Standardize global setting names

This commit is contained in:
Jean-Patrick Guerrero 2021-12-13 00:20:26 +01:00
parent 1f4cec3420
commit c9f7e0a40e
5 changed files with 73 additions and 64 deletions

View File

@ -19,17 +19,23 @@ local function lf(path)
end end
i3 = { i3 = {
modules = {}, settings = {
MAX_FAVS = 6, max_favs = 6,
ITEM_BTN_SIZE = 1.1, min_fs_version = 4,
DROP_BAG_ON_DIE = true, item_btn_size = 1.1,
MIN_FORMSPEC_VERSION = 4, drop_bag_on_die = true,
SAVE_INTERVAL = 600, -- Player data save interval (in seconds) save_interval = 600, -- Player data save interval (in seconds)
HUD_TIMER_MAX = 1.5, hud_speed = 1,
HUD_SPEED = 1, hud_timer_max = 1.5,
SUBCAT = { damage_enabled = core.settings:get_bool"enable_damage",
progressive_mode = core.settings:get_bool"i3_progressive_mode",
legacy_inventory = core.settings:get_bool"i3_legacy_inventory",
item_compression = core.settings:get_bool("i3_item_compression", true),
},
categories = {
"bag", "bag",
"armor", "armor",
"skins", "skins",
@ -37,7 +43,7 @@ i3 = {
"waypoints", "waypoints",
}, },
META_SAVES = { saves = { -- Metadata to save
bag = true, bag = true,
home = true, home = true,
waypoints = true, waypoints = true,
@ -46,21 +52,6 @@ i3 = {
known_recipes = true, known_recipes = true,
}, },
-- Caches
init_items = {},
fuel_cache = {},
usages_cache = {},
recipes_cache = {},
cubes = {},
plants = {},
tabs = {},
craft_types = {},
recipe_filters = {},
search_filters = {},
sorting_methods = {},
files = { files = {
api = lf"/src/api.lua", api = lf"/src/api.lua",
bags = lf"/src/bags.lua", bags = lf"/src/bags.lua",
@ -84,13 +75,25 @@ i3 = {
} }
}, },
progressive_mode = core.settings:get_bool"i3_progressive_mode", -- Caches
legacy_inventory = core.settings:get_bool"i3_legacy_inventory", init_items = {},
item_compression = core.settings:get_bool("i3_item_compression", true), fuel_cache = {},
usages_cache = {},
recipes_cache = {},
tabs = {},
cubes = {},
plants = {},
modules = {},
craft_types = {},
recipe_filters = {},
search_filters = {},
sorting_methods = {},
} }
i3.HOTBAR_LEN = i3.legacy_inventory and 8 or 9 i3.settings.hotbar_len = i3.settings.legacy_inventory and 8 or 9
i3.INV_SIZE = 4 * i3.HOTBAR_LEN i3.settings.inv_size = 4 * i3.settings.hotbar_len
i3.files.common() i3.files.common()
i3.files.api(http) i3.files.api(http)
@ -191,7 +194,7 @@ local function init_data(player, info)
data.fs_version = info.formspec_version data.fs_version = info.formspec_version
local inv = player:get_inventory() local inv = player:get_inventory()
inv:set_size("main", i3.INV_SIZE) inv:set_size("main", i3.settings.inv_size)
core.after(0, set_fs, player) core.after(0, set_fs, player)
end end
@ -201,7 +204,7 @@ local function save_data(player_name)
for name, v in pairs(_data) do for name, v in pairs(_data) do
for dat in pairs(v) do for dat in pairs(v) do
if not i3.META_SAVES[dat] then if not i3.saves[dat] then
_data[name][dat] = nil _data[name][dat] = nil
if player_name and i3.data[player_name] then if player_name and i3.data[player_name] then
@ -223,7 +226,7 @@ core.register_on_joinplayer(function(player)
local name = player:get_player_name() local name = player:get_player_name()
local info = core.get_player_information and core.get_player_information(name) local info = core.get_player_information and core.get_player_information(name)
if not info or get_formspec_version(info) < i3.MIN_FORMSPEC_VERSION then if not info or get_formspec_version(info) < i3.settings.min_fs_version then
return outdated(name) return outdated(name)
end end
@ -242,12 +245,12 @@ core.register_on_shutdown(save_data)
local function routine() local function routine()
save_data() save_data()
core.after(i3.SAVE_INTERVAL, routine) core.after(i3.settings.save_interval, routine)
end end
core.after(i3.SAVE_INTERVAL, routine) core.after(i3.settings.save_interval, routine)
if i3.progressive_mode then if i3.settings.progressive_mode then
i3.files.progressive() i3.files.progressive()
end end

