2488 lines
60 KiB
Lua
2488 lines
60 KiB
Lua
i3 = {}
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-- Caches
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local pdata = {}
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local init_items = {}
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local searches = {}
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local recipes_cache = {}
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local usages_cache = {}
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local fuel_cache = {}
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local replacements = {fuel = {}}
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local toolrepair
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local progressive_mode = core.settings:get_bool "i3_progressive_mode"
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local __3d_armor
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local http = core.request_http_api()
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local singleplayer = core.is_singleplayer()
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local reg_items = core.registered_items
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local reg_tools = core.registered_tools
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local reg_entities = core.registered_entities
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local reg_aliases = core.registered_aliases
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local log = core.log
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local after = core.after
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local clr = core.colorize
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local parse_json = core.parse_json
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local write_json = core.write_json
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local chat_send = core.chat_send_player
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local show_formspec = core.show_formspec
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local globalstep = core.register_globalstep
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local on_shutdown = core.register_on_shutdown
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local get_players = core.get_connected_players
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local get_craft_result = core.get_craft_result
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local translate = minetest.get_translated_string
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local on_joinplayer = core.register_on_joinplayer
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local creative_enabled = core.is_creative_enabled
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local get_all_recipes = core.get_all_craft_recipes
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local slz, dslz = core.serialize, core.deserialize
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local on_mods_loaded = core.register_on_mods_loaded
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local on_leaveplayer = core.register_on_leaveplayer
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local get_player_info = core.get_player_information
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local on_receive_fields = core.register_on_player_receive_fields
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local ESC = core.formspec_escape
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local S = core.get_translator "i3"
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local ES = function(...)
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return ESC(S(...))
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end
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local maxn, sort, concat, copy, insert, remove =
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table.maxn, table.sort, table.concat, table.copy,
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table.insert, table.remove
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local sprintf, find, gmatch, match, sub, split, upper, lower =
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string.format, string.find, string.gmatch, string.match,
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string.sub, string.split, string.upper, string.lower
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local min, max, floor, ceil, abs = math.min, math.max, math.floor, math.ceil, math.abs
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local pairs, ipairs, next, type, setmetatable, tonum =
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pairs, ipairs, next, type, setmetatable, tonumber
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local vec_add, vec_mul = vector.add, vector.multiply
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local ROWS = 9
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local LINES = 10
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local IPP = ROWS * LINES
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local MAX_FAVS = 6
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local ITEM_BTN_SIZE = 1.1
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-- Progressive mode
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local POLL_FREQ = 0.25
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local HUD_TIMER_MAX = 1.5
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local MIN_FORMSPEC_VERSION = 4
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local PNG = {
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bg = "i3_bg.png",
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bg_full = "i3_bg_full.png",
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search = "i3_search.png",
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prev = "i3_next.png^\\[transformFX",
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next = "i3_next.png",
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arrow = "i3_arrow.png",
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trash = "i3_trash.png",
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sort_az = "i3_sort.png",
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sort_za = "i3_sort2.png",
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compress = "i3_compress.png",
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fire = "i3_fire.png",
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fire_anim = "i3_fire_anim.png",
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book = "i3_book.png",
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sign = "i3_sign.png",
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cancel = "i3_cancel.png",
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export = "i3_export.png",
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slot = "i3_slot.png",
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tab = "i3_tab.png",
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furnace_anim = "i3_furnace_anim.png",
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cancel_hover = "i3_cancel.png^\\[brighten",
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search_hover = "i3_search.png^\\[brighten",
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export_hover = "i3_export.png^\\[brighten",
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trash_hover = "i3_trash.png^\\[brighten",
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compress_hover = "i3_compress.png^\\[brighten",
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sort_az_hover = "i3_sort.png^\\[brighten",
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sort_za_hover = "i3_sort2.png^\\[brighten",
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prev_hover = "i3_next_hover.png^\\[transformFX",
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next_hover = "i3_next_hover.png",
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tab_hover = "i3_tab_hover.png",
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}
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local fs_elements = {
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box = "box[%f,%f;%f,%f;%s]",
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label = "label[%f,%f;%s]",
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image = "image[%f,%f;%f,%f;%s]",
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button = "button[%f,%f;%f,%f;%s;%s]",
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tooltip = "tooltip[%f,%f;%f,%f;%s]",
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item_image = "item_image[%f,%f;%f,%f;%s]",
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bg9 = "background9[%f,%f;%f,%f;%s;false;%u]",
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model = "model[%f,%f;%f,%f;%s;%s;%s;%s;%s;true;%s]",
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image_button = "image_button[%f,%f;%f,%f;%s;%s;%s]",
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animated_image = "animated_image[%f,%f;%f,%f;;%s;%u;%u]",
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scrollbar = "scrollbar[%f,%f;%f,%f;horizontal;%s;%u]",
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item_image_button = "item_image_button[%f,%f;%f,%f;%s;%s;%s]",
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}
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local styles = sprintf([[
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style_type[label,field;font_size=+0]
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style_type[image_button;border=false;sound=i3_click]
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style_type[item_image_button;border=false;bgimg_hovered=%s;sound=i3_click]
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style[filter;border=false]
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style[cancel;fgimg=%s;fgimg_hovered=%s;content_offset=0]
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style[search;fgimg=%s;fgimg_hovered=%s;content_offset=0]
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style[trash;fgimg=%s;fgimg_hovered=%s;content_offset=0;sound=i3_delete]
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style[sort_az;fgimg=%s;fgimg_hovered=%s;content_offset=0]
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style[sort_za;fgimg=%s;fgimg_hovered=%s;content_offset=0]
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style[compress;fgimg=%s;fgimg_hovered=%s;content_offset=0]
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style[prev_page;fgimg=%s;fgimg_hovered=%s]
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style[next_page;fgimg=%s;fgimg_hovered=%s]
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style[prev_recipe;fgimg=%s;fgimg_hovered=%s]
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style[next_recipe;fgimg=%s;fgimg_hovered=%s]
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style[prev_usage;fgimg=%s;fgimg_hovered=%s]
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style[next_usage;fgimg=%s;fgimg_hovered=%s]
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style[guide_mode,inv_mode;fgimg_hovered=%s;fgimg_middle=14;noclip=true;font_size=+0;
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content_offset=0;sound=i3_tab]
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style[pagenum,no_item,no_rcp;border=false;font=bold;font_size=+2;content_offset=0]
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style[craft_rcp,craft_usg;border=false;noclip=true;font_size=+0;sound=i3_craft;
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bgimg=i3_btn9.png;bgimg_hovered=i3_btn9_hovered.png;
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bgimg_pressed=i3_btn9_pressed.png;bgimg_middle=4,6]
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]],
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PNG.slot,
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PNG.cancel, PNG.cancel_hover,
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PNG.search, PNG.search_hover,
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PNG.trash, PNG.trash_hover,
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PNG.sort_az, PNG.sort_az_hover,
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PNG.sort_za, PNG.sort_za_hover,
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PNG.compress, PNG.compress_hover,
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PNG.prev, PNG.prev_hover,
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PNG.next, PNG.next_hover,
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PNG.prev, PNG.prev_hover,
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PNG.next, PNG.next_hover,
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PNG.prev, PNG.prev_hover,
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PNG.next, PNG.next_hover,
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PNG.tab_hover)
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local function get_lang_code(info)
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return info and info.lang_code
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end
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local function get_formspec_version(info)
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return info and info.formspec_version or 1
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end
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local function outdated(name)
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local fs = sprintf([[
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size[7.1,1.3]
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image[0,0;1,1;%s]
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label[1,0;%s]
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button_exit[3.1,0.8;1,1;;OK]
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]],
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PNG.book,
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"Your Minetest client is outdated.\n" ..
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"Get the latest version on minetest.net to use the i3 inventory.")
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return show_formspec(name, "i3", fs)
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end
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i3.group_stereotypes = {
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dye = "dye:white",
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wool = "wool:white",
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wood = "default:wood",
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tree = "default:tree",
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sand = "default:sand",
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glass = "default:glass",
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stick = "default:stick",
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stone = "default:stone",
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leaves = "default:leaves",
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coal = "default:coal_lump",
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vessel = "vessels:glass_bottle",
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flower = "flowers:dandelion_yellow",
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water_bucket = "bucket:bucket_water",
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mesecon_conductor_craftable = "mesecons:wire_00000000_off",
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}
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local group_names = {
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dye = S"Any dye",
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coal = S"Any coal",
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sand = S"Any sand",
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tree = S"Any tree",
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wool = S"Any wool",
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glass = S"Any glass",
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stick = S"Any stick",
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stone = S"Any stone",
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carpet = S"Any carpet",
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flower = S"Any flower",
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leaves = S"Any leaves",
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vessel = S"Any vessel",
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wood = S"Any wood planks",
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mushroom = S"Any mushroom",
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["color_red,flower"] = S"Any red flower",
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["color_blue,flower"] = S"Any blue flower",
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["color_black,flower"] = S"Any black flower",
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["color_white,flower"] = S"Any white flower",
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["color_green,flower"] = S"Any green flower",
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["color_orange,flower"] = S"Any orange flower",
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["color_yellow,flower"] = S"Any yellow flower",
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["color_violet,flower"] = S"Any violet flower",
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["color_red,dye"] = S"Any red dye",
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["color_blue,dye"] = S"Any blue dye",
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["color_grey,dye"] = S"Any grey dye",
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["color_pink,dye"] = S"Any pink dye",
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["color_cyan,dye"] = S"Any cyan dye",
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["color_black,dye"] = S"Any black dye",
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["color_white,dye"] = S"Any white dye",
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["color_brown,dye"] = S"Any brown dye",
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["color_green,dye"] = S"Any green dye",
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["color_orange,dye"] = S"Any orange dye",
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["color_yellow,dye"] = S"Any yellow dye",
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["color_violet,dye"] = S"Any violet dye",
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["color_magenta,dye"] = S"Any magenta dye",
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["color_dark_grey,dye"] = S"Any dark grey dye",
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["color_dark_green,dye"] = S"Any dark green dye",
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}
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i3.model_alias = {
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["boats:boat"] = {name = "boats:boat", drawtype = "entity"},
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["carts:cart"] = {name = "carts:cart", drawtype = "entity", frames = "0,0"},
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["default:chest"] = {name = "default:chest_open"},
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["default:chest_locked"] = {name = "default:chest_locked_open"},
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["doors:door_wood"] = {name = "doors:door_wood_a"},
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["doors:door_glass"] = {name = "doors:door_glass_a"},
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["doors:door_obsidian_glass"] = {name = "doors:door_obsidian_glass_a"},
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["doors:door_steel"] = {name = "doors:door_steel_a"},
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["xpanes:door_steel_bar"] = {name = "xpanes:door_steel_bar_a"},
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}
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local function err(str)
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return log("error", str)
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end
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local function msg(name, str)
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return chat_send(name, sprintf("[i3] %s", str))
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end
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local function is_str(x)
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return type(x) == "string"
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end
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local function true_str(str)
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return is_str(str) and str ~= ""
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end
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local function is_table(x)
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return type(x) == "table"
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end
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local function is_func(x)
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return type(x) == "function"
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end
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local function is_group(item)
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return sub(item, 1, 6) == "group:"
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end
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local function fmt(elem, ...)
