diff --git a/API.md b/API.md
index 64b0db9..51a8cb4 100644
--- a/API.md
+++ b/API.md
@@ -186,9 +186,9 @@ Removes all recipe filters and adds a new one.
Removes the recipe filter with the given `name`.
-#### `i3.get_recipe_filters()`
+#### `i3.recipe_filters`
-Returns a map of recipe filters, indexed by name.
+A map of recipe filters, indexed by name.
---
@@ -233,9 +233,9 @@ end)
Removes the search filter with the given `name`.
-#### `i3.get_search_filters()`
+#### `i3.search_filters`
-Returns a map of search filters, indexed by name.
+A map of search filters, indexed by name.
---
diff --git a/etc/common.lua b/etc/common.lua
new file mode 100644
index 0000000..edbfcde
--- /dev/null
+++ b/etc/common.lua
@@ -0,0 +1,211 @@
+local modpath = core.get_modpath "i3"
+local item_compression = core.settings:get_bool("i3_item_compression", true)
+local reg_items, translate = core.registered_items, core.get_translated_string
+
+local fmt, find, gmatch, match, sub, split, lower =
+ string.format, string.find, string.gmatch, string.match,
+ string.sub, string.split, string.lower
+
+local function reset_compression(data)
+ data.alt_items = nil
+ data.expand = ""
+end
+
+local function search(data)
+ reset_compression(data)
+
+ local filter = data.filter
+ local opt = "^(.-)%+([%w_]+)=([%w_,]+)"
+ local search_filter = next(i3.search_filters) and match(filter, opt)
+ local filters = {}
+
+ if search_filter then
+ search_filter = search_filter:trim()
+
+ for filter_name, values in gmatch(filter, sub(opt, 6)) do
+ if i3.search_filters[filter_name] then
+ values = split(values, ",")
+ filters[filter_name] = values
+ end
+ end
+ end
+
+ local filtered_list, c = {}, 0
+
+ for i = 1, #data.items_raw do
+ local item = data.items_raw[i]
+ local def = core.registered_items[item]
+ local desc = lower(translate(data.lang_code, def and def.description)) or ""
+ local search_in = fmt("%s %s", item, desc)
+ local temp, j, to_add = {}, 1
+
+ if search_filter then
+ for filter_name, values in pairs(filters) do
+ if values then
+ local func = i3.search_filters[filter_name]
+ to_add = (j > 1 and temp[item] or j == 1) and
+ func(item, values) and (search_filter == "" or
+ find(search_in, search_filter, 1, true))
+
+ if to_add then
+ temp[item] = true
+ end
+
+ j = j + 1
+ end
+ end
+ else
+ local ok = true
+
+ for keyword in gmatch(filter, "%S+") do
+ if not find(search_in, keyword, 1, true) then
+ ok = nil
+ break
+ end
+ end
+
+ if ok then
+ to_add = true
+ end
+ end
+
+ if to_add then
+ c = c + 1
+ filtered_list[c] = item
+ end
+ end
+
+ data.items = filtered_list
+end
+
+local function table_merge(t1, t2, hash)
+ t1 = t1 or {}
+ t2 = t2 or {}
+
+ if hash then
+ for k, v in pairs(t2) do
+ t1[k] = v
+ end
+ else
+ local c = #t1
+
+ for i = 1, #t2 do
+ c = c + 1
+ t1[c] = t2[i]
+ end
+ end
+
+ return t1
+end
+
+local function is_group(item)
+ return sub(item, 1, 6) == "group:"
+end
+
+local function extract_groups(str)
+ if sub(str, 1, 6) == "group:" then
+ return split(sub(str, 7), ",")
+ end
+end
+
+local function item_has_groups(item_groups, groups)
+ for i = 1, #groups do
+ local group = groups[i]
+ if (item_groups[group] or 0) == 0 then return end
+ end
+
+ return true
+end
+
+local function show_item(def)
+ return def and def.groups.not_in_creative_inventory ~= 1 and