View File

@ -56,7 +56,7 @@ i3.new_tab("inventory", {
for field in pairs(fields) do for field in pairs(fields) do
if sub(field, 1, 4) == "btn_" then if sub(field, 1, 4) == "btn_" then
data.subcat = indexof(i3.SUBCAT, sub(field, 5)) data.subcat = indexof(i3.categories, sub(field, 5))
break break
elseif sub(field, 1, 3) == "cb_" then elseif sub(field, 1, 3) == "cb_" then
@ -379,7 +379,7 @@ local function rcp_fields(player, data, fields)
local fav, i = is_fav(data.favs, data.query_item) local fav, i = is_fav(data.favs, data.query_item)
local total = #data.favs local total = #data.favs
if total < i3.MAX_FAVS and not fav then if total < i3.settings.max_favs and not fav then
data.favs[total + 1] = data.query_item data.favs[total + 1] = data.query_item
elseif fav then elseif fav then
remove(data.favs, i) remove(data.favs, i)
@ -479,7 +479,7 @@ core.register_on_dieplayer(function(player)
local data = i3.data[name] local data = i3.data[name]
if not data then return end if not data then return end
if i3.DROP_BAG_ON_DIE then if i3.settings.drop_bag_on_die then
local bagstack = ItemStack(data.bag) local bagstack = ItemStack(data.bag)
spawn_item(player, bagstack) spawn_item(player, bagstack)
end end

View File

@ -282,7 +282,7 @@ local function apply_recipe_filters(recipes, player)
end end
local function compression_active(data) local function compression_active(data)
return i3.item_compression and not next(i3.recipe_filters) and data.filter == "" return i3.settings.item_compression and not next(i3.recipe_filters) and data.filter == ""
end end
local function compressible(item, data) local function compressible(item, data)
@ -539,7 +539,7 @@ local function sort_inventory(player, data)
local inv = player:get_inventory() local inv = player:get_inventory()
local list = inv:get_list"main" local list = inv:get_list"main"
local size = inv:get_size"main" local size = inv:get_size"main"
local start_i = data.ignore_hotbar and (i3.HOTBAR_LEN + 1) or 1 local start_i = data.ignore_hotbar and (i3.settings.hotbar_len + 1) or 1
if true_table(data.drop_items) then if true_table(data.drop_items) then
list = drop_items(player, inv, list, start_i, data.drop_items) list = drop_items(player, inv, list, start_i, data.drop_items)