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return sprintf(fs_elements[elem], ...)
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end
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local function clean_name(item)
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if sub(item, 1, 1) == ":" then
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item = sub(item, 2)
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end
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return item
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end
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local function array_diff(t1, t2)
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local hash = {}
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for i = 1, #t1 do
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local v = t1[i]
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hash[v] = true
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end
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for i = 1, #t2 do
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local v = t2[i]
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hash[v] = nil
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end
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local diff, c = {}, 0
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for i = 1, #t1 do
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local v = t1[i]
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if hash[v] then
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c = c + 1
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diff[c] = v
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end
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end
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return diff
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end
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local function table_eq(T1, T2)
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local avoid_loops = {}
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local function recurse(t1, t2)
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if type(t1) ~= type(t2) then return end
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if not is_table(t1) then
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return t1 == t2
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end
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if avoid_loops[t1] then
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return avoid_loops[t1] == t2
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end
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avoid_loops[t1] = t2
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local t2k, t2kv = {}, {}
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for k in pairs(t2) do
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if is_table(k) then
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insert(t2kv, k)
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end
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t2k[k] = true
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end
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for k1, v1 in pairs(t1) do
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local v2 = t2[k1]
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if type(k1) == "table" then
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local ok
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for i = 1, #t2kv do
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local tk = t2kv[i]
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if table_eq(k1, tk) and recurse(v1, t2[tk]) then
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remove(t2kv, i)
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t2k[tk] = nil
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ok = true
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break
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end
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end
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if not ok then return end
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else
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if v2 == nil then return end
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t2k[k1] = nil
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if not recurse(v1, v2) then return end
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end
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end
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if next(t2k) then return end
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return true
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end
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return recurse(T1, T2)
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end
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local function table_merge(t1, t2, hash)
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t1 = t1 or {}
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t2 = t2 or {}
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if hash then
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for k, v in pairs(t2) do
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t1[k] = v
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end
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else
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local c = #t1
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for i = 1, #t2 do
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c = c + 1
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t1[c] = t2[i]
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end
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end
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return t1
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end
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local function table_replace(t, val, new)
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for k, v in pairs(t) do
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if v == val then
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t[k] = new
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end
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end
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end
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local craft_types = {}
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function i3.register_craft_type(name, def)
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if not true_str(name) then
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return err "i3.register_craft_type(): name missing"
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end
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if not is_str(def.description) then
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def.description = ""
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end
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if not is_str(def.icon) then
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def.icon = ""
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end
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craft_types[name] = def
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end
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function i3.register_craft(def)
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local width, c = 0, 0
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if true_str(def.url) then
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if not http then
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return err(sprintf([[i3.register_craft(): Unable to reach %s.
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No HTTP support for this mod: add it to the `secure.http_mods` or
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`secure.trusted_mods` setting.]], def.url))
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end
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http.fetch({url = def.url}, function(result)
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if result.succeeded then
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local t = parse_json(result.data)
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if is_table(t) then
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return i3.register_craft(t)
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end
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end
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end)
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return
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end
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if not is_table(def) or not next(def) then
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return err "i3.register_craft(): craft definition missing"
|
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end
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|
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if #def > 1 then
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for _, v in pairs(def) do
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i3.register_craft(v)
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end
|
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return
|
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end
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|
