Progressive Mode: more cleaning

This commit is contained in:
Jean-Patrick Guerrero 2021-11-24 02:46:36 +01:00
parent 02e66f368a
commit b0326dab43

View File

@ -161,6 +161,11 @@ local function show_hud_success(player, data)
data.hud_timer = (data.hud_timer or 0) + dt
end
local discovered = data.tot_discovered or data.discovered
player:hud_change(data.hud.text, "text",
fmt("%u new recipe%s unlocked!", discovered, discovered > 1 and "s" or ""))
if data.show_hud then
for _, def in pairs(data.hud) do
local hud_info = player:hud_get(def)
@ -171,9 +176,6 @@ local function show_hud_success(player, data)
})
end
player:hud_change(data.hud.text, "text",
fmt("%u new recipe%s unlocked!", data.discovered, data.discovered > 1 and "s" or ""))
elseif data.show_hud == false then
if data.hud_timer >= HUD_TIMER_MAX then
for _, def in pairs(data.hud) do
@ -188,6 +190,7 @@ local function show_hud_success(player, data)
if hud_info_bg.position.y >= 1 then
data.show_hud = nil
data.hud_timer = nil
data.tot_discovered = nil
end
end
end
@ -195,42 +198,34 @@ end
-- Workaround. Need an engine call to detect when the contents of
-- the player inventory changed, instead.
local function poll_new_items()
local players = core.get_connected_players()
local function poll_new_items(player, data, join)
local inv_items = get_inv_items(player)
local diff = array_diff(inv_items, data.inv_items)
for i = 1, #players do
local player = players[i]
local name = player:get_player_name()
local data = i3.data[name]
if join or #diff > 0 then
data.inv_items = table_merge(diff, data.inv_items)
local oldknown = data.known_recipes or 0
local items = get_filtered_items(player, data)
data.discovered = data.known_recipes - oldknown
if data then
local inv_items = get_inv_items(player)
local diff = array_diff(inv_items, data.inv_items)
if data.discovered > 0 then
data.tot_discovered = (data.tot_discovered or 0) + data.discovered
if #diff > 0 then
data.inv_items = table_merge(diff, data.inv_items)
local oldknown = data.known_recipes or 0
local items = get_filtered_items(player, data)
data.discovered = data.known_recipes - oldknown
if data.show_hud == nil and data.discovered > 0 then
data.show_hud = true
end
data.items_raw = items
data.itab = 1
search(data)
set_fs(player)
if data.show_hud == nil then
data.show_hud = true
end
end
data.items_raw = items
data.itab = 1
search(data)
set_fs(player)
end
core.after(POLL_FREQ, poll_new_items)
core.after(POLL_FREQ, poll_new_items, player, data)
end
poll_new_items()
if singleplayer then
core.register_globalstep(function()
local name = "singleplayer"
@ -252,19 +247,11 @@ core.register_on_joinplayer(function(player)
data.inv_items = data.inv_items or {}
data.known_recipes = data.known_recipes or 0
data.discovered = data.discovered or 0
local oldknown = data.known_recipes
local items = get_filtered_items(player, data)
data.discovered = data.known_recipes - oldknown
data.items_raw = items
search(data)
poll_new_items(player, data, true)
if singleplayer then
init_hud(player, data)
if data.show_hud == nil and data.discovered > 0 then
data.show_hud = true
end
end
end)