,
heat_point = 45,
humidity_point = 70,
})
minetest.register_biome({
name = "coniferous_forest_dunes",
--node_dust = "",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = 5,
y_max = 5,
heat_point = 45,
humidity_point = 70,
})
minetest.register_biome({
name = "coniferous_forest_ocean",
--node_dust = "",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = -112,
y_max = 4,
heat_point = 45,
humidity_point = 70,
})
-- Deciduous forest
minetest.register_biome({
name = "deciduous_forest",
--node_dust = "",
node_top = "default:dirt_with_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = 1,
y_max = upper_limit,
heat_point = 60,
humidity_point = 68,
})
minetest.register_biome({
name = "deciduous_forest_shore",
--node_dust = "",
node_top = "default:dirt",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = -1,
y_max = 0,
heat_point = 60,
humidity_point = 68,
})
minetest.register_biome({
name = "deciduous_forest_ocean",
--node_dust = "",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = -112,
y_max = -2,
heat_point = 60,
humidity_point = 68,
})
-- Desert
minetest.register_biome({
name = "desert",
--node_dust = "",
node_top = "default:desert_sand",
depth_top = 1,
node_filler = "default:desert_sand",
depth_filler = 1,
node_stone = "default:desert_stone",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = 5,
y_max = upper_limit,
heat_point = 92,
humidity_point = 16,
})
minetest.register_biome({
name = "desert_ocean",
--node_dust = "",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
node_stone = "default:desert_stone",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = -112,
y_max = 4,
heat_point = 92,
humidity_point = 16,
})
-- Sandstone desert
minetest.register_biome({
name = "sandstone_desert",
--node_dust = "",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 1,
node_stone = "default:sandstone",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = 5,
y_max = upper_limit,
heat_point = 60,
humidity_point = 0,
})
minetest.register_biome({
name = "sandstone_desert_ocean",
--node_dust = "",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
node_stone = "default:sandstone",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = -112,
y_max = 4,
heat_point = 60,
humidity_point = 0,
})
-- Cold desert
minetest.register_biome({
name = "cold_desert",
--node_dust = "",
node_top = "default:silver_sand",
depth_top = 1,
node_filler = "default:silver_sand",
depth_filler = 1,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = 5,
y_max = upper_limit,
heat_point = 40,
humidity_point = 0,
})
minetest.register_biome({
name = "cold_desert_ocean",
--node_dust = "",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = -112,
y_max = 4,
heat_point = 40,
humidity_point = 0,
})
-- Savanna
minetest.register_biome({
name = "savanna",
--node_dust = "",
node_top = "default:dirt_with_dry_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 1,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = 1,
y_max = upper_limit,
heat_point = 89,
humidity_point = 42,
})
minetest.register_biome({
name = "savanna_shore",
--node_dust = "",
node_top = "default:dirt",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = -1,
y_max = 0,
heat_point = 89,
humidity_point = 42,
})
minetest.register_biome({
name = "savanna_ocean",
--node_dust = "",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = -112,
y_max = -2,
heat_point = 89,
humidity_point = 42,
})
-- Rainforest
minetest.register_biome({
name = "rainforest",
--node_dust = "",
node_top = "default:dirt_with_rainforest_litter",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = 1,
y_max = upper_limit,
heat_point = 86,
humidity_point = 65,
})
minetest.register_biome({
name = "rainforest_swamp",
--node_dust = "",
node_top = "default:dirt",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = -1,
y_max = 0,
heat_point = 86,
humidity_point = 65,
})
minetest.register_biome({
name = "rainforest_ocean",
--node_dust = "",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = -112,
y_max = -2,
heat_point = 86,
humidity_point = 65,
})
-- Underground
minetest.register_biome({
name = "underground",
--node_dust = "",
--node_top = "",
--depth_top = ,
--node_filler = "",
--depth_filler = ,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = -31000,
y_max = -113,
heat_point = 50,
humidity_point = 50,
})
end
-- Biomes for floatlands
-- Used when mgv7 'biomerepeat' flag is false
-- TODO Temporary simple biomes to be replaced by special floatland biomes later.