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if def.result then
|
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def.output = def.result -- Backward compatibility
|
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def.result = nil
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end
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|
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if not true_str(def.output) then
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return err "i3.register_craft(): output missing"
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end
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|
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if not is_table(def.items) then
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def.items = {}
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end
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|
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if def.grid then
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if not is_table(def.grid) then
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def.grid = {}
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end
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|
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if not is_table(def.key) then
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def.key = {}
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end
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|
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local cp = copy(def.grid)
|
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sort(cp, function(a, b)
|
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return #a > #b
|
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end)
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|
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width = #cp[1]
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for i = 1, #def.grid do
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while #def.grid[i] < width do
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def.grid[i] = def.grid[i] .. " "
|
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end
|
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end
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|
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for symbol in gmatch(concat(def.grid), ".") do
|
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c = c + 1
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def.items[c] = def.key[symbol]
|
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end
|
|
else
|
|
local items, len = def.items, #def.items
|
|
def.items = {}
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|
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for i = 1, len do
|
|
items[i] = items[i]:gsub(",", ", ")
|
|
local rlen = #split(items[i], ",")
|
|
|
|
if rlen > width then
|
|
width = rlen
|
|
end
|
|
end
|
|
|
|
for i = 1, len do
|
|
while #split(items[i], ",") < width do
|
|
items[i] = items[i] .. ", "
|
|
end
|
|
end
|
|
|
|
for name in gmatch(concat(items, ","), "[%s%w_:]+") do
|
|
c = c + 1
|
|
def.items[c] = match(name, "%S+")
|
|
end
|
|
end
|
|
|
|
local item = match(def.output, "%S+")
|
|
recipes_cache[item] = recipes_cache[item] or {}
|
|
|
|
def.custom = true
|
|
def.width = width
|
|
|
|
insert(recipes_cache[item], def)
|
|
end
|
|
|
|
local recipe_filters = {}
|
|
|
|
function i3.add_recipe_filter(name, f)
|
|
if not true_str(name) then
|
|
return err "i3.add_recipe_filter(): name missing"
|
|
elseif not is_func(f) then
|
|
return err "i3.add_recipe_filter(): function missing"
|
|
end
|
|
|
|
recipe_filters[name] = f
|
|
end
|
|
|
|
function i3.set_recipe_filter(name, f)
|
|
if not is_str(name) then
|
|
return err "i3.set_recipe_filter(): name missing"
|
|
elseif not is_func(f) then
|
|
return err "i3.set_recipe_filter(): function missing"
|
|
end
|
|
|
|
recipe_filters = {[name] = f}
|
|
end
|
|
|
|
function i3.remove_recipe_filter(name)
|
|
recipe_filters[name] = nil
|
|
end
|
|
|
|
function i3.get_recipe_filters()
|
|
return recipe_filters
|
|
end
|
|
|
|
local function apply_recipe_filters(recipes, player)
|
|
for _, filter in pairs(recipe_filters) do
|
|
recipes = filter(recipes, player)
|
|
end
|
|
|
|
return recipes
|
|
end
|
|
|
|
local search_filters = {}
|
|
|
|
function i3.add_search_filter(name, f)
|
|
if not true_str(name) then
|
|
return err "i3.add_search_filter(): name missing"
|
|
elseif not is_func(f) then
|
|
return err "i3.add_search_filter(): function missing"
|
|
end
|
|
|
|
search_filters[name] = f
|
|
end
|
|
|
|
function i3.remove_search_filter(name)
|
|
search_filters[name] = nil
|
|
end
|
|
|
|
function i3.get_search_filters()
|
|
return search_filters
|
|
end
|
|
|
|
local function weird_desc(str)
|
|
return not true_str(str) or find(str, "\n") or not find(str, "%u")
|
|
end
|
|
|
|
local function toupper(str)
|
|
return str:gsub("%f[%w]%l", upper):gsub("_", " ")
|
|
end
|
|
|
|
local function snip(str, limit)
|
|
return #str > limit and sprintf("%s...", sub(str, 1, limit - 3)) or str
|
|
end
|
|
|
|
local function get_desc(item, lang_code)
|
|
if sub(item, 1, 1) == "_" then
|
|
item = sub(item, 2)
|
|
end
|
|
|
|
local def = reg_items[item]
|
|
|
|
if def then
|
|
local desc = def.description
|
|
desc = lang_code and translate(lang_code, desc) or desc
|
|
|
|
if true_str(desc) then
|
|
desc = desc:trim():match("[^\n]*")
|
|
|
|
if not find(desc, "%u") then
|
|
desc = toupper(desc)
|
|
end
|
|
|
|
return desc
|
|
|
|
elseif true_str(item) then
|
|
return toupper(match(item, ":(.*)"))
|
|
end
|
|
end
|
|
|
|
return S("Unknown Item (@1)", item)
|
|
end
|
|
|
|
local function item_has_groups(item_groups, groups)
|
|
for i = 1, #groups do
|
|
local group = groups[i]
|
|
if (item_groups[group] or 0) == 0 then return end
|
|
end
|
|
|
|
return true
|
|
end
|
|
|
|
local function extract_groups(str)
|
|
if sub(str, 1, 6) == "group:" then
|
|
return split(sub(str, 7), ",")
|
|
end
|
|
end
|
|
|
|
local function get_filtered_items(player, data)
|
|
local items, known, c = {}, 0, 0
|
|
|
|
for i = 1, #init_items do
|
|
local item = init_items[i]
|
|
local recipes = recipes_cache[item]
|
|
local usages = usages_cache[item]
|
|
|
|
recipes = #apply_recipe_filters(recipes or {}, player)
|
|
usages = #apply_recipe_filters(usages or {}, player)
|
|
|
|
if recipes > 0 or usages > 0 then
|
|
c = c + 1
|
|
items[c] = item
|
|
|
|
if data then
|
|
known = known + recipes + usages
|
|
end
|
|
end
|
|
end
|
|
|
|
if data then
|
|
data.known_recipes = known
|
|
end
|
|
|
|
return items
|
|
end
|
|
|
|
local function get_burntime(item)
|
|
return get_craft_result{method = "fuel", items = {item}}.time
|
|
end
|
|
|
|
local function cache_fuel(item)
|
|
local burntime = get_burntime(item)
|
|
if burntime > 0 then
|
|
fuel_cache[item] = {
|
|
type = "fuel",
|
|
items = {item},
|
|
burntime = burntime,
|
|
replacements = replacements.fuel[item],
|
|
}
|
|
end
|
|
end
|
|
|
|
local function show_item(def)
|
|
return def and def.groups.not_in_creative_inventory ~= 1 and
|
|
def.description and def.description ~= ""
|
|
end
|
|
|
|
local function get_usages(recipe)
|
|
local added = {}
|
|
|
|
for _, item in pairs(recipe.items) do
|
|
item = reg_aliases[item] or item
|
|
if not added[item] then
|
|
local groups = extract_groups(item)
|
|
if groups then
|
|
for name, def in pairs(reg_items) do
|
|
if not added[name] and show_item(def) and
|
|
item_has_groups(def.groups, groups) then
|
|
local usage = copy(recipe)
|
|
table_replace(usage.items, item, name)
|
|
usages_cache[name] = usages_cache[name] or {}
|
|
insert(usages_cache[name], 1, usage)
|
|
added[name] = true
|
|
end
|
|
end
|
|
elseif show_item(reg_items[item]) then
|
|
usages_cache[item] = usages_cache[item] or {}
|
|
insert(usages_cache[item], 1, recipe)
|
|
end
|
|
|
|
added[item] = true
|
|
end
|
|
end
|
|
end
|
|
|
|
local function cache_usages(item)
|
|
local recipes = recipes_cache[item] or {}
|
|
|
|
for i = 1, #recipes do
|
|
get_usages(recipes[i])
|
|
end
|
|
|
|
if fuel_cache[item] then
|
|
usages_cache[item] = table_merge(usages_cache[item] or {}, {fuel_cache[item]})
|
|
end
|
|
end
|
|
|
|
local function drop_table(name, drop)
|
|
local count_sure = 0
|
|
local drop_items = drop.items or {}
|
|
local max_items = drop.max_items
|
|
|
|
for i = 1, #drop_items do
|
|
local di = drop_items[i]
|
|
local valid_rarity = di.rarity and di.rarity > 1
|
|
|
|
if di.rarity or not max_items or
|
|
(max_items and not di.rarity and count_sure < max_items) then
|
|
for j = 1, #di.items do
|
|
local dstack = ItemStack(di.items[j])
|
|
local dname = dstack:get_name()
|
|
local dcount = dstack:get_count()
|
|
local empty = dstack:is_empty()
|
|
|
|
if not empty and (dname ~= name or
|
|
(dname == name and dcount > 1)) then
|
|
local rarity = valid_rarity and di.rarity
|
|
|
|
i3.register_craft{
|
|
type = rarity and "digging_chance" or "digging",
|
|
items = {name},
|
|
output = sprintf("%s %u", dname, dcount),
|
|
rarity = rarity,
|
|
tools = di.tools,
|
|
}
|
|
end
|
|
end
|
|
end
|
|
|
|
if not di.rarity then
|
|
count_sure = count_sure + 1
|
|
end
|
|
end
|
|
end
|
|
|
|
local function cache_drops(name, drop)
|
|
if true_str(drop) then
|
|
local dstack = ItemStack(drop)
|
|
local dname = dstack:get_name()
|
|
local empty = dstack:is_empty()
|
|
|
|
if not empty and dname ~= name then
|
|
i3.register_craft{
|
|
type = "digging",
|
|
items = {name},
|
|
output = drop,
|
|
}
|
|
end
|
|
elseif is_table(drop) then
|
|
drop_table(name, drop)
|
|
end
|
|
end
|
|
|
|
