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minetest_ocd3/mods/default/nodes.lua.diff

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2018-03-18 17:37:28 -05:00
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< default:jungletree
< default:junglewood
< default:jungleleaves
< default:junglesapling
---
> default:jungle_tree
> default:jungle_wood
> default:jungle_leaves
> default:jungle_sapling
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< default:junglegrass
---
> default:jungle_grass
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< default:fence_junglewood
---
> default:fence_jungle_wood
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< description = "Tree",
---
> description = "Apple Tree",
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< description = "Wooden Planks",
---
> description = "Apple Wood Planks",
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< description = "Sapling",
< drawtype = "plantlike",
< tiles = {"default_sapling.png"},
---
> description = "Apple Tree Sapling",
> drawtype = "nodebox",
> paramtype = "light",
> node_box = {
> type = "fixed",
> fixed = {
> {-0.0625, -0.5, -0.0625, 0.0625, -0.3125, 0.0625}, -- NodeBox1
> {-0.125, -0.375, -0.1875, 0.1875, 0, 0.1875}, -- NodeBox2
> {0, -0.125, -0.0625, 0.1875, 0.125, 0.125}, -- NodeBox3
> }
> },
> tiles = {"default_sapling_top.png",
> "default_sapling_bottom.png",
> "default_sapling_side.png",
> "default_sapling_side.png",
> "default_sapling_side.png",
> "default_sapling_side.png"
> },
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< walkable = false,
---
> walkable = true,
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< minetest.get_node_timer(pos):start(math.random(2400,4800))
---
> minetest.get_node_timer(pos):start(math.random(300, 1500))
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< description = "Leaves",
---
> description = "Apple Tree Leaves",
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< drawtype = "plantlike",
---
> drawtype = "nodebox",
> node_box = {
> type = "fixed",
> fixed = {
> {-0.25, -0.5, -0.25, 0.25, 0.0625, 0.25}, -- NodeBox1
> {-0.0625, 0.0625, -0.0625, 0.0625, 0.25, 0.0625}, -- NodeBox2
> }
> },
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< minetest.register_node("default:jungletree", {
---
> minetest.register_node("default:jungle_tree", {
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< tiles = {"default_jungletree_top.png", "default_jungletree_top.png",
< "default_jungletree.png"},
---
> tiles = {"default_jungle_tree_top.png", "default_jungle_tree_top.png",
> "default_jungle_tree.png"},
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< minetest.register_node("default:junglewood", {
---
> minetest.register_node("default:jungle_wood", {
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< tiles = {"default_junglewood.png"},
---
> tiles = {"default_jungle_wood.png"},
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< minetest.register_node("default:jungleleaves", {
< description = "Jungle Leaves",
---
> minetest.register_node("default:jungle_leaves", {
> description = "Jungle Tree Leaves",
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< tiles = {"default_jungleleaves.png"},
< special_tiles = {"default_jungleleaves_simple.png"},
---
> tiles = {"default_jungle_leaves.png"},
> special_tiles = {"default_jungle_leaves_simple.png"},
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< {items = {'default:junglesapling'}, rarity = 20},
< {items = {'default:jungleleaves'}}
---
> {items = {'default:jungle_sapling'}, rarity = 20},
> {items = {'default:jungle_leaves'}}
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< minetest.register_node("default:junglesapling", {
< description = "Jungle Sapling",
< drawtype = "plantlike",
< tiles = {"default_junglesapling.png"},
< inventory_image = "default_junglesapling.png",
< wield_image = "default_junglesapling.png",
---
> minetest.register_node("default:jungle_sapling", {
> description = "Jungle Tree Sapling",
> tiles = {
> "default_jungle_sapling_top.png",
> "default_jungle_sapling_bottom.png",
> "default_jungle_sapling_side.png",
> "default_jungle_sapling_side.png",