function default.register_floatland_biomes(floatland_level, shadow_limit)
minetest.register_biome({
name = "floatland_grassland",
--node_dust = "",
node_top = "default:dirt_with_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 1,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
--node_riverbed = "",
--depth_riverbed = ,
y_min = floatland_level + 4,
y_max = 31000,
heat_point = 50,
humidity_point = 50,
})
minetest.register_biome({
name = "floatland_grassland_ocean",
--node_dust = "",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
--node_riverbed = "",
--depth_riverbed = ,
y_min = shadow_limit,
y_max = floatland_level + 3,
heat_point = 50,
humidity_point = 50,
})
end
--
-- Register decorations
--
-- Mgv6
function default.register_mgv6_decorations()
-- Papyrus
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = -0.3,
scale = 0.7,
spread = {x = 100, y = 100, z = 100},
seed = 354,
octaves = 3,
persist = 0.7
},
y_min = 1,
y_max = 1,
decoration = "default:papyrus",
height = 2,
height_max = 4,
spawn_by = "default:water_source",
num_spawn_by = 1,
})
-- Cacti
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:desert_sand"},
sidelen = 16,
noise_params = {
offset = -0.012,
scale = 0.024,
spread = {x = 100, y = 100, z = 100},
seed = 230,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = 30,
decoration = "default:cactus",
height = 3,
height_max = 4,
})
-- Long grasses
for length = 1, 5 do
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.007,
spread = {x = 100, y = 100, z = 100},
seed = 329,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = 30,
decoration = "default:grass_"..length,
})
end
-- Dry shrubs
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:desert_sand", "default:dirt_with_snow"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.035,
spread = {x = 100, y = 100, z = 100},
seed = 329,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = 30,
decoration = "default:dry_shrub",
})
end
-- All mapgens except mgv6
local function register_grass_decoration(offset, scale, length)
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass", "default:sand"},
sidelen = 16,
noise_params = {
offset = offset,
scale = scale,
spread = {x = 200, y = 200, z = 200},
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = {"grassland", "grassland_dunes", "deciduous_forest",
"coniferous_forest", "coniferous_forest_dunes",
"floatland_grassland"},
y_min = 1,
y_max = 31000,
decoration = "default:grass_" .. length,
})
end
local function register_dry_grass_decoration(offset, scale, length)
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_dry_grass"},
sidelen = 16,
noise_params = {
offset = offset,
scale = scale,
spread = {x = 200, y = 200, z = 200},
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = {"savanna"},
y_min = 1,
y_max = 31000,
decoration = "default:dry_grass_" .. length,
})
end
function default.register_decorations()
-- Apple tree and log
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.036,
scale = 0.022,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"deciduous_forest"},
y_min = 1,
y_max = 31000,
schematic = minetest.get_modpath("default") .. "/schematics/apple_tree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.0018,
scale = 0.0011,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"deciduous_forest"},
y_min = 1,
y_max = 31000,
schematic = minetest.get_modpath("default") .. "/schematics/apple_log.mts",
flags = "place_center_x",
rotation = "random",
})
-- Jungle tree and log
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_rainforest_litter", "default:dirt"},
sidelen = 16,
fill_ratio = 0.1,
biomes = {"rainforest", "rainforest_swamp"},
y_min = -1,
y_max = 31000,
schematic = minetest.get_modpath("default") .. "/schematics/jungle_tree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_rainforest_litter", "default:dirt"},
sidelen = 16,
fill_ratio = 0.005,
biomes = {"rainforest", "rainforest_swamp"},
y_min = 1,
y_max = 31000,
schematic = minetest.get_modpath("default") .. "/schematics/jungle_log.mts",
flags = "place_center_x",
rotation = "random",
})
-- Taiga and temperate coniferous forest pine tree and log
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_snow", "default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.036,
scale = 0.022,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"taiga", "coniferous_forest"},
y_min = 2,
y_max = 31000,
schematic = minetest.get_modpath("default") .. "/schematics/pine_tree.mts",
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_snow", "default:dirt_with_grass"},
sidelen = 80,
noise_params = {
offset = 0.0018,
scale = 0.0011,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"taiga", "coniferous_forest"},
y_min = 1,
y_max = 31000,
schematic = minetest.get_modpath("default") .. "/schematics/pine_log.mts",
flags = "place_center_x",
rotation = "random",
})
-- Acacia tree and log
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_dry_grass"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.002,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"savanna"},
y_min = 1,
y_max = 31000,
schematic = minetest.get_modpath("default") .. "/schematics/acacia_tree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_dry_grass"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.001,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"savanna"},
y_min = 1,
y_max = 31000,
schematic = minetest.get_modpath("default") .. "/schematics/acacia_log.mts",
flags = "place_center_x",
rotation = "random",
})