View File

@ -1,4 +1,5 @@
local damage_enabled = core.settings:get_bool"enable_damage" local damage_enabled = i3.settings.damage_enabled
local hotbar_len = i3.settings.hotbar_len
local model_aliases = i3.files.model_alias() local model_aliases = i3.files.model_alias()
local PNG, styles, fs_elements, colors = i3.files.styles() local PNG, styles, fs_elements, colors = i3.files.styles()
@ -122,22 +123,22 @@ local function get_stack_max(inv, data, is_recipe, rcp)
end end
local function get_inv_slots(fs) local function get_inv_slots(fs)
local inv_x = i3.legacy_inventory and 0.75 or 0.22 local inv_x = i3.settings.legacy_inventory and 0.75 or 0.22
local inv_y = 6.9 local inv_y = 6.9
local size, spacing = 1, 0.1 local size, spacing = 1, 0.1
fs"style_type[box;colors=#77777710,#77777710,#777,#777]" fs"style_type[box;colors=#77777710,#77777710,#777,#777]"
for i = 0, i3.HOTBAR_LEN - 1 do for i = 0, hotbar_len - 1 do
fs("box", i * size + inv_x + (i * spacing), inv_y, size, size, "") fs("box", i * size + inv_x + (i * spacing), inv_y, size, size, "")
end end
fs(fmt("style_type[list;size=%f;spacing=%f]", size, spacing), fs(fmt("style_type[list;size=%f;spacing=%f]", size, spacing),
fmt("list[current_player;main;%f,%f;%u,1;]", inv_x, inv_y, i3.HOTBAR_LEN)) fmt("list[current_player;main;%f,%f;%u,1;]", inv_x, inv_y, hotbar_len))
fs(fmt("style_type[list;size=%f;spacing=%f]", size, spacing), fs(fmt("style_type[list;size=%f;spacing=%f]", size, spacing),
fmt("list[current_player;main;%f,%f;%u,%u;%u]", inv_x, inv_y + 1.15, fmt("list[current_player;main;%f,%f;%u,%u;%u]", inv_x, inv_y + 1.15,
i3.HOTBAR_LEN, i3.INV_SIZE / i3.HOTBAR_LEN, i3.HOTBAR_LEN), hotbar_len, i3.settings.inv_size / hotbar_len, hotbar_len),
"style_type[list;size=1;spacing=0.15]") "style_type[list;size=1;spacing=0.15]")
fs"listring[current_player;craft]listring[current_player;main]" fs"listring[current_player;craft]listring[current_player;main]"
@ -233,7 +234,7 @@ local function get_isometric_view(fs, pos, X, Y, t, cubes, depth, high)
local width = 8 local width = 8
local base_height = 4 local base_height = 4
local base_depth = depth == -1 local base_depth = depth == -1
local max_depth = -5 local max_depth = -10
local height = base_depth and (base_height - 1) or depth local height = base_depth and (base_height - 1) or depth
local pos1 = vec_new(pos.x - width, pos.y + depth, pos.z - width) local pos1 = vec_new(pos.x - width, pos.y + depth, pos.z - width)
@ -454,7 +455,7 @@ local function get_container(fs, data, player, yoffset, ctn_len, award_list, awa
local yextra = damage_enabled and 5.5 or 5 local yextra = damage_enabled and 5.5 or 5
for i, title in ipairs(i3.SUBCAT) do for i, title in ipairs(i3.categories) do
local btn_name = fmt("btn_%s", title) local btn_name = fmt("btn_%s", title)
fs(fmt("style[btn_%s;fgimg=%s;fgimg_hovered=%s;content_offset=0]", title, fs(fmt("style[btn_%s;fgimg=%s;fgimg_hovered=%s;content_offset=0]", title,
data.subcat == i and PNG[fmt("%s_hover", title)] or PNG[title], data.subcat == i and PNG[fmt("%s_hover", title)] or PNG[title],
@ -790,7 +791,8 @@ local function get_tooltip(item, info, pos)
end end
if pos then if pos then
return fmt("tooltip", pos.x, pos.y, i3.ITEM_BTN_SIZE, i3.ITEM_BTN_SIZE, ESC(tooltip)) local btn_size = i3.settings.item_btn_size
return fmt("tooltip", pos.x, pos.y, btn_size, btn_size, ESC(tooltip))
end end
return fmt("tooltip[%s;%s]", item, ESC(tooltip)) return fmt("tooltip[%s;%s]", item, ESC(tooltip))
@ -832,14 +834,15 @@ local function get_output_fs(fs, data, rcp, is_recipe, shapeless, right, btn_siz
end end
end end
local arrow_X = right + 0.2 + (_btn_size or i3.ITEM_BTN_SIZE) local BTN_SIZE = i3.settings.item_btn_size
local arrow_X = right + 0.2 + (_btn_size or BTN_SIZE)
local X = arrow_X + 1.2 local X = arrow_X + 1.2
local Y = data.yoffset + 1.4 local Y = data.yoffset + 1.4
fs("image", arrow_X, Y + 0.06, 1, 1, PNG.arrow) fs("image", arrow_X, Y + 0.06, 1, 1, PNG.arrow)
if fuel then if fuel then
fs("animated_image", X + 0.05, Y, i3.ITEM_BTN_SIZE, i3.ITEM_BTN_SIZE, PNG.fire_anim, 8, 180) fs("animated_image", X + 0.05, Y, BTN_SIZE, BTN_SIZE, PNG.fire_anim, 8, 180)
return return
end end
@ -848,17 +851,17 @@ local function get_output_fs(fs, data, rcp, is_recipe, shapeless, right, btn_siz
local name = item:get_name() local name = item:get_name()
local count = item:get_count() local count = item:get_count()
