From 853ddc9d94f00e656ebf70e77f1c7c5d8c5073c4 Mon Sep 17 00:00:00 2001 From: Jean-Patrick Guerrero Date: Tue, 19 Oct 2021 03:24:32 +0200 Subject: [PATCH] Split init.lua into separate files (Part I) --- API.md | 8 +- etc/common.lua | 211 +++++ etc/gui.lua | 1312 ++++++++++++++++++++++++++ etc/progressive.lua | 301 ++++++ init.lua | 2123 ++++--------------------------------------- 5 files changed, 2004 insertions(+), 1951 deletions(-) create mode 100644 etc/common.lua create mode 100644 etc/gui.lua create mode 100644 etc/progressive.lua diff --git a/API.md b/API.md index 64b0db9..51a8cb4 100644 --- a/API.md +++ b/API.md @@ -186,9 +186,9 @@ Removes all recipe filters and adds a new one. Removes the recipe filter with the given `name`. -#### `i3.get_recipe_filters()` +#### `i3.recipe_filters` -Returns a map of recipe filters, indexed by name. +A map of recipe filters, indexed by name. --- @@ -233,9 +233,9 @@ end) Removes the search filter with the given `name`. -#### `i3.get_search_filters()` +#### `i3.search_filters` -Returns a map of search filters, indexed by name. +A map of search filters, indexed by name. --- diff --git a/etc/common.lua b/etc/common.lua new file mode 100644 index 0000000..edbfcde --- /dev/null +++ b/etc/common.lua @@ -0,0 +1,211 @@ +local modpath = core.get_modpath "i3" +local item_compression = core.settings:get_bool("i3_item_compression", true) +local reg_items, translate = core.registered_items, core.get_translated_string + +local fmt, find, gmatch, match, sub, split, lower = + string.format, string.find, string.gmatch, string.match, + string.sub, string.split, string.lower + +local function reset_compression(data) + data.alt_items = nil + data.expand = "" +end + +local function search(data) + reset_compression(data) + + local filter = data.filter + local opt = "^(.-)%+([%w_]+)=([%w_,]+)" + local search_filter = next(i3.search_filters) and match(filter, opt) + local filters = {} + + if search_filter then + search_filter = search_filter:trim() + + for filter_name, values in gmatch(filter, sub(opt, 6)) do + if i3.search_filters[filter_name] then + values = split(values, ",") + filters[filter_name] = values + end + end + end + + local filtered_list, c = {}, 0 + + for i = 1, #data.items_raw do + local item = data.items_raw[i] + local def = core.registered_items[item] + local desc = lower(translate(data.lang_code, def and def.description)) or "" + local search_in = fmt("%s %s", item, desc) + local temp, j, to_add = {}, 1 + + if search_filter then + for filter_name, values in pairs(filters) do + if values then + local func = i3.search_filters[filter_name] + to_add = (j > 1 and temp[item] or j == 1) and + func(item, values) and (search_filter == "" or + find(search_in, search_filter, 1, true)) + + if to_add then + temp[item] = true + end + + j = j + 1 + end + end + else + local ok = true + + for keyword in gmatch(filter, "%S+") do + if not find(search_in, keyword, 1, true) then + ok = nil + break + end + end + + if ok then + to_add = true + end + end + + if to_add then + c = c + 1 + filtered_list[c] = item + end + end + + data.items = filtered_list +end + +local function table_merge(t1, t2, hash) + t1 = t1 or {} + t2 = t2 or {} + + if hash then + for k, v in pairs(t2) do + t1[k] = v + end + else + local c = #t1 + + for i = 1, #t2 do + c = c + 1 + t1[c] = t2[i] + end + end + + return t1 +end + +local function is_group(item) + return sub(item, 1, 6) == "group:" +end + +local function extract_groups(str) + if sub(str, 1, 6) == "group:" then + return split(sub(str, 7), ",") + end +end + +local function item_has_groups(item_groups, groups) + for i = 1, #groups do + local group = groups[i] + if (item_groups[group] or 0) == 0 then return end + end + + return true +end + +local function show_item(def) + return def and def.groups.not_in_creative_inventory ~= 1 and + def.description and def.description ~= "" +end + +local function groups_to_items(groups, get_all) + if not get_all and #groups == 1 then + local group = groups[1] + local stereotype = i3.group_stereotypes[group] + local def = reg_items[stereotype] + + if show_item(def) then + return stereotype + end + end + + local names = {} + + for name, def in pairs(reg_items) do + if show_item(def) and item_has_groups(def.groups, groups) then + if get_all then + names[#names + 1] = name + else + return name + end + end + end + + return get_all and names or "" +end + +local function apply_recipe_filters(recipes, player) + for _, filter in pairs(i3.recipe_filters) do + recipes = filter(recipes, player) + end + + return recipes +end + +local function compression_active(data) + return item_compression and not next(i3.recipe_filters) and data.filter == "" +end + +local function compressible(item, data) + return compression_active(data) and i3.compress_groups[item] +end + +local function is_str(x) + return type(x) == "string" +end + +local function true_str(str) + return is_str(str) and str ~= "" +end + +local function is_fav(favs, query_item) + local fav, i + for j = 1, #favs do + if favs[j] == query_item then + fav = true + i = j + break + end + end + + return fav, i +end + +return { + init = { + is_str, + show_item, + reset_compression, + }, + + progressive = { + search, + table_merge, + is_group, + extract_groups, + item_has_groups, + apply_recipe_filters, + }, + + gui = { + groups_to_items, + compression_active, + compressible, + true_str, + is_fav, + }, +} diff --git a/etc/gui.lua b/etc/gui.lua new file mode 100644 index 0000000..0c23a22 --- /dev/null +++ b/etc/gui.lua @@ -0,0 +1,1312 @@ +local modpath = core.get_modpath "i3" +local damage_enabled = core.settings:get_bool "enable_damage" + +local reg_items = core.registered_items +local reg_entities = core.registered_entities +local reg_tools = core.registered_tools + +local pairs, ipairs, next, type, setmetatable, unpack, select = + pairs, ipairs, next, type, setmetatable, unpack, select + +local sprintf, sub, find, match, upper = + string.format, string.sub, string.find, string.match, string.upper + +local concat, sort, insert, remove, maxn, copy = + table.concat, table.sort, table.insert, table.remove, table.maxn, + table.copy + +local min, max, floor, ceil = math.min, math.max, math.floor, math.ceil + +local clr, ESC, check_privs, translate = + core.colorize, core.formspec_escape, core.check_player_privs, core.get_translated_string + +local model_aliases = loadfile(modpath .. "/etc/model_aliases.lua")() +local PNG, styles, fs_elements = loadfile(modpath .. "/etc/styles.lua")() + +local _, _, is_group, extract_groups, item_has_groups = + unpack(dofile(modpath .. "/etc/common.lua").progressive) + +local groups_to_items, compression_active, compressible, true_str, is_fav = + unpack(dofile(modpath .. "/etc/common.lua").gui) + +local S = i3.S + +local ES = function(...) + return ESC(S(...)) +end + +local function is_num(x) + return type(x) == "number" +end + +local function round(num, decimal) + local mul = 10 ^ decimal + return floor(num * mul + 0.5) / mul +end + +local function fmt(elem, ...) + if not fs_elements[elem] then + return sprintf(elem, ...) + end + + return sprintf(fs_elements[elem], ...) +end + +local function repairable(tool) + local def = reg_tools[tool] + return i3.toolrepair and def and def.groups and def.groups.disable_repair ~= 1 +end + +local function weird_desc(str) + return not true_str(str) or find(str, "\n") or not find(str, "%u") +end + +local function toupper(str) + return str:gsub("%f[%w]%l", upper):gsub("_", " ") +end + +local function snip(str, limit) + return #str > limit and fmt("%s...", sub(str, 1, limit - 3)) or str +end + +local function get_desc(item) + if sub(item, 1, 1) == "_" then + item = sub(item, 2) + end + + local def = reg_items[item] + + if not def then + return S("Unknown Item (@1)", item) + end + + local desc = def.description + + if true_str(desc) then + desc = desc:trim():match("[^\n]*"):gsub("_", " ") + + if not find(desc, "%u") then + desc = toupper(desc) + end + + return desc + + elseif true_str(item) then + return toupper(match(item, ":(.*)")) + end +end + +local function get_stack_max(inv, data, is_recipe, rcp) + local list = inv:get_list("main") + local size = inv:get_size("main") + local counts_inv, counts_rcp, counts = {}, {}, {} + local rcp_usg = is_recipe and "recipe" or "usage" + + for _, it in pairs(rcp.items) do + counts_rcp[it] = (counts_rcp[it] or 0) + 1 + end + + data.export_counts[rcp_usg] = {} + data.export_counts[rcp_usg].rcp = counts_rcp + + for i = 1, size do + local stack = list[i] + + if not stack:is_empty() then + local item = stack:get_name() + local count = stack:get_count() + + for name in pairs(counts_rcp) do + if is_group(name) then + local def = reg_items[item] + + if def then + local groups = extract_groups(name) + + if item_has_groups(def.groups, groups) then + counts_inv[name] = (counts_inv[name] or 0) + count + end + end + end + end + + counts_inv[item] = (counts_inv[item] or 0) + count + end + end + + data.export_counts[rcp_usg].inv = counts_inv + + for name in pairs(counts_rcp) do + counts[name] = floor((counts_inv[name] or 0) / (counts_rcp[name] or 0)) + end + + local max_stacks = math.huge + + for _, count in pairs(counts) do + if count < max_stacks then + max_stacks = count + end + end + + return max_stacks +end + +local function get_inv_slots(data, fs) + local inv_x, inv_y = 0.22, 6.9 + local width, size, spacing = i3.HOTBAR_LEN, 1, 0.1 + local bag = data.bag_size + + fs("style_type[box;colors=#77777710,#77777710,#777,#777]") + + for i = 0, i3.HOTBAR_LEN - 1 do + fs("box", i * size + inv_x + (i * spacing), inv_y, size, size, "") + end + + fs(fmt("style_type[list;size=%f;spacing=%f]", size, spacing), + fmt("list[current_player;main;%f,%f;%u,1;]", inv_x, inv_y, i3.HOTBAR_LEN)) + + if bag then + if bag == 1 then + width, size = 10, 0.892 + elseif bag == 2 then + width, size = 11, 0.8 + elseif bag == 3 then + width, size = 12, 0.726 + end + end + + fs(fmt("style_type[list;size=%f;spacing=%f]", size, spacing), + fmt("list[current_player;main;%f,%f;%u,%u;%u]", inv_x, inv_y + 1.15, + width, (bag and i3.BAG_SIZES[data.bag_size] or i3.INV_SIZE) / width, i3.HOTBAR_LEN), + "style_type[list;size=1;spacing=0.15]") + + fs("listring[current_player;craft]listring[current_player;main]") +end + +local function add_subtitle(fs, name, y, ctn_len, font_size, sep, label) + fs(fmt("style[%s;font=bold;font_size=%u]", name, font_size)) + fs("button", 0, y, ctn_len, 0.5, name, ESC(label)) + + if sep then + fs("image", 0, y + 0.55, ctn_len, 0.035, PNG.bar) + end +end + +local function get_award_list(data, fs, ctn_len, yextra, award_list, awards_unlocked, award_list_nb) + local percent = fmt("%.1f%%", (awards_unlocked * 100) / award_list_nb):gsub(".0", "") + + add_subtitle(fs, "awards", yextra, ctn_len, 18, false, + ES("Achievements: @1 of @2 (@3)", awards_unlocked, award_list_nb, percent)) + + for i = 1, award_list_nb do + local award = award_list[i] + local y = yextra - 0.6 + i + (i * 0.3) + + local def, progress = award.def, award.progress + local title, desc = def.title, def.description + + title = translate(data.lang_code, title) + desc = translate(data.lang_code, desc):gsub("%.$", "") + + local title_lim, _title = 27 + local desc_lim, _desc = 39 + local icon_size = 1.1 + local box_len = ctn_len - icon_size + 0.1 + + if #title > title_lim then + _title = snip(title, title_lim) + end + + if #desc > desc_lim then + _desc = snip(desc, desc_lim) + end + + if not award.unlocked and def.secret then + title = ES"Secret award" + desc = ES"Unlock this award to find out what it is" + end + + local icon = def.icon or "awards_unknown.png" + + if not award.unlocked then + icon = fmt("%s^\\[colorize:#000:180", icon) + end + + fs[#fs + 1] = fmt("image", 0, y + 0.01, icon_size, icon_size, icon) + fs[#fs + 1] = "style_type[box;colors=#bababa30,#bababa30,#bababa05,#bababa05]" + fs[#fs + 1] = fmt("box", icon_size + 0.1, y, box_len, icon_size, "") + + if progress then + local current, target = progress.current, progress.target + local curr_bar = (current * box_len) / target + + fs[#fs + 1] = fmt("box", icon_size + 0.1, y + 0.8, box_len, 0.3, "#101010") + fs[#fs + 1] = "style_type[box;colors=#9dc34c80,#9dc34c,#9dc34c,#9dc34c80]" + fs[#fs + 1] = fmt("box", icon_size + 0.1, y + 0.8, curr_bar, 0.3, "") + fs[#fs + 1] = "style_type[label;font_size=14]" + fs[#fs + 1] = fmt("label", icon_size + 0.5, y + 0.97, fmt("%u / %u", current, target)) + + y = y - 0.14 + end + + title = _title or title + desc = _desc or desc + + fs[#fs + 1] = "style_type[label;font=bold;font_size=17]" + fs[#fs + 1] = fmt("label", icon_size + 0.2, y + 0.4, title) + fs[#fs + 1] = "style_type[label;font=normal;font_size=15]" + fs[#fs + 1] = fmt("label", icon_size + 0.2, y + 0.75, clr("#bbbbbb", desc)) + fs[#fs + 1] = "style_type[label;font_size=16]" + end +end + +local function get_waypoint_fs(fs, data, player, yextra, ctn_len) + fs(fmt("box[0,%f;4.9,0.6;#bababa25]", yextra + 1.1)) + fs("label", 0, yextra + 0.85, ES"Waypoint name:") + fs(fmt("field[0.1,%f;4.8,0.6;waypoint_name;;]", yextra + 1.1)) + fs("image_button", 5.1, yextra + 1.15, 0.5, 0.5, "", "waypoint_add", "") + fs(fmt("tooltip[waypoint_add;%s]", ES"Add waypoint")) + + if #data.waypoints == 0 then return end + + for i, v in ipairs(data.waypoints) do + local y = yextra + 1.35 + (i - (i * 0.3)) + local icon_size, yi = 0.35, y + 0.12 + + fs("style_type[box;colors=#bababa30,#bababa30,#bababa05,#bababa05]") + fs("box", 0, y, ctn_len, 0.6, "") + + local waypoint_name, lim = v.name, 18 + + if #v.name > lim then + waypoint_name = snip(waypoint_name, lim) + end + + fs("style_type[label;font_size=17]") + + local hex = fmt("%02x", v.color) + + while #hex < 6 do + hex = "0" .. hex + end + + fs("label", 0.15, y + 0.33, clr(fmt("#%s", hex), waypoint_name)) + + fs("tooltip", 0, y, ctn_len - 2.5, 0.65, + fmt("Name: %s\nPosition:%s", clr("#ff0", v.name), + core.pos_to_string(v.pos, 0):sub(2,-2):gsub("(%-*%d+)", clr("#ff0", " %1")))) + + local del = fmt("waypoint_%u_delete", i) + fs(fmt("style[%s;fgimg=%s;fgimg_hovered=%s;content_offset=0]", del, PNG.trash, PNG.trash_hover)) + fs("image_button", ctn_len - 0.5, yi, icon_size, icon_size, "", del, "") + fs(fmt("tooltip[%s;%s]", del, ES"Remove waypoint")) + + local rfs = fmt("waypoint_%u_refresh", i) + fs(fmt("style[%s;fgimg=%s;fgimg_hovered=%s;content_offset=0]", rfs, PNG.refresh, PNG.refresh_hover)) + fs("image_button", ctn_len - 1, yi, icon_size, icon_size, "", rfs, "") + fs(fmt("tooltip[%s;%s]", rfs, ES"Change color")) + + local vsb = fmt("waypoint_%u_hide", i) + fs(fmt("style[%s;fgimg=%s;content_offset=0]", vsb, v.hide and PNG.nonvisible or PNG.visible)) + fs("image_button", ctn_len - 1.5, yi, icon_size, icon_size, "", vsb, "") + fs(fmt("tooltip[%s;%s]", vsb, v.hide and ES"Show waypoint" or ES"Hide waypoint")) + + if check_privs(player, {teleport = true}) then + local tp = fmt("waypoint_%u_teleport", i) + + fs(fmt("style[%s;fgimg=%s;fgimg_hovered=%s;content_offset=0]", + tp, PNG.teleport, PNG.teleport_hover)) + + fs("image_button", ctn_len - 2, yi, icon_size, icon_size, "", tp, "") + fs(fmt("tooltip[%s;%s]", tp, ES"Teleport to waypoint")) + end + end + + fs("style_type[label;font_size=16]") +end + +local function get_container(fs, data, player, yoffset, ctn_len, award_list, awards_unlocked, award_list_nb) + local name = player:get_player_name() + add_subtitle(fs, "player_name", 0, ctn_len, 22, true, ESC(name)) + + if damage_enabled then + local hp = data.hp or player:get_hp() or 20 + local half = ceil((hp / 2) % 1) + local hearts = (hp / 2) + half + local heart_size = 0.35 + local heart_x, heart_h = 0.65, yoffset + 0.75 + + for i = 1, 10 do + fs("image", heart_x + ((i - 1) * (heart_size + 0.1)), heart_h, + heart_size, heart_size, PNG.heart_grey) + end + + for i = 1, hearts do + fs("image", heart_x + ((i - 1) * (heart_size + 0.1)), heart_h, + heart_size, heart_size, + (half == 1 and i == floor(hearts)) and PNG.heart_half or PNG.heart) + end + else + yoffset = yoffset - 0.5 + end + + fs(fmt("list[current_player;craft;%f,%f;3,3;]", 0, yoffset + 1.45)) + fs("image", 3.47, yoffset + 2.69, 0.85, 0.85, PNG.arrow) + fs(fmt("list[current_player;craftpreview;%f,%f;1,1;]", 4.45, yoffset + 2.6), + fmt("list[detached:i3_trash;main;%f,%f;1,1;]", 4.45, yoffset + 3.75)) + fs("image", 4.45, yoffset + 3.75, 1, 1, PNG.trash) + + local yextra = damage_enabled and 5.5 or 5 + + for i, title in ipairs(i3.SUBCAT) do + local btn_name = fmt("btn_%s", title) + + fs(fmt("style[btn_%s;fgimg=%s;fgimg_hovered=%s;content_offset=0]", title, + data.subcat == i and PNG[fmt("%s_hover", title)] or PNG[title], + PNG[fmt("%s_hover", title)])) + + fs("image_button", 0.25 + ((i - 1) * 1.18), yextra - 0.2, 0.5, 0.5, "", btn_name, "") + fs(fmt("tooltip[%s;%s]", btn_name, title:gsub("^%l", upper))) + end + + fs("box", 0, yextra + 0.45, ctn_len, 0.045, "#bababa50") + fs("box", (data.subcat - 1) * 1.18, yextra + 0.45, 1, 0.045, "#f9826c") + + local function not_installed(modname) + fs("hypertext", 0, yextra + 0.9, ctn_len, 0.6, "not_installed", + fmt("