local function cache_recipes(item)
|
|
local recipes = get_all_recipes(item)
|
|
|
|
if replacements[item] then
|
|
local _recipes = {}
|
|
|
|
for k, v in ipairs(recipes or {}) do
|
|
_recipes[#recipes + 1 - k] = v
|
|
end
|
|
|
|
local shift = 0
|
|
local size_rpl = maxn(replacements[item])
|
|
local size_rcp = #_recipes
|
|
|
|
if size_rpl > size_rcp then
|
|
shift = size_rcp - size_rpl
|
|
end
|
|
|
|
for k, v in pairs(replacements[item]) do
|
|
k = k + shift
|
|
|
|
if _recipes[k] then
|
|
_recipes[k].replacements = v
|
|
end
|
|
end
|
|
|
|
recipes = _recipes
|
|
end
|
|
|
|
if recipes then
|
|
recipes_cache[item] = table_merge(recipes, recipes_cache[item] or {})
|
|
end
|
|
end
|
|
|
|
local function get_recipes(item, data, player)
|
|
local clean_item = reg_aliases[item] or item
|
|
local recipes = recipes_cache[clean_item]
|
|
local usages = usages_cache[clean_item]
|
|
|
|
if recipes then
|
|
recipes = apply_recipe_filters(recipes, player)
|
|
end
|
|
|
|
local no_recipes = not recipes or #recipes == 0
|
|
if no_recipes and not usages then return end
|
|
usages = apply_recipe_filters(usages, player)
|
|
|
|
local no_usages = not usages or #usages == 0
|
|
|
|
return not no_recipes and recipes or nil,
|
|
not no_usages and usages or nil
|
|
end
|
|
|
|
local function groups_to_items(groups, get_all)
|
|
if not get_all and #groups == 1 then
|
|
local group = groups[1]
|
|
local stereotype = i3.group_stereotypes[group]
|
|
local def = reg_items[stereotype]
|
|
|
|
if def and show_item(def) then
|
|
return stereotype
|
|
end
|
|
end
|
|
|
|
local names = {}
|
|
for name, def in pairs(reg_items) do
|
|
if show_item(def) and item_has_groups(def.groups, groups) then
|
|
if get_all then
|
|
names[#names + 1] = name
|
|
else
|
|
return name
|
|
end
|
|
end
|
|
end
|
|
|
|
return get_all and names or ""
|
|
end
|
|
|
|
local function sort_itemlist(player, az)
|
|
local inv = player:get_inventory()
|
|
local list = inv:get_list("main")
|
|
local size = inv:get_size("main")
|
|
local new_inv, stack_meta = {}, {}
|
|
|
|
for i = 1, size do
|
|
local stack = list[i]
|
|
local name = stack:get_name()
|
|
local count = stack:get_count()
|
|
local empty = stack:is_empty()
|
|
local meta = stack:get_meta():to_table()
|
|
|
|
if not empty then
|
|
if next(meta.fields) then
|
|
stack_meta[#stack_meta + 1] = stack
|
|
else
|
|
new_inv[#new_inv + 1] = sprintf("%s %u", name, count)
|
|
end
|
|
end
|
|
end
|
|
|
|
if az then
|
|
sort(new_inv)
|
|
else
|
|
sort(new_inv, function(a, b) return a > b end)
|
|
end
|
|
|
|
inv:set_list("main", new_inv)
|
|
|
|
for i = 1, #stack_meta do
|
|
inv:set_stack("main", #new_inv + i, stack_meta[i])
|
|
end
|
|
end
|
|
|
|
local function compress_items(player)
|
|
local inv = player:get_inventory()
|
|
local list = inv:get_list("main")
|
|
local size = inv:get_size("main")
|
|
local new_inv, _new_inv, stack_meta = {}, {}, {}
|
|
|
|
for i = 1, size do
|
|
local stack = list[i]
|
|
local name = stack:get_name()
|
|
local count = stack:get_count()
|
|
local empty = stack:is_empty()
|
|
local meta = stack:get_meta():to_table()
|
|
|
|
if not empty then
|
|
if next(meta.fields) then
|
|
stack_meta[#stack_meta + 1] = stack
|
|
else
|
|
new_inv[name] = new_inv[name] or 0
|
|
new_inv[name] = new_inv[name] + count
|
|
end
|
|
end
|
|
end
|
|
|
|
for name, count in pairs(new_inv) do
|
|
local stackmax = ItemStack(name):get_stack_max()
|
|
local iter = ceil(count / stackmax)
|
|
local leftover = count
|
|
|
|
for _ = 1, iter do
|
|
_new_inv[#_new_inv + 1] = sprintf("%s %u", name, min(stackmax, leftover))
|
|
leftover = leftover - stackmax
|
|
end
|
|
end
|
|
|
|
sort(_new_inv)
|
|
inv:set_list("main", _new_inv)
|
|
|
|
for i = 1, #stack_meta do
|
|
inv:set_stack("main", #_new_inv + i, stack_meta[i])
|
|
end
|
|
end
|
|
|
|
local function get_stack_max(inv, data, is_recipe, rcp)
|
|
local list = inv:get_list("main")
|
|
local size = inv:get_size("main")
|
|
local counts_inv, counts_rcp, counts = {}, {}, {}
|
|
local rcp_usg = is_recipe and "recipe" or "usage"
|
|
|
|
for _, it in pairs(rcp.items) do
|
|
counts_rcp[it] = (counts_rcp[it] or 0) + 1
|
|
end
|
|
|
|
data.export_counts[rcp_usg] = {}
|
|
data.export_counts[rcp_usg].rcp = counts_rcp
|
|
|
|
for i = 1, size do
|
|
local stack = list[i]
|
|
|
|
if not stack:is_empty() then
|
|
local item = stack:get_name()
|
|
local count = stack:get_count()
|
|
|
|
for name in pairs(counts_rcp) do
|
|
if is_group(name) then
|
|
local def = reg_items[item]
|
|
|
|
if def then
|
|
local groups = extract_groups(name)
|
|
|
|
if item_has_groups(def.groups, groups) then
|
|
counts_inv[name] = (counts_inv[name] or 0) + count
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
counts_inv[item] = (counts_inv[item] or 0) + count
|
|
end
|
|
end
|
|
|
|
data.export_counts[rcp_usg].inv = counts_inv
|
|
|
|
for name in pairs(counts_rcp) do
|
|
counts[name] = floor((counts_inv[name] or 0) / (counts_rcp[name] or 0))
|
|
end
|
|
|
|
local max_stacks = math.huge
|
|
|
|
for _, count in pairs(counts) do
|
|
if count < max_stacks then
|
|
max_stacks = count
|
|
end
|
|
end
|
|
|
|
return max_stacks
|
|
end
|
|
|
|
local function get_stack(player, pname, stack, message)
|
|
local inv = player:get_inventory()
|
|
|
|
if inv:room_for_item("main", stack) then
|
|
inv:add_item("main", stack)
|
|
msg(pname, sprintf("%s added in your inventory", message))
|
|
else
|
|
local dir = player:get_look_dir()
|
|
local ppos = player:get_pos()
|
|
ppos.y = ppos.y + 1.625
|
|
local look_at = vec_add(ppos, vec_mul(dir, 1))
|
|
|
|
core.add_item(look_at, stack)
|
|
msg(pname, sprintf("%s spawned", message))
|
|
end
|
|
end
|
|
|
|
local function craft_stack(player, pname, data, craft_rcp)
|
|
local inv = player:get_inventory()
|
|
local rcp_usg = craft_rcp and "recipe" or "usage"
|
|
local output = craft_rcp and data.recipes[data.rnum].output or data.usages[data.unum].output
|
|
output = ItemStack(output)
|
|
local stackname, stackcount, stackmax = output:get_name(), output:get_count(), output:get_stack_max()
|
|
local scrbar_val = data[sprintf("scrbar_%s", craft_rcp and "rcp" or "usg")] or 1
|
|
|
|
for name, count in pairs(data.export_counts[rcp_usg].rcp) do
|
|
local items = {[name] = count}
|
|
|
|
if is_group(name) then
|
|
items = {}
|
|
local groups = extract_groups(name)
|
|
local item_groups = groups_to_items(groups, true)
|
|
local remaining = count
|
|
|
|
for _, item in ipairs(item_groups) do
|
|
for _name, _count in pairs(data.export_counts[rcp_usg].inv) do
|
|
if item == _name and remaining > 0 then
|
|
local c = min(remaining, _count)
|
|
items[item] = c
|
|
remaining = remaining - c
|
|
end
|
|
|
|
if remaining == 0 then break end
|
|
end
|
|
end
|
|
end
|
|
|
|
for k, v in pairs(items) do
|
|
inv:remove_item("main", sprintf("%s %s", k, v * scrbar_val))
|
|
end
|
|
end
|
|
|
|
local count = stackcount * scrbar_val
|
|
local desc = get_desc(stackname)
|
|
local iter = ceil(count / stackmax)
|
|
local leftover = count
|
|
|
|
for _ = 1, iter do
|
|
local c = min(stackmax, leftover)
|
|
local message
|
|
|
|
if c > 1 then
|
|
message = clr("#ff0", sprintf("%s x %s", c, desc))
|
|
else
|
|
message = clr("#ff0", sprintf("%s", desc))
|
|
end
|
|
|
|
local stack = ItemStack(sprintf("%s %s", stackname, c))
|
|
get_stack(player, pname, stack, message)
|
|
leftover = leftover - stackmax
|
|
end
|
|
end
|
|
|
|
local function select_item(player, name, data, _f)
|
|
local item
|
|
|
|
for field in pairs(_f) do
|
|
if find(field, ":") then
|
|
item = field
|
|
break
|
|
end
|
|
end
|
|
|
|
if not item then
|
|
return
|
|
elseif sub(item, -4) == "_inv" then
|
|
item = sub(item, 1, -5)
|
|
elseif sub(item, 1, 1) == "_" then
|
|
item = sub(item, 2)
|
|
elseif sub(item, 1, 6) == "group|" then
|
|
item = match(item, "([%w:_]+)$")
|
|
end
|
|
|
|
item = reg_aliases[item] or item
|
|
|
|
if item == data.query_item then
|
|
if creative_enabled(name) then
|
|
local stack = ItemStack(item)
|
|
local stackmax = stack:get_stack_max()
|
|
stack = sprintf("%s %s", item, stackmax)
|
|
get_stack(player, name, stack, clr("#ff0", sprintf("%u x %s", stackmax, item)))
|
|
end
|
|
|
|
return
|
|
end
|
|
|
|
local recipes, usages = get_recipes(item, data, player)
|
|
|
|
data.query_item = item
|
|
data.recipes = recipes
|
|
data.usages = usages
|
|
data.rnum = 1
|
|
data.unum = 1
|
|
data.scrbar_rcp = 1
|
|
data.scrbar_usg = 1
|
|
data.export_rcp = nil
|
|
data.export_usg = nil
|
|
end
|
|
|
|
local function repairable(tool)
|
|
local def = reg_tools[tool]
|
|
return toolrepair and def and def.groups and def.groups.disable_repair ~= 1
|
|
end
|
|
|
|
local function is_fav(favs, query_item)
|
|
local fav, i
|
|
for j = 1, #favs do
|
|
if favs[j] == query_item then
|
|
fav = true
|
|
i = j
|
|
break
|
|
end
|
|
end
|
|
|
|
return fav, i
|
|
end
|
|
|
|
local function get_tooltip(item, info)
|
|
local tooltip
|
|
|
|
if info.groups then
|
|
sort(info.groups)
|
|
tooltip = group_names[concat(info.groups, ",")]
|
|
|
|
if not tooltip then
|
|
local groupstr = {}
|
|
|
|
for i = 1, #info.groups do
|
|
insert(groupstr, clr("#ff0", info.groups[i]))
|
|
end
|
|
|
|
groupstr = concat(groupstr, ", ")
|
|
tooltip = S("Any item belonging to the group(s): @1", groupstr)
|
|
end
|
|
else
|
|
tooltip = get_desc(item)
|
|
end
|
|
|
|
local function add(str)
|
|
return sprintf("%s\n%s", tooltip, str)
|
|
end
|
|
|
|
if info.cooktime then
|
|
tooltip = add(S("Cooking time: @1", clr("#ff0", info.cooktime)))
|
|
end
|
|
|
|
if info.burntime then
|
|
tooltip = add(S("Burning time: @1", clr("#ff0", info.burntime)))
|
|
end
|
|
|
|
if info.replace then
|
|
for i = 1, #info.replace.items do
|
|
