Remove all the legacy code (MT 5.6+ required)
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326ee3e098
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2
init.lua
2
init.lua
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@ -27,7 +27,7 @@ i3 = {
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debug_mode = false,
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debug_mode = false,
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max_favs = 6,
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max_favs = 6,
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max_waypoints = 30,
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max_waypoints = 30,
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min_fs_version = 4,
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min_fs_version = 6,
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item_btn_size = 1.1,
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item_btn_size = 1.1,
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drop_bag_on_die = true,
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drop_bag_on_die = true,
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save_interval = 600, -- Player data save interval (in seconds)
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save_interval = 600, -- Player data save interval (in seconds)
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26
src/gui.lua
26
src/gui.lua
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@ -670,7 +670,7 @@ local function get_inventory_fs(player, data, fs)
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--fs("style[player_model;bgcolor=black]")
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--fs("style[player_model;bgcolor=black]")
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model(0.2, 0.2, armor_skin and 4 or 3.4, ctn_hgt,
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model(0.2, 0.2, armor_skin and 4 or 3.4, ctn_hgt,
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"player_model", props.mesh, textures, "0,-150", "false", "false",
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"player_model", props.mesh, textures, "0,-150", "false", "false",
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fmt("%u,%u%s", anim.x, anim.y, data.fs_version >= 5 and ";30" or ""))
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fmt("%u,%u;30", anim.x, anim.y))
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else
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else
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local size = 2.5
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local size = 2.5
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image(0.7, 0.2, size, size * props.visual_size.y, props.textures[1])
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image(0.7, 0.2, size, size * props.visual_size.y, props.textures[1])
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@ -1335,7 +1335,7 @@ local function get_items_fs(fs, data, player, full_height)
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fs"style_type[label;font=italic;font_size=18]"
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fs"style_type[label;font=italic;font_size=18]"
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label(data.inv_width + 0.9, 0.49, clr("#aaa", ES"Search..."))
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label(data.inv_width + 0.9, 0.49, clr("#aaa", ES"Search..."))
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fs(fmt("style[enable_search:hovered;bgimg=%s]", PNG.search_outline))
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fs(fmt("style[enable_search:hovered;bgimg=%s]", PNG.search_outline))
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button(data.inv_width + 0.8, 0.1, 4, 0.8, "enable_search", "")
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button(data.inv_width + 0.8, 0.12, 4, 0.8, "enable_search", "")
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end
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end
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image_button(data.inv_width + 0.35, 0.32, 0.35, 0.35, "", "search", "")
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image_button(data.inv_width + 0.35, 0.32, 0.35, 0.35, "", "search", "")
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@ -1397,18 +1397,13 @@ local function get_items_fs(fs, data, player, full_height)
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local _tabs = {"All", "Nodes", "Items"}
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local _tabs = {"All", "Nodes", "Items"}
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local tab_len, tab_hgh = 1.8, 0.5
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local tab_len, tab_hgh = 1.8, 0.5
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local legacy_fs = data.fs_version < 6
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for i, title in ipairs(_tabs) do
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for i, title in ipairs(_tabs) do
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local selected = i == data.itab
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local selected = i == data.itab
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local hover_texture = selected and PNG.tab_small_hover or PNG.tab_small
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local hover_texture = selected and PNG.tab_small_hover or PNG.tab_small
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if legacy_fs then
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fs(fmt([[style_type[image_button;bgimg=%s;bgimg_hovered=%s;
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fs(fmt("style_type[image_button;fgimg=%s;fgimg_hovered=%s]", hover_texture, PNG.tab_small_hover))
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bgimg_middle=14,0,-14,-14;padding=-14,0,14,14] ]], hover_texture, PNG.tab_small_hover))
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else
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fs(fmt([[style_type[image_button;bgimg=%s;bgimg_hovered=%s;
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bgimg_middle=14,0,-14,-14;padding=-14,0,14,14] ]], hover_texture, PNG.tab_small_hover))
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end
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fs(fmt("style_type[image_button;noclip=true;font_size=16;textcolor=%s;content_offset=0;sound=i3_tab]",
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fs(fmt("style_type[image_button;noclip=true;font_size=16;textcolor=%s;content_offset=0;sound=i3_tab]",
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selected and "#fff" or "#ddd"))
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selected and "#fff" or "#ddd"))
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@ -1480,20 +1475,15 @@ local function get_tabs_fs(fs, player, data, full_height)
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end
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end
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local selected = i == data.tab
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local selected = i == data.tab
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local legacy_fs = data.fs_version < 6
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local bgimg = selected and (btm and PNG.tab_hover or PNG.tab_hover_top) or
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local bgimg = selected and (btm and PNG.tab_hover or PNG.tab_hover_top) or
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(btm and PNG.tab or PNG.tab_top)
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(btm and PNG.tab or PNG.tab_top)
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local bgimg_hover = btm and PNG.tab_hover or PNG.tab_hover_top
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local bgimg_hover = btm and PNG.tab_hover or PNG.tab_hover_top
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if legacy_fs then
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local middle = btm and "16,0,-16,-16" or "16,0,-16,0"
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fs(fmt("style_type[image_button;fgimg=%s;fgimg_hovered=%s]", bgimg, bgimg_hover))
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local padding = btm and "-16,0,16,16" or "-16,-16,16,16"
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else
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local middle = btm and "16,0,-16,-16" or "16,0,-16,0"
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local padding = btm and "-16,0,16,16" or "-16,-16,16,16"
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fs(fmt([[style_type[image_button;bgimg=%s;bgimg_hovered=%s;bgimg_middle=%s;padding=%s] ]],
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fs(fmt([[style_type[image_button;bgimg=%s;bgimg_hovered=%s;bgimg_middle=%s;padding=%s] ]],
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bgimg, bgimg_hover, middle, padding))
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bgimg, bgimg_hover, middle, padding))
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end
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fs(fmt("style_type[image_button;noclip=true;font_size=16;textcolor=%s;content_offset=0;sound=i3_tab]",
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fs(fmt("style_type[image_button;noclip=true;font_size=16;textcolor=%s;content_offset=0;sound=i3_tab]",
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selected and "#fff" or "#ddd"))
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selected and "#fff" or "#ddd"))
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