not installed
", modname)) + end + + if data.subcat == 1 then + fs(fmt("list[detached:%s_backpack;main;0,%f;1,1;]", ESC(name), yextra + 0.7)) + + if not data.bag:get_stack("main", 1):is_empty() then + fs("hypertext", 1.2, yextra + 0.89, ctn_len - 1.9, 0.8, "bpk", + ES("The inventory is extended by @1 slots", i3.BAG_SIZES[data.bag_size] - i3.INV_SIZE)) + end + + elseif data.subcat == 2 then + if i3.modules.armor then + fs(fmt("list[detached:%s_armor;armor;0,%f;3,2;]", ESC(name), yextra + 0.7)) + + local armor_def = armor.def[name] + + fs("label", 3.65, yextra + 1.55, fmt("%s: %s", ES"Level", armor_def.level)) + fs("label", 3.65, yextra + 2.05, fmt("%s: %s", ES"Heal", armor_def.heal)) + else + not_installed("3d_armor") + end + + elseif data.subcat == 3 then + if i3.modules.skins then + local _skins = skins.get_skinlist_for_player(name) + local skin_name = skins.get_player_skin(player).name + local sks, id = {}, 1 + + for i, skin in ipairs(_skins) do + if skin.name == skin_name then + id = i + end + + sks[#sks + 1] = skin.name + end + + sks = concat(sks, ","):gsub(";", "") + + fs("label", 0, yextra + 0.85, fmt("%s:", ES"Select a skin")) + fs(fmt("dropdown[0,%f;4,0.6;skins;%s;%u;true]", yextra + 1.1, sks, id)) + else + not_installed("skinsdb") + end + + elseif data.subcat == 4 then + if i3.modules.awards then + yextra = yextra + 0.7 + get_award_list(data, fs, ctn_len, yextra, award_list, awards_unlocked, award_list_nb) + else + not_installed("awards") + end + + elseif data.subcat == 5 then + get_waypoint_fs(fs, data, player, yextra, ctn_len) + end +end + +local function get_inventory_fs(player, data, fs) + fs("listcolors[#bababa50;#bababa99]") + + get_inv_slots(data, fs) + + local props = player:get_properties() + local name = player:get_player_name() + + local ctn_len, ctn_hgt = 5.7, 6.3 + local yoffset = 0 + + if props.mesh ~= "" then + local anim = player:get_local_animation() + local armor_skin = i3.modules.armor or i3.modules.skins + local t = {} + + for _, v in ipairs(props.textures) do + t[#t + 1] = ESC(v):gsub(",", "!") + end + + local textures = concat(t, ","):gsub("!", ",") + + --fs("style[player_model;bgcolor=black]") + fs("model", 0.2, 0.2, armor_skin and 4 or 3.4, ctn_hgt, + "player_model", props.mesh, textures, "0,-150", "false", "false", + fmt("%u,%u%s", anim.x, anim.y, data.fs_version >= 5 and ";30" or "")) + else + local size = 2.5 + fs("image", 0.7, 0.2, size, size * props.visual_size.y, props.textures[1]) + end + + local award_list, award_list_nb + local awards_unlocked = 0 + local max_val = damage_enabled and 12 or 7 + + if i3.modules.armor and data.subcat == 2 then + if data.scrbar_inv >= max_val then + data.scrbar_inv = data.scrbar_inv + 10 + end + + max_val = max_val + 10 + + elseif i3.modules.awards and data.subcat == 4 then + award_list = awards.get_award_states(name) + award_list_nb = #award_list + + for i = 1, award_list_nb do + local award = award_list[i] + + if award.unlocked then + awards_unlocked = awards_unlocked + 1 + end + end + + max_val = max_val + (award_list_nb * 13) + + elseif data.subcat == 5 then + local wp_nb = #data.waypoints + + if wp_nb > 0 then + local mul = (wp_nb > 8 and 7) or (wp_nb > 4 and 6) or 5 + max_val = max_val + 11 + (wp_nb * mul) + end + end + + fs(fmt([[ + scrollbaroptions[arrows=hide;thumbsize=%u;max=%u] + scrollbar[%f,0.2;0.2,%f;vertical;scrbar_inv;%u] + scrollbaroptions[arrows=default;thumbsize=0;max=1000] + ]], + (max_val * 4) / 12, max_val, 9.8, ctn_hgt, data.scrbar_inv)) + + fs(fmt("scroll_container[3.9,0.2;%f,%f;scrbar_inv;vertical]", ctn_len, ctn_hgt)) + get_container(fs, data, player, yoffset, ctn_len, award_list, awards_unlocked, award_list_nb) + fs("scroll_container_end[]") + + local btn = { + {"trash", ES"Clear inventory"}, + {"sort_az", ES"Sort items (A-Z)"}, + {"sort_za", ES"Sort items (Z-A)"}, + {"compress", ES"Compress items"}, + } + + for i, v in ipairs(btn) do + local btn_name, tooltip = unpack(v) + + fs(fmt("style[%s;fgimg=%s;fgimg_hovered=%s;content_offset=0]", + btn_name, PNG[btn_name], PNG[fmt("%s_hover", btn_name)])) + + fs("image_button", i + 3.447 - (i * 0.4), 11.43, 0.35, 0.35, "", btn_name, "") + fs(fmt("tooltip[%s;%s]", btn_name, tooltip)) + end + + if data.confirm_trash then + fs("style_type[box;colors=#999,#999,#808080,#808080]") + + for _ = 1, 3 do + fs("box", 2.97, 10.75, 4.3, 0.5, "") + end + + fs("label", 3.12, 11, "Confirm trash?") + fs("image_button", 5.17, 10.75, 1, 0.5, "", "confirm_trash_yes", "Yes") + fs("image_button", 6.27, 10.75, 1, 0.5, "", "confirm_trash_no", "No") + end +end + +local function get_tooltip(item, info, pos) + local tooltip + + if info.groups then + sort(info.groups) + tooltip = i3.group_names[concat(info.groups, ",")] + + if not tooltip then + local groupstr = {} + + for i = 1, #info.groups do + insert(groupstr, clr("#ff0", info.groups[i])) + end + + groupstr = concat(groupstr, ", ") + tooltip = S("Any item belonging to the groups: @1", groupstr) + end + else + tooltip = info.meta_desc or get_desc(item) + end + + local function add(str) + return fmt("%s\n%s", tooltip, str) + end + + if info.cooktime then + tooltip = add(S("Cooking time: @1", clr("#ff0", info.cooktime))) + end + + if info.burntime then + tooltip = add(S("Burning time: @1", clr("#ff0", info.burntime))) + end + + if info.replace then + for i = 1, #info.replace.items do + local rpl = match(info.replace.items[i], "%S+") + local desc = clr("#ff0", get_desc(rpl)) + + if info.replace.type == "cooking" then + tooltip = add(S("Replaced by @1 on smelting", desc)) + elseif info.replace.type == "fuel" then + tooltip = add(S("Replaced by @1 on burning", desc)) + else + tooltip = add(S("Replaced by @1 on crafting", desc)) + end + end + end + + if info.repair then + tooltip = add(S("Repairable by step of @1", clr("#ff0", i3.toolrepair .. "%"))) + end + + if info.rarity then + local chance = (1 / max(1, info.rarity)) * 100 + tooltip = add(S("@1 of chance to drop", clr("#ff0", chance .. "%"))) + end + + if info.tools then + local several = #info.tools > 1 + local names = several and "\n" or "" + + if several then + for i = 1, #info.tools do + names = fmt("%s\t\t- %s\n", names, clr("#ff0", get_desc(info.tools[i]))) + end + + tooltip = add(S("Only drop if using one of these tools: @1", sub(names, 1, -2))) + else + tooltip = add(S("Only drop if using this tool: @1", + clr("#ff0", get_desc(info.tools[1])))) + end + end + + if pos then + return fmt("tooltip", pos.x, pos.y, i3.ITEM_BTN_SIZE, i3.ITEM_BTN_SIZE, ESC(tooltip)) + end + + return fmt("tooltip[%s;%s]", item, ESC(tooltip)) +end + +local function get_output_fs(fs, data, rcp, is_recipe, shapeless, right, btn_size, _btn_size) + local custom_recipe = i3.craft_types[rcp.type] + + if custom_recipe or shapeless or rcp.type == "cooking" then + local icon = custom_recipe and custom_recipe.icon or shapeless and "shapeless" or "furnace" + + if not custom_recipe then + icon = fmt("i3_%s.png^\\[resize:16x16", icon) + end + + local pos_x = right + btn_size + 0.42 + local pos_y = data.yoffset + 0.9 + + if sub(icon, 1, 10) == "i3_furnace" then + fs("animated_image", pos_x, pos_y, 0.5, 0.5, PNG.furnace_anim, 8, 180) + else + fs("image", pos_x, pos_y, 0.5, 0.5, icon) + end + + local tooltip = custom_recipe and custom_recipe.description or + shapeless and S"Shapeless" or S"Cooking" + + fs("tooltip", pos_x, pos_y, 0.5, 0.5, ESC(tooltip)) + end + + local arrow_X = right + 0.2 + (_btn_size or i3.ITEM_BTN_SIZE) + local X = arrow_X + 1.2 + local Y = data.yoffset + 1.4 + + fs("image", arrow_X, Y + 0.06, 1, 1, PNG.arrow) + + if rcp.type == "fuel" then + fs("animated_image", X + 0.05, Y, i3.ITEM_BTN_SIZE, i3.ITEM_BTN_SIZE, PNG.fire_anim, 8, 180) + else + local item = ItemStack(rcp.output) + local meta = item:get_meta() + local name = item:get_name() + local count = item:get_count() + local bt_s = i3.ITEM_BTN_SIZE * 1.2 + local _name = fmt("_%s", name) + local pos + + if meta:get_string("color") ~= "" or meta:get_string("palette_index") ~= "" then + local rcp_usg = is_recipe and "rcp" or "usg" + + fs(fmt("style_type[list;size=%f]", i3.ITEM_BTN_SIZE)) + fs("listcolors[#bababa50;#bababa99]") + fs(fmt("list[detached:i3_output_%s;main;%f,%f;1,1;]", rcp_usg, X + 0.11, Y)) + fs("button", X + 0.11, Y, i3.ITEM_BTN_SIZE, i3.ITEM_BTN_SIZE, _name, "") + + local inv = core.get_inventory { + type = "detached", + name = fmt("i3_output_%s", rcp_usg) + } + + inv:set_stack("main", 1, item) + pos = {x = X + 0.11, y = Y} + else + fs("image", X, Y - 0.11, bt_s, bt_s, PNG.slot) + + fs("item_image_button", + X + 0.11, Y, i3.ITEM_BTN_SIZE, i3.ITEM_BTN_SIZE, + fmt("%s %u", name, count * (is_recipe and data.scrbar_rcp or data.scrbar_usg or 1)), + _name, "") + end + + local def = reg_items[name] + local unknown = not def or nil + local desc = def and def.description + local weird = name ~= "" and desc and weird_desc(desc) or nil + local burntime = i3.fuel_cache[name] and i3.fuel_cache[name].burntime + + local short_desc = meta:get_string("short_description") + local long_desc = meta:get_string("description") + local meta_desc = (short_desc ~= "" and short_desc) or (long_desc ~= "" and long_desc) + + local infos = { + unknown = unknown, + weird = weird, + burntime = burntime, + repair = repairable(name), + rarity = rcp.rarity, + tools = rcp.tools, + meta_desc = meta_desc, + } + + if next(infos) then + fs(get_tooltip(_name, infos, pos)) + end + end +end + +local function get_grid_fs(fs, data, rcp, is_recipe) + local width = rcp.width or 1 + local right, btn_size, _btn_size = 0, i3.ITEM_BTN_SIZE + local cooktime, shapeless + + if rcp.type == "cooking" then + cooktime, width = width, 1 + elseif width == 0 and not rcp.custom then + shapeless = true + local n = #rcp.items + width = (n < 5 and n > 1) and 2 or min(3, max(1, n)) + end + + local rows = ceil(maxn(rcp.items) / width) + local large_recipe = width > 3 or rows > 3 + + if large_recipe then + fs("style_type[item_image_button;border=true]") + end + + for i = 1, width * rows do + local item = rcp.items[i] or "" + item = ItemStack(item) + local meta = item:get_meta() + local name = item:get_name() + local count = item:get_count() + local X, Y + + if large_recipe then + local a, b = 3, 3 + local add_x, add_y = 0, 0 + + if width < 3 then + a, b = width * 2, 1 + add_x = 2 + elseif rows < 3 then + a, b = 1, rows * 2 + add_y = 1.4 + end + + btn_size = (a / width) * (b / rows) + 0.3 + _btn_size = btn_size + + local xi = (i - 1) % width + local yi = floor((i - 1) / width) + + X = btn_size * xi + data.inv_width + 0.3 + (xi * 0.05) + add_x + Y = btn_size * yi + data.yoffset + 0.2 + (yi * 0.05) + add_y + else + X = ceil((i - 1) % width - width) + X = X + (X * 0.2) + data.inv_width + 3.9 + + Y = ceil(i / width) - min(2, rows) + Y = Y + (Y * 0.15) + data.yoffset + 1.4 + end + + if X > right then + right = X + end + + local groups + + if is_group(name) then + groups = extract_groups(name) + name = groups_to_items(groups) + end + + local label = groups and "\nG" or "" + local replace + + for j = 1, #(rcp.replacements or {}) do + local replacement = rcp.replacements[j] + if replacement[1] == name then + replace = replace or {type = rcp.type, items = {}} + + local added + + for _, v in ipairs(replace.items) do + if replacement[2] == v then + added = true + break + end + end + + if not added then + label = fmt("%s%s\nR", label ~= "" and "\n" or "", label) + replace.items[#replace.items + 1] = replacement[2] + end + end + end + + if not large_recipe then + fs("image", X, Y, btn_size, btn_size, PNG.slot) + end + + local btn_name = groups and fmt("group|%s|%s", groups[1], name) or name + + fs("item_image_button", X, Y, btn_size, btn_size, + fmt("%s %u", name, count * (is_recipe and data.scrbar_rcp or data.scrbar_usg or 1)), + btn_name, label) + + local def = reg_items[name] + local unknown = not def or nil + unknown = not groups and unknown or nil + local desc = def and def.description + local weird = name ~= "" and desc and weird_desc(desc) or nil + local burntime = i3.fuel_cache[name] and i3.fuel_cache[name].burntime + + local short_desc = meta:get_string("short_description") + local long_desc = meta:get_string("description") + local meta_desc = (short_desc ~= "" and short_desc) or (long_desc ~= "" and long_desc) or nil + + local infos = { + unknown = unknown, + weird = weird, + groups = groups, + burntime = burntime, + cooktime = cooktime, + replace = replace, + meta_desc = meta_desc, + } + + if next(infos) then + fs(get_tooltip(btn_name, infos)) + end + end + + if large_recipe then + fs("style_type[item_image_button;border=false]") + end + + get_output_fs(fs, data, rcp, is_recipe, shapeless, right, btn_size, _btn_size) +end + +local function get_rcp_lbl(fs, data, panel, rn, is_recipe) + local rcp = is_recipe and panel.rcp[data.rnum] or panel.rcp[data.unum] + + if rcp.custom then + fs("hypertext", data.inv_width + 4.8, data.yoffset + 0.12, 3, 0.6, "custom_rcp", + fmt("%s", ES"Custom recipe")) + end + + local lbl = ES("Usage @1 of @2", data.unum, rn) + + if is_recipe then + lbl = ES("Recipe @1 of @2", data.rnum, rn) + end + + local one = rn == 1 + local y = data.yoffset + 3.3 + + fs("hypertext", data.inv_width + (one and 4.7 or 3.95), y, 3, 0.6, "rcp_num", + fmt("%s", lbl)) + + if not one then + local btn_suffix = is_recipe and "recipe" or "usage" + local prev_name = fmt("prev_%s", btn_suffix) + local next_name = fmt("next_%s", btn_suffix) + local size = 0.3 + + fs("image_button", data.inv_width + 7.05, y, size, size, "", prev_name, "") + fs("image_button", data.inv_width + 7.5, y, size, size, "", next_name, "") + end + + get_grid_fs(fs, data, rcp, is_recipe) +end + +local function get_model_fs(fs, data, def, model_alias) + if model_alias then + if model_alias.drawtype == "entity" then + def = reg_entities[model_alias.name] + local init_props = def.initial_properties + def.textures = init_props and init_props.textures or def.textures + def.mesh = init_props and init_props.mesh or def.mesh + else + def = reg_items[model_alias.name] + end + end + + local tiles = def.tiles or def.textures or {} + local t = {} + + for _, v in ipairs(tiles) do + local _name + + if v.color then + if is_num(v.color) then + local hex = fmt("%02x", v.color) + + while #hex < 8 do + hex = "0" .. hex + end + + _name = fmt("%s^[multiply:%s", v.name, + fmt("#%s%s", sub(hex, 3), sub(hex, 1, 2))) + else + _name = fmt("%s^[multiply:%s", v.name, v.color) + end + elseif v.animation then + _name = fmt("%s^[verticalframe:%u:0", v.name, v.animation.frames_h or v.animation.aspect_h) + end + + t[#t + 1] = _name or v.name or v + end + + while #t < 6 do + t[#t + 1] = t[#t] + end + + fs("model", data.inv_width + 6.6, data.yoffset + 0.05, 1.3, 1.3, "preview", + def.mesh, concat(t, ","), "0,0", "true", "true", + model_alias and model_alias.frames or "") +end + +local function get_header(fs, data) + local fav = is_fav(data.favs, data.query_item) + local nfavs = #data.favs + local star_x, star_y, size = data.inv_width + 0.3, data.yoffset + 0.2, 0.4 + + if nfavs < i3.MAX_FAVS or (nfavs == i3.MAX_FAVS and fav) then + local fav_marked = fmt("i3_fav%s.png", fav and "_off" or "") + + fs(fmt("style[fav;fgimg=%s;fgimg_hovered=%s;fgimg_pressed=%s]", + fmt("i3_fav%s.png", fav and "" or "_off"), fav_marked, fav_marked)) + fs("image_button", star_x, star_y, size, size, "", "fav", "") + fs(fmt("tooltip[fav;%s]", fav and ES"Unmark this item" or ES"Mark this item")) + else + fs(fmt("style[nofav;fgimg=%s;fgimg_hovered=%s;fgimg_pressed=%s]", + "i3_fav_off.png", PNG.cancel, PNG.cancel)) + fs("image_button", star_x, star_y, size, size, "", "nofav", "") + fs(fmt("tooltip[nofav;%s]", ES"Cannot mark this item. Bookmark limit reached.")) + end + + fs("image_button", star_x + 0.05, star_y + 0.6, size, size, "", "exit", "") + fs(fmt("tooltip[exit;%s]", ES"Back to item list")) + + local desc_lim, name_lim = 34, 35 + local desc = translate(data.lang_code, get_desc(data.query_item)) + desc = ESC(desc) + local tech_name = data.query_item + local X = data.inv_width + 0.95 + local Y1 = data.yoffset + 0.47 + local Y2 = Y1 + 0.5 + + if #desc > desc_lim then + fs("tooltip", X, Y1 - 0.1, 5.7, 0.24, desc) + desc = snip(desc, desc_lim) + end + + if #tech_name > name_lim then + fs("tooltip", X, Y2 - 0.1, 5.7, 0.24, tech_name) + tech_name = snip(tech_name, name_lim) + end + + fs("style_type[label;font=bold;font_size=20]") + fs("label", X, Y1, desc) + fs("style_type[label;font=mono;font_size=16]") + fs("label", X, Y2, clr("#7bf", tech_name)) + fs("style_type[label;font=normal;font_size=16]") + + local def = reg_items[data.query_item] + local model_alias = model_aliases[data.query_item] + + if def.drawtype == "mesh" or model_alias then + get_model_fs(fs, data, def, model_alias) + else + fs("item_image", data.inv_width + 6.8, data.yoffset + 0.17, 1.1, 1.1, data.query_item) + end +end + +local function get_export_fs(fs, data, is_recipe, is_usage, max_stacks_rcp, max_stacks_usg) + local name = is_recipe and "rcp" or "usg" + local show_export = (is_recipe and data.export_rcp) or (is_usage and data.export_usg) + + fs(fmt("style[export_%s;fgimg=%s;fgimg_hovered=%s]", + name, fmt("%s", show_export and PNG.export_hover or PNG.export), PNG.export_hover)) + fs("image_button", data.inv_width + 7.35, data.yoffset + 0.2, 0.45, 0.45, "", fmt("export_%s", name), "") + fs(fmt("tooltip[export_%s;%s]", name, ES"Quick crafting")) + + if not show_export then return end + + local craft_max = is_recipe and max_stacks_rcp or max_stacks_usg + local stack_fs = (is_recipe and data.scrbar_rcp) or (is_usage and data.scrbar_usg) or 1 + + if stack_fs > craft_max then + stack_fs = craft_max + + if is_recipe then + data.scrbar_rcp = craft_max + elseif is_usage then + data.scrbar_usg = craft_max + end + end + + fs(fmt("style[scrbar_%s;noclip=true]", name), + fmt("scrollbaroptions[min=1;max=%u;smallstep=1]", craft_max)) + fs("scrollbar", data.inv_width + 8.1, data.yoffset, 3, 0.35, "horizontal", fmt("scrbar_%s", name), stack_fs) + fs("button", data.inv_width + 8.1, data.yoffset + 0.4, 3, 0.7, fmt("craft_%s", name), + ES("Craft (×@1)", stack_fs)) +end + +local function get_rcp_extra(player, fs, data, panel, is_recipe, is_usage) + fs("container[0,0.075]") + local rn = panel.rcp and #panel.rcp + + if rn then + local rcp_ok = is_recipe and panel.rcp[data.rnum].type == "normal" + local usg_ok = is_usage and panel.rcp[data.unum].type == "normal" + local max_stacks_rcp, max_stacks_usg = 0, 0 + local inv = player:get_inventory() + + if rcp_ok then + max_stacks_rcp = get_stack_max(inv, data, is_recipe, panel.rcp[data.rnum]) + end + + if usg_ok then + max_stacks_usg = get_stack_max(inv, data, is_recipe, panel.rcp[data.unum]) + end + + if is_recipe and max_stacks_rcp == 0 then + data.export_rcp = nil + data.scrbar_rcp = 1 + elseif is_usage and max_stacks_usg == 0 then + data.export_usg = nil + data.scrbar_usg = 1 + end + + if max_stacks_rcp > 0 or max_stacks_usg > 0 then + get_export_fs(fs, data, is_recipe, is_usage, max_stacks_rcp, max_stacks_usg) + end + + get_rcp_lbl(fs, data, panel, rn, is_recipe) + else + local lbl = is_recipe and ES"No recipes" or ES"No usages" + fs("button", data.inv_width + 0.1, data.yoffset + (panel.height / 2) - 0.5, + 7.8, 1, "no_rcp", lbl) + end + + fs("container_end[]") +end + +local function get_items_fs(fs, data, full_height) + if compression_active(data) then + local new = {} + + for i = 1, #data.items do + local item = data.items[i] + if not i3.compressed[item] then + new[#new + 1] = item + end + end + + data.items = new + end + + local items = data.alt_items or data.items or {} + local rows, lines = 8, 12 + local ipp = rows * lines + local size = 0.85 + + fs(fmt("box[%f,0.2;4.05,0.6;#bababa25]", data.inv_width + 0.3), + "set_focus[filter]", + fmt("field[%f,0.2;2.95,0.6;filter;;%s]", data.inv_width + 0.35, ESC(data.filter)), + "field_close_on_enter[filter;false]") + + fs("image_button", data.inv_width + 3.35, 0.35, 0.3, 0.3, "", "cancel", "") + fs("image_button", data.inv_width + 3.85, 0.32, 0.35, 0.35, "", "search", "") + fs("image_button", data.inv_width + 5.27, 0.3, 0.35, 0.35, "", "prev_page", "") + fs("image_button", data.inv_width + 7.45, 0.3, 0.35, 0.35, "", "next_page", "") + + data.pagemax = max(1, ceil(#items / ipp)) + + fs("button", data.inv_width + 5.6, 0.14, 1.88, 0.7, "pagenum", + fmt("%s / %u", clr("#ff0", data.pagenum), data.pagemax)) + + if #items == 0 then + local lbl = ES"No item to show" + + if next(i3.recipe_filters) and #i3.init_items > 0 and data.filter == "" then + lbl = ES"Collect items to reveal more recipes" + end + + fs("button", data.inv_width + 0.1, 3, 8, 1, "no_item", lbl) + else + local first_item = (data.pagenum - 1) * ipp + + for i = first_item, first_item + ipp - 1 do + local item = items[i + 1] + if not item then break end + + local _compressed = item:sub(1, 1) == "_" + local name = _compressed and item:sub(2) or item + + local X = i % rows + X = X - (X * 0.045) + data.inv_width + 0.28 + + local Y = round((i % ipp - X) / rows + 1, 0) + Y = Y - (Y * 0.085) + 0.95 + + fs[#fs + 1] = fmt("item_image_button", X, Y, size, size, name, item, "") + + if compressible(item, data) then + local expand = data.expand == name + + fs(fmt("tooltip[%s;%s]", item, expand and ES"Click to hide" or ES"Click to expand")) + fs("style_type[label;font=bold;font_size=20]") + fs("label", X + 0.65, Y + 0.7, expand and "-" or "+") + fs("style_type[label;font=normal;font_size=16]") + end + end + end + + local _tabs = {"All", "Nodes", "Items"} + local tab_len, tab_hgh = 1.8, 0.5 + + for i, title in ipairs(_tabs) do + local selected = i == data.current_itab + + fs(fmt([[style_type[image_button;fgimg=%s;fgimg_hovered=%s;noclip=true; + font_size=16;textcolor=%s;content_offset=0;sound=i3_tab] ]], + selected and PNG.tab_small_hover or PNG.tab_small, + PNG.tab_small_hover, selected and "#fff" or "#ddd")) + + fs("style_type[image_button:hovered;textcolor=#fff]") + fs("image_button", (data.inv_width - 0.65) + (i * (tab_len + 0.1)), + full_height, tab_len, tab_hgh, "", fmt("itab_%u", i), title) + end +end + +local function get_favs(fs, data) + fs("label", data.inv_width + 0.4, data.yoffset + 0.4, ES"Bookmarks") + + for i = 1, #data.favs do + local item = data.favs[i] + local X = data.inv_width - 0.7 + (i * 1.2) + local Y = data.yoffset + 0.8 + + if data.query_item == item then + fs("image", X, Y, i3.ITEM_BTN_SIZE, i3.ITEM_BTN_SIZE, PNG.slot) + end + + fs("item_image_button", X, Y, i3.ITEM_BTN_SIZE, i3.ITEM_BTN_SIZE, item, item, "") + end +end + +local function get_panels(player, data, fs, full_height) + local _title = {name = "title", height = 1.4} + local _favs = {name = "favs", height = 2.23} + local _items = {name = "items", height = full_height} + local _recipes = {name = "recipes", rcp = data.recipes, height = 4.045} + local _usages = {name = "usages", rcp = data.usages, height = 4.045} + local panels + + if data.query_item then + panels = {_title, _recipes, _usages, _favs} + else + panels = {_items} + end + + for idx = 1, #panels do + local panel = panels[idx] + data.yoffset = 0 + + if idx > 1 then + for _idx = idx - 1, 1, -1 do + data.yoffset = data.yoffset + panels[_idx].height + 0.1 + end + end + + fs("bg9", data.inv_width + 0.1, data.yoffset, 7.9, panel.height, PNG.bg_full, 10) + + local is_recipe, is_usage = panel.name == "recipes", panel.name == "usages" + + if is_recipe or is_usage then + get_rcp_extra(player, fs, data, panel, is_recipe, is_usage) + elseif panel.name == "items" then + get_items_fs(fs, data, full_height) + elseif panel.name == "title" then + get_header(fs, data) + elseif panel.name == "favs" then + get_favs(fs, data) + end + end +end + +local function get_tabs_fs(player, data, fs, full_height) + local tab_len, tab_hgh, c, over = 3, 0.5, 0 + local _tabs = copy(i3.tabs) + + for i, def in ipairs(i3.tabs) do + if def.access and not def.access(player, data) then + remove(_tabs, i) + end + end + + local shift = min(3, #_tabs) + + for i, def in ipairs(_tabs) do + if not over and c > 2 then + over = true + c = 0 + end + + local btm = i <= 3 + + if not btm then + shift = #_tabs - 3 + end + + local selected = i == data.current_tab + + fs(fmt([[style_type[image_button;fgimg=%s;fgimg_hovered=%s;noclip=true; + font_size=16;textcolor=%s;content_offset=0;sound=i3_tab] ]], + selected and (btm and PNG.tab_hover or PNG.tab_hover_top) or (btm and PNG.tab or PNG.tab_top), + btm and PNG.tab_hover or PNG.tab_hover_top, selected and "#fff" or "#ddd")) + + local X = (data.inv_width / 2) + (c * (tab_len + 0.1)) - ((tab_len + 0.05) * (shift / 2)) + local Y = btm and full_height or -tab_hgh + + fs("style_type[image_button:hovered;textcolor=#fff]") + fs("image_button", X, Y, tab_len, tab_hgh, "", fmt("tab_%s", def.name), ESC(def.description)) + + if def.image and def.image ~= "" then + local desc = translate(data.lang_code, def.description) + + fs("style_type[image;noclip=true]") + fs("image", X + (tab_len / 2) - ((#desc * 0.1) / 2) - 0.55, + Y + 0.05, 0.35, 0.35, fmt("%s^\\[resize:16x16", def.image)) + end + + c = c + 1 + end +end + +local function get_debug_grid(data, fs, full_height) + fs("style_type[label;font_size=8;noclip=true]") + local spacing, i = 0.2, 1 + + for x = 0, data.inv_width + 8, spacing do + fs("box", x, 0, 0.01, full_height, "#ff0") + fs("label", x, full_height + 0.1, tostring(i)) + i = i + 1 + end + + i = 61 + + for y = 0, full_height, spacing do + fs("box", 0, y, data.inv_width + 8, 0.01, "#ff0") + fs("label", -0.15, y, tostring(i)) + i = i - 1 + end + + fs("box", data.inv_width / 2, 0, 0.01, full_height, "#f00") + fs("box", 0, full_height / 2, data.inv_width, 0.01, "#f00") + fs("style_type[label;font_size=16]") +end + +local function make_fs(player, data) + --local start = os.clock() + + local fs = setmetatable({}, { + __call = function(t, ...) + local args = {...