local rpl = match(info.replace.items[i], "%S+")
|
|
local desc = clr("#ff0", get_desc(rpl))
|
|
|
|
if info.replace.type == "cooking" then
|
|
tooltip = add(S("Replaced by @1 on smelting", desc))
|
|
elseif info.replace.type == "fuel" then
|
|
tooltip = add(S("Replaced by @1 on burning", desc))
|
|
else
|
|
tooltip = add(S("Replaced by @1 on crafting", desc))
|
|
end
|
|
end
|
|
end
|
|
|
|
if info.repair then
|
|
tooltip = add(S("Repairable by step of @1", clr("#ff0", toolrepair .. "%")))
|
|
end
|
|
|
|
if info.rarity then
|
|
local chance = (1 / max(1, info.rarity)) * 100
|
|
tooltip = add(S("@1 of chance to drop", clr("#ff0", chance .. "%")))
|
|
end
|
|
|
|
if info.tools then
|
|
local several = #info.tools > 1
|
|
local names = several and "\n" or ""
|
|
|
|
if several then
|
|
for i = 1, #info.tools do
|
|
names = sprintf("%s\t\t- %s\n",
|
|
names, clr("#ff0", get_desc(info.tools[i])))
|
|
end
|
|
|
|
tooltip = add(S("Only drop if using one of these tools: @1",
|
|
sub(names, 1, -2)))
|
|
else
|
|
tooltip = add(S("Only drop if using this tool: @1",
|
|
clr("#ff0", get_desc(info.tools[1]))))
|
|
end
|
|
end
|
|
|
|
return sprintf("tooltip[%s;%s]", item, ESC(tooltip))
|
|
end
|
|
|
|
local function get_output_fs(fs, data, rcp, is_recipe, shapeless, right, btn_size, _btn_size)
|
|
local custom_recipe = craft_types[rcp.type]
|
|
|
|
if custom_recipe or shapeless or rcp.type == "cooking" then
|
|
local icon = custom_recipe and custom_recipe.icon or
|
|
shapeless and "shapeless" or "furnace"
|
|
|
|
if not custom_recipe then
|
|
icon = sprintf("i3_%s.png^[resize:16x16", icon)
|
|
end
|
|
|
|
local pos_x = right + btn_size + 0.42
|
|
local pos_y = data.yoffset + 0.9
|
|
|
|
if sub(icon, 1, 10) == "i3_furnace" then
|
|
fs(fmt("animated_image", pos_x, pos_y, 0.5, 0.5, PNG.furnace_anim, 8, 180))
|
|
else
|
|
fs(fmt("image", pos_x, pos_y, 0.5, 0.5, icon))
|
|
end
|
|
|
|
local tooltip = custom_recipe and custom_recipe.description or
|
|
shapeless and S"Shapeless" or S"Cooking"
|
|
|
|
fs(fmt("tooltip", pos_x, pos_y, 0.5, 0.5, ESC(tooltip)))
|
|
end
|
|
|
|
local arrow_X = right + 0.2 + (_btn_size or ITEM_BTN_SIZE)
|
|
local X = arrow_X + 1.2
|
|
local Y = data.yoffset + 1.4
|
|
|
|
fs(fmt("image", arrow_X, Y + 0.06, 1, 1, PNG.arrow))
|
|
|
|
if rcp.type == "fuel" then
|
|
fs(fmt("animated_image", X + 0.05, Y, ITEM_BTN_SIZE, ITEM_BTN_SIZE, PNG.fire_anim, 8, 180))
|
|
else
|
|
local item = rcp.output
|
|
item = ItemStack(clean_name(item))
|
|
local name = item:get_name()
|
|
local count = item:get_count()
|
|
local bt_s = ITEM_BTN_SIZE * 1.2
|
|
|
|
fs(fmt("image", X, Y - 0.11, bt_s, bt_s, PNG.slot))
|
|
|
|
local _name = sprintf("_%s", name)
|
|
|
|
fs(fmt("item_image_button",
|
|
X + 0.1, Y, ITEM_BTN_SIZE, ITEM_BTN_SIZE,
|
|
sprintf("%s %u", name, count * (is_recipe and data.scrbar_rcp or data.scrbar_usg or 1)),
|
|
_name, ""))
|
|
|
|
local def = reg_items[name]
|
|
local unknown = not def or nil
|
|
local desc = def and def.description
|
|
local weird = name ~= "" and desc and weird_desc(desc) or nil
|
|
local burntime = fuel_cache[name] and fuel_cache[name].burntime
|
|
|
|
local infos = {
|
|
unknown = unknown,
|
|
weird = weird,
|
|
burntime = burntime,
|
|
repair = repairable(name),
|
|
rarity = rcp.rarity,
|
|
tools = rcp.tools,
|
|
}
|
|
|
|
if next(infos) then
|
|
fs(get_tooltip(_name, infos))
|
|
end
|
|
end
|
|
end
|
|
|
|
local function get_grid_fs(fs, data, rcp, is_recipe)
|
|
local width = rcp.width or 1
|
|
local right, btn_size, _btn_size = 0, ITEM_BTN_SIZE
|
|
local cooktime, shapeless
|
|
|
|
if rcp.type == "cooking" then
|
|
cooktime, width = width, 1
|
|
elseif width == 0 and not rcp.custom then
|
|
shapeless = true
|
|
local n = #rcp.items
|
|
width = (n < 5 and n > 1) and 2 or min(3, max(1, n))
|
|
end
|
|
|
|
local rows = ceil(maxn(rcp.items) / width)
|
|
local large_recipe = width > 3 or rows > 3
|
|
|
|
if large_recipe then
|
|
fs("style_type[item_image_button;border=true]")
|
|
end
|
|
|
|
for i = 1, width * rows do
|
|
local item = rcp.items[i] or ""
|
|
item = clean_name(item)
|
|
local name = match(item, "%S*")
|
|
|
|
local X = ceil((i - 1) % width - width)
|
|
X = X + (X * 0.2) + data.xoffset + 3.9
|
|
|
|
local Y = ceil(i / width) - min(2, rows)
|
|
Y = Y + (Y * 0.15) + data.yoffset + 1.4
|
|
|
|
if large_recipe then
|
|
btn_size = (3 / width) * (3 / rows) + 0.3
|
|
_btn_size = btn_size
|
|
|
|
local xi = (i - 1) % width
|
|
local yi = floor((i - 1) / width)
|
|
|
|
X = btn_size * xi + data.xoffset + 0.3 + (xi * 0.05)
|
|
Y = btn_size * yi + data.yoffset + 0.2 + (yi * 0.05)
|
|
end
|
|
|
|
if X > right then
|
|
right = X
|
|
end
|
|
|
|
local groups
|
|
|
|
if is_group(name) then
|
|
groups = extract_groups(name)
|
|
item = groups_to_items(groups)
|
|
end
|
|
|
|
local label = groups and "\nG" or ""
|
|
local replace
|
|
|
|
for j = 1, #(rcp.replacements or {}) do
|
|
local replacement = rcp.replacements[j]
|
|
if replacement[1] == name then
|
|
replace = replace or {type = rcp.type, items = {}}
|
|
|
|
local added
|
|
|
|
for _, v in ipairs(replace.items) do
|
|
if replacement[2] == v then
|
|
added = true
|
|
break
|
|
end
|
|
end
|
|
|
|
if not added then
|
|
label = sprintf("%s%s\nR", label ~= "" and "\n" or "", label)
|
|
replace.items[#replace.items + 1] = replacement[2]
|
|
end
|
|
end
|
|
end
|
|
|
|
if not large_recipe then
|
|
fs(fmt("image", X, Y, btn_size, btn_size, PNG.slot))
|
|
end
|
|
|
|
local btn_name = groups and sprintf("group|%s|%s", groups[1], item) or item
|
|
|
|
fs(fmt("item_image_button", X, Y, btn_size, btn_size,
|
|
sprintf("%s %u", item, is_recipe and data.scrbar_rcp or data.scrbar_usg or 1),
|
|
btn_name, label))
|
|
|
|
local def = reg_items[name]
|
|
local unknown = not def or nil
|
|
unknown = not groups and unknown or nil
|
|
local desc = def and def.description
|
|
local weird = name ~= "" and desc and weird_desc(desc) or nil
|
|
local burntime = fuel_cache[name] and fuel_cache[name].burntime
|
|
|
|
local infos = {
|
|
unknown = unknown,
|
|
weird = weird,
|
|
groups = groups,
|
|
burntime = burntime,
|
|
cooktime = cooktime,
|
|
replace = replace,
|
|
}
|
|
|
|
if next(infos) then
|
|
fs(get_tooltip(btn_name, infos))
|
|
end
|
|
end
|
|
|
|
if large_recipe then
|
|
fs("style_type[item_image_button;border=false]")
|
|
end
|
|
|
|
get_output_fs(fs, data, rcp, is_recipe, shapeless, right, btn_size, _btn_size)
|
|
end
|
|
|
|
local function get_rcp_lbl(fs, data, panel, rn, is_recipe)
|
|
local lbl = ES("Usage @1 of @2", data.unum, rn)
|
|
|
|
if is_recipe then
|
|
lbl = ES("Recipe @1 of @2", data.rnum, rn)
|
|
end
|
|
|
|
local _lbl = translate(data.lang_code, lbl)
|
|
local lbl_len = #_lbl:gsub("[\128-\191]", "") -- Count chars, not bytes in UTF-8 strings
|
|
local shift = min(0.9, abs(12 - max(12, lbl_len)) * 0.15)
|
|
|
|
fs(fmt("label", data.xoffset + 5.65 - shift, data.yoffset + 3.37, lbl))
|
|
|
|
if rn > 1 then
|
|
local btn_suffix = is_recipe and "recipe" or "usage"
|
|
local prev_name = sprintf("prev_%s", btn_suffix)
|
|
local next_name = sprintf("next_%s", btn_suffix)
|
|
local x_arrow = data.xoffset + 5.09
|
|
local y_arrow = data.yoffset + 3.2
|
|
|
|
fs(fmt("image_button", x_arrow - shift, y_arrow, 0.3, 0.3, "", prev_name, ""),
|
|
fmt("image_button", x_arrow + 2.3, y_arrow, 0.3, 0.3, "", next_name, ""))
|
|
end
|
|
|
|
local rcp = is_recipe and panel.rcp[data.rnum] or panel.rcp[data.unum]
|
|
get_grid_fs(fs, data, rcp, is_recipe)
|
|
end
|
|
|
|
local function get_model_fs(fs, data, def, model_alias)
|
|
if model_alias then
|
|
if model_alias.drawtype == "entity" then
|
|
def = reg_entities[model_alias.name]
|
|
local init_props = def.initial_properties
|
|
def.textures = init_props and init_props.textures or def.textures
|
|
def.mesh = init_props and init_props.mesh or def.mesh
|
|
else
|
|
def = reg_items[model_alias.name]
|
|
end
|
|
end
|
|
|
|
local tiles = def.tiles or def.textures or {}
|
|
local t = {}
|
|
|
|
for _, v in ipairs(tiles) do
|
|
local _name
|
|
|
|
if v.color then
|
|
local hex = sprintf("%02x", v.color)
|
|
|
|
while #hex < 8 do
|
|
hex = "0" .. hex
|
|
end
|
|
|
|
_name = sprintf("%s^[multiply:%s", v.name,
|
|
sprintf("#%s%s", sub(hex, 3), sub(hex, 1, 2)))
|
|
|
|
elseif v.animation then
|
|
_name = sprintf("%s^[verticalframe:%u:0", v.name, v.animation.aspect_h)
|
|
end
|
|
|
|
t[#t + 1] = _name or v.name or v
|
|
end
|
|
|
|
while #t < 6 do
|
|
t[#t + 1] = t[#t]
|
|
end
|
|
|
|
fs(fmt("model",
|
|
data.xoffset + 6.6, data.yoffset + 0.05, 1.3, 1.3, "",
|
|
def.mesh, concat(t, ","), "0,0", "true", model_alias and model_alias.frames or ""))
|
|
end
|
|
|
|
local function get_header(fs, data)
|
|
local fav = is_fav(data.favs, data.query_item)
|
|
local nfavs = #data.favs
|
|
local star_x, star_y, star_size = data.xoffset + 0.4, data.yoffset + 0.5, 0.4
|
|
|
|
if nfavs < MAX_FAVS or (nfavs == MAX_FAVS and fav) then
|
|
local fav_marked = sprintf("i3_fav%s.png", fav and "_off" or "")
|
|
|
|
fs(sprintf("style[fav;fgimg=%s;fgimg_hovered=%s;fgimg_pressed=%s]",
|
|
sprintf("i3_fav%s.png", fav and "" or "_off"), fav_marked, fav_marked),
|
|
fmt("image_button", star_x, star_y, star_size, star_size, "", "fav", ""),
|
|
sprintf("tooltip[fav;%s]", fav and ES"Unmark this item" or ES"Mark this item"))
|
|
else
|
|
fs(sprintf("style[nofav;fgimg=%s;fgimg_hovered=%s;fgimg_pressed=%s]",
|
|
"i3_fav_off.png", PNG.cancel, PNG.cancel),
|
|
fmt("image_button", star_x, star_y, star_size, star_size, "", "nofav", ""),
|
|
sprintf("tooltip[nofav;%s]", ES"Cannot mark this item. Bookmark limit reached."))
|
|
end
|
|
|
|
local desc_lim, name_lim = 32, 34
|
|
local desc = ESC(get_desc(data.query_item, data.lang_code))