> "default_jungle_sapling_side.png",
> "default_jungle_sapling_side.png"
> },
> drawtype = "nodebox",
> paramtype = "light",
> node_box = {
> type = "fixed",
> fixed = {
> {-0.0625, -0.5, -0.0625, 0.0625, -0.3125, 0.0625}, -- NodeBox1
> {-0.25, -0.3125, -0.25, 0.25, 0, 0.25}, -- NodeBox3
> {-0.125, -0.0625, -0.125, 0.1875, 0.125, 0.1875}, -- NodeBox4
> }
> },
> inventory_image = "default_jungle_sapling.png",
> wield_image = "default_jungle_sapling.png",
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< walkable = false,
---
> walkable = true,
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< minetest.get_node_timer(pos):start(math.random(2400,4800))
---
> minetest.get_node_timer(pos):start(math.random(300, 1500))
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< description = "Pine Sapling",
< drawtype = "plantlike",
< tiles = {"default_pine_sapling.png"},
---
> description = "Pine Tree Sapling",
> drawtype = "nodebox",
> paramtype = "light",
> node_box = {
> type = "fixed",
> fixed = {
> {-0.0625, -0.5, -0.0625, 0.0625, -0.3125, 0.0625}, -- NodeBox1
> {-0.3125, -0.375, -0.3125, 0.3125, -0.3125, 0.3125}, -- NodeBox2
> {-0.25, -0.3125, -0.25, 0.25, -0.25, 0.25}, -- NodeBox3
> {-0.1875, -0.25, -0.1875, 0.1875, -0.125, 0.1875}, -- NodeBox4
> {-0.125, -0.1875, -0.125, 0.125, -0.0625, 0.125}, -- NodeBox5
> {-0.0625, -0.0625, -0.0625, 0.0625, 0.0625, 0.0625}, -- NodeBox6
> }
> },
> tiles = {
> "default_pine_sapling_top.png",
> "default_pine_sapling_bottom.png",
> "default_pine_sapling_side.png",
> "default_pine_sapling_side.png",
> "default_pine_sapling_side.png",
> "default_pine_sapling_side.png"
> },
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< minetest.get_node_timer(pos):start(math.random(2400,4800))
---
> minetest.get_node_timer(pos):start(math.random(300, 1500))
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< description = "Acacia Leaves",
---
> description = "Acacia Tree Leaves",
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< drawtype = "plantlike",
< tiles = {"default_acacia_sapling.png"},
---
> drawtype = "nodebox",
> paramtype = "light",
> node_box = {
> type = "fixed",
> fixed = {
> {-0.0625, -0.5, -0.0625, 0.0625, -0.3125, 0.0625}, -- NodeBox1
> {-0.125, -0.375, -0.1875, 0.1875, 0, 0.1875}, -- NodeBox2
> {0, -0.125, -0.0625, 0.1875, 0.125, 0.125}, -- NodeBox3
> }
> },
> tiles = {"default_acacia_sapling_top.png",
> "default_acacia_sapling_bottom.png",
> "default_acacia_sapling_side.png",
> "default_acacia_sapling_side.png",
> "default_acacia_sapling_side.png",
> "default_acacia_sapling_side.png"
> },
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< walkable = false,
---
> walkable = true,
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< minetest.get_node_timer(pos):start(math.random(2400,4800))
---
> minetest.get_node_timer(pos):start(math.random(300, 1500))
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< description = "Aspen Leaves",
---
> description = "Aspen Tree Leaves",
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< drawtype = "plantlike",
< tiles = {"default_aspen_sapling.png"},
---
> drawtype = "nodebox",
> paramtype = "light",
> node_box = {
> type = "fixed",
> fixed = {
> {-0.0625, -0.5, -0.0625, 0.0625, -0.3125, 0.0625}, -- NodeBox1
> {-0.125, -0.375, -0.1875, 0.1875, 0, 0.1875}, -- NodeBox2
> {0, -0.125, -0.0625, 0.1875, 0.125, 0.125}, -- NodeBox3
> }
> },
> tiles = {"default_aspen_sapling_top.png",
> "default_aspen_sapling_bottom.png",
> "default_aspen_sapling_side.png",
> "default_aspen_sapling_side.png",
> "default_aspen_sapling_side.png",
> "default_aspen_sapling_side.png"
> },
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< walkable = false,
---
> walkable = true,
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< minetest.get_node_timer(pos):start(math.random(2400,4800))
---
> minetest.get_node_timer(pos):start(math.random(300, 1500))
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< drawtype = "plantlike",
---
> drawtype = "nodebox",
> node_box = {
> type = "fixed",
> fixed = {
> {0.1875, -0.5, 0.1875, 0.4375, 0.5, 0.4375}, -- NodeBox1
> {0.1875, -0.5, -0.4375, 0.4375, 0.5, -0.1875}, -- NodeBox2