} + local elem = fs_elements[args[1]] + + if elem then + t[#t + 1] = fmt(elem, select(2, ...)) + else + t[#t + 1] = concat(args) + end + end + }) + + data.inv_width = 10.23 + local full_height = 12 + + local tab = i3.tabs[data.current_tab] + + fs(fmt("formspec_version[%u]size[%f,%f]no_prepend[]bgcolor[#0000]", + i3.MIN_FORMSPEC_VERSION, data.inv_width + 8, full_height), styles) + + fs("bg9", 0, 0, data.inv_width, full_height, PNG.bg_full, 10) + + if tab then + tab.formspec(player, data, fs) + end + + get_panels(player, data, fs, full_height) + + if #i3.tabs > 1 then + get_tabs_fs(player, data, fs, full_height) + end + + --get_debug_grid(data, fs, full_height) + --print("make_fs()", fmt("%.2f ms", (os.clock() - start) * 1000)) + + return concat(fs) +end + +return make_fs, get_inventory_fs diff --git a/etc/progressive.lua b/etc/progressive.lua new file mode 100644 index 0000000..8bcdec8 --- /dev/null +++ b/etc/progressive.lua @@ -0,0 +1,301 @@ +local POLL_FREQ = 0.25 +local HUD_TIMER_MAX = 1.5 + +local set_fs = i3.set_fs +local modpath = core.get_modpath "i3" +local search, table_merge, is_group, extract_groups, item_has_groups, apply_recipe_filters = + unpack(dofile(modpath .. "/etc/common.lua").progressive) + +local singleplayer = core.is_singleplayer() +local fmt, after = string.format, core.after + +local function array_diff(t1, t2) + local hash = {} + + for i = 1, #t1 do + local v = t1[i] + hash[v] = true + end + + for i = 1, #t2 do + local v = t2[i] + hash[v] = nil + end + + local diff, c = {}, 0 + + for i = 1, #t1 do + local v = t1[i] + if hash[v] then + c = c + 1 + diff[c] = v + end + end + + return diff +end + +local function get_filtered_items(player, data) + local items, known, c = {}, 0, 0 + + for i = 1, #i3.init_items do + local item = i3.init_items[i] + local recipes = i3.recipes_cache[item] + local usages = i3.usages_cache[item] + + recipes = #apply_recipe_filters(recipes or {}, player) + usages = #apply_recipe_filters(usages or {}, player) + + if recipes > 0 or usages > 0 then + c = c + 1 + items[c] = item + + if data then + known = known + recipes + usages + end + end + end + + if data then + data.known_recipes = known + end + + return items +end + +local function item_in_inv(item, inv_items) + local inv_items_size = #inv_items + + if is_group(item) then + local groups = extract_groups(item) + + for i = 1, inv_items_size do + local def = core.registered_items[inv_items[i]] + + if def then + if item_has_groups(def.groups, groups) then + return true + end + end + end + else + for i = 1, inv_items_size do + if inv_items[i] == item then + return true + end + end + end +end + +local function recipe_in_inv(rcp, inv_items) + for _, item in pairs(rcp.items) do + if not item_in_inv(item, inv_items) then return end + end + + return true +end + +local function progressive_filter(recipes, player) + if not recipes then + return {} + end + + local name = player:get_player_name() + local data = i3.data[name] + + if #data.inv_items == 0 then + return {} + end + + local filtered, c = {}, 0 + + for i = 1, #recipes do + local recipe = recipes[i] + if recipe_in_inv(recipe, data.inv_items) then + c = c + 1 + filtered[c] = recipe + end + end + + return filtered +end + +local item_lists = {"main", "craft", "craftpreview"} + +local function get_inv_items(player) + local inv = player:get_inventory() + local stacks = {} + + for i = 1, #item_lists do + local list = inv:get_list(item_lists[i]) + table_merge(stacks, list) + end + + local inv_items, c = {}, 0 + + for i = 1, #stacks do + local stack = stacks[i] + + if not stack:is_empty() then + local name = stack:get_name() + if core.registered_items[name] then + c = c + 1 + inv_items[c] = name + end + end + end + + return inv_items +end + +local function init_hud(player, data) + data.hud = { + bg = player:hud_add { + hud_elem_type = "image", + position = {x = 0.78, y = 1}, + alignment = {x = 1, y = 1}, + scale = {x = 370, y = 112}, + text = "i3_bg.png", + z_index = 0xDEAD, + }, + + book = player:hud_add { + hud_elem_type = "image", + position = {x = 0.79, y = 1.02}, + alignment = {x = 1, y = 1}, + scale = {x = 4, y = 4}, + text = "i3_book.png", + z_index = 0xDEAD, + }, + + text = player:hud_add { + hud_elem_type = "text", + position = {x = 0.84, y = 1.04}, + alignment = {x = 1, y = 1}, + number = 0xffffff, + text = "", + z_index = 0xDEAD, + style = 1, + }, + } +end + +local function show_hud_success(player, data) + -- It'd better to have an engine function `hud_move` to only need + -- 2 calls for the notification's back and forth. + + local hud_info_bg = player:hud_get(data.hud.bg) + local dt = 0.016 + + if hud_info_bg.position.y <= 0.9 then + data.show_hud = false + data.hud_timer = (data.hud_timer or 0) + dt + end + + if data.show_hud then + for _, def in pairs(data.hud) do + local hud_info = player:hud_get(def) + + player:hud_change(def, "position", { + x = hud_info.position.x, + y = hud_info.position.y - (dt / 5) + }) + end + + player:hud_change(data.hud.text, "text", + fmt("%u new recipe%s unlocked!", + data.discovered, data.discovered > 1 and "s" or "")) + + elseif data.show_hud == false then + if data.hud_timer >= HUD_TIMER_MAX then + for _, def in pairs(data.hud) do + local hud_info = player:hud_get(def) + + player:hud_change(def, "position", { + x = hud_info.position.x, + y = hud_info.position.y + (dt / 5) + }) + end + + if hud_info_bg.position.y >= 1 then + data.show_hud = nil + data.hud_timer = nil + end + end + end +end + +-- Workaround. Need an engine call to detect when the contents of +-- the player inventory changed, instead. +local function poll_new_items() + local players = core.get_connected_players() + + for i = 1, #players do + local player = players[i] + local name = player:get_player_name() + local data = i3.data[name] + if not data then return end + + local inv_items = get_inv_items(player) + local diff = array_diff(inv_items, data.inv_items) + + if #diff > 0 then + data.inv_items = table_merge(diff, data.inv_items) + local oldknown = data.known_recipes or 0 + local items = get_filtered_items(player, data) + data.discovered = data.known_recipes - oldknown + + if data.show_hud == nil and data.discovered > 0 then + data.show_hud = true + end + + data.items_raw = items + data.current_itab = 1 + + search(data) + set_fs(player) + end + end + + after(POLL_FREQ, poll_new_items) +end + +poll_new_items() + +if singleplayer then + core.register_globalstep(function() + local name = "singleplayer" + local player = core.get_player_by_name(name) + local data = i3.data[name] + + if data and data.show_hud ~= nil then + show_hud_success(player, data) + end + end) +end + +i3.add_recipe_filter("Default progressive filter", progressive_filter) + +core.register_on_joinplayer(function(player) + local name = player:get_player_name() + local data = i3.data[name] + if not data then return end + + data.inv_items = data.inv_items or {} + data.known_recipes = data.known_recipes or 0 + + local oldknown = data.known_recipes + local items = get_filtered_items(player, data) + data.discovered = data.known_recipes - oldknown + + data.items_raw = items + search(data) + + if singleplayer then + init_hud(player, data) + + if data.show_hud == nil and data.discovered > 0 then + data.show_hud = true + end + end +end) diff --git a/init.lua b/init.lua index 2c6a634..ce0f6d9 100644 --- a/init.lua +++ b/init.lua @@ -1,145 +1,100 @@ -i3 = {} +i3 = { + modules = {}, + + MAX_FAVS = 6, + INV_SIZE = 4*9, + HOTBAR_LEN = 9, + ITEM_BTN_SIZE = 1.1, + MIN_FORMSPEC_VERSION = 4, + SAVE_INTERVAL = 600, -- Player data save interval (in seconds) + + BAG_SIZES = { + 4*9 + 3, + 4*9 + 6, + 4*9 + 9, + }, + + SUBCAT = { + "bag", + "armor", + "skins", + "awards", + "waypoints", + }, + + META_SAVES = { + bag_item = true, + bag_size = true, + waypoints = true, + inv_items = true, + known_recipes = true, + }, + + -- Caches + init_items = {}, + recipes_cache = {}, + usages_cache = {}, + fuel_cache = {}, + recipe_filters = {}, + search_filters = {}, + craft_types = {}, + tabs = {}, +} local modpath = core.get_modpath "i3" +local http = core.request_http_api() local storage = core.get_mod_storage() -local slz, dslz = core.serialize, core.deserialize -local pdata = dslz(storage:get_string "pdata") or {} --- Caches -local init_items = {} -local recipes_cache = {} -local usages_cache = {} -local fuel_cache = {} -local replacements = {fuel = {}} -local toolrepair +i3.S = core.get_translator "i3" +local S, slz, dslz = i3.S, core.serialize, core.deserialize -local tabs = {} +i3.data = dslz(storage:get_string "data") or {} +i3.compress_groups, i3.compressed = loadfile(modpath .. "/etc/compress.lua")() +i3.group_stereotypes, i3.group_names = loadfile(modpath .. "/etc/groups.lua")() -local model_aliases = loadfile(modpath .. "/etc/model_aliases.lua")() -local PNG, styles, fs_elements = loadfile(modpath .. "/etc/styles.lua")() -local compress_groups, compressed = loadfile(modpath .. "/etc/compress.lua")() -local group_stereotypes, group_names = loadfile(modpath .. "/etc/groups.lua")() +local is_str, show_item, reset_compression = unpack(dofile(modpath .. "/etc/common.lua").init) +local groups_to_items, _, compressible, true_str, is_fav = unpack(dofile(modpath .. "/etc/common.lua").gui) + +local search, table_merge, is_group, extract_groups, item_has_groups, apply_recipe_filters = + unpack(dofile(modpath .. "/etc/common.lua").progressive) + +local make_fs, get_inventory_fs = dofile(modpath .. "/etc/gui.lua") local progressive_mode = core.settings:get_bool "i3_progressive_mode" -local item_compression = core.settings:get_bool("i3_item_compression", true) -local damage_enabled = core.settings:get_bool "enable_damage" - -local __3darmor, __skinsdb, __awards - -local http = core.request_http_api() -local singleplayer = core.is_singleplayer() - -local after = core.after -local clr = core.colorize local reg_items = core.registered_items local reg_nodes = core.registered_nodes local reg_craftitems = core.registered_craftitems local reg_tools = core.registered_tools -local reg_entities = core.registered_entities local reg_aliases = core.registered_aliases +local replacements = {fuel = {}} local check_privs = core.check_player_privs -local translate = core.get_translated_string +local after, clr = core.after, core.colorize local create_inventory = core.create_detached_inventory -local ESC = core.formspec_escape -local S = core.get_translator "i3" - -local ES = function(...) - return ESC(S(...)) -end - local maxn, sort, concat, copy, insert, remove, indexof = table.maxn, table.sort, table.concat, table.copy, table.insert, table.remove, table.indexof -local sprintf, find, gmatch, match, sub, split, upper, lower = +local fmt, find, gmatch, match, sub, split, upper, lower = string.format, string.find, string.gmatch, string.match, string.sub, string.split, string.upper, string.lower -local min, max, floor, ceil, random = - math.min, math.max, math.floor, math.ceil, math.random +local min, ceil, random = math.min, math.ceil, math.random -local pairs, ipairs, next, type, setmetatable, tonum, unpack, select = - pairs, ipairs, next, type, setmetatable, tonumber, unpack, select +local pairs, ipairs, next, type, tonum = + pairs, ipairs, next, type, tonumber local vec_new, vec_add, vec_mul, vec_eq, vec_round = vector.new, vector.add, vector.multiply, vector.equals, vector.round -local MAX_FAVS = 6 -local ITEM_BTN_SIZE = 1.1 - -local INV_SIZE = 36 -local HOTBAR_COUNT = 9 - --- Players data interval -local SAVE_INTERVAL = 600 - --- Progressive mode -local POLL_FREQ = 0.25 -local HUD_TIMER_MAX = 1.5 - -local MIN_FORMSPEC_VERSION = 4 - -local BAG_SIZES = { - INV_SIZE + 3, - INV_SIZE + 6, - INV_SIZE + 9, -} - -local SUBCAT = { - "bag", - "armor", - "skins", - "awards", - "waypoints", -} - -local function get_lang_code(info) - return info and info.lang_code -end - -local function get_formspec_version(info) - return info and info.formspec_version or 1 -end - -local function outdated(name) - local fs = sprintf("size[6.3,1.3]image[0,0;1,1;%s]label[1,0;%s]button_exit[2.6,0.8;1,1;;OK]", - PNG.book, - "Your Minetest client is outdated.\nGet the latest version on minetest.net to play the game.") - - core.show_formspec(name, "i3_outdated", fs) -end - -local old_is_creative_enabled = core.is_creative_enabled - -function core.is_creative_enabled(name) - if name == "" then - return old_is_creative_enabled(name) - end - - return check_privs(name, {creative = true}) or old_is_creative_enabled(name) -end - local function err(str) return core.log("error", str) end local function msg(name, str) - return core.chat_send_player(name, sprintf("[i3] %s", str)) -end - -local function is_num(x) - return type(x) == "number" -end - -local function is_str(x) - return type(x) == "string" -end - -local function true_str(str) - return is_str(str) and str ~= "" + return core.chat_send_player(name, fmt("[i3] %s", str)) end local function is_table(x) @@ -150,18 +105,6 @@ local function is_func(x) return type(x) == "function" end -local function is_group(item) - return sub(item, 1, 6) == "group:" -end - -local function fmt(elem, ...) - if not fs_elements[elem] then - return sprintf(elem, ...) - end - - return sprintf(fs_elements[elem], ...) -end - local function clean_name(item) if sub(item, 1, 1) == ":" or sub(item, 1, 1) == " " or sub(item, 1, 1) == "_" then item = sub(item, 2) @@ -170,35 +113,12 @@ local function clean_name(item) return item end -local function round(num, decimal) - local mul = 10 ^ decimal - return floor(num * mul + 0.5) / mul -end - -local function array_diff(t1, t2) - local hash = {} - - for i = 1, #t1 do - local v = t1[i] - hash[v] = true - end - - for i = 1, #t2 do - local v = t2[i] - hash[v] = nil - end - - local diff, c = {}, 0 - - for i = 1, #t1 do - local v = t1[i] - if hash[v] then - c = c + 1 - diff[c] = v +local function table_replace(t, val, new) + for k, v in pairs(t) do + if v == val then + t[k] = new end end - - return diff end local function table_eq(T1, T2) @@ -255,35 +175,31 @@ local function table_eq(T1, T2) return recurse(T1, T2) end -local function table_merge(t1, t2, hash) - t1 = t1 or {} - t2 = t2 or {} - - if hash then - for k, v in pairs(t2) do - t1[k] = v - end - else - local c = #t1 - - for i = 1, #t2 do - c = c + 1 - t1[c] = t2[i] - end - end - - return t1 +local function get_lang_code(info) + return info and info.lang_code end -local function table_replace(t, val, new) - for k, v in pairs(t) do - if v == val then - t[k] = new - end - end +local function get_formspec_version(info) + return info and info.formspec_version or 1 end -local craft_types = {} +local function outdated(name) + local fs = fmt("size[6.3,1.3]image[0,0;1,1;%s]label[1,0;%s]button_exit[2.6,0.8;1,1;;OK]", + "i3_book.png", + "Your Minetest client is outdated.\nGet the latest version on minetest.net to play the game.") + + core.show_formspec(name, "i3_outdated", fs) +end + +local old_is_creative_enabled = core.is_creative_enabled + +function core.is_creative_enabled(name) + if name == "" then + return old_is_creative_enabled(name) + end + + return check_privs(name, {creative = true}) or old_is_creative_enabled(name) +end function i3.register_craft_type(name, def) if not true_str(name) then @@ -294,7 +210,7 @@ function i3.register_craft_type(name, def) def.description = "" end - craft_types[name] = def + i3.craft_types[name] = def end function i3.register_craft(def) @@ -394,16 +310,14 @@ function i3.register_craft(def) end local item = match(def.output, "%S+") - recipes_cache[item] = recipes_cache[item] or {} + i3.recipes_cache[item] = i3.recipes_cache[item] or {} def.custom = true def.width = width - insert(recipes_cache[item], def) + insert(i3.recipes_cache[item], def) end -local recipe_filters = {} - function i3.add_recipe_filter(name, f) if not true_str(name) then return err "i3.add_recipe_filter: name missing" @@ -411,7 +325,7 @@ function i3.add_recipe_filter(name, f) return err "i3.add_recipe_filter: function missing" end - recipe_filters[name] = f + i3.recipe_filters[name] = f end function i3.set_recipe_filter(name, f) @@ -421,27 +335,13 @@ function i3.set_recipe_filter(name, f) return err "i3.set_recipe_filter: function missing" end - recipe_filters = {[name] = f} + i3.recipe_filters = {[name] = f} end function i3.remove_recipe_filter(name) - recipe_filters[name] = nil + i3.recipe_filters[name] = nil end -function i3.get_recipe_filters() - return recipe_filters -end - -local function apply_recipe_filters(recipes, player) - for _, filter in pairs(recipe_filters) do - recipes = filter(recipes, player) - end - - return recipes -end - -local search_filters = {} - function i3.add_search_filter(name, f) if not true_str(name) then return err "i3.add_search_filter: name missing" @@ -449,105 +349,11 @@ function i3.add_search_filter(name, f) return err "i3.add_search_filter: function missing" end - search_filters[name] = f + i3.search_filters[name] = f end function i3.remove_search_filter(name) - search_filters[name] = nil -end - -function i3.get_search_filters() - return search_filters -end - -local function compression_active(data) - return item_compression and not next(recipe_filters) and data.filter == "" -end - -local function compressible(item, data) - return compression_active(data) and compress_groups[item] -end - -local function weird_desc(str) - return not true_str(str) or find(str, "\n") or not find(str, "%u") -end - -local function toupper(str) - return str:gsub("%f[%w]%l", upper):gsub("_", " ") -end - -local function snip(str, limit) - return #str > limit and fmt("%s...", sub(str, 1, limit - 3)) or str -end - -local function get_desc(item) - if sub(item, 1, 1) == "_" then - item = sub(item, 2) - end - - local def = reg_items[item] - - if not def then - return S("Unknown Item (@1)", item) - end - - local desc = def.description - - if true_str(desc) then - desc = desc:trim():match("[^\n]*"):gsub("_", " ") - - if not find(desc, "%u") then - desc = toupper(desc) - end - - return desc - - elseif true_str(item) then - return toupper(match(item, ":(.