|
|
local tech_name = data.query_item
|
|
local X = data.xoffset + 1.05
|
|
local Y1 = data.yoffset + 0.47
|
|
local Y2 = Y1 + 0.5
|
|
|
|
if #desc > desc_lim then
|
|
fs(fmt("tooltip", X, Y1 - 0.1, 5.7, 0.24, desc))
|
|
desc = snip(desc, desc_lim)
|
|
end
|
|
|
|
if #tech_name > name_lim then
|
|
fs(fmt("tooltip", X, Y2 - 0.1, 5.7, 0.24, tech_name))
|
|
tech_name = snip(tech_name, name_lim)
|
|
end
|
|
|
|
fs("style_type[label;font=bold;font_size=+6]",
|
|
fmt("label", X, Y1, desc), "style_type[label;font=mono;font_size=+0]",
|
|
fmt("label", X, Y2, clr("#7bf", tech_name)), "style_type[label;font=normal;font_size=+0]")
|
|
|
|
local def = reg_items[data.query_item]
|
|
local model_alias = i3.model_alias[data.query_item]
|
|
|
|
if def.drawtype == "mesh" or model_alias then
|
|
get_model_fs(fs, data, def, model_alias)
|
|
else
|
|
fs(fmt("item_image", data.xoffset + 6.8, data.yoffset + 0.17, 1.1, 1.1, data.query_item))
|
|
end
|
|
end
|
|
|
|
local function get_export_fs(fs, data, panel, is_recipe, is_usage, max_stacks_rcp, max_stacks_usg)
|
|
local name = is_recipe and "rcp" or "usg"
|
|
local show_export = (is_recipe and data.export_rcp) or (is_usage and data.export_usg)
|
|
|
|
fs(sprintf("style[export_%s;fgimg=%s;fgimg_hovered=%s]",
|
|
name, sprintf("%s", show_export and PNG.export_hover or PNG.export), PNG.export_hover),
|
|
fmt("image_button",
|
|
data.xoffset + 7.35, data.yoffset + 0.2, 0.45, 0.45, "", sprintf("export_%s", name), ""),
|
|
sprintf("tooltip[export_%s;%s]", name, ES"Quick crafting"))
|
|
|
|
if not show_export then return end
|
|
|
|
local craft_max = is_recipe and max_stacks_rcp or max_stacks_usg
|
|
local stack_fs = (is_recipe and data.scrbar_rcp) or (is_usage and data.scrbar_usg) or 1
|
|
|
|
if stack_fs > craft_max then
|
|
stack_fs = craft_max
|
|
|
|
if is_recipe then
|
|
data.scrbar_rcp = craft_max
|
|
elseif is_usage then
|
|
data.scrbar_usg = craft_max
|
|
end
|
|
end
|
|
|
|
fs(sprintf("style[scrbar_%s;noclip=true]", name),
|
|
sprintf("scrollbaroptions[min=1;max=%u;smallstep=1]", craft_max),
|
|
fmt("scrollbar",
|
|
data.xoffset + 8.1, data.yoffset, 3, 0.35, sprintf("scrbar_%s", name), stack_fs),
|
|
fmt("button", data.xoffset + 8.1, data.yoffset + 0.4, 3, 0.7, sprintf("craft_%s", name),
|
|
sprintf("%s", sprintf(stack_fs > 1 and ES"Craft %u items" or ES"Craft %u item",
|
|
stack_fs))))
|
|
end
|
|
|
|
local function get_rcp_extra(player, fs, data, panel, is_recipe, is_usage)
|
|
local rn = panel.rcp and #panel.rcp
|
|
|
|
if rn then
|
|
local rcp_normal = is_recipe and panel.rcp[data.rnum].type == "normal"
|
|
local usg_normal = is_usage and panel.rcp[data.unum].type == "normal"
|
|
local max_stacks_rcp, max_stacks_usg = 0, 0
|
|
local inv = player:get_inventory()
|
|
|
|
if rcp_normal then
|
|
max_stacks_rcp = get_stack_max(inv, data, is_recipe, panel.rcp[data.rnum])
|
|
end
|
|
|
|
if usg_normal then
|
|
max_stacks_usg = get_stack_max(inv, data, is_recipe, panel.rcp[data.unum])
|
|
end
|
|
|
|
if is_recipe and max_stacks_rcp == 0 then
|
|
data.export_rcp = nil
|
|
data.scrbar_rcp = 1
|
|
elseif is_usage and max_stacks_usg == 0 then
|
|
data.export_usg = nil
|
|
data.scrbar_usg = 1
|
|
end
|
|
|
|
if max_stacks_rcp > 0 or max_stacks_usg > 0 then
|
|
get_export_fs(fs, data, panel, is_recipe, is_usage, max_stacks_rcp,
|
|
max_stacks_usg)
|
|
end
|
|
|
|
get_rcp_lbl(fs, data, panel, rn, is_recipe)
|
|
else
|
|
local lbl = is_recipe and ES"No recipes" or ES"No usages"
|
|
fs(fmt("button",
|
|
data.xoffset + 0.1, data.yoffset + (panel.height / 2) - 0.5,
|
|
7.8, 1, "no_rcp", lbl))
|
|
end
|
|
end
|
|
|
|
local function get_favs(fs, data)
|
|
fs(fmt("label", data.xoffset + 0.4, data.yoffset + 0.4, ES"Bookmarks"))
|
|
|
|
for i = 1, #data.favs do
|
|
local item = data.favs[i]
|
|
local X = data.xoffset - 0.7 + (i * 1.2)
|
|
local Y = data.yoffset + 0.8
|
|
|
|
if data.query_item == item then
|
|
fs(fmt("image", X, Y, ITEM_BTN_SIZE, ITEM_BTN_SIZE, PNG.slot))
|
|
end
|
|
|
|
fs(fmt("item_image_button", X, Y, ITEM_BTN_SIZE, ITEM_BTN_SIZE, item, item, ""))
|
|
end
|
|
end
|
|
|
|
local function get_panels(player, fs, data)
|
|
local _title = {name = "title", height = 1.4}
|
|
local _favs = {name = "favs", height = 2.23}
|
|
local _recipes = {name = "recipes", rcp = data.recipes, height = 3.9}
|
|
local _usages = {name = "usages", rcp = data.usages, height = 3.9}
|
|
local panels = {_title, _recipes, _usages, _favs}
|
|
|
|
for idx = 1, #panels do
|
|
local panel = panels[idx]
|
|
data.yoffset = 0
|
|
|
|
if idx > 1 then
|
|
for _idx = idx - 1, 1, -1 do
|
|
data.yoffset = data.yoffset + panels[_idx].height + 0.1
|
|
end
|
|
end
|
|
|
|
fs(fmt("bg9", data.xoffset + 0.1, data.yoffset, 7.9, panel.height, PNG.bg_full, 10))
|
|
|
|
local is_recipe, is_usage = panel.name == "recipes", panel.name == "usages"
|
|
|
|
if is_recipe or is_usage then
|
|
get_rcp_extra(player, fs, data, panel, is_recipe, is_usage)
|
|
elseif panel.name == "title" then
|
|
get_header(fs, data)
|
|
elseif panel.name == "favs" then
|
|
get_favs(fs, data)
|
|
end
|
|
end
|
|
end
|
|
|
|
local function get_item_list(fs, data, full_height)
|
|
fs(fmt("bg9", 0, 0, data.xoffset, full_height, PNG.bg_full, 10))
|
|
|
|
local filtered = data.filter ~= ""
|
|
|
|
fs("box[0.2,0.2;4.55,0.6;#bababa25]", "set_focus[filter]")
|
|
fs(sprintf("field[0.3,0.2;%f,0.6;filter;;%s]", filtered and 3.45 or 3.9, ESC(data.filter)))
|
|
fs("field_close_on_enter[filter;false]")
|
|
|
|
if filtered then
|
|
fs(fmt("image_button", 3.75, 0.35, 0.3, 0.3, "", "cancel", ""))
|
|
end
|
|
|
|
fs(fmt("image_button", 4.25, 0.32, 0.35, 0.35, "", "search", ""))
|
|
|
|
fs(fmt("image_button", data.xoffset - 2.73, 0.3, 0.35, 0.35, "", "prev_page", ""),
|
|
fmt("image_button", data.xoffset - 0.55, 0.3, 0.35, 0.35, "", "next_page", ""))
|
|
|
|
data.pagemax = max(1, ceil(#data.items / IPP))
|
|
|
|
fs(fmt("button",
|
|
data.xoffset - 2.4, 0.14, 1.88, 0.7, "pagenum",
|
|
sprintf("%s / %u", clr("#ff0", data.pagenum), data.pagemax)))
|
|
|
|
if #data.items == 0 then
|
|
local lbl = ES"No item to show"
|
|
|
|
if next(recipe_filters) and #init_items > 0 and data.filter == "" then
|
|
lbl = ES"Collect items to reveal more recipes"
|
|
end
|
|
|
|
fs(fmt("button", 0, 3, data.xoffset, 1, "no_item", lbl))
|
|
end
|
|
|
|
local first_item = (data.pagenum - 1) * IPP
|
|
|
|
for i = first_item, first_item + IPP - 1 do
|
|
local item = data.items[i + 1]
|
|
if not item then break end
|
|
|
|
local X = i % ROWS
|
|
X = X + (X * 0.1) + 0.2
|
|
|
|
local Y = floor((i % IPP - X) / ROWS + 1)
|
|
Y = Y + (Y * 0.06) + 1
|
|
|
|
if data.query_item == item then
|
|
fs(fmt("image", X, Y, 1, 1, PNG.slot))
|
|
end
|
|
|
|
fs(fmt("item_image_button", X, Y, 1, 1, item, sprintf("%s_inv", item), ""))
|
|
end
|
|
end
|
|
|
|
local function get_inventory_mode(player, fs, data, full_height)
|
|
fs(fmt("bg9", 0, 0, data.xoffset, full_height, PNG.bg_full, 10))
|
|
|
|
local player_props = player:get_properties()
|
|
local name = player:get_player_name()
|
|
|
|
fs(fmt("model", 0.2, 0.2, 4, 5.4, "player_model",
|
|
player_props.mesh, concat(player_props.textures, ","), "0,-150", "false", "0,0"))
|
|
|
|
local xoffset = __3d_armor and 0 or 4.5
|
|
local yoffset = __3d_armor and 0 or 0.2
|
|
|
|
if __3d_armor then
|
|
fs(sprintf("scrollbaroptions[max=30]scrollbar[-1,0;0.3,3;vertical;scrbar_inv;%u]",
|
|
data.scrbar_inv or 0))
|
|
fs("scroll_container[4.5,0.2;5.5,5.5;scrbar_inv;vertical]")
|
|
end
|
|
|
|
fs("style_type[label;font=bold;font_size=+6]", fmt("label", xoffset, yoffset + 0.2, ESC(name)),
|
|
"style_type[label;font=normal;font_size=+0]", fmt("box", xoffset, yoffset + 0.5, 5.5, 0.05, "#666"))
|
|
|
|
fs("listcolors[#bababa50;#bababa99]")
|
|
|
|
local hp = data.hp or player:get_hp()
|
|
local half = ceil((hp / 2) % 1)
|
|
local hearts = (hp / 2) + half
|
|
|
|
for i = 1, hearts do
|
|
fs(fmt("image", xoffset + ((i - 1) * 0.4), yoffset + 0.7, 0.4, 0.4,
|
|
(half == 1 and i == floor(hearts)) and "i3_heart_half.png" or "i3_heart.png"))
|
|
end
|
|
|
|
fs(sprintf("list[current_player;craft;%f,%f;3,3;]", xoffset, yoffset + 1.45),
|
|
fmt("image", xoffset + 3.64, yoffset + 2.88, 0.7, 0.7, PNG.arrow),
|
|
sprintf("list[current_player;craftpreview;%f,%f;1,1;]", xoffset + 4.45, yoffset + 2.7),
|
|
"listring[detached:i3_trash;main]",
|
|
sprintf("list[detached:i3_trash;main;%f,%f;1,1;]", xoffset + 4.45, yoffset + 3.95),
|
|
fmt("image", xoffset + 4.45, yoffset + 3.95, 1, 1, PNG.trash))
|
|
|
|
if __3d_armor then
|
|
fs("style_type[label;font=bold;font_size=+2]", fmt("label", 0, 5.6, ES"Armor"),
|
|
"style_type[label;font=normal;font_size=+0]",
|
|
fmt("box", 0, 5.9, 5.5, 0.05, "#666"),
|
|
sprintf("list[detached:%s_armor;armor;0,6.2;3,2;]", name))
|
|
|
|
fs(fmt("label", 3.75, 7.15, sprintf("%s: %s", ES"Level", armor.def[name].level)),
|
|
fmt("label", 3.75, 7.55, sprintf("%s: %s", ES"Heal", armor.def[name].heal)))
|
|
|
|
fs("scroll_container_end[]")
|
|
end
|
|
|
|
for i = 0, 7 do
|
|
fs(fmt("image", i + 0.23 + (i * 0.25), 6.1, 1, 1, "i3_hb_bg.png"))
|
|
end
|
|
|
|
fs("listring[current_player;main]",
|
|
"list[current_player;main;0.23,6.1;8,1;]",
|
|
"list[current_player;main;0.23,7.4;8,3;8]")
|
|
|
|
local i = 0
|
|
local btn = {
|
|
trash = ES"Trash all items",
|
|
sort_az = ES"Sort items (A-Z)",
|
|
sort_za = ES"Sort items (Z-A)",
|
|
compress = ES"Compress items",
|
|
}
|
|
|
|
for btn_name, tooltip in pairs(btn) do
|
|
fs(fmt("image_button", i + 4 - (i * 0.4),
|
|
full_height - 0.6, 0.35, 0.35, "", btn_name, ""))
|
|
i = i + 1
|
|
fs(sprintf("tooltip[%s;%s]", btn_name, tooltip))
|
|
end
|
|
end
|
|
|
|
local function make_fs(player, data)