local wear = item:get_wear() local wear = item:get_wear()
local bt_s = i3.ITEM_BTN_SIZE * 1.2 local bt_s = BTN_SIZE * 1.2
local _name = fmt("_%s", name) local _name = fmt("_%s", name)
local pos local pos
if meta:get_string"color" ~= "" or meta:get_string"palette_index" ~= "" then if meta:get_string"color" ~= "" or meta:get_string"palette_index" ~= "" then
local rcp_usg = is_recipe and "rcp" or "usg" local rcp_usg = is_recipe and "rcp" or "usg"
fs(fmt("style_type[list;size=%f]", i3.ITEM_BTN_SIZE)) fs(fmt("style_type[list;size=%f]", BTN_SIZE))
fs"listcolors[#bababa50;#bababa99]" fs"listcolors[#bababa50;#bababa99]"
fs(fmt("list[detached:i3_output_%s_%s;main;%f,%f;1,1;]", rcp_usg, data.player_name, X + 0.11, Y)) fs(fmt("list[detached:i3_output_%s_%s;main;%f,%f;1,1;]", rcp_usg, data.player_name, X + 0.11, Y))
fs("button", X + 0.11, Y, i3.ITEM_BTN_SIZE, i3.ITEM_BTN_SIZE, _name, "") fs("button", X + 0.11, Y, BTN_SIZE, BTN_SIZE, _name, "")
local inv = get_detached_inv(fmt("output_%s", rcp_usg), data.player_name) local inv = get_detached_inv(fmt("output_%s", rcp_usg), data.player_name)
inv:set_stack("main", 1, item) inv:set_stack("main", 1, item)
@ -866,7 +869,7 @@ local function get_output_fs(fs, data, rcp, is_recipe, shapeless, right, btn_siz
else else
fs("image", X, Y - 0.11, bt_s, bt_s, PNG.slot) fs("image", X, Y - 0.11, bt_s, bt_s, PNG.slot)
fs("item_image_button", fs("item_image_button",
X + 0.11, Y, i3.ITEM_BTN_SIZE, i3.ITEM_BTN_SIZE, X + 0.11, Y, BTN_SIZE, BTN_SIZE,
fmt("%s %u %u", name, count * (is_recipe and data.scrbar_rcp or data.scrbar_usg or 1), wear), fmt("%s %u %u", name, count * (is_recipe and data.scrbar_rcp or data.scrbar_usg or 1), wear),
_name, "") _name, "")
end end
@ -898,7 +901,8 @@ end
local function get_grid_fs(fs, data, rcp, is_recipe) local function get_grid_fs(fs, data, rcp, is_recipe)
local width = rcp.width or 1 local width = rcp.width or 1
local right, btn_size, _btn_size = 0, i3.ITEM_BTN_SIZE local right = 0
local btn_size, _btn_size = i3.settings.item_btn_size
local cooktime, shapeless local cooktime, shapeless
if rcp.type == "cooking" then if rcp.type == "cooking" then
@ -1113,9 +1117,10 @@ end
local function get_header(fs, data) local function get_header(fs, data)
local fav = is_fav(data.favs, data.query_item) local fav = is_fav(data.favs, data.query_item)
local nfavs = #data.favs local nfavs = #data.favs
local max_favs = i3.settings.max_favs
local star_x, star_y, size = data.inv_width + 0.3, data.yoffset + 0.2, 0.4 local star_x, star_y, size = data.inv_width + 0.3, data.yoffset + 0.2, 0.4
if nfavs < i3.MAX_FAVS or (nfavs == i3.MAX_FAVS and fav) then if nfavs < max_favs or (nfavs == max_favs and fav) then
local fav_marked = fmt("i3_fav%s.png", fav and "_off" or "") local fav_marked = fmt("i3_fav%s.png", fav and "_off" or "")
fs(fmt("style[fav;fgimg=%s;fgimg_hovered=%s;fgimg_pressed=%s]", fs(fmt("style[fav;fgimg=%s;fgimg_hovered=%s;fgimg_pressed=%s]",
fmt("i3_fav%s.png", fav and "" or "_off"), fav_marked, fav_marked)) fmt("i3_fav%s.png", fav and "" or "_off"), fav_marked, fav_marked))
@ -1342,6 +1347,7 @@ local function get_items_fs(fs, player, data, full_height)
end end
local function get_favs(fs, data) local function get_favs(fs, data)
local btn_size = i3.settings.item_btn_size
fs("label", data.inv_width + 0.4, data.yoffset + 0.4, ES"Bookmarks") fs("label", data.inv_width + 0.4, data.yoffset + 0.4, ES"Bookmarks")
for i = 1, #data.favs do for i = 1, #data.favs do
@ -1350,10 +1356,10 @@ local function get_favs(fs, data)
local Y = data.yoffset + 0.8 local Y = data.yoffset + 0.8
if data.query_item == item then if data.query_item == item then
fs("image", X, Y, i3.ITEM_BTN_SIZE, i3.ITEM_BTN_SIZE, PNG.slot) fs("image", X, Y, btn_size, btn_size, PNG.slot)
end end
fs("item_image_button", X, Y, i3.ITEM_BTN_SIZE, i3.ITEM_BTN_SIZE, item, item, "") fs("item_image_button", X, Y, btn_size, btn_size, item, item, "")
end end
end end
@ -1490,7 +1496,7 @@ local function make_fs(player, data)
local tab = i3.tabs[data.tab] local tab = i3.tabs[data.tab]
fs(fmt("formspec_version[%u]size[%f,%f]no_prepend[]bgcolor[#0000]", fs(fmt("formspec_version[%u]size[%f,%f]no_prepend[]bgcolor[#0000]",
i3.MIN_FORMSPEC_VERSION, data.inv_width + 8, full_height), styles) i3.settings.min_fs_version, data.inv_width + 8, full_height), styles)
fs("bg9", 0, 0, data.inv_width, full_height, PNG.bg_full, 10) fs("bg9", 0, 0, data.inv_width, full_height, PNG.bg_full, 10)