*)")) - end -end - -local function item_has_groups(item_groups, groups) - for i = 1, #groups do - local group = groups[i] - if (item_groups[group] or 0) == 0 then return end - end - - return true -end - -local function extract_groups(str) - if sub(str, 1, 6) == "group:" then - return split(sub(str, 7), ",") - end -end - -local function get_filtered_items(player, data) - local items, known, c = {}, 0, 0 - - for i = 1, #init_items do - local item = init_items[i] - local recipes = recipes_cache[item] - local usages = usages_cache[item] - - recipes = #apply_recipe_filters(recipes or {}, player) - usages = #apply_recipe_filters(usages or {}, player) - - if recipes > 0 or usages > 0 then - c = c + 1 - items[c] = item - - if data then - known = known + recipes + usages - end - end - end - - if data then - data.known_recipes = known - end - - return items + i3.search_filters[name] = nil end local function get_burntime(item) @@ -557,7 +363,7 @@ end local function cache_fuel(item) local burntime = get_burntime(item) if burntime > 0 then - fuel_cache[item] = { + i3.fuel_cache[item] = { type = "fuel", items = {item}, burntime = burntime, @@ -566,83 +372,6 @@ local function cache_fuel(item) end end -local function show_item(def) - return def and def.groups.not_in_creative_inventory ~= 1 and - def.description and def.description ~= "" -end - -local function reset_compression(data) - data.alt_items = nil - data.expand = "" -end - -local function search(data) - reset_compression(data) - - local filter = data.filter - local opt = "^(.-)%+([%w_]+)=([%w_,]+)" - local search_filter = next(search_filters) and match(filter, opt) - local filters = {} - - if search_filter then - search_filter = search_filter:trim() - - for filter_name, values in gmatch(filter, sub(opt, 6)) do - if search_filters[filter_name] then - values = split(values, ",") - filters[filter_name] = values - end - end - end - - local filtered_list, c = {}, 0 - - for i = 1, #data.items_raw do - local item = data.items_raw[i] - local def = reg_items[item] - local desc = lower(translate(data.lang_code, def and def.description)) or "" - local search_in = fmt("%s %s", item, desc) - local temp, j, to_add = {}, 1 - - if search_filter then - for filter_name, values in pairs(filters) do - if values then - local func = search_filters[filter_name] - to_add = (j > 1 and temp[item] or j == 1) and - func(item, values) and (search_filter == "" or - find(search_in, search_filter, 1, true)) - - if to_add then - temp[item] = true - end - - j = j + 1 - end - end - else - local ok = true - - for keyword in gmatch(filter, "%S+") do - if not find(search_in, keyword, 1, true) then - ok = nil - break - end - end - - if ok then - to_add = true - end - end - - if to_add then - c = c + 1 - filtered_list[c] = item - end - end - - data.items = filtered_list -end - local function sort_by_category(data) reset_compression(data) local items = data.items_raw @@ -681,15 +410,15 @@ local function get_item_usages(item, recipe, added) local usage = copy(recipe) table_replace(usage.items, item, name) - usages_cache[name] = usages_cache[name] or {} - insert(usages_cache[name], 1, usage) + i3.usages_cache[name] = i3.usages_cache[name] or {} + insert(i3.usages_cache[name], 1, usage) added[name] = true end end elseif show_item(reg_items[item]) then - usages_cache[item] = usages_cache[item] or {} - insert(usages_cache[item], 1, recipe) + i3.usages_cache[item] = i3.usages_cache[item] or {} + insert(i3.usages_cache[item], 1, recipe) end end @@ -707,14 +436,14 @@ local function get_usages(recipe) end local function cache_usages(item) - local recipes = recipes_cache[item] or {} + local recipes = i3.recipes_cache[item] or {} for i = 1, #recipes do get_usages(recipes[i]) end - if fuel_cache[item] then - usages_cache[item] = table_merge(usages_cache[item] or {}, {fuel_cache[item]}) + if i3.fuel_cache[item] then + i3.usages_cache[item] = table_merge(i3.usages_cache[item] or {}, {i3.fuel_cache[item]}) end end @@ -803,21 +532,21 @@ local function cache_recipes(item) end if recipes then - recipes_cache[item] = table_merge(recipes, recipes_cache[item] or {}) + i3.recipes_cache[item] = table_merge(recipes, i3.recipes_cache[item] or {}) end end function i3.get_recipes(item) return { - recipes = recipes_cache[item], - usages = usages_cache[item] + recipes = i3.recipes_cache[item], + usages = i3.usages_cache[item] } end local function get_recipes(player, item) local clean_item = reg_aliases[item] or item - local recipes = recipes_cache[clean_item] - local usages = usages_cache[clean_item] + local recipes = i3.recipes_cache[clean_item] + local usages = i3.usages_cache[clean_item] if recipes then recipes = apply_recipe_filters(recipes, player) @@ -833,32 +562,6 @@ local function get_recipes(player, item) not no_usages and usages or nil end -local function groups_to_items(groups, get_all) - if not get_all and #groups == 1 then - local group = groups[1] - local stereotype = group_stereotypes[group] - local def = reg_items[stereotype] - - if show_item(def) then - return stereotype - end - end - - local names = {} - - for name, def in pairs(reg_items) do - if show_item(def) and item_has_groups(def.groups, groups) then - if get_all then - names[#names + 1] = name - else - return name - end - end - end - - return get_all and names or "" -end - local function __sort(inv, reverse) sort(inv, function(a, b) if not is_str(a) then @@ -957,61 +660,6 @@ local function compress_items(player) inv:set_list("main", _new_inv) end -local function get_stack_max(inv, data, is_recipe, rcp) - local list = inv:get_list("main") - local size = inv:get_size("main") - local counts_inv, counts_rcp, counts = {}, {}, {} - local rcp_usg = is_recipe and "recipe" or "usage" - - for _, it in pairs(rcp.items) do - counts_rcp[it] = (counts_rcp[it] or 0) + 1 - end - - data.export_counts[rcp_usg] = {} - data.export_counts[rcp_usg].rcp = counts_rcp - - for i = 1, size do - local stack = list[i] - - if not stack:is_empty() then - local item = stack:get_name() - local count = stack:get_count() - - for name in pairs(counts_rcp) do - if is_group(name) then - local def = reg_items[item] - - if def then - local groups = extract_groups(name) - - if item_has_groups(def.groups, groups) then - counts_inv[name] = (counts_inv[name] or 0) + count - end - end - end - end - - counts_inv[item] = (counts_inv[item] or 0) + count - end - end - - data.export_counts[rcp_usg].inv = counts_inv - - for name in pairs(counts_rcp) do - counts[name] = floor((counts_inv[name] or 0) / (counts_rcp[name] or 0)) - end - - local max_stacks = math.huge - - for _, count in pairs(counts) do - if count < max_stacks then - max_stacks = count - end - end - - return max_stacks -end - local function spawn_item(player, stack) local dir = player:get_look_dir() local ppos = player:get_pos() @@ -1114,8 +762,8 @@ local function select_item(player, name, data, _f) data.alt_items = copy(data.items) data.expand = item - if compress_groups[item] then - local items = copy(compress_groups[item]) + if i3.compress_groups[item] then + local items = copy(i3.compress_groups[item]) insert(items, fmt("_%s", item)) sort(items, function(a, b) @@ -1169,1048 +817,10 @@ local function select_item(player, name, data, _f) end end -local function repairable(tool) - local def = reg_tools[tool] - return toolrepair and def and def.groups and def.groups.disable_repair ~= 1 -end - -local function is_fav(favs, query_item) - local fav, i - for j = 1, #favs do - if favs[j] == query_item then - fav = true - i = j - break - end - end - - return fav, i -end - -local function get_tooltip(item, info, pos) - local tooltip - - if info.groups then - sort(info.groups) - tooltip = group_names[concat(info.groups, ",")] - - if not tooltip then - local groupstr = {} - - for i = 1, #info.groups do - insert(groupstr, clr("#ff0", info.groups[i])) - end - - groupstr = concat(groupstr, ", ") - tooltip = S("Any item belonging to the groups: @1", groupstr) - end - else - tooltip = info.meta_desc or get_desc(item) - end - - local function add(str) - return fmt("%s\n%s", tooltip, str) - end - - if info.cooktime then - tooltip = add(S("Cooking time: @1", clr("#ff0", info.cooktime))) - end - - if info.burntime then - tooltip = add(S("Burning time: @1", clr("#ff0", info.burntime))) - end - - if info.replace then - for i = 1, #info.replace.items do - local rpl = match(info.replace.items[i], "%S+") - local desc = clr("#ff0", get_desc(rpl)) - - if info.replace.type == "cooking" then - tooltip = add(S("Replaced by @1 on smelting", desc)) - elseif info.replace.type == "fuel" then - tooltip = add(S("Replaced by @1 on burning", desc)) - else - tooltip = add(S("Replaced by @1 on crafting", desc)) - end - end - end - - if info.repair then - tooltip = add(S("Repairable by step of @1", clr("#ff0", toolrepair .. "%"))) - end - - if info.rarity then - local chance = (1 / max(1, info.rarity)) * 100 - tooltip = add(S("@1 of chance to drop", clr("#ff0", chance .. "%"))) - end - - if info.tools then - local several = #info.tools > 1 - local names = several and "\n" or "" - - if several then - for i = 1, #info.tools do - names = fmt("%s\t\t- %s\n", names, clr("#ff0", get_desc(info.tools[i]))) - end - - tooltip = add(S("Only drop if using one of these tools: @1", sub(names, 1, -2))) - else - tooltip = add(S("Only drop if using this tool: @1", - clr("#ff0", get_desc(info.tools[1])))) - end - end - - if pos then - return fmt("tooltip", pos.x, pos.y, ITEM_BTN_SIZE, ITEM_BTN_SIZE, ESC(tooltip)) - end - - return fmt("tooltip[%s;%s]", item, ESC(tooltip)) -end - -local function get_output_fs(fs, data, rcp, is_recipe, shapeless, right, btn_size, _btn_size) - local custom_recipe = craft_types[rcp.type] - - if custom_recipe or shapeless or rcp.type == "cooking" then - local icon = custom_recipe and custom_recipe.icon or shapeless and "shapeless" or "furnace" - - if not custom_recipe then - icon = fmt("i3_%s.png^\\[resize:16x16", icon) - end - - local pos_x = right + btn_size + 0.42 - local pos_y = data.yoffset + 0.9 - - if sub(icon, 1, 10) == "i3_furnace" then - fs("animated_image", pos_x, pos_y, 0.5, 0.5, PNG.furnace_anim, 8, 180) - else - fs("image", pos_x, pos_y, 0.5, 0.5, icon) - end - - local tooltip = custom_recipe and custom_recipe.description or - shapeless and S"Shapeless" or S"Cooking" - - fs("tooltip", pos_x, pos_y, 0.5, 0.5, ESC(tooltip)) - end - - local arrow_X = right + 0.2 + (_btn_size or ITEM_BTN_SIZE) - local X = arrow_X + 1.2 - local Y = data.yoffset + 1.4 - - fs("image", arrow_X, Y + 0.06, 1, 1, PNG.arrow) - - if rcp.type == "fuel" then - fs("animated_image", X + 0.05, Y, ITEM_BTN_SIZE, ITEM_BTN_SIZE, PNG.fire_anim, 8, 180) - else - local item = ItemStack(rcp.output) - local meta = item:get_meta() - local name = item:get_name() - local count = item:get_count() - local bt_s = ITEM_BTN_SIZE * 1.2 - local _name = fmt("_%s", name) - local pos - - if meta:get_string("color") ~= "" or meta:get_string("palette_index") ~= "" then - local rcp_usg = is_recipe and "rcp" or "usg" - - fs(fmt("style_type[list;size=%f]", ITEM_BTN_SIZE)) - fs("listcolors[#bababa50;#bababa99]") - fs(fmt("list[detached:i3_output_%s;main;%f,%f;1,1;]", rcp_usg, X + 0.11, Y)) - fs("button", X + 0.11, Y, ITEM_BTN_SIZE, ITEM_BTN_SIZE, _name, "") - - local inv = core.get_inventory { - type = "detached", - name = fmt("i3_output_%s", rcp_usg) - } - - inv:set_stack("main", 1, item) - pos = {x = X + 0.11, y = Y} - else - fs("image", X, Y - 0.11, bt_s, bt_s, PNG.slot) - - fs("item_image_button", - X + 0.11, Y, ITEM_BTN_SIZE, ITEM_BTN_SIZE, - fmt("%s %u", name, count * (is_recipe and data.scrbar_rcp or data.scrbar_usg or 1)), - _name, "") - end - - local def = reg_items[name] - local unknown = not def or nil - local desc = def and def.description - local weird = name ~= "" and desc and weird_desc(desc) or nil - local burntime = fuel_cache[name] and fuel_cache[name].burntime - - local short_desc = meta:get_string("short_description") - local long_desc = meta:get_string("description") - local meta_desc = (short_desc ~= "" and short_desc) or (long_desc ~= "" and long_desc) - - local infos = { - unknown = unknown, - weird = weird, - burntime = burntime, - repair = repairable(name), - rarity = rcp.rarity, - tools = rcp.tools, - meta_desc = meta_desc, - } - - if next(infos) then - fs(get_tooltip(_name, infos, pos)) - end - end -end - -local function get_grid_fs(fs, data, rcp, is_recipe) - local width = rcp.width or 1 - local right, btn_size, _btn_size = 0, ITEM_BTN_SIZE - local cooktime, shapeless - - if rcp.type == "cooking" then - cooktime, width = width, 1 - elseif width == 0 and not rcp.custom then - shapeless = true - local n = #rcp.items - width = (n < 5 and n > 1) and 2 or min(3, max(1, n)) - end - - local rows = ceil(maxn(rcp.items) / width) - local large_recipe = width > 3 or rows > 3 - - if large_recipe then - fs("style_type[item_image_button;border=true]") - end - - for i = 1, width * rows do - local item = rcp.items[i] or "" - item = ItemStack(item) - local meta = item:get_meta() - local name = item:get_name() - local count = item:get_count() - local X, Y - - if large_recipe then - local a, b = 3, 3 - local add_x, add_y = 0, 0 - - if width < 3 then - a, b = width * 2, 1 - add_x = 2 - elseif