HUD: small tweak
This commit is contained in:
parent
477efe56d3
commit
b4de48370a
|
@ -148,10 +148,6 @@ if core.global_exists"skins" then
|
||||||
i3.modules.skins = true
|
i3.modules.skins = true
|
||||||
end
|
end
|
||||||
|
|
||||||
if core.global_exists"hb" then
|
|
||||||
i3.modules.hudbars = true
|
|
||||||
end
|
|
||||||
|
|
||||||
if core.global_exists"awards" then
|
if core.global_exists"awards" then
|
||||||
i3.modules.awards = true
|
i3.modules.awards = true
|
||||||
|
|
||||||
|
|
10
src/hud.lua
10
src/hud.lua
|
@ -4,6 +4,14 @@ local function init_hud(player)
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
local data = i3.data[name]
|
local data = i3.data[name]
|
||||||
|
|
||||||
|
local wdesc_y = -90
|
||||||
|
|
||||||
|
if core.global_exists"hb" then
|
||||||
|
wdesc_y -= ceil(hb.hudbars_count / 2) * 5
|
||||||
|
elseif not i3.settings.damage_enabled then
|
||||||
|
wdesc_y += 15
|
||||||
|
end
|
||||||
|
|
||||||
data.hud = {
|
data.hud = {
|
||||||
bg = player:hud_add {
|
bg = player:hud_add {
|
||||||
hud_elem_type = "image",
|
hud_elem_type = "image",
|
||||||
|
@ -36,7 +44,7 @@ local function init_hud(player)
|
||||||
wielditem = player:hud_add {
|
wielditem = player:hud_add {
|
||||||
hud_elem_type = "text",
|
hud_elem_type = "text",
|
||||||
position = {x = 0.5, y = 1},
|
position = {x = 0.5, y = 1},
|
||||||
offset = {x = 0, y = -65 - (i3.modules.hudbars and (ceil(hb.hudbars_count / 2) * 25) or 25)},
|
offset = {x = 0, y = wdesc_y},
|
||||||
alignment = {x = 0, y = -1},
|
alignment = {x = 0, y = -1},
|
||||||
number = 0xffffff,
|
number = 0xffffff,
|
||||||
text = "",
|
text = "",
|
||||||
|
|
Ŝarĝante…
Reference in New Issue