> {-0.4375, -0.5, -0.4375, -0.1875, 0.5, -0.1875}, -- NodeBox3
> {-0.4375, -0.5, 0.1875, -0.1875, 0.5, 0.4375}, -- NodeBox4
> }
> },
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< inventory_image = "default_papyrus.png",
< wield_image = "default_papyrus.png",
---
> inventory_image = "default_inv_papyrus.png",
> wield_image = "default_inv_papyrus.png",
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< minetest.register_node("default:junglegrass", {
---
> minetest.register_node("default:jungle_grass", {
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< drawtype = "plantlike",
< waving = 1,
< visual_scale = 1.69,
< tiles = {"default_junglegrass.png"},
< inventory_image = "default_junglegrass.png",
< wield_image = "default_junglegrass.png",
---
> drawtype = "nodebox",
> node_box = {
> type = "fixed",
> fixed = {
> {-0.125, -0.5, -0.125, 0.125, 0.25, 0.125}, -- NodeBox18
> {0.125, 0.25, -0.125, 0.375, 0.5, 0.125}, -- NodeBox19
> {0.25, -0.5, 0.25, 0.5, -0.125, 0.5}, -- NodeBox20
> {-0.5, -0.5, 0.25, -0.25, -0.25, 0.5}, -- NodeBox21
> {0.25, -0.5, -0.5, 0.5, -0.1875, -0.25}, -- NodeBox22
> {-0.5, -0.5, -0.5, -0.25, -0.0625, -0.25}, -- NodeBox23
> }
> },
> tiles = {"default_grass.png"},
> inventory_image = "default_jungle_grass.png",
> wield_image = "default_jungle_grass.png",
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> paramtype2 = "facedir",
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< drawtype = "plantlike",
---
> drawtype = "nodebox",
> node_box = {
> type = "fixed",
> fixed = {
> {-0.375, -0.5, 0.125, -0.125, -0.25, 0.375}, -- NodeBox9
> {0.125, -0.5, 0.125, 0.375, -0.25, 0.375}, -- NodeBox11
> {-0.375, -0.5, -0.375, -0.125, -0.25, -0.125}, -- NodeBox12
> }
> },
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< tiles = {"default_grass_1.png"},
---
> tiles = {"default_grass.png"},
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< inventory_image = "default_grass_3.png",
< wield_image = "default_grass_3.png",
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> })
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< on_place = function(itemstack, placer, pointed_thing)
< -- place a random grass node
< local stack = ItemStack("default:grass_" .. math.random(1,5))
< local ret = minetest.item_place(stack, placer, pointed_thing)
< return ItemStack("default:grass_1 " ..
< itemstack:get_count() - (1 - ret:get_count()))
< end,
---
> minetest.register_node("default:grass_2", {
> description = "Grass",
> drawtype = "nodebox",
> node_box = {
> type = "fixed",
> fixed = {
> {-0.125, -0.5, -0.125, 0.125, -0.1875, 0.125}, -- NodeBox8
> {-0.375, -0.5, 0.125, -0.125, 0.0625, 0.375}, -- NodeBox9
> {0.125, -0.5, 0.125, 0.375, 0.0625, 0.375}, -- NodeBox11
> {-0.375, -0.5, -0.375, -0.125, 0.0625, -0.125}, -- NodeBox12
> {0.125, -0.5, -0.375, 0.375, 0.0625, -0.125}, -- NodeBox13
> }
> },
> waving = 1,
> tiles = {"default_grass.png"},
> paramtype = "light",
> sunlight_propagates = true,
> walkable = false,
> buildable_to = true,
> drop = "default:grass_2",
> groups = {snappy = 3, flora = 1, attached_node = 1,
> not_in_creative_inventory = 1, grass = 1, flammable = 1},
> sounds = default.node_sound_leaves_defaults(),
> selection_box = {
> type = "fixed",
> fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16},
> },
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< for i = 2, 5 do
< minetest.register_node("default:grass_" .. i, {
< description = "Grass",
< drawtype = "plantlike",
< waving = 1,
< tiles = {"default_grass_" .. i .. ".png"},
< inventory_image = "default_grass_" .. i .. ".png",
< wield_image = "default_grass_" .. i .. ".png",
< paramtype = "light",
< sunlight_propagates = true,
< walkable = false,
< buildable_to = true,
< drop = "default:grass_1",
< groups = {snappy = 3, flora = 1, attached_node = 1,
< not_in_creative_inventory = 1, grass = 1, flammable = 1},
---
> minetest.register_node("default:grass_3", {
> description = "Grass",
> drawtype = "nodebox",
> node_box = {
> type = "fixed",
> fixed = {
> {-0.125, -0.5, -0.125, 0.125, -0.1875, 0.125}, -- NodeBox8
> {-0.375, -0.5, 0.125, -0.125, 0.3125, 0.375}, -- NodeBox9
