89 lines
3.2 KiB
Lua
89 lines
3.2 KiB
Lua
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-- Fishing - crabman77's version
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-- Rewrited from original Fishing - Mossmanikin's version - Trophies 0.0.2
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-- License (code & textures): WTFPL
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-- Contains code from: default
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-- Supports: animal_clownfish, animal_fish_blue_white
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-----------------------------------------------------------------------------------------------
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local trophy = {
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-- mod item name icon
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{"fishing", "fish_raw", "Fish", "fishing_fish_raw.png"},
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{"fishing", "carp_raw", "Carp", "fishing_carp_raw.png"},
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{"fishing", "perch_raw", "Perch", "fishing_perch_raw.png"},
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{"fishing", "catfish_raw", "Catfish", "fishing_catfish_raw.png"},
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{"fishing", "pike_raw", "Northern Pike", "fishing_pike_raw.png"},
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{"fishing", "clownfish_raw", "Clownfish", "fishing_clownfish_raw.png"},
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{"fishing", "bluewhite_raw", "Bluewhite", "fishing_bluewhite_raw.png"},
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{"fishing", "exoticfish_raw", "Exoticfish", "fishing_exoticfish_raw.png"},
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{"fishing", "shark_raw", "Shark", "fishing_shark_raw.png"},
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}
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local function has_trophy_privilege(meta, player)
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if player:get_player_name() ~= meta:get_string("owner") then
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return false
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end
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return true
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end
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for i in pairs(trophy) do
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local mod = trophy[i][1]
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local item = trophy[i][2]
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local name = trophy[i][3]
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local icon = trophy[i][4]
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minetest.register_node("fishing:trophy_"..item, {
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description = fishing_setting.func.S(name.." Trophy"),
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inventory_image = "fishing_trophy_plank.png^"..icon.."^fishing_trophy_label.png",
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drawtype = "nodebox",
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tiles = {
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"fishing_trophy_plank.png", -- top
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"fishing_trophy_plank.png", -- bottom
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"fishing_trophy_plank.png", -- right
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"fishing_trophy_plank.png", -- left
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"fishing_trophy_plank.png", -- back
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"fishing_trophy_plank.png^"..icon.."^fishing_trophy_label.png", -- front
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},
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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node_box = {
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type = "fixed",
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fixed = {
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-- { left , bottom , front , right , top , back }
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{ -1/2 , -1/2 , 7/16 , 1/2 , 1/2 , 1/2 },
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{ -1/2 , -1/2 , 7/16 , 1/2 , 1/2 , 1/2 },
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}
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},
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groups = {choppy=2,oddly_breakable_by_hand=3,flammable=2},
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sounds = default.node_sound_wood_defaults(),
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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meta:set_string("owner", placer:get_player_name() or "")
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meta:set_string("infotext", fishing_setting.func.S("This Huge "..name.." was caught by the Famous Angler %s !"):format((placer:get_player_name() or "")))
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end,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("infotext", name)
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meta:set_string("owner", "")
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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return has_trophy_privilege(meta, player)
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end,
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})
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--[[
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minetest.register_craft({
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type = "shapeless",
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output = "fishing:trophy_"..item,
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recipe = {mod..":"..item, "default:sign_wall"},
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})
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--]]
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end
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