+ def.description and def.description ~= ""
+end
+
+local function groups_to_items(groups, get_all)
+ if not get_all and #groups == 1 then
+ local group = groups[1]
+ local stereotype = i3.group_stereotypes[group]
+ local def = reg_items[stereotype]
+
+ if show_item(def) then
+ return stereotype
+ end
+ end
+
+ local names = {}
+
+ for name, def in pairs(reg_items) do
+ if show_item(def) and item_has_groups(def.groups, groups) then
+ if get_all then
+ names[#names + 1] = name
+ else
+ return name
+ end
+ end
+ end
+
+ return get_all and names or ""
+end
+
+local function apply_recipe_filters(recipes, player)
+ for _, filter in pairs(i3.recipe_filters) do
+ recipes = filter(recipes, player)
+ end
+
+ return recipes
+end
+
+local function compression_active(data)
+ return item_compression and not next(i3.recipe_filters) and data.filter == ""
+end
+
+local function compressible(item, data)
+ return compression_active(data) and i3.compress_groups[item]
+end
+
+local function is_str(x)
+ return type(x) == "string"
+end
+
+local function true_str(str)
+ return is_str(str) and str ~= ""
+end
+
+local function is_fav(favs, query_item)
+ local fav, i
+ for j = 1, #favs do
+ if favs[j] == query_item then
+ fav = true
+ i = j
+ break
+ end
+ end
+
+ return fav, i
+end
+
+return {
+ init = {
+ is_str,
+ show_item,
+ reset_compression,
+ },
+
+ progressive = {
+ search,
+ table_merge,
+ is_group,
+ extract_groups,
+ item_has_groups,
+ apply_recipe_filters,
+ },
+
+ gui = {
+ groups_to_items,
+ compression_active,
+ compressible,
+ true_str,
+ is_fav,
+ },
+}
diff --git a/etc/gui.lua b/etc/gui.lua
new file mode 100644
index 0000000..0c23a22
--- /dev/null
+++ b/etc/gui.lua
@@ -0,0 +1,1312 @@
+local modpath = core.get_modpath "i3"
+local damage_enabled = core.settings:get_bool "enable_damage"
+
+local reg_items = core.registered_items
+local reg_entities = core.registered_entities
+local reg_tools = core.registered_tools
+
+local pairs, ipairs, next, type, setmetatable, unpack, select =
+ pairs, ipairs, next, type, setmetatable, unpack, select
+
+local sprintf, sub, find, match, upper =
+ string.format, string.sub, string.find, string.match, string.upper
+
+local concat, sort, insert, remove, maxn, copy =
+ table.concat, table.sort, table.insert, table.remove, table.maxn,
+ table.copy
+
+local min, max, floor, ceil = math.min, math.max, math.floor, math.ceil
+
+local clr, ESC, check_privs, translate =
+ core.colorize, core.formspec_escape, core.check_player_privs, core.get_translated_string
+
+local model_aliases = loadfile(modpath .. "/etc/model_aliases.lua")()
+local PNG, styles, fs_elements = loadfile(modpath .. "/etc/styles.lua")()
+
+local _, _, is_group, extract_groups, item_has_groups =
+ unpack(dofile(modpath .. "/etc/common.lua").progressive)
+
+local groups_to_items, compression_active, compressible, true_str, is_fav =
+ unpack(dofile(modpath .. "/etc/common.lua").gui)
+
+local S = i3.S
+
+local ES = function(...)
+ return ESC(S(...))
+end
+
+local function is_num(x)
+ return type(x) == "number"
+end
+
+local function round(num, decimal)
+ local mul = 10 ^ decimal
+ return floor(num * mul + 0.5) / mul
+end
+
+local function fmt(elem, ...)
+ if not fs_elements[elem] then
+ return sprintf(elem, ...)
+ end
+
+ return sprintf(fs_elements[elem], ...)
