Quick Crafting: indicate the missing materials when you cannot craft

This commit is contained in:
Jean-Patrick Guerrero 2023-02-02 02:20:42 +01:00
parent 80b927de1c
commit a1a4535f26

View File

@ -124,7 +124,13 @@ local function get_stack_max(inv, data, is_recipe, rcp)
end
end
return max_stacks
local missing = {}
for item, count in pairs(counts_rcp) do
missing[item] = max(0, count - (counts_inv[item] or 0))
end
return max_stacks, missing
end
local function add_subtitle(fs, name, y, ctn_len, font_size, sep, label)
@ -306,7 +312,7 @@ local function get_waypoint_fs(fs, data, player, yextra, ctn_len)
label(0.15, y + 0.33, clr(fmt("#%s", hex), waypoint_name))
local tooltip = fmt("Name: %s\nPosition:%s", clr("#dbeeff", v.name),
v.pos:sub(2,-2):gsub("(%-*%d*%.?%d+)", clr("#dbeeff", " %1")))
v.pos:sub(2,-2):gsub("(%-*%d*%.?%d+)", clr("#dbeeff", " %1")))
if teleport_priv then
tooltip = fmt("%s\n%s", tooltip, clr("#ff0", ES"[Click to teleport]"))
@ -947,7 +953,9 @@ local function get_output_fs(fs, data, rcp, is_recipe, is_usage, shapeless, righ
local itemstr = ESC(item:to_string())
item_image_button(X + 0.11, Y, BTN_SIZE, BTN_SIZE, itemstr, _name, "")
if item:get_stack_max() < count then
local stackmax = item:get_stack_max()
if stackmax == 1 and count > 1 then
label(X + 1.05, Y + 1, count)
end
@ -1098,7 +1106,9 @@ local function get_grid_fs(fs, data, rcp, is_recipe, is_usage)
item_image_button(X, Y, btn_size, btn_size, itemstr, btn_name, label)
if item:get_stack_max() < count then
local stackmax = item:get_stack_max()
if stackmax == 1 and count > 1 then
label(X + 0.95, Y + 0.95, count)
end
end
@ -1324,15 +1334,15 @@ local function get_rcp_extra(fs, data, player, panel, is_recipe, is_usage)
if rn then
local rcp_ok = is_recipe and panel.rcp[data.rnum].type == "normal"
local usg_ok = is_usage and panel.rcp[data.unum].type == "normal"
local max_stacks_rcp, max_stacks_usg = 0, 0
local max_stacks_rcp, max_stacks_usg, missing_rcp, missing_usg = 0, 0
local inv = player:get_inventory()
if rcp_ok then
max_stacks_rcp = get_stack_max(inv, data, is_recipe, panel.rcp[data.rnum])
max_stacks_rcp, missing_rcp = get_stack_max(inv, data, is_recipe, panel.rcp[data.rnum])
end
if usg_ok then
max_stacks_usg = get_stack_max(inv, data, is_recipe, panel.rcp[data.unum])
max_stacks_usg, missing_usg = get_stack_max(inv, data, is_recipe, panel.rcp[data.unum])
end
if is_recipe and max_stacks_rcp == 0 then
@ -1345,6 +1355,21 @@ local function get_rcp_extra(fs, data, player, panel, is_recipe, is_usage)
if max_stacks_rcp > 0 or max_stacks_usg > 0 then
get_crafting_fs(fs, data, is_recipe, is_usage, max_stacks_rcp, max_stacks_usg)
elseif rcp_ok or usg_ok then
local X = data.inv_width + 7.35
local Y = data.yoffset + 0.2
local missing = is_recipe and missing_rcp or missing_usg
local str = ""
for item, count in pairs(missing) do
local name = is_group(item) and (i3.group_names[item:sub(7)] or item) or
get_desc(item, data.lang_code)
str = fmt("%s\n%s %s", str, clr("#ff0", count .. '×'), name)
end
image(X, Y, 0.45, 0.45, PNG.crafting .. "^\\[opacity:100")
tooltip(X, Y, 0.45, 0.45, fmt("%s:%s", ES"Missing materials for crafting", str))
end
get_rcp_lbl(fs, data, panel, rn, is_recipe, is_usage)