Small fix

This commit is contained in:
Jean-Patrick Guerrero 2021-05-31 21:35:09 +02:00
parent 978c2b23a2
commit d392f04c11

View File

@ -75,7 +75,8 @@ local min, max, floor, ceil, random =
local pairs, ipairs, next, type, setmetatable, tonum, unpack, select = local pairs, ipairs, next, type, setmetatable, tonum, unpack, select =
pairs, ipairs, next, type, setmetatable, tonumber, unpack, select pairs, ipairs, next, type, setmetatable, tonumber, unpack, select
local vec_add, vec_mul, vec_eq, vec_round = vector.add, vector.multiply, vector.equals, vector.round local vec_new, vec_add, vec_mul, vec_eq, vec_round =
vector.new, vector.add, vector.multiply, vector.equals, vector.round
local MAX_FAVS = 6 local MAX_FAVS = 6
local ITEM_BTN_SIZE = 1.1 local ITEM_BTN_SIZE = 1.1
@ -2605,7 +2606,7 @@ i3.new_tab {
remove(data.waypoints, id) remove(data.waypoints, id)
elseif action == "teleport" then elseif action == "teleport" then
local pos = waypoint.pos local pos = vec_new(waypoint.pos)
pos.y = pos.y + 0.5 pos.y = pos.y + 0.5
player:set_pos(pos) player:set_pos(pos)