|
|
local fs = setmetatable({}, {
|
|
__call = function(t, ...)
|
|
t[#t + 1] = concat({...})
|
|
end
|
|
})
|
|
|
|
data.xoffset = ROWS + 1.2
|
|
local full_height = LINES + 1.73
|
|
local half_height = full_height / 2
|
|
|
|
fs(sprintf("formspec_version[%u]size[%f,%f]no_prepend[]bgcolor[#0000]",
|
|
MIN_FORMSPEC_VERSION, data.xoffset + (data.query_item and 8 or 0), full_height), styles)
|
|
|
|
fs(sprintf("style[guide_mode;fgimg=%s]", data.inv_mode and PNG.tab or PNG.tab_hover))
|
|
fs(sprintf("style[inv_mode;fgimg=%s]", data.inv_mode and PNG.tab_hover or PNG.tab))
|
|
|
|
fs(fmt("image_button", 2.05, full_height, 3, 0.5, "", "guide_mode", ES"Crafting Guide"))
|
|
fs(fmt("image_button", 5.15, full_height, 3, 0.5, "", "inv_mode", ES"Inventory"))
|
|
|
|
if data.inv_mode then
|
|
get_inventory_mode(player, fs, data, full_height, half_height)
|
|
else
|
|
get_item_list(fs, data, full_height)
|
|
end
|
|
|
|
if data.query_item then
|
|
get_panels(player, fs, data)
|
|
end
|
|
|
|
return concat(fs)
|
|
end
|
|
|
|
local function set_fs(player)
|
|
local name = player:get_player_name()
|
|
local data = pdata[name]
|
|
local fs = make_fs(player, data)
|
|
|
|
player:set_inventory_formspec(fs)
|
|
end
|
|
|
|
local trash = core.create_detached_inventory("i3_trash", {
|
|
allow_put = function(inv, listname, index, stack)
|
|
return stack:get_count()
|
|
end,
|
|
on_put = function(inv, listname, index, stack, player)
|
|
inv:set_list(listname, {})
|
|
set_fs(player)
|
|
end,
|
|
})
|
|
|
|
trash:set_size("main", 1)
|
|
|
|
core.register_on_player_inventory_action(function(player, action, inv, info)
|
|
if (info.from_list == "main" and info.to_list == "craft") or
|
|
(info.from_list == "craft" and info.to_list == "main") or
|
|
(info.from_list == "craftresult" and info.to_list == "main") then
|
|
set_fs(player)
|
|
end
|
|
end)
|
|
|
|
if rawget(_G, "armor") then
|
|
armor:register_on_update(set_fs)
|
|
end
|
|
|
|
i3.register_craft_type("digging", {
|
|
description = ES"Digging",
|
|
icon = "i3_steelpick.png",
|
|
})
|
|
|
|
i3.register_craft_type("digging_chance", {
|
|
description = ES"Digging (by chance)",
|
|
icon = "i3_mesepick.png",
|
|
})
|
|
|
|
local function search(data)
|
|
local filter = data.filter
|
|
|
|
if searches[filter] then
|
|
data.items = searches[filter]
|
|
return
|
|
end
|
|
|
|
local opt = "^(.-)%+([%w_]+)=([%w_,]+)"
|
|
local search_filter = next(search_filters) and match(filter, opt)
|
|
local filters = {}
|
|
|
|
if search_filter then
|
|
for filter_name, values in gmatch(filter, sub(opt, 6)) do
|
|
if search_filters[filter_name] then
|
|
values = split(values, ",")
|
|
filters[filter_name] = values
|
|
end
|
|
end
|
|
end
|
|
|
|
local filtered_list, c = {}, 0
|
|
|
|
for i = 1, #data.items_raw do
|
|
local item = data.items_raw[i]
|
|
local def = reg_items[item]
|
|
local desc = lower(translate(data.lang_code, def and def.description)) or ""
|
|
local search_in = sprintf("%s %s", item, desc)
|
|
local to_add
|
|
|
|
if search_filter then
|
|
for filter_name, values in pairs(filters) do
|
|
if values then
|
|
local func = search_filters[filter_name]
|
|
to_add = func(item, values) and (search_filter == "" or
|
|
find(search_in, search_filter, 1, true))
|
|
end
|
|
end
|
|
else
|
|
to_add = find(search_in, filter, 1, true)
|
|
end
|
|
|
|
if to_add then
|
|
c = c + 1
|
|
filtered_list[c] = item
|
|
end
|
|
end
|
|
|
|
if not next(recipe_filters) then
|
|
-- Cache the results only if searched 2 times
|
|
if searches[filter] == nil then
|
|
searches[filter] = false
|
|
else
|
|
searches[filter] = filtered_list
|
|
end
|
|
end
|
|
|
|
data.items = filtered_list
|
|
end
|
|
|
|
i3.add_search_filter("groups", function(item, groups)
|
|
local def = reg_items[item]
|
|
local has_groups = true
|
|
|
|
for i = 1, #groups do
|
|
local group = groups[i]
|
|
if not def.groups[group] then
|
|
has_groups = nil
|
|
break
|
|
end
|
|
end
|
|
|
|
return has_groups
|
|
end)
|
|
|
|
--[[ As `core.get_craft_recipe` and `core.get_all_craft_recipes` do not
|
|
return the fuel, replacements and toolrepair recipes, we have to
|
|
override `core.register_craft` and do some reverse engineering.
|
|
See engine's issues #4901, #5745 and #8920. ]]
|
|
|
|
local old_register_craft = core.register_craft
|
|
local rcp_num = {}
|
|
|
|
core.register_craft = function(def)
|
|
old_register_craft(def)
|
|
|
|
if def.type == "toolrepair" then
|
|
toolrepair = def.additional_wear * -100
|
|
end
|
|
|
|
local output = def.output or (true_str(def.recipe) and def.recipe) or nil
|
|
if not output then return end
|
|
output = {match(output, "%S+")}
|
|
|
|
local groups
|
|
|
|
if is_group(output[1]) then
|
|
groups = extract_groups(output[1])
|
|
output = groups_to_items(groups, true)
|
|
end
|
|
|
|
for i = 1, #output do
|
|
local item = output[i]
|
|
rcp_num[item] = (rcp_num[item] or 0) + 1
|
|
|
|
if def.replacements then
|
|
if def.type == "fuel" then
|
|
replacements.fuel[item] = def.replacements
|
|
else
|
|
replacements[item] = replacements[item] or {}
|
|
replacements[item][rcp_num[item]] = def.replacements
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
local old_clear_craft = core.clear_craft
|
|
|
|
core.clear_craft = function(def)
|
|
old_clear_craft(def)
|
|
|
|
if true_str(def) then
|
|
return -- TODO
|
|
elseif is_table(def) then
|
|
return -- TODO
|
|
end
|
|
end
|
|
|
|
local function resolve_aliases(hash)
|
|
for oldname, newname in pairs(reg_aliases) do
|
|
cache_recipes(oldname)
|
|
local recipes = recipes_cache[oldname]
|
|
|
|
if recipes then
|
|
if not recipes_cache[newname] then
|
|
recipes_cache[newname] = {}
|
|
end
|
|
|
|
local similar
|
|
|
|
for i = 1, #recipes_cache[oldname] do
|
|
local rcp_old = recipes_cache[oldname][i]
|
|
|
|
for j = 1, #recipes_cache[newname] do
|
|
local rcp_new = copy(recipes_cache[newname][j])
|
|
rcp_new.output = oldname
|
|
|
|
if table_eq(rcp_old, rcp_new) then
|
|
similar = true
|
|
break
|
|
end
|
|
end
|
|
|
|
if not similar then
|
|
insert(recipes_cache[newname], rcp_old)
|
|
end
|
|
end
|
|
end
|
|
|
|
if newname ~= "" and recipes_cache[oldname] and not hash[newname] then
|
|
init_items[#init_items + 1] = newname
|
|
end
|
|
end
|
|
end
|
|
|
|
local function get_init_items()
|
|
local _select, _preselect = {}, {}
|
|
|
|
for name, def in pairs(reg_items) do
|
|
if name ~= "" and show_item(def) then
|
|
cache_drops(name, def.drop)
|
|
cache_fuel(name)
|
|
cache_recipes(name)
|
|
|
|
_preselect[name] = true
|
|
end
|
|
end
|
|
|
|
for name in pairs(_preselect) do
|
|
cache_usages(name)
|
|
|
|
init_items[#init_items + 1] = name
|
|
_select[name] = true
|
|
end
|
|
|
|
resolve_aliases(_select)
|
|
sort(init_items)
|
|
|
|
if http and true_str(i3.export_url) then
|
|
local post_data = {
|
|
recipes = recipes_cache,
|
|
usages = usages_cache,
|
|
}
|
|
|
|
http.fetch_async{
|
|
url = i3.export_url,
|
|
post_data = write_json(post_data),
|
|
}
|
|
end
|
|
end
|
|
|
|
local function init_data(player, name)
|
|
local info = get_player_info(name)
|
|
|
|
pdata[name] = {
|
|
filter = "",
|
|
pagenum = 1,
|
|
items = init_items,
|
|
items_raw = init_items,
|
|
favs = {},
|
|
export_counts = {},
|
|
inv_mode = true,
|
|
lang_code = get_lang_code(info),
|
|
fs_version = get_formspec_version(info),
|
|
}
|
|
|
|
after(0, function()
|
|
local data = pdata[name]
|
|
|
|
if data.fs_version < MIN_FORMSPEC_VERSION then
|
|
return outdated(name)
|
|
end
|
|
|
|
if progressive_mode then
|
|
local items = get_filtered_items(player, data)
|
|
data.items_raw = items
|
|
search(data)
|
|
end
|
|
|
|
set_fs(player)
|
|
end)
|
|
end
|
|
|
|
local function reset_data(data)
|
|
data.filter = ""
|
|
data.pagenum = 1
|
|
data.rnum = 1
|
|
data.unum = 1
|
|
data.scrbar_rcp = 1
|
|
data.scrbar_usg = 1
|
|
data.query_item = nil
|
|
data.recipes = nil
|
|
data.usages = nil
|
|
data.export_rcp = nil
|
|
data.export_usg = nil
|
|
data.items = data.items_raw
|
|
end
|
|
|
|
on_mods_loaded(function()
|
|
get_init_items()
|
|
|
|
local creative = rawget(_G, "creative")
|
|
if creative then
|
|
function creative.set_creative_formspec() return end
|
|
end
|
|
|
|
local sfinv = rawget(_G, "sfinv")
|
|
if sfinv then
|
|
sfinv.enabled = false
|
|
function sfinv.set_player_inventory_formspec() return end
|
|
end
|
|
|
|
local unified_inventory = rawget(_G, "unified_inventory")
|
|
if unified_inventory then
|
|
function unified_inventory.set_inventory_formspec() return end
|
|
end
|
|
|
|
if rawget(_G, "armor") then
|
|
__3d_armor = true
|
|
end
|
|
end)
|
|
|
|
on_joinplayer(function(player)
|
|
local name = player:get_player_name()
|
|
init_data(player, name)
|
|
local data = pdata[name]
|
|
|
|
if data.fs_version < MIN_FORMSPEC_VERSION then
|
|
outdated(name)
|
|
end
|
|
end)
|
|
|
|
on_receive_fields(function(player, formname, _f)
|
|
if formname ~= "" then return false end
|
|