> {0.125, -0.5, 0.125, 0.375, 0.3125, 0.375}, -- NodeBox11
> {-0.375, -0.5, -0.375, -0.125, 0.3125, -0.125}, -- NodeBox12
> {0.125, -0.5, -0.375, 0.375, 0.3125, -0.125}, -- NodeBox13
> }
> },
> waving = 1,
> tiles = {"default_grass.png"},
> paramtype = "light",
> sunlight_propagates = true,
> walkable = false,
> buildable_to = true,
> drop = "default:grass_3",
> groups = {snappy = 3, flora = 1, attached_node = 1,
> not_in_creative_inventory = 1, grass = 1, flammable = 1},
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< selection_box = {
< type = "fixed",
< fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16},
< },
< })
< end
---
> selection_box = {
> type = "fixed",
> fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16},
> },
> })
>
> minetest.register_node("default:grass_4", {
> description = "Grass",
> drawtype = "nodebox",
> node_box = {
> type = "fixed",
> fixed = {
> {0.125, -0.5, 0.125, 0.4375, 0.5, 0.4375}, -- NodeBox1
> {0.125, -0.5, -0.4375, 0.4375, 0.5, -0.125}, -- NodeBox2
> {-0.4375, -0.5, -0.4375, -0.125, 0.5, -0.125}, -- NodeBox3
> {-0.4375, -0.5, 0.125, -0.125, 0.5, 0.4375}, -- NodeBox4
> {-0.125, -0.5, -0.125, 0.125, -0.0625, 0.125}, -- NodeBox7
> }
> },
> waving = 1,
> tiles = {"default_grass.png"},
> paramtype = "light",
> sunlight_propagates = true,
> walkable = false,
> buildable_to = true,
> drop = "default:grass_3",
> groups = {snappy = 3, flora = 1, attached_node = 1,
> not_in_creative_inventory = 1, grass = 1, flammable = 1},
> sounds = default.node_sound_leaves_defaults(),
> selection_box = {
> type = "fixed",
> fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16},
> },
> })
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> minetest.register_node("default:grass_5", {
> description = "Grass",
> drawtype = "nodebox",
> node_box = {
> type = "fixed",
> fixed = {
> {0.125, -0.5, 0.125, 0.4375, 0.5, 0.4375}, -- NodeBox1
> {0.125, -0.5, -0.4375, 0.4375, 0.5, -0.125}, -- NodeBox2
> {-0.4375, -0.5, -0.4375, -0.125, 0.5, -0.125}, -- NodeBox3
> {-0.4375, -0.5, 0.125, -0.125, 0.5, 0.4375}, -- NodeBox4
> {-0.125, -0.5, -0.125, 0.125, 0.125, 0.125}, -- NodeBox7
> }
> },
> waving = 1,
> tiles = {"default_grass.png"},
> paramtype = "light",
> sunlight_propagates = true,
> walkable = false,
> buildable_to = true,
> drop = "default:grass_3",
> groups = {snappy = 3, flora = 1, attached_node = 1,
> not_in_creative_inventory = 1, grass = 1, flammable = 1},
> sounds = default.node_sound_leaves_defaults(),
> selection_box = {
> type = "fixed",
> fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16},
> },
> })
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< minetest.get_node_timer(pos):start(math.random(1200, 2400))
---
> minetest.get_node_timer(pos):start(math.random(300, 1500))
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< minetest.get_node_timer(pos):start(math.random(1200, 2400))
---
> minetest.get_node_timer(pos):start(math.random(300, 1500))
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< liquid_renewable = false,
---
> liquid_renewable = true,
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< liquid_renewable = false,
---
> liquid_renewable = true,
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< local function get_chest_formspec(pos)
---
> function default.get_chest_formspec(pos)
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< local above = { x = pos.x, y = pos.y + 1, z = pos.z }
---
> local above = {x = pos.x, y = pos.y + 1, z = pos.z}
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< if def.drawtype == "airlike" or
---
> if def and
> (def.drawtype == "airlike" or
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< (def.drawtype == "nodebox" and def.paramtype2 == "wallmounted") then
---
> (def.drawtype == "nodebox" and def.paramtype2 == "wallmounted")) then
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< "default:chest", get_chest_formspec(pos))
---
> "default:chest", default.get_chest_formspec(pos))
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< get_chest_formspec(pos)
---
> default.get_chest_formspec(pos)
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< "default:chest", get_chest_formspec(pos))