-- Aspen tree and log
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.0,
scale = -0.015,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"deciduous_forest"},
y_min = 1,
y_max = 31000,
schematic = minetest.get_modpath("default") .. "/schematics/aspen_tree.mts",
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.0,
scale = -0.0008,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"deciduous_forest"},
y_min = 1,
y_max = 31000,
schematic = minetest.get_modpath("default") .. "/schematics/aspen_log.mts",
flags = "place_center_x",
rotation = "random",
})
-- Large cactus
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:desert_sand"},
sidelen = 16,
noise_params = {
offset = -0.0003,
scale = 0.0009,
spread = {x = 200, y = 200, z = 200},
seed = 230,
octaves = 3,
persist = 0.6
},
biomes = {"desert"},
y_min = 5,
y_max = 31000,
schematic = minetest.get_modpath("default") .. "/schematics/large_cactus.mts",
flags = "place_center_x",
rotation = "random",
})
-- Cactus
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:desert_sand"},
sidelen = 16,
noise_params = {
offset = -0.0003,
scale = 0.0009,
spread = {x = 200, y = 200, z = 200},
seed = 230,
octaves = 3,
persist = 0.6
},
biomes = {"desert"},
y_min = 5,
y_max = 31000,
decoration = "default:cactus",
height = 2,
height_max = 5,
})
-- Papyrus
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt"},
sidelen = 16,
noise_params = {
offset = -0.3,
scale = 0.7,
spread = {x = 200, y = 200, z = 200},
seed = 354,
octaves = 3,
persist = 0.7
},
biomes = {"savanna_shore"},
y_min = 0,
y_max = 0,
schematic = minetest.get_modpath("default") .. "/schematics/papyrus.mts",
})
-- Bush
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_grass", "default:dirt_with_snow"},
sidelen = 16,
noise_params = {
offset = -0.004,
scale = 0.01,
spread = {x = 100, y = 100, z = 100},
seed = 137,
octaves = 3,
persist = 0.7,
},
biomes = {"snowy_grassland", "grassland", "deciduous_forest",
"floatland_grassland"},
y_min = 1,
y_max = 31000,
schematic = minetest.get_modpath("default") .. "/schematics/bush.mts",
flags = "place_center_x, place_center_z",
})
-- Acacia bush
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_dry_grass"},
sidelen = 16,
noise_params = {
offset = -0.004,
scale = 0.01,
spread = {x = 100, y = 100, z = 100},
seed = 90155,
octaves = 3,
persist = 0.7,
},
biomes = {"savanna"},
y_min = 1,
y_max = 31000,
schematic = minetest.get_modpath("default") .. "/schematics/acacia_bush.mts",
flags = "place_center_x, place_center_z",
})
-- Grasses
register_grass_decoration(-0.03, 0.09, 5)
register_grass_decoration(-0.015, 0.075, 4)
register_grass_decoration(0, 0.06, 3)
register_grass_decoration(0.015, 0.045, 2)
register_grass_decoration(0.03, 0.03, 1)
-- Dry grasses
register_dry_grass_decoration(0.01, 0.05, 5)
register_dry_grass_decoration(0.03, 0.03, 4)
register_dry_grass_decoration(0.05, 0.01, 3)
register_dry_grass_decoration(0.07, -0.01, 2)
register_dry_grass_decoration(0.09, -0.03, 1)
-- Junglegrass
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_rainforest_litter"},
sidelen = 16,
fill_ratio = 0.1,
biomes = {"rainforest"},
y_min = 1,
y_max = 31000,
decoration = "default:junglegrass",
})
-- Dry shrub
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:desert_sand",
"default:sand", "default:silver_sand"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.02,
spread = {x = 200, y = 200, z = 200},
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = {"desert", "sandstone_desert", "cold_desert"},
y_min = 2,
y_max = 31000,
decoration = "default:dry_shrub",
})
-- Coral reef
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
noise_params = {
offset = -0.15,
scale = 0.1,
spread = {x = 100, y = 100, z = 100},
seed = 7013,
octaves = 3,
persist = 1,
},
biomes = {
"desert_ocean",
"savanna_ocean",
"rainforest_ocean",
},
y_min = -8,
y_max = -2,
schematic = minetest.get_modpath("default") .. "/schematics/corals.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
end
--
-- Detect mapgen, flags and parameters to select functions
--
-- Get setting or default
local mgv7_spflags = minetest.get_mapgen_setting("mgv7_spflags") or
"mountains, ridges, nofloatlands, caverns, biomerepeat"
local captures_float = string.match(mgv7_spflags, "floatlands")
local captures_nofloat = string.match(mgv7_spflags, "nofloatlands")
local captures_nobiorep = string.match(mgv7_spflags, "nobiomerepeat")
-- Get setting or default
-- Make global for mods to use to register floatland biomes
default.mgv7_floatland_level =
minetest.get_mapgen_setting("mgv7_floatland_level") or 1280
default.mgv7_shadow_limit =
minetest.get_mapgen_setting("mgv7_shadow_limit") or 1024
minetest.clear_registered_biomes()
minetest.clear_registered_ores()
minetest.clear_registered_decorations()
local mg_name = minetest.get_mapgen_setting("mg_name")
if mg_name == "v6" then
default.register_mgv6_ores()
default.register_mgv6_decorations()
elseif mg_name == "v7" and
captures_float == "floatlands" and
-- Need to check for 'nofloatlands' because that contains
-- 'floatlands' which makes the second condition true.
captures_nofloat ~= "nofloatlands" and
captures_nobiorep == "nobiomerepeat" then
-- Mgv7 with floatlands and floatland biomes
default.register_biomes(default.mgv7_shadow_limit - 1)
default.register_floatland_biomes(
default.mgv7_floatland_level, default.mgv7_shadow_limit)
default.register_ores()
default.register_decorations()
else
default.register_biomes(31000)
default.register_ores()
default.register_decorations()
end