rows < 3 then - a, b = 1, rows * 2 - add_y = 1.4 - end - - btn_size = (a / width) * (b / rows) + 0.3 - _btn_size = btn_size - - local xi = (i - 1) % width - local yi = floor((i - 1) / width) - - X = btn_size * xi + data.inv_width + 0.3 + (xi * 0.05) + add_x - Y = btn_size * yi + data.yoffset + 0.2 + (yi * 0.05) + add_y - else - X = ceil((i - 1) % width - width) - X = X + (X * 0.2) + data.inv_width + 3.9 - - Y = ceil(i / width) - min(2, rows) - Y = Y + (Y * 0.15) + data.yoffset + 1.4 - end - - if X > right then - right = X - end - - local groups - - if is_group(name) then - groups = extract_groups(name) - name = groups_to_items(groups) - end - - local label = groups and "\nG" or "" - local replace - - for j = 1, #(rcp.replacements or {}) do - local replacement = rcp.replacements[j] - if replacement[1] == name then - replace = replace or {type = rcp.type, items = {}} - - local added - - for _, v in ipairs(replace.items) do - if replacement[2] == v then - added = true - break - end - end - - if not added then - label = fmt("%s%s\nR", label ~= "" and "\n" or "", label) - replace.items[#replace.items + 1] = replacement[2] - end - end - end - - if not large_recipe then - fs("image", X, Y, btn_size, btn_size, PNG.slot) - end - - local btn_name = groups and fmt("group|%s|%s", groups[1], name) or name - - fs("item_image_button", X, Y, btn_size, btn_size, - fmt("%s %u", name, count * (is_recipe and data.scrbar_rcp or data.scrbar_usg or 1)), - btn_name, label) - - local def = reg_items[name] - local unknown = not def or nil - unknown = not groups and unknown or nil - local desc = def and def.description - local weird = name ~= "" and desc and weird_desc(desc) or nil - local burntime = fuel_cache[name] and fuel_cache[name].burntime - - local short_desc = meta:get_string("short_description") - local long_desc = meta:get_string("description") - local meta_desc = (short_desc ~= "" and short_desc) or (long_desc ~= "" and long_desc) or nil - - local infos = { - unknown = unknown, - weird = weird, - groups = groups, - burntime = burntime, - cooktime = cooktime, - replace = replace, - meta_desc = meta_desc, - } - - if next(infos) then - fs(get_tooltip(btn_name, infos)) - end - end - - if large_recipe then - fs("style_type[item_image_button;border=false]") - end - - get_output_fs(fs, data, rcp, is_recipe, shapeless, right, btn_size, _btn_size) -end - -local function get_rcp_lbl(fs, data, panel, rn, is_recipe) - local rcp = is_recipe and panel.rcp[data.rnum] or panel.rcp[data.unum] - - if rcp.custom then - fs("hypertext", data.inv_width + 4.8, data.yoffset + 0.12, 3, 0.6, "custom_rcp", - fmt("%s", ES"Custom recipe")) - end - - local lbl = ES("Usage @1 of @2", data.unum, rn) - - if is_recipe then - lbl = ES("Recipe @1 of @2", data.rnum, rn) - end - - local one = rn == 1 - local y = data.yoffset + 3.3 - - fs("hypertext", data.inv_width + (one and 4.7 or 3.95), y, 3, 0.6, "rcp_num", - fmt("%s", lbl)) - - if not one then - local btn_suffix = is_recipe and "recipe" or "usage" - local prev_name = fmt("prev_%s", btn_suffix) - local next_name = fmt("next_%s", btn_suffix) - local size = 0.3 - - fs("image_button", data.inv_width + 7.05, y, size, size, "", prev_name, "") - fs("image_button", data.inv_width + 7.5, y, size, size, "", next_name, "") - end - - get_grid_fs(fs, data, rcp, is_recipe) -end - -local function get_model_fs(fs, data, def, model_alias) - if model_alias then - if model_alias.drawtype == "entity" then - def = reg_entities[model_alias.name] - local init_props = def.initial_properties - def.textures = init_props and init_props.textures or def.textures - def.mesh = init_props and init_props.mesh or def.mesh - else - def = reg_items[model_alias.name] - end - end - - local tiles = def.tiles or def.textures or {} - local t = {} - - for _, v in ipairs(tiles) do - local _name - - if v.color then - if is_num(v.color) then - local hex = fmt("%02x", v.color) - - while #hex < 8 do - hex = "0" .. hex - end - - _name = fmt("%s^[multiply:%s", v.name, - fmt("#%s%s", sub(hex, 3), sub(hex, 1, 2))) - else - _name = fmt("%s^[multiply:%s", v.name, v.color) - end - elseif v.animation then - _name = fmt("%s^[verticalframe:%u:0", v.name, v.animation.frames_h or v.animation.aspect_h) - end - - t[#t + 1] = _name or v.name or v - end - - while #t < 6 do - t[#t + 1] = t[#t] - end - - fs("model", data.inv_width + 6.6, data.yoffset + 0.05, 1.3, 1.3, "preview", - def.mesh, concat(t, ","), "0,0", "true", "true", - model_alias and model_alias.frames or "") -end - -local function get_header(fs, data) - local fav = is_fav(data.favs, data.query_item) - local nfavs = #data.favs - local star_x, star_y, size = data.inv_width + 0.3, data.yoffset + 0.2, 0.4 - - if nfavs < MAX_FAVS or (nfavs == MAX_FAVS and fav) then - local fav_marked = fmt("i3_fav%s.png", fav and "_off" or "") - - fs(fmt("style[fav;fgimg=%s;fgimg_hovered=%s;fgimg_pressed=%s]", - fmt("i3_fav%s.png", fav and "" or "_off"), fav_marked, fav_marked)) - fs("image_button", star_x, star_y, size, size, "", "fav", "") - fs(fmt("tooltip[fav;%s]", fav and ES"Unmark this item" or ES"Mark this item")) - else - fs(fmt("style[nofav;fgimg=%s;fgimg_hovered=%s;fgimg_pressed=%s]", - "i3_fav_off.png", PNG.cancel, PNG.cancel)) - fs("image_button", star_x, star_y, size, size, "", "nofav", "") - fs(fmt("tooltip[nofav;%s]", ES"Cannot mark this item. Bookmark limit reached.")) - end - - fs("image_button", star_x + 0.05, star_y + 0.6, size, size, "", "exit", "") - fs(fmt("tooltip[exit;%s]", ES"Back to item list")) - - local desc_lim, name_lim = 34, 35 - local desc = translate(data.lang_code, get_desc(data.query_item)) - desc = ESC(desc) - local tech_name = data.query_item - local X = data.inv_width + 0.95 - local Y1 = data.yoffset + 0.47 - local Y2 = Y1 + 0.5 - - if #desc > desc_lim then - fs("tooltip", X, Y1 - 0.1, 5.7, 0.24, desc) - desc = snip(desc, desc_lim) - end - - if #tech_name > name_lim then - fs("tooltip", X, Y2 - 0.1, 5.7, 0.24, tech_name) - tech_name = snip(tech_name, name_lim) - end - - fs("style_type[label;font=bold;font_size=20]") - fs("label", X, Y1, desc) - fs("style_type[label;font=mono;font_size=16]") - fs("label", X, Y2, clr("#7bf", tech_name)) - fs("style_type[label;font=normal;font_size=16]") - - local def = reg_items[data.query_item] - local model_alias = model_aliases[data.query_item] - - if def.drawtype == "mesh" or model_alias then - get_model_fs(fs, data, def, model_alias) - else - fs("item_image", data.inv_width + 6.8, data.yoffset + 0.17, 1.1, 1.1, data.query_item) - end -end - -local function get_export_fs(fs, data, is_recipe, is_usage, max_stacks_rcp, max_stacks_usg) - local name = is_recipe and "rcp" or "usg" - local show_export = (is_recipe and data.export_rcp) or (is_usage and data.export_usg) - - fs(fmt("style[export_%s;fgimg=%s;fgimg_hovered=%s]", - name, fmt("%s", show_export and PNG.export_hover or PNG.export), PNG.export_hover)) - fs("image_button", data.inv_width + 7.35, data.yoffset + 0.2, 0.45, 0.45, "", fmt("export_%s", name), "") - fs(fmt("tooltip[export_%s;%s]", name, ES"Quick crafting")) - - if not show_export then return end - - local craft_max = is_recipe and max_stacks_rcp or max_stacks_usg - local stack_fs = (is_recipe and data.scrbar_rcp) or (is_usage and data.scrbar_usg) or 1 - - if stack_fs > craft_max then - stack_fs = craft_max - - if is_recipe then - data.scrbar_rcp = craft_max - elseif is_usage then - data.scrbar_usg = craft_max - end - end - - fs(fmt("style[scrbar_%s;noclip=true]", name), - fmt("scrollbaroptions[min=1;max=%u;smallstep=1]", craft_max)) - fs("scrollbar", data.inv_width + 8.1, data.yoffset, 3, 0.35, "horizontal", fmt("scrbar_%s", name), stack_fs) - fs("button", data.inv_width + 8.1, data.yoffset + 0.4, 3, 0.7, fmt("craft_%s", name), - ES("Craft (x@1)", stack_fs)) -end - -local function get_rcp_extra(player, fs, data, panel, is_recipe, is_usage) - fs("container[0,0.075]") - local rn = panel.rcp and #panel.rcp - - if rn then - local rcp_ok = is_recipe and panel.rcp[data.rnum].type == "normal" - local usg_ok = is_usage and panel.rcp[data.unum].type == "normal" - local max_stacks_rcp, max_stacks_usg = 0, 0 - local inv = player:get_inventory() - - if rcp_ok then - max_stacks_rcp = get_stack_max(inv, data, is_recipe, panel.rcp[data.rnum]) - end - - if usg_ok then - max_stacks_usg = get_stack_max(inv, data, is_recipe, panel.rcp[data.unum]) - end - - if is_recipe and max_stacks_rcp == 0 then - data.export_rcp = nil - data.scrbar_rcp = 1 - elseif is_usage and max_stacks_usg == 0 then - data.export_usg = nil - data.scrbar_usg = 1 - end - - if max_stacks_rcp > 0 or max_stacks_usg > 0 then - get_export_fs(fs, data, is_recipe, is_usage, max_stacks_rcp, max_stacks_usg) - end - - get_rcp_lbl(fs, data, panel, rn, is_recipe) - else - local lbl = is_recipe and ES"No recipes" or ES"No usages" - fs("button", data.inv_width + 0.1, data.yoffset + (panel.height / 2) - 0.5, - 7.8, 1, "no_rcp", lbl) - end - - fs("container_end[]") -end - -local function get_items_fs(fs, data, full_height) - if compression_active(data) then - local new = {} - - for i = 1, #data.items do - local item = data.items[i] - if not compressed[item] then - new[#new + 1] = item - end - end - - data.items = new - end - - local items = data.alt_items or data.items or {} - local rows, lines = 8, 12 - local ipp = rows * lines - local size = 0.85 - - fs(fmt("box[%f,0.2;4.05,0.6;#bababa25]", data.inv_width + 0.3), - "set_focus[filter]", - fmt("field[%f,0.2;2.95,0.6;filter;;%s]", data.inv_width + 0.35, ESC(data.filter)), - "field_close_on_enter[filter;false]") - - fs("image_button", data.inv_width + 3.35, 0.35, 0.3, 0.3, "", "cancel", "") - fs("image_button", data.inv_width + 3.85, 0.32, 0.35, 0.35, "", "search", "") - fs("image_button", data.inv_width + 5.27, 0.3, 0.35, 0.35, "", "prev_page", "") - fs("image_button", data.inv_width + 7.45, 0.3, 0.35, 0.35, "", "next_page", "") - - data.pagemax = max(1, ceil(#items / ipp)) - - fs("button", data.inv_width + 5.6, 0.14, 1.88, 0.7, "pagenum", - fmt("%s / %u", clr("#ff0", data.pagenum), data.pagemax)) - - if #items == 0 then - local lbl = ES"No item to show" - - if next(recipe_filters) and #init_items > 0 and data.filter == "" then - lbl = ES"Collect items to reveal more recipes" - end - - fs("button", data.inv_width + 0.1, 3, 8, 1, "no_item", lbl) - else - local first_item = (data.pagenum - 1) * ipp - - for i = first_item, first_item + ipp - 1 do - local item = items[i + 1] - if not item then break end - - local _compressed = item:sub(1, 1) == "_" - local name = _compressed and item:sub(2) or item - - local X = i % rows - X = X - (X * 0.045) + data.inv_width + 0.28 - - local Y = round((i % ipp - X) / rows + 1, 0) - Y = Y - (Y * 0.085) + 0.95 - - fs[#fs + 1] = fmt("item_image_button", X, Y, size, size, name, item, "") - - if compressible(item, data) then - local expand = data.expand == name - - fs(fmt("tooltip[%s;%s]", item, expand and ES"Click to hide" or ES"Click to expand")) - fs("style_type[label;font=bold;font_size=20]") - fs("label", X + 0.65, Y + 0.7, expand and "-" or "+") - fs("style_type[label;font=normal;font_size=16]") - end - end - end - - local _tabs = {"All", "Nodes", "Items"} - local tab_len, tab_hgh = 1.8, 0.5 - - for i, title in ipairs(_tabs) do - local selected = i == data.current_itab - - fs(fmt([[style_type[image_button;fgimg=%s;fgimg_hovered=%s;noclip=true; - font_size=16;textcolor=%s;content_offset=0;sound=i3_tab] ]], - selected and PNG.tab_small_hover or PNG.tab_small, - PNG.tab_small_hover, selected and "#fff" or "#ddd")) - - fs("style_type[image_button:hovered;textcolor=#fff]") - fs("image_button", (data.inv_width - 0.65) + (i * (tab_len + 0.1)), - full_height, tab_len, tab_hgh, "", fmt("itab_%u", i), title) - end -end - -local function get_favs(fs, data) - fs("label", data.inv_width + 0.4, data.yoffset + 0.4, ES"Bookmarks") - - for i = 1, #data.favs do - local item = data.favs[i] - local X = data.inv_width - 0.7 + (i * 1.2) - local Y = data.yoffset + 0.8 - - if data.query_item == item then - fs("image", X, Y, ITEM_BTN_SIZE, ITEM_BTN_SIZE, PNG.slot) - end - - fs("item_image_button", X, Y, ITEM_BTN_SIZE, ITEM_BTN_SIZE, item, item, "") - end -end - -local function get_panels(player, data, fs, full_height) - local _title = {name = "title", height = 1.4} - local _favs = {name = "favs", height = 2.23} - local _items = {name = "items", height = full_height} - local _recipes = {name = "recipes", rcp = data.recipes, height = 4.045} - local _usages = {name = "usages", rcp = data.usages, height = 4.045} - local panels - - if data.query_item then - panels = {_title, _recipes, _usages, _favs} - else - panels = {_items} - end - - for idx = 1, #panels do - local panel = panels[idx] - data.yoffset = 0 - - if idx > 1 then - for _idx = idx - 1, 1, -1 do - data.yoffset = data.yoffset + panels[_idx].height + 0.1 - end - end - - fs("bg9", data.inv_width + 0.1, data.yoffset, 7.9, panel.height, PNG.bg_full, 10) - - local is_recipe, is_usage = panel.name == "recipes", panel.name == "usages" - - if is_recipe or is_usage then - get_rcp_extra(player, fs, data, panel, is_recipe, is_usage) - elseif panel.name == "items" then - get_items_fs(fs, data, full_height) - elseif panel.name == "title" then - get_header(fs, data) - elseif panel.name == "favs" then - get_favs(fs, data) - end - end -end - -local function add_subtitle(fs, name, y, ctn_len, font_size, sep, label) - fs(fmt("style[%s;font=bold;font_size=%u]", name, font_size)) - fs("button", 0, y, ctn_len, 0.5, name, ESC(label)) - - if sep then - fs("image", 0, y + 0.55, ctn_len, 0.035, PNG.bar) - end -end - -local function get_award_list(data, fs, ctn_len, yextra, award_list, awards_unlocked, award_list_nb) - local percent = fmt("%.1f%%", (awards_unlocked * 100) / award_list_nb):gsub(".0", "") - - add_subtitle(fs, "awards", yextra, ctn_len, 18, false, - ES("Achievements: @1 of @2 (@3)", awards_unlocked, award_list_nb, percent)) - - for i = 1, award_list_nb do - local award = award_list[i] - local y = yextra - 0.6 + i + (i * 0.3) - - local def, progress = award.def, award.progress - local title, desc = def.title, def.description - - title = translate(data.lang_code, title) - desc = translate(data.lang_code, desc):gsub("%.