Prevent adding waypoint at same pos
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parent
2274b426a5
commit
d612f8697d
11
init.lua
11
init.lua
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@ -74,7 +74,7 @@ local min, max, floor, ceil, random =
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local pairs, ipairs, next, type, setmetatable, tonum, unpack, select =
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local pairs, ipairs, next, type, setmetatable, tonum, unpack, select =
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pairs, ipairs, next, type, setmetatable, tonumber, unpack, select
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pairs, ipairs, next, type, setmetatable, tonumber, unpack, select
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local vec_add, vec_mul = vector.add, vector.multiply
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local vec_add, vec_mul, vec_eq, vec_round = vector.add, vector.multiply, vector.equals, vector.round
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local MAX_FAVS = 6
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local MAX_FAVS = 6
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local ITEM_BTN_SIZE = 1.1
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local ITEM_BTN_SIZE = 1.1
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@ -2676,6 +2676,14 @@ i3.new_tab {
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return
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return
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elseif fields.waypoint_add then
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elseif fields.waypoint_add then
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local pos = player:get_pos()
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for _, v in ipairs(data.waypoints) do
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if vec_eq(vec_round(pos), vec_round(v.pos)) then
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return msg(name, "You already set a waypoint at this position")
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end
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end
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local waypoint = fields.waypoint_name
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local waypoint = fields.waypoint_name
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if fields.waypoint_name == "" then
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if fields.waypoint_name == "" then
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@ -2683,7 +2691,6 @@ i3.new_tab {
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end
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end
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local color = random(0xffffff)
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local color = random(0xffffff)
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local pos = player:get_pos()
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local id = player:hud_add {
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local id = player:hud_add {
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hud_elem_type = "waypoint",
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hud_elem_type = "waypoint",
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