---
> "default:chest", default.get_chest_formspec(pos))
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> for i = 1, #def_opened.tiles do
> if type(def_opened.tiles[i]) == "string" then
> def_opened.tiles[i] = {name = def_opened.tiles[i], backface_culling = true}
> elseif def_opened.tiles[i].backface_culling == nil then
> def_opened.tiles[i].backface_culling = true
> end
> end
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< }
---
> }
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> torch_box = {
> type = "wallmounted",
> wall_top = {-0.5/3, -0.5/3, -0.5/3, 0.5/3, 1.5/3, 0.5/3},
> wall_bottom = {-0.5/3, -1.5/3, -0.5/3, 0.5/3, 0.5/3, 0.5/3},
> wall_side = {-1.5/3, -0.5/3, -0.5/3, 0.5/3, 0.5/3, 0.5/3},
> }
>
> minetest.register_node("default:torch", {
> drawtype = "nodebox",
> description = "Torch",
> tiles = {"default_torch.png"},
> inventory_image = "default_torch_inventory.png",
> wield_image = "default_torch_inventory.png",
> paramtype = "light",
> paramtype2 = "wallmounted",
> legacy_wallmounted = true,
> sunlight_propagates = true,
> walkable = false,
> light_source = default.LIGHT_MAX-2,
> node_box = torch_box,
> groups = {attached_node=1, dig_immediate=3,not_in_creative_inventory=1},
> drop='"default:torch" 1',
> sounds = default.node_sound_wood_defaults(),
> -- on_construct = function(pos)
> -- local tmr = minetest.env:get_node_timer(pos)
> -- tmr:start(torch_time)
> -- end,
> -- on_rightclick = function(pos, node)
> -- local tmr = minetest.env:get_node_timer(pos)
> -- local meta = minetest.get_meta(pos)
> -- local proc = math.floor(tmr:get_elapsed()/(torch_time/100))
> -- meta:set_string("infotext", proc.."%")
> -- end,
> -- on_timer = function(pos,elapsed)
> -- local node = minetest.get_node(pos)
> -- minetest.set_node(pos, {name="default:torch_out", param2 = node.param2})
> -- end,
> })
>
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< description = "Wooden Fence",
---
> description = "Apple Wood Fence",
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< description = "Acacia Fence",
---
> description = "Acacia Wood Fence",
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< default.register_fence("default:fence_junglewood", {
---
> default.register_fence("default:fence_jungle_wood", {
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< texture = "default_fence_junglewood.png",
< inventory_image = "default_fence_overlay.png^default_junglewood.png^default_fence_overlay.png^[makealpha:255,126,126",
< wield_image = "default_fence_overlay.png^default_junglewood.png^default_fence_overlay.png^[makealpha:255,126,126",
< material = "default:junglewood",
---
> texture = "default_fence_jungle_wood.png",
> inventory_image = "default_fence_overlay.png^default_jungle_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
> wield_image = "default_fence_overlay.png^default_jungle_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
> material = "default:jungle_wood",
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< description = "Pine Fence",
---
> description = "Pine Wood Fence",
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< description = "Aspen Fence",
---
> description = "Aspen Wood Fence",
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< paramtype2 = "glasslikeliquidlevel",
---
> -- paramtype2 = "glasslikeliquidlevel",
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< trunks = {"default:jungletree"},
< leaves = {"default:jungleleaves"},
---
> trunks = {"default:jungle_tree"},
> leaves = {"default:jungle_leaves"},
2407,2408c2650,2651
< trunks = {"default:jungletree"},
< leaves = {"default:jungleleaves"},
---
> trunks = {"default:jungle_tree"},
> leaves = {"default:jungle_leaves"},
2441a2685,2692
>
> minetest.register_alias("default:jungleleaves", "default:jungle_leaves")
> minetest.register_alias("default:junglewood", "default:jungle_wood")
> minetest.register_alias("default:junglesapling", "default:jungle_sapling")
> minetest.register_alias("default:jungletree", "default:jungle_tree")
> minetest.register_alias("default:junglegrass", "default:jungle_grass")
>
> minetest.register_alias("default:fence_junglewood", "default:fence_jungle_wood")