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2018-03-18 14:50:17 -05:00
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minetest.register_chatcommand("killme", {
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description = "Kill yourself to respawn",
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func = function(name)
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local player = minetest.get_player_by_name(name)
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2018-03-18 17:37:28 -05:00
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local pos = vector.round(player:getpos())
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2018-03-18 14:50:17 -05:00
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if player then
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if minetest.settings:get_bool("enable_damage") then
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player:set_hp(0)
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2018-03-18 17:37:28 -05:00
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lightning.strike(pos)
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2018-03-18 14:50:17 -05:00
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return true
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else
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for _, callback in pairs(core.registered_on_respawnplayers) do
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if callback(player) then
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return true
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end
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end
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-- There doesn't seem to be a way to get a default spawn pos from the lua API
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return false, "No static_spawnpoint defined"
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end
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else
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-- Show error message if used when not logged in, eg: from IRC mod
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return false, "You need to be online to be killed!"
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end
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end
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})
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