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@ -36,7 +36,7 @@ local function init_hud(player)
if not i3.legacy_inventory then if not i3.legacy_inventory then
core.after(0, function() core.after(0, function()
player:hud_set_hotbar_itemcount(i3.HOTBAR_LEN) player:hud_set_hotbar_itemcount(i3.settings.hotbar_len)
player:hud_set_hotbar_image"i3_hotbar.png" player:hud_set_hotbar_image"i3_hotbar.png"
end) end)
end end
@ -66,18 +66,18 @@ local function show_hud(player, data)
player:hud_change(def, "position", { player:hud_change(def, "position", {
x = hud_info.position.x, x = hud_info.position.x,
y = hud_info.position.y - ((dt / 5) * i3.HUD_SPEED) y = hud_info.position.y - ((dt / 5) * i3.settings.hud_speed)
}) })
end end
elseif data.show_hud == false then elseif data.show_hud == false then
if data.hud_timer >= i3.HUD_TIMER_MAX then if data.hud_timer >= i3.settings.hud_timer_max then
for _, def in pairs(data.hud) do for _, def in pairs(data.hud) do
local hud_info = player:hud_get(def) local hud_info = player:hud_get(def)
player:hud_change(def, "position", { player:hud_change(def, "position", {
x = hud_info.position.x, x = hud_info.position.x,
y = hud_info.position.y + ((dt / 5) * i3.HUD_SPEED) y = hud_info.position.y + ((dt / 5) * i3.settings.hud_speed)
}) })
end end