local name = player:get_player_name()
|
|
local data = pdata[name]
|
|
local sb_rcp, sb_usg, sb_inv = _f.scrbar_rcp, _f.scrbar_usg, _f.scrbar_inv
|
|
|
|
if _f.cancel then
|
|
reset_data(data)
|
|
|
|
elseif _f.prev_recipe or _f.next_recipe then
|
|
local num = data.rnum + (_f.prev_recipe and -1 or 1)
|
|
data.rnum = data.recipes[num] and num or (_f.prev_recipe and #data.recipes or 1)
|
|
data.export_rcp = nil
|
|
data.scrbar_rcp = 1
|
|
|
|
elseif _f.prev_usage or _f.next_usage then
|
|
local num = data.unum + (_f.prev_usage and -1 or 1)
|
|
data.unum = data.usages[num] and num or (_f.prev_usage and #data.usages or 1)
|
|
data.export_usg = nil
|
|
data.scrbar_usg = 1
|
|
|
|
elseif _f.key_enter_field == "filter" or _f.search then
|
|
if _f.filter == "" then
|
|
reset_data(data)
|
|
return true, set_fs(player)
|
|
end
|
|
|
|
local str = lower(_f.filter)
|
|
if data.filter == str then return end
|
|
|
|
data.filter = str
|
|
data.pagenum = 1
|
|
|
|
search(data)
|
|
|
|
elseif _f.prev_page or _f.next_page then
|
|
if data.pagemax == 1 then return end
|
|
data.pagenum = data.pagenum - (_f.prev_page and 1 or -1)
|
|
|
|
if data.pagenum > data.pagemax then
|
|
data.pagenum = 1
|
|
elseif data.pagenum == 0 then
|
|
data.pagenum = data.pagemax
|
|
end
|
|
|
|
elseif _f.fav then
|
|
local fav, i = is_fav(data.favs, data.query_item)
|
|
local total = #data.favs
|
|
|
|
if total < MAX_FAVS and not fav then
|
|
data.favs[total + 1] = data.query_item
|
|
elseif fav then
|
|
remove(data.favs, i)
|
|
end
|
|
|
|
elseif _f.export_rcp or _f.export_usg then
|
|
if _f.export_rcp then
|
|
data.export_rcp = not data.export_rcp
|
|
|
|
if not data.export_rcp then
|
|
data.scrbar_rcp = 1
|
|
end
|
|
else
|
|
data.export_usg = not data.export_usg
|
|
|
|
if not data.export_usg then
|
|
data.scrbar_usg = 1
|
|
end
|
|
end
|
|
|
|
elseif _f.guide_mode or _f.inv_mode then
|
|
data.inv_mode = not _f.guide_mode
|
|
|
|
elseif _f.trash then
|
|
local inv = player:get_inventory()
|
|
if not inv:is_empty("main") then
|
|
inv:set_list("main", {})
|
|
end
|
|
|
|
elseif _f.compress then
|
|
compress_items(player)
|
|
|
|
elseif _f.sort_az or _f.sort_za then
|
|
sort_itemlist(player, _f.sort_az)
|
|
|
|
elseif sb_inv and sub(sb_inv, 1, 3) == "CHG" then
|
|
data.scrbar_inv = tonumber(match(sb_inv, "%d+"))
|
|
return true
|
|
|
|
elseif (sb_rcp and sub(sb_rcp, 1, 3) == "CHG") or (sb_usg and sub(sb_usg, 1, 3) == "CHG") then
|
|
data.scrbar_rcp = sb_rcp and tonum(match(sb_rcp, "%d+"))
|
|
data.scrbar_usg = sb_usg and tonum(match(sb_usg, "%d+"))
|
|
|
|
elseif _f.craft_rcp or _f.craft_usg then
|
|
craft_stack(player, name, data, _f.craft_rcp)
|
|
else
|
|
select_item(player, name, data, _f)
|
|
end
|
|
|
|
return true, set_fs(player)
|
|
end)
|
|
|
|
core.register_on_player_hpchange(function(player, hpchange)
|
|
local name = player:get_player_name()
|
|
local data = pdata[name]
|
|
local hp_max = player:get_properties().hp_max
|
|
|
|
data.hp = min(hp_max, player:get_hp() + hpchange)
|
|
|
|
set_fs(player)
|
|
end)
|
|
|
|
if progressive_mode then
|
|
local function item_in_inv(item, inv_items)
|
|
local inv_items_size = #inv_items
|
|
|
|
if is_group(item) then
|
|
local groups = extract_groups(item)
|
|
for i = 1, inv_items_size do
|
|
local def = reg_items[inv_items[i]]
|
|
|
|
if def then
|
|
if item_has_groups(def.groups, groups) then
|
|
return true
|
|
end
|
|
end
|
|
end
|
|
else
|
|
for i = 1, inv_items_size do
|
|
if inv_items[i] == item then
|
|
return true
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
local function recipe_in_inv(rcp, inv_items)
|
|
for _, item in pairs(rcp.items) do
|
|
if not item_in_inv(item, inv_items) then return end
|
|
end
|
|
|
|
return true
|
|
end
|
|
|
|
local function progressive_filter(recipes, player)
|
|
if not recipes then
|
|
return {}
|
|
end
|
|
|
|
local name = player:get_player_name()
|
|
local data = pdata[name]
|
|
|
|
if #data.inv_items == 0 then
|
|
return {}
|
|
end
|
|
|
|
local filtered, c = {}, 0
|
|
for i = 1, #recipes do
|
|
local recipe = recipes[i]
|
|
if recipe_in_inv(recipe, data.inv_items) then
|
|
c = c + 1
|
|
filtered[c] = recipe
|
|
end
|
|
end
|
|
|
|
return filtered
|
|
end
|
|
|
|
local item_lists = {"main", "craft", "craftpreview"}
|
|
|
|
local function get_inv_items(player)
|
|
local inv = player:get_inventory()
|
|
local stacks = {}
|
|
|
|
for i = 1, #item_lists do
|
|
local list = inv:get_list(item_lists[i])
|
|
table_merge(stacks, list)
|
|
end
|
|
|
|
local inv_items, c = {}, 0
|
|
|
|
for i = 1, #stacks do
|
|
local stack = stacks[i]
|
|
if not stack:is_empty() then
|
|
local name = stack:get_name()
|
|
if reg_items[name] then
|
|
c = c + 1
|
|
inv_items[c] = name
|
|
end
|
|
end
|
|
end
|
|
|
|
return inv_items
|
|
end
|
|
|
|
local function init_hud(player, data)
|
|
data.hud = {
|
|
bg = player:hud_add{
|
|
hud_elem_type = "image",
|
|
position = {x = 0.78, y = 1},
|
|
alignment = {x = 1, y = 1},
|
|
scale = {x = 370, y = 112},
|
|
text = PNG.bg,
|
|
z_index = 0xDEAD,
|
|
},
|
|
|
|
book = player:hud_add{
|
|
hud_elem_type = "image",
|
|
position = {x = 0.79, y = 1.02},
|
|
alignment = {x = 1, y = 1},
|
|
scale = {x = 4, y = 4},
|
|
text = PNG.book,
|
|
z_index = 0xDEAD,
|
|
},
|
|
|
|
text = player:hud_add{
|
|
hud_elem_type = "text",
|
|
position = {x = 0.84, y = 1.04},
|
|
alignment = {x = 1, y = 1},
|
|
number = 0xffffff,
|
|
text = "",
|
|
z_index = 0xDEAD,
|
|
},
|
|
}
|
|
end
|
|
|
|
local function show_hud_success(player, data)
|
|
-- It'd better to have an engine function `hud_move` to only need
|
|
-- 2 calls for the notification's back and forth.
|
|
|
|
local hud_info_bg = player:hud_get(data.hud.bg)
|
|
local dt = 0.016
|
|
|
|
if hud_info_bg.position.y <= 0.9 then
|
|
data.show_hud = false
|
|
data.hud_timer = (data.hud_timer or 0) + dt
|
|
end
|
|
|
|
if data.show_hud then
|
|
for _, def in pairs(data.hud) do
|
|
local hud_info = player:hud_get(def)
|
|
|
|
player:hud_change(def, "position", {
|
|
x = hud_info.position.x,
|
|
y = hud_info.position.y - (dt / 5)
|
|
})
|
|
end
|
|
|
|
player:hud_change(data.hud.text, "text",
|
|
S("@1 new recipe(s) discovered!", data.discovered))
|
|
|
|
elseif data.show_hud == false then
|
|
if data.hud_timer >= HUD_TIMER_MAX then
|
|
for _, def in pairs(data.hud) do
|
|
local hud_info = player:hud_get(def)
|
|
|
|
player:hud_change(def, "position", {
|
|
x = hud_info.position.x,
|
|
y = hud_info.position.y + (dt / 5)
|
|
})
|
|
end
|
|
|
|
if hud_info_bg.position.y >= 1 then
|
|
data.show_hud = nil
|
|
data.hud_timer = nil
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
-- Workaround. Need an engine call to detect when the contents of
|
|
-- the player inventory changed, instead.
|
|
local function poll_new_items()
|
|
local players = get_players()
|
|
for i = 1, #players do
|
|
local player = players[i]
|
|
local name = player:get_player_name()
|
|
local data = pdata[name]
|
|
|
|
local inv_items = get_inv_items(player)
|
|
local diff = array_diff(inv_items, data.inv_items)
|
|
|
|
if #diff > 0 then
|
|
data.inv_items = table_merge(diff, data.inv_items)
|
|
local oldknown = data.known_recipes or 0
|
|
local items = get_filtered_items(player, data)
|
|
data.discovered = data.known_recipes - oldknown
|
|
|
|
if data.show_hud == nil and data.discovered > 0 then
|
|
data.show_hud = true
|
|
end
|
|
|
|
data.items_raw = items
|
|
search(data)
|
|
set_fs(player)
|
|
end
|
|
end
|
|
|
|
after(POLL_FREQ, poll_new_items)
|
|
end
|
|
|
|
poll_new_items()
|
|
|
|
globalstep(function()
|
|
local players = get_players()
|
|
for i = 1, #players do
|
|
local player = players[i]
|
|
local name = player:get_player_name()
|
|
local data = pdata[name]
|
|
|
|
if data.show_hud ~= nil and singleplayer then
|
|
show_hud_success(player, data)
|
|
end
|
|
end
|
|
end)
|
|
|
|
i3.add_recipe_filter("Default progressive filter", progressive_filter)
|
|
|
|
on_joinplayer(function(player)
|
|
local name = player:get_player_name()
|
|
local data = pdata[name]
|
|
local meta = player:get_meta()
|
|
|
|
data.inv_items = dslz(meta:get_string "inv_items") or {}
|
|
data.known_recipes = dslz(meta:get_string "known_recipes") or 0
|
|
|
|
if singleplayer then
|
|
init_hud(player, data)
|
|
end
|
|
end)
|
|
|
|
local to_save = {"inv_items", "known_recipes"}
|
|
|
|
local function save_meta(player)
|
|
local meta = player:get_meta()
|
|
local name = player:get_player_name()
|
|
local data = pdata[name]
|
|
|
|
for i = 1, #to_save do
|
|
local meta_name = to_save[i]
|
|
meta:set_string(meta_name, slz(data[meta_name]))
|
|
end
|
|
end
|
|
|
|
on_leaveplayer(save_meta)
|
|
|
|
on_shutdown(function()
|
|
local players = get_players()
|
|
for i = 1, #players do
|
|
local player = players[i]
|
|
save_meta(player)
|
|
end
|
|
end)
|
|
end
|
|
|
|
on_leaveplayer(function(player)
|
|
local name = player:get_player_name()
|
|
pdata[name] = nil
|
|
end)
|