$", "") - - local title_lim, _title = 27 - local desc_lim, _desc = 39 - local icon_size = 1.1 - local box_len = ctn_len - icon_size + 0.1 - - if #title > title_lim then - _title = snip(title, title_lim) - end - - if #desc > desc_lim then - _desc = snip(desc, desc_lim) - end - - if not award.unlocked and def.secret then - title = ES"Secret award" - desc = ES"Unlock this award to find out what it is" - end - - local icon = def.icon or "awards_unknown.png" - - if not award.unlocked then - icon = fmt("%s^\\[colorize:#000:180", icon) - end - - fs[#fs + 1] = fmt("image", 0, y + 0.01, icon_size, icon_size, icon) - fs[#fs + 1] = "style_type[box;colors=#bababa30,#bababa30,#bababa05,#bababa05]" - fs[#fs + 1] = fmt("box", icon_size + 0.1, y, box_len, icon_size, "") - - if progress then - local current, target = progress.current, progress.target - local curr_bar = (current * box_len) / target - - fs[#fs + 1] = fmt("box", icon_size + 0.1, y + 0.8, box_len, 0.3, "#101010") - fs[#fs + 1] = "style_type[box;colors=#9dc34c80,#9dc34c,#9dc34c,#9dc34c80]" - fs[#fs + 1] = fmt("box", icon_size + 0.1, y + 0.8, curr_bar, 0.3, "") - fs[#fs + 1] = "style_type[label;font_size=14]" - fs[#fs + 1] = fmt("label", icon_size + 0.5, y + 0.97, fmt("%u / %u", current, target)) - - y = y - 0.14 - end - - title = _title or title - desc = _desc or desc - - fs[#fs + 1] = "style_type[label;font=bold;font_size=17]" - fs[#fs + 1] = fmt("label", icon_size + 0.2, y + 0.4, title) - fs[#fs + 1] = "style_type[label;font=normal;font_size=15]" - fs[#fs + 1] = fmt("label", icon_size + 0.2, y + 0.75, clr("#bbbbbb", desc)) - fs[#fs + 1] = "style_type[label;font_size=16]" - end -end - -local function get_waypoint_fs(fs, data, player, yextra, ctn_len) - fs(fmt("box[0,%f;4.9,0.6;#bababa25]", yextra + 1.1)) - fs("label", 0, yextra + 0.85, ES"Waypoint name:") - fs(fmt("field[0.1,%f;4.8,0.6;waypoint_name;;]", yextra + 1.1)) - fs("image_button", 5.1, yextra + 1.15, 0.5, 0.5, "", "waypoint_add", "") - fs(fmt("tooltip[waypoint_add;%s]", ES"Add waypoint")) - - if #data.waypoints == 0 then return end - - for i, v in ipairs(data.waypoints) do - local y = yextra + 1.35 + (i - (i * 0.3)) - local icon_size, yi = 0.35, y + 0.12 - - fs("style_type[box;colors=#bababa30,#bababa30,#bababa05,#bababa05]") - fs("box", 0, y, ctn_len, 0.6, "") - - local waypoint_name, lim = v.name, 18 - - if #v.name > lim then - waypoint_name = snip(waypoint_name, lim) - end - - fs("style_type[label;font_size=17]") - - local hex = fmt("%02x", v.color) - - while #hex < 6 do - hex = "0" .. hex - end - - fs("label", 0.15, y + 0.33, clr(fmt("#%s", hex), waypoint_name)) - - fs("tooltip", 0, y, ctn_len - 2.5, 0.65, - fmt("Name: %s\nPosition:%s", clr("#ff0", v.name), - core.pos_to_string(v.pos, 0):sub(2,-2):gsub("(%-*%d+)", clr("#ff0", " %1")))) - - local del = fmt("waypoint_%u_delete", i) - fs(fmt("style[%s;fgimg=%s;fgimg_hovered=%s;content_offset=0]", del, PNG.trash, PNG.trash_hover)) - fs("image_button", ctn_len - 0.5, yi, icon_size, icon_size, "", del, "") - fs(fmt("tooltip[%s;%s]", del, ES"Remove waypoint")) - - local rfs = fmt("waypoint_%u_refresh", i) - fs(fmt("style[%s;fgimg=%s;fgimg_hovered=%s;content_offset=0]", rfs, PNG.refresh, PNG.refresh_hover)) - fs("image_button", ctn_len - 1, yi, icon_size, icon_size, "", rfs, "") - fs(fmt("tooltip[%s;%s]", rfs, ES"Change color")) - - local vsb = fmt("waypoint_%u_hide", i) - fs(fmt("style[%s;fgimg=%s;content_offset=0]", vsb, v.hide and PNG.nonvisible or PNG.visible)) - fs("image_button", ctn_len - 1.5, yi, icon_size, icon_size, "", vsb, "") - fs(fmt("tooltip[%s;%s]", vsb, v.hide and ES"Show waypoint" or ES"Hide waypoint")) - - if check_privs(player, {teleport = true}) then - local tp = fmt("waypoint_%u_teleport", i) - - fs(fmt("style[%s;fgimg=%s;fgimg_hovered=%s;content_offset=0]", - tp, PNG.teleport, PNG.teleport_hover)) - - fs("image_button", ctn_len - 2, yi, icon_size, icon_size, "", tp, "") - fs(fmt("tooltip[%s;%s]", tp, ES"Teleport to waypoint")) - end - end - - fs("style_type[label;font_size=16]") -end - -local function get_ctn_content(fs, data, player, yoffset, ctn_len, award_list, awards_unlocked, award_list_nb) - local name = player:get_player_name() - add_subtitle(fs, "player_name", 0, ctn_len, 22, true, ESC(name)) - - if damage_enabled then - local hp = data.hp or player:get_hp() or 20 - local half = ceil((hp / 2) % 1) - local hearts = (hp / 2) + half - local heart_size = 0.35 - local heart_x, heart_h = 0.65, yoffset + 0.75 - - for i = 1, 10 do - fs("image", heart_x + ((i - 1) * (heart_size + 0.1)), heart_h, - heart_size, heart_size, PNG.heart_grey) - end - - for i = 1, hearts do - fs("image", heart_x + ((i - 1) * (heart_size + 0.1)), heart_h, - heart_size, heart_size, - (half == 1 and i == floor(hearts)) and PNG.heart_half or PNG.heart) - end - else - yoffset = yoffset - 0.5 - end - - fs(fmt("list[current_player;craft;%f,%f;3,3;]", 0, yoffset + 1.45)) - fs("image", 3.47, yoffset + 2.69, 0.85, 0.85, PNG.arrow) - fs(fmt("list[current_player;craftpreview;%f,%f;1,1;]", 4.45, yoffset + 2.6), - fmt("list[detached:i3_trash;main;%f,%f;1,1;]", 4.45, yoffset + 3.75)) - fs("image", 4.45, yoffset + 3.75, 1, 1, PNG.trash) - - local yextra = damage_enabled and 5.5 or 5 - - for i, title in ipairs(SUBCAT) do - local btn_name = fmt("btn_%s", title) - - fs(fmt("style[btn_%s;fgimg=%s;fgimg_hovered=%s;content_offset=0]", title, - data.subcat == i and PNG[fmt("%s_hover", title)] or PNG[title], - PNG[fmt("%s_hover", title)])) - - fs("image_button", 0.25 + ((i - 1) * 1.18), yextra - 0.2, 0.5, 0.5, "", btn_name, "") - fs(fmt("tooltip[%s;%s]", btn_name, title:gsub("^%l", upper))) - end - - fs("box", 0, yextra + 0.45, ctn_len, 0.045, "#bababa50") - fs("box", (data.subcat - 1) * 1.18, yextra + 0.45, 1, 0.045, "#f9826c") - - local function not_installed(modname) - fs("hypertext", 0, yextra + 0.9, ctn_len, 0.6, "not_installed", - fmt("
not installed
", modname)) - end - - if data.subcat == 1 then - fs(fmt("list[detached:%s_backpack;main;0,%f;1,1;]", ESC(name), yextra + 0.7)) - - if not data.bag:get_stack("main", 1):is_empty() then - fs("hypertext", 1.2, yextra + 0.89, ctn_len - 1.9, 0.8, "bpk", - ES("The inventory is extended by @1 slots", BAG_SIZES[data.bag_size] - INV_SIZE)) - end - - elseif data.subcat == 2 then - if __3darmor then - fs(fmt("list[detached:%s_armor;armor;0,%f;3,2;]", ESC(name), yextra + 0.7)) - - local armor_def = armor.def[name] - - fs("label", 3.65, yextra + 1.55, fmt("%s: %s", ES"Level", armor_def.level)) - fs("label", 3.65, yextra + 2.05, fmt("%s: %s", ES"Heal", armor_def.heal)) - else - not_installed("3d_armor") - end - - elseif data.subcat == 3 then - if __skinsdb then - local _skins = skins.get_skinlist_for_player(name) - local skin_name = skins.get_player_skin(player).name - local sks, id = {}, 1 - - for i, skin in ipairs(_skins) do - if skin.name == skin_name then - id = i - end - - sks[#sks + 1] = skin.name - end - - sks = concat(sks, ","):gsub(";", "") - - fs("label", 0, yextra + 0.85, fmt("%s:", ES"Select a skin")) - fs(fmt("dropdown[0,%f;4,0.6;skins;%s;%u;true]", yextra + 1.1, sks, id)) - else - not_installed("skinsdb") - end - - elseif data.subcat == 4 then - if __awards then - yextra = yextra + 0.7 - get_award_list(data, fs, ctn_len, yextra, award_list, awards_unlocked, award_list_nb) - else - not_installed("awards") - end - - elseif data.subcat == 5 then - get_waypoint_fs(fs, data, player, yextra, ctn_len) - end -end - -local function get_tabs_fs(player, data, fs, full_height) - local tab_len, tab_hgh, c, over = 3, 0.5, 0 - local _tabs = copy(tabs) - - for i, def in ipairs(tabs) do - if def.access and not def.access(player, data) then - remove(_tabs, i) - end - end - - local shift = min(3, #_tabs) - - for i, def in ipairs(_tabs) do - if not over and c > 2 then - over = true - c = 0 - end - - local btm = i <= 3 - - if not btm then - shift = #_tabs - 3 - end - - local selected = i == data.current_tab - - fs(fmt([[style_type[image_button;fgimg=%s;fgimg_hovered=%s;noclip=true; - font_size=16;textcolor=%s;content_offset=0;sound=i3_tab] ]], - selected and (btm and PNG.tab_hover or PNG.tab_hover_top) or (btm and PNG.tab or PNG.tab_top), - btm and PNG.tab_hover or PNG.tab_hover_top, selected and "#fff" or "#ddd")) - - local X = (data.inv_width / 2) + (c * (tab_len + 0.1)) - ((tab_len + 0.05) * (shift / 2)) - local Y = btm and full_height or -tab_hgh - - fs("style_type[image_button:hovered;textcolor=#fff]") - fs("image_button", X, Y, tab_len, tab_hgh, "", fmt("tab_%s", def.name), ESC(def.description)) - - if def.image and def.image ~= "" then - local desc = translate(data.lang_code, def.description) - - fs("style_type[image;noclip=true]") - fs("image", X + (tab_len / 2) - ((#desc * 0.1) / 2) - 0.55, - Y + 0.05, 0.35, 0.35, fmt("%s^\\[resize:16x16", def.image)) - end - - c = c + 1 - end -end - -local function get_debug_grid(data, fs, full_height) - fs("style_type[label;font_size=8;noclip=true]") - local spacing, i = 0.2, 1 - - for x = 0, data.inv_width + 8, spacing do - fs("box", x, 0, 0.01, full_height, "#ff0") - fs("label", x, full_height + 0.1, tostring(i)) - i = i + 1 - end - - i = 61 - - for y = 0, full_height, spacing do - fs("box", 0, y, data.inv_width + 8, 0.01, "#ff0") - fs("label", -0.15, y, tostring(i)) - i = i - 1 - end - - fs("box", data.inv_width / 2, 0, 0.01, full_height, "#f00") - fs("box", 0, full_height / 2, data.inv_width, 0.01, "#f00") - fs("style_type[label;font_size=16]") -end - -local function make_fs(player, data) - --local start = os.clock() - - local fs = setmetatable({}, { - __call = function(t, ...) - local args = {...} - local elem = fs_elements[args[1]] - - if elem then - t[#t + 1] = fmt(elem, select(2, ...)) - else - t[#t + 1] = concat(args) - end - end - }) - - data.inv_width = 10.23 - local full_height = 12 - - local tab = tabs[data.current_tab] - - fs(fmt("formspec_version[%u]size[%f,%f]no_prepend[]bgcolor[#0000]", - MIN_FORMSPEC_VERSION, data.inv_width + 8, full_height), styles) - - fs("bg9", 0, 0, data.inv_width, full_height, PNG.bg_full, 10) - - if tab then - tab.formspec(player, data, fs) - end - - get_panels(player, data, fs, full_height) - - if #tabs > 1 then - get_tabs_fs(player, data, fs, full_height) - end - - --get_debug_grid(data, fs, full_height) - --print("make_fs()", fmt("%.2f ms", (os.clock() - start) * 1000)) - - return concat(fs) -end - function i3.set_fs(player, _fs) if not player or player.is_fake_player then return end local name = player:get_player_name() - local data = pdata[name] + local data = i3.data[name] if not data then return end local fs = fmt("%s%s", make_fs(player, data), _fs or "") @@ -2232,15 +842,15 @@ function i3.new_tab(def) return err "i3.new_tab: description missing" end - if #tabs == 6 then + if #i3.tabs == 6 then return err(fmt("i3.new_tab: cannot add '%s' tab. Limit reached (6).", def.name)) end - tabs[#tabs + 1] = def + i3.tabs[#i3.tabs + 1] = def end function i3.get_tabs() - return tabs + return i3.tabs end function i3.remove_tab(tabname) @@ -2248,23 +858,23 @@ function i3.remove_tab(tabname) return err "i3.remove_tab: tab name missing" end - for i, def in ipairs(tabs) do + for i, def in ipairs(i3.tabs) do if tabname == def.name then - remove(tabs, i) + remove(i3.tabs, i) end end end function i3.get_current_tab(player) local name = player:get_player_name() - local data = pdata[name] + local data = i3.data[name] return data.current_tab end function i3.set_tab(player, tabname) local name = player:get_player_name() - local data = pdata[name] + local data = i3.data[name] if not tabname or tabname == "" then data.current_tab = 0 @@ -2273,7 +883,7 @@ function i3.set_tab(player, tabname) local found - for i, def in ipairs(tabs) do + for i, def in ipairs(i3.tabs) do if not found and def.name == tabname then data.current_tab = i found = true @@ -2300,22 +910,22 @@ function i3.override_tab(tabname, newdef) return err "i3.override_tab: description missing" end - for i, def in ipairs(tabs) do + for i, def in ipairs(i3.tabs) do if def.name == tabname then - tabs[i] = newdef + i3.tabs[i] = newdef end end end local function init_data(player, info) local name = player:get_player_name() - pdata[name] = pdata[name] or {} - local data = pdata[name] + i3.data[name] = i3.data[name] or {} + local data = i3.data[name] data.filter = "" data.pagenum = 1 - data.items = init_items - data.items_raw = init_items + data.items = i3.init_items + data.items_raw = i3.init_items data.favs = {} data.export_counts = {} data.current_tab = 1 @@ -2404,7 +1014,7 @@ local function rcp_fields(player, data, fields) local fav, i = is_fav(data.favs, data.query_item) local total = #data.favs - if total < MAX_FAVS and not fav then + if total < i3.MAX_FAVS and not fav then data.favs[total + 1] = data.query_item elseif fav then remove(data.favs, i) @@ -2444,144 +1054,6 @@ local function rcp_fields(player, data, fields) end end -local function get_inv_slots(data, fs) - local inv_x, inv_y = 0.22, 6.9 - local width, size, spacing = HOTBAR_COUNT, 1, 0.1 - local bag = data.bag_size - - fs("style_type[box;colors=#77777710,#77777710,#777,#777]") - - for i = 0, HOTBAR_COUNT - 1 do - fs("box", i * size + inv_x + (i * spacing), inv_y, size, size, "") - end - - fs(fmt("style_type[list;size=%f;spacing=%f]", size, spacing), - fmt("list[current_player;main;%f,%f;%u,1;]", inv_x, inv_y, HOTBAR_COUNT)) - - if bag then - if bag == 1 then - width, size = 10, 0.892 - elseif bag == 2 then - width, size = 11, 0.8 - elseif bag == 3 then - width, size = 12, 0.726 - end - end - - fs(fmt("style_type[list;size=%f;spacing=%f]", size, spacing), - fmt("list[current_player;main;%f,%f;%u,%u;%u]", inv_x, inv_y + 1.15, - width, (bag and BAG_SIZES[data.bag_size] or INV_SIZE) / width, HOTBAR_COUNT), - "style_type[list;size=1;spacing=0.15]") - - fs("listring[current_player;craft]listring[current_player;main]") -end - -local function get_inventory_fs(player, data, fs) - fs("listcolors[#bababa50;#bababa99]") - - get_inv_slots(data, fs) - - local props = player:get_properties() - local name = player:get_player_name() - - local ctn_len, ctn_hgt = 5.7, 6.3 - local yoffset = 0 - - if props.mesh ~= "" then - local anim = player:get_local_animation() - local armor_skin = __3darmor or __skinsdb - local t = {} - - for _, v in ipairs(props.textures) do - t[#t + 1] = ESC(v):gsub(",", "!") - end - - local textures = concat(t, ","):gsub("!", ",") - - --fs("style[player_model;bgcolor=black]") - fs("model", 0.2, 0.2, armor_skin and 4 or 3.4, ctn_hgt, - "player_model", props.mesh, textures, "0,-150", "false", "false", - fmt("%u,%u%s", anim.x, anim.y, data.fs_version >= 5 and ";30" or "")) - else - local size = 2.5 - fs("image", 0.7, 0.2, size, size * props.visual_size.y, props.textures[1]) - end - - local award_list, award_list_nb - local awards_unlocked = 0 - local max_val = damage_enabled and 12 or 7 - - if __3darmor and data.subcat == 2 then - if data.scrbar_inv >= max_val then - data.scrbar_inv = data.scrbar_inv + 10 - end - - max_val = max_val + 10 - - elseif __awards and data.subcat == 4 then - award_list = awards.get_award_states(name) - award_list_nb = #award_list - - for i = 1, award_list_nb do - local award = award_list[i] - - if award.unlocked then - awards_unlocked = awards_unlocked + 1 - end - end - - max_val = max_val + (award_list_nb * 13) - - elseif data.subcat == 5 then - local wp_nb = #data.waypoints - - if wp_nb > 0 then - local mul = (wp_nb > 8 and 7) or (wp_nb > 4 and 6) or 5 - max_val = max_val + 11 + (wp_nb * mul) - end - end - - fs(fmt([[ - scrollbaroptions[arrows=hide;thumbsize=%u;max=%u] - scrollbar[%f,0.2;0.2,%f;vertical;scrbar_inv;%u] - scrollbaroptions[arrows=default;thumbsize=0;max=1000] - ]], - (max_val * 4) / 12, max_val, 9.8, ctn_hgt, data.scrbar_inv)) - - fs(fmt("scroll_container[3.9,0.2;%f,%f;scrbar_inv;vertical]", ctn_len, ctn_hgt)) - get_ctn_content(fs, data, player, yoffset, ctn_len, award_list, awards_unlocked, award_list_nb) - fs("scroll_container_end[]") - - local btn = { - {"trash", ES"Clear inventory"}, - {"sort_az", ES"Sort items (A-Z)"}, - {"sort_za", ES"Sort items (Z-A)"}, - {"compress", ES"Compress items"}, - } - - for i, v in ipairs(btn) do - local btn_name, tooltip = unpack(v) - - fs(fmt("style[%s;fgimg=%s;fgimg_hovered=%s;content_offset=0]", - btn_name, PNG[btn_name], PNG[fmt("%s_hover", btn_name)])) - - fs("image_button", i + 3.447 - (i * 0.4), 11.43, 0.35, 0.35, "", btn_name, "") - fs(fmt("tooltip[%s;%s]", btn_name, tooltip)) - end - - if data.confirm_trash then - fs("style_type[box;colors=#999,#999,#808080,#808080]") - - for _ = 1, 3 do - fs("box", 2.97, 10.75, 4.3, 0.5, "") - end - - fs("label", 3.12, 11, "Confirm trash?") - fs("image_button", 5.17, 10.75, 1, 0.5, "", "confirm_trash_yes", "Yes") - fs("image_button", 6.27, 10.75, 1, 0.5, "", "confirm_trash_no", "No") - end -end - i3.new_tab { name = "inventory", description = S"Inventory", @@ -2599,7 +1071,7 @@ i3.new_tab { for field in pairs(fields) do if sub(field, 1, 4) == "btn_" then - data.subcat = indexof(SUBCAT, sub(field, 5)) + data.subcat = indexof(i3.SUBCAT, sub(field, 5)) break elseif find(field, "waypoint_%d+") then @@ -2741,16 +1213,16 @@ core.register_on_player_inventory_action(function(player, _, _, info) end) if rawget(_G, "armor") then - __3darmor = true + i3.modules.armor = true armor:register_on_update(set_fs) end if rawget(_G, "skins") then - __skinsdb = true + i3.modules.skins = true end if rawget(_G, "awards") then - __awards = true + i3.modules.awards = true core.register_on_craft(function(_, player) set_fs(player) @@ -2777,7 +1249,7 @@ end) core.register_on_priv_grant(function(name, _, priv) if priv == "creative" or priv == "all" then - local data = pdata[name] + local data = i3.data[name] reset_data(data) data.favs = {} @@ -2787,12 +1259,12 @@ core.register_on_priv_grant(function(name, _, priv) end) i3.register_craft_type("digging", { - description = ES"Digging", + description = S"Digging", icon = "i3_steelpick.png", }) i3.register_craft_type("digging_chance", { - description = ES"Digging (by chance)", + description = S"Digging (by chance)", icon = "i3_mesepick.png", }) @@ -2822,7 +1294,7 @@ core.register_craft = function(def) old_register_craft(def) if def.type == "toolrepair" then - toolrepair = def.additional_wear * -100 + i3.toolrepair = def.additional_wear * -100 end local output = def.output or (true_str(def.recipe) and def.recipe) or nil @@ -2866,20 +1338,20 @@ end local function resolve_aliases(hash) for oldname, newname in pairs(reg_aliases) do cache_recipes(oldname) - local recipes = recipes_cache[oldname] + local recipes = i3.recipes_cache[oldname] if recipes then - if not recipes_cache[newname] then - recipes_cache[newname] = {} + if not i3.recipes_cache[newname] then + i3.recipes_cache[newname] = {} end local similar - for i = 1, #recipes_cache[oldname] do - local rcp_old = recipes_cache[oldname][i] + for i = 1, #i3.recipes_cache[oldname] do + local rcp_old = i3.recipes_cache[oldname][i] - for j = 1, #recipes_cache[newname] do - local rcp_new = copy(recipes_cache[newname][j]) + for j = 1, #i3.recipes_cache[newname] do + local rcp_new = copy(i3.recipes_cache[newname][j]) rcp_new.output = oldname if table_eq(rcp_old, rcp_new) then @@ -2889,13 +1361,13 @@ local function resolve_aliases(hash) end if not similar then - insert(recipes_cache[newname], rcp_old) + insert(i3.recipes_cache[newname], rcp_old) end end end - if newname ~= "" and recipes_cache[oldname] and not hash[newname] then - init_items[#init_items + 1] = newname + if newname ~= "" and i3.recipes_cache[oldname] and not hash[newname] then + i3.init_items[#i3.init_items + 1] = newname end end end @@ -2916,17 +1388,17 @@ local function get_init_items() for name in pairs(_preselect) do cache_usages(name) - init_items[#init_items + 1] = name + i3.init_items[#i3.init_items + 1] = name _select[name] = true end resolve_aliases(_select) - sort(init_items) + sort(i3.init_items) if http and true_str(i3.export_url) then local post_data = { - recipes = recipes_cache, - usages = usages_cache, + recipes = i3.recipes_cache, + usages = i3.usages_cache, } http.fetch_async { @@ -2951,10 +1423,10 @@ end) local function init_backpack(player) local name = player:get_player_name() - local data = pdata[name] + local data = i3.data[name] local inv = player:get_inventory() - --legacy compat + -- Legacy compat if data.bag_size and type(data.bag_size) == "string" then local convert = { small = 1, @@ -2966,18 +1438,18 @@ local function init_backpack(player) data.bag_size = convert[data.bag_size] end - inv:set_size("main", data.bag_size and BAG_SIZES[data.bag_size] or INV_SIZE) + inv:set_size("main", data.bag_size and i3.BAG_SIZES[data.bag_size] or i3.INV_SIZE) data.bag = create_inventory(fmt("%s_backpack", name), { allow_put = function(_inv, listname, _, stack) local empty = _inv:get_stack(listname, 1):is_empty() local item_group = minetest.get_item_group(stack:get_name(), "bag") - if empty and item_group > 0 and item_group <= #BAG_SIZES then + if empty and item_group > 0 and item_group <= #i3.BAG_SIZES then return 1 end - msg(name, ES"This is not a backpack") + msg(name, S"This is not a backpack") return 0 end, @@ -2987,12 +1459,12 @@ local function init_backpack(player) data.bag_item = stackname data.bag_size = minetest.get_item_group(stackname, "bag") - inv:set_size("main", BAG_SIZES[data.bag_size]) + inv:set_size("main", i3.BAG_SIZES[data.bag_size]) set_fs(player) end, on_take = function() - for i = INV_SIZE + 1, BAG_SIZES[data.bag_size] do + for i = i3.INV_SIZE + 1, i3.BAG_SIZES[data.bag_size] do local stack = inv:get_stack("main", i) if not stack:is_empty() then @@ -3003,7 +1475,7 @@ local function init_backpack(player) data.bag_item = nil data.bag_size = nil - inv:set_size("main", INV_SIZE) + inv:set_size("main", i3.INV_SIZE) set_fs(player) end, }) @@ -3017,7 +1489,7 @@ end local function init_waypoints(player) local name = player:get_player_name() - local data = pdata[name] + local data = i3.data[name] data.waypoints = data.waypoints or {} for _, v in ipairs(data.waypoints) do @@ -3040,8 +1512,8 @@ core.register_on_joinplayer(function(player) local name = player:get_player_name() local info = core.get_player_information and core.get_player_information(name) - if not info or get_formspec_version(info) < MIN_FORMSPEC_VERSION then - pdata[name] = nil + if not info or get_formspec_version(info) < i3.MIN_FORMSPEC_VERSION then + i3.data[name] = nil return outdated(name) end @@ -3050,14 +1522,14 @@ core.register_on_joinplayer(function(player) init_waypoints(player) after(0, function() - player:hud_set_hotbar_itemcount(HOTBAR_COUNT) - player:hud_set_hotbar_image(PNG.hotbar) + player:hud_set_hotbar_itemcount(i3.HOTBAR_LEN) + player:hud_set_hotbar_image("i3_hotbar.png") end) end) core.register_on_dieplayer(function(player) local name = player:get_player_name() - local data = pdata[name] + local data = i3.data[name] if not data then return end if data.bag_size then @@ -3066,36 +1538,28 @@ core.register_on_dieplayer(function(player) data.bag:set_list("main", {}) local inv = player:get_inventory() - inv:set_size("main", INV_SIZE) + inv:set_size("main", i3.INV_SIZE) end set_fs(player) end) -local META_SAVES = { - bag_item = true, - bag_size = true, - waypoints = true, - inv_items = true, - known_recipes = true, -} - local function save_data(player_name) - local _pdata = copy(pdata) + local _data = copy(i3.data) - for name, v in pairs(_pdata) do + for name, v in pairs(_data) do for dat in pairs(v) do - if not META_SAVES[dat] then - _pdata[name][dat] = nil + if not i3.META_SAVES[dat] then + _data[name][dat] = nil - if player_name and pdata[player_name] then - pdata[player_name][dat] = nil -- To free up some memory + if player_name and i3.data[player_name] then + i3.data[player_name][dat] = nil -- To free up some memory end end end end - storage:set_string("pdata", slz(_pdata)) + storage:set_string("data", slz(_data)) end core.register_on_leaveplayer(function(player) @@ -3107,10 +1571,10 @@ core.register_on_shutdown(save_data) local function routine() save_data() - after(SAVE_INTERVAL, routine) + after(i3.SAVE_INTERVAL, routine) end -after(SAVE_INTERVAL, routine) +after(i3.SAVE_INTERVAL, routine) core.register_on_player_receive_fields(function(player, formname, fields) local name = player:get_player_name() @@ -3121,7 +1585,7 @@ core.register_on_player_receive_fields(function(player, formname, fields) return false end - local data = pdata[name] + local data = i3.data[name] if not data then return end for f in pairs(fields) do @@ -3138,7 +1602,7 @@ core.register_on_player_receive_fields(function(player, formname, fields) rcp_fields(player, data, fields) - local tab = tabs[data.current_tab] + local tab = i3.tabs[data.current_tab] if tab and tab.fields then return true, tab.fields(player, data, fields) @@ -3149,7 +1613,7 @@ end) core.register_on_player_hpchange(function(player, hpchange) local name = player:get_player_name() - local data = pdata[name] + local data = i3.data[name] if not data then return end local hp_max = player:get_properties().hp_max @@ -3159,242 +1623,7 @@ core.register_on_player_hpchange(function(player, hpchange) end) if progressive_mode then - local function item_in_inv(item, inv_items) - local inv_items_size = #inv_items - - if is_group(item) then - local groups = extract_groups(item) - - for i = 1, inv_items_size do - local def = reg_items[inv_items[i]] - - if def then - if item_has_groups(def.groups, groups) then - return true - end - end - end - else - for i = 1, inv_items_size do - if inv_items[i] == item then - return true - end - end - end - end - - local function recipe_in_inv(rcp, inv_items) - for _, item in pairs(rcp.items) do - if not item_in_inv(item, inv_items) then return end - end - - return true - end - - local function progressive_filter(recipes, player) - if not recipes then - return {} - end - - local name = player:get_player_name() - local data = pdata[name] - - if #data.inv_items == 0 then - return {} - end - - local filtered, c = {}, 0 - - for i = 1, #recipes do - local recipe = recipes[i] - if recipe_in_inv(recipe, data.inv_items) then - c = c + 1 - filtered[c] = recipe - end - end - - return filtered - end - - local item_lists = {"main", "craft", "craftpreview"} - - local function get_inv_items(player) - local inv = player:get_inventory() - local stacks = {} - - for i = 1, #item_lists do - local list = inv:get_list(item_lists[i]) - table_merge(stacks, list) - end - - local inv_items, c = {}, 0 - - for i = 1, #stacks do - local stack = stacks[i] - - if not stack:is_empty() then - local name = stack:get_name() - if reg_items[name] then - c = c + 1 - inv_items[c] = name - end - end - end - - return inv_items - end - - local function init_hud(player, data) - data.hud = { - bg = player:hud_add { - hud_elem_type = "image", - position = {x = 0.78, y = 1}, - alignment = {x = 1, y = 1}, - scale = {x = 370, y = 112}, - text = PNG.bg, - z_index = 0xDEAD, - }, - - book = player:hud_add { - hud_elem_type = "image", - position = {x = 0.79, y = 1.02}, - alignment = {x = 1, y = 1}, - scale = {x = 4, y = 4}, - text = PNG.book, - z_index = 0xDEAD, - }, - - text = player:hud_add { - hud_elem_type = "text", - position = {x = 0.84, y = 1.04}, - alignment = {x = 1, y = 1}, - number = 0xffffff, - text = "", - z_index = 0xDEAD, - style = 1, - }, - } - end - - local function show_hud_success(player, data) - -- It'd better to have an engine function `hud_move` to only need - -- 2 calls for the notification's back and forth. - - local hud_info_bg = player:hud_get(data.hud.bg) - local dt = 0.016 - - if hud_info_bg.position.y <= 0.9 then - data.show_hud = false - data.hud_timer = (data.hud_timer or 0) + dt - end - - if data.show_hud then - for _, def in pairs(data.hud) do - local hud_info = player:hud_get(def) - - player:hud_change(def, "position", { - x = hud_info.position.x, - y = hud_info.position.y - (dt / 5) - }) - end - - player:hud_change(data.hud.text, "text", - fmt("%u new recipe%s unlocked!", - data.discovered, data.discovered > 1 and "s" or "")) - - elseif data.show_hud == false then - if data.hud_timer >= HUD_TIMER_MAX then - for _, def in pairs(data.hud) do - local hud_info = player:hud_get(def) - - player:hud_change(def, "position", { - x = hud_info.position.x, - y = hud_info.position.y + (dt / 5) - }) - end - - if hud_info_bg.position.y >= 1 then - data.show_hud = nil - data.hud_timer = nil - end - end - end - end - - -- Workaround. Need an engine call to detect when the contents of - -- the player inventory changed, instead. - local function poll_new_items() - local players = core.get_connected_players() - - for i = 1, #players do - local player = players[i] - local name = player:get_player_name() - local data = pdata[name] - if not data then return end - - local inv_items = get_inv_items(player) - local diff = array_diff(inv_items, data.inv_items) - - if #diff > 0 then - data.inv_items = table_merge(diff, data.inv_items) - local oldknown = data.known_recipes or 0 - local items = get_filtered_items(player, data) - data.discovered = data.known_recipes - oldknown - - if data.show_hud == nil and data.discovered > 0 then - data.show_hud = true - end - - data.items_raw = items - data.current_itab = 1 - - search(data) - set_fs(player) - end - end - - after(POLL_FREQ, poll_new_items) - end - - poll_new_items() - - if singleplayer then - core.register_globalstep(function() - local name = "singleplayer" - local player = core.get_player_by_name(name) - local data = pdata[name] - - if data and data.show_hud ~= nil then - show_hud_success(player, data) - end - end) - end - - i3.add_recipe_filter("Default progressive filter", progressive_filter) - - core.register_on_joinplayer(function(player) - local name = player:get_player_name() - local data = pdata[name] - if not data then return end - - data.inv_items = data.inv_items or {} - data.known_recipes = data.known_recipes or 0 - - local oldknown = data.known_recipes - local items = get_filtered_items(player, data) - data.discovered = data.known_recipes - oldknown - - data.items_raw = items - search(data) - - if singleplayer then - init_hud(player, data) - - if data.show_hud == nil and data.discovered > 0 then - data.show_hud = true - end - end - end) + dofile(modpath .. "/etc/progressive.lua") end local bag_recipes = {