diff --git a/init.lua b/init.lua index 001a874..bd42346 100644 --- a/init.lua +++ b/init.lua @@ -117,7 +117,7 @@ local fs_elements = { tooltip = "tooltip[%f,%f;%f,%f;%s]", item_image = "item_image[%f,%f;%f,%f;%s]", bg9 = "background9[%f,%f;%f,%f;%s;false;%u]", - model = "model[%f,%f;%f,%f;%s;%s;%s;%s;%s;true;%s]", + model = "model[%f,%f;%f,%f;%s;%s;%s;%s;%s;%s;%s]", image_button = "image_button[%f,%f;%f,%f;%s;%s;%s]", animated_image = "animated_image[%f,%f;%f,%f;;%s;%u;%u]", scrollbar = "scrollbar[%f,%f;%f,%f;horizontal;%s;%u]", @@ -1505,7 +1505,8 @@ local function get_model_fs(fs, data, def, model_alias) fs(fmt("model", data.xoffset + 6.6, data.yoffset + 0.05, 1.3, 1.3, "", - def.mesh, concat(t, ","), "0,0", "true", model_alias and model_alias.frames or "")) + def.mesh, concat(t, ","), "0,0", "true", "true", + model_alias and model_alias.frames or "")) end local function get_header(fs, data) @@ -1748,7 +1749,7 @@ local function get_inventory_mode(player, fs, data, full_height) --fs("style[player_model;bgcolor=black]") fs(fmt("model", 0.2, 0.2, 4, 5.4, "player_model", - props.mesh, concat(props.textures, ","), "0,-150", "false", "0,0")) + props.mesh, concat(props.textures, ","), "-10,-150", "false", "false", "0,80")) local extras = __3darmor or __skinsdb local xoffset = extras and 0 or 4.5 @@ -1765,11 +1766,11 @@ local function get_inventory_mode(player, fs, data, full_height) fs(sprintf([[ scrollbaroptions[arrows=hide;thumbsize=%u;max=%u] - scrollbar[9.7,0.2;0.3,5.5;vertical;scrbar_inv;%u] + scrollbar[9.67,0.2;0.3,5.5;vertical;scrbar_inv;%u] ]], - (max_val * 4) / 15, max_val, data.scrbar_inv or 0)) + (max_val * 3) / 15, max_val, data.scrbar_inv or 0)) - fs("scroll_container[4,0.2;5.5,5.5;scrbar_inv;vertical]") + fs("scroll_container[3.9,0.2;5.5,5.5;scrbar_inv;vertical]") end fs("style_type[label;font=bold;font_size=+6]", fmt("label", xoffset, yoffset + 0.2, ESC(name)),