Small correction

This commit is contained in:
Jean-Patrick Guerrero 2021-01-02 21:43:41 +01:00
parent 63de3e4628
commit da41d5bfa7

View File

@ -1808,15 +1808,15 @@ local function get_inventory_mode(player, fs, data, full_height)
t[#t + 1] = skin.name t[#t + 1] = skin.name
end end
yextra = __3d_armor and (yextra + 3.45) or 5.65 yextra = __3d_armor and (yextra + 3.5) or 5.65
fs("style_type[label;font=bold;font_size=+2]") fs("style_type[label;font=bold;font_size=+2]")
fs(fmt("label", 0, yextra, ES"Skins")) fs(fmt("label", 0, yextra, ES"Skins"))
fs("style_type[label;font=normal;font_size=+0]") fs("style_type[label;font=normal;font_size=+0]")
fs(fmt("box", 0, yextra + 0.35, 5.5, 0.05, "#666")) fs(fmt("box", 0, yextra + 0.3, 5.5, 0.05, "#666"))
fs(sprintf("dropdown[0,%f;3.55,0.6;skins;%s;%u;true]", fs(sprintf("dropdown[0,%f;3.55,0.6;skins;%s;%u;true]",
yextra + 0.55, concat(t, ","), data.skin_id or 1)) yextra + 0.6, concat(t, ","), data.skin_id or 1))
end end
if extras then if extras then