More improvements

This commit is contained in:
Jean-Patrick Guerrero 2021-03-22 21:57:02 +01:00
parent 2d4726217a
commit 9618ea64b7

View File

@ -1772,24 +1772,21 @@ local function get_panels(player, data, fs)
end end
end end
local function add_subtitle(fs, title, x, y, ctn_len, font_size) local function add_subtitle(fs, name, y, ctn_len, font_size, label)
font_size = font_size or 18 fs(fmt("style[%s;font=bold;font_size=%u;border=false;content_offset=0]", name, font_size),
fmt("button", 0, y, ctn_len, 0.5, name, ESC(label)),
fs(fmt("style_type[label;font=bold;font_size=%u]", font_size), fmt("image", 0, y + 0.55, ctn_len, 0.035, PNG.bar))
fmt("label", x, y, title),
"style_type[label;font=normal;font_size=16]",
fmt("image", x, y + 0.3, ctn_len, 0.035, PNG.bar))
end end
local function get_award_list(data, fs, ctn_len, yextra, award_list, awards_unlocked, award_list_nb) local function get_award_list(data, fs, ctn_len, yextra, award_list, awards_unlocked, award_list_nb)
local percent = fmt("%.1f%%", (awards_unlocked * 100) / award_list_nb):gsub(".0", "") local percent = fmt("%.1f%%", (awards_unlocked * 100) / award_list_nb):gsub(".0", "")
add_subtitle(fs, ES("Achievements: @1 of @2 (@3)", awards_unlocked, award_list_nb, percent), add_subtitle(fs, "awards", yextra, ctn_len, 18,
0, yextra, ctn_len) ES("Achievements: @1 of @2 (@3)", awards_unlocked, award_list_nb, percent))
for i = 1, award_list_nb do for i = 1, award_list_nb do
local award = award_list[i] local award = award_list[i]
local y = yextra - 0.7 + i + (i * 0.3) local y = yextra - 0.5 + i + (i * 0.3)
local def, progress = award.def, award.progress local def, progress = award.def, award.progress
local title, desc = def.title, def.description local title, desc = def.title, def.description
@ -1851,10 +1848,7 @@ end
local function get_ctn_content(fs, data, player, yoffset, ctn_len, award_list, awards_unlocked, award_list_nb) local function get_ctn_content(fs, data, player, yoffset, ctn_len, award_list, awards_unlocked, award_list_nb)
local name = player:get_player_name() local name = player:get_player_name()
add_subtitle(fs, "player_name", 0, ctn_len, 22, ESC(name))
fs("style[player_name;font=bold;font_size=22;border=false;content_offset=0]",
fmt("button", 0, 0, ctn_len, 0.5, "player_name", ESC(name)),
fmt("image", 0, 0.55, ctn_len, 0.035, PNG.bar))
local hp = damage_enabled and (data.hp or player:get_hp()) or 20 local hp = damage_enabled and (data.hp or player:get_hp()) or 20
local half = ceil((hp / 2) % 1) local half = ceil((hp / 2) % 1)
@ -1939,11 +1933,11 @@ local function get_ctn_content(fs, data, player, yoffset, ctn_len, award_list, a
if __awards then if __awards then
if bag_equip then if bag_equip then
yextra = yextra + 2.4 yextra = yextra + 2.2
elseif armor_equip then elseif armor_equip then
yextra = yextra + (__3darmor and 3.6 or 1.9) yextra = yextra + (__3darmor and 3.4 or 1.7)
elseif skins_equip then elseif skins_equip then
yextra = yextra + 1.9 yextra = yextra + 1.7
end end
get_award_list(data, fs, ctn_len, yextra, award_list, awards_unlocked, award_list_nb) get_award_list(data, fs, ctn_len, yextra, award_list, awards_unlocked, award_list_nb)