+end
+
+local function repairable(tool)
+ local def = reg_tools[tool]
+ return i3.toolrepair and def and def.groups and def.groups.disable_repair ~= 1
+end
+
+local function weird_desc(str)
+ return not true_str(str) or find(str, "\n") or not find(str, "%u")
+end
+
+local function toupper(str)
+ return str:gsub("%f[%w]%l", upper):gsub("_", " ")
+end
+
+local function snip(str, limit)
+ return #str > limit and fmt("%s...", sub(str, 1, limit - 3)) or str
+end
+
+local function get_desc(item)
+ if sub(item, 1, 1) == "_" then
+ item = sub(item, 2)
+ end
+
+ local def = reg_items[item]
+
+ if not def then
+ return S("Unknown Item (@1)", item)
+ end
+
+ local desc = def.description
+
+ if true_str(desc) then
+ desc = desc:trim():match("[^\n]*"):gsub("_", " ")
+
+ if not find(desc, "%u") then
+ desc = toupper(desc)
+ end
+
+ return desc
+
+ elseif true_str(item) then
+ return toupper(match(item, ":(.*)"))
+ end
+end
+
+local function get_stack_max(inv, data, is_recipe, rcp)
+ local list = inv:get_list("main")
+ local size = inv:get_size("main")
+ local counts_inv, counts_rcp, counts = {}, {}, {}
+ local rcp_usg = is_recipe and "recipe" or "usage"
+
+ for _, it in pairs(rcp.items) do
+ counts_rcp[it] = (counts_rcp[it] or 0) + 1
+ end
+
+ data.export_counts[rcp_usg] = {}
+ data.export_counts[rcp_usg].rcp = counts_rcp
+
+ for i = 1, size do
+ local stack = list[i]
+
+ if not stack:is_empty() then
+ local item = stack:get_name()
+ local count = stack:get_count()
+
+ for name in pairs(counts_rcp) do
+ if is_group(name) then
+ local def = reg_items[item]
+
+ if def then
+ local groups = extract_groups(name)
+
+ if item_has_groups(def.groups, groups) then
+ counts_inv[name] = (counts_inv[name] or 0) + count
+ end
+ end
+ end
+ end
+
+ counts_inv[item] = (counts_inv[item] or 0) + count
+ end
+ end
+
+ data.export_counts[rcp_usg].inv = counts_inv
+
+ for name in pairs(counts_rcp) do
+ counts[name] = floor((counts_inv[name] or 0) / (counts_rcp[name] or 0))
+ end
+
+ local max_stacks = math.huge
+
+ for _, count in pairs(counts) do
+ if count < max_stacks then
+ max_stacks = count
+ end
+ end
+
+ return max_stacks
+end
+
+local function get_inv_slots(data, fs)
+ local inv_x, inv_y = 0.22, 6.9
+ local width, size, spacing = i3.HOTBAR_LEN, 1, 0.1
+ local bag = data.bag_size
+
+ fs("style_type[box;colors=#77777710,#77777710,#777,#777]")
+
+ for i = 0, i3.HOTBAR_LEN - 1 do
+ fs("box", i * size + inv_x + (i * spacing), inv_y, size, size, "")
+ end
+
+ fs(fmt("style_type[list;size=%f;spacing=%f]", size, spacing),
+ fmt("list[current_player;main;%f,%f;%u,1;]", inv_x, inv_y, i3.HOTBAR_LEN))
+
+ if bag then
+ if bag == 1 then
+ width, size = 10, 0.892
+ elseif bag == 2 then
+ width, size = 11, 0.8
+ elseif bag == 3 then
+ width, size = 12, 0.726
+ end
+ end
+
+ fs(fmt("style_type[list;size=%f;spacing=%f]", size, spacing),
+ fmt("list[current_player;main;%f,%f;%u,%u;%u]", inv_x, inv_y + 1.15,
+ width, (bag and i3.BAG_SIZES[data.bag_size] or i3.INV_SIZE) / width, i3.HOTBAR_LEN),
+ "style_type[list;size=1;spacing=0.15]")
+
+ fs("listring[current_player;craft]listring[current_player;main]")
+end
+
+local function add_subtitle(fs, name, y, ctn_len, font_size, sep, label)
+ fs(fmt("style[%s;font=bold;font_size=%u]", name, font_size))
+ fs("button", 0, y, ctn_len, 0.5, name, ESC(label))
+
+ if sep then
+ fs("image", 0, y + 0.55, ctn_len, 0.035, PNG.bar)
+ end
+end
+
+local function get_award_list(data, fs, ctn_len, yextra, award_list, awards_unlocked, award_list_nb)
+ local percent = fmt("%.1f%%", (awards_unlocked * 100) / award_list_nb):gsub(".0", "")
+
+ add_subtitle(fs, "awards", yextra, ctn_len, 18, false,
+ ES("Achievements: @1 of @2 (@3)", awards_unlocked, award_list_nb, percent))
+
+ for i = 1, award_list_nb do
+ local award = award_list[i]
+ local y = yextra - 0.6 + i + (i * 0.3)
+
+ local def, progress = award.def, award.progress
+ local title, desc = def.title, def.description
+
+ title = translate(data.lang_code, title)
+ desc = translate(data.lang_code, desc):gsub("%.$", "")
+
+ local title_lim, _title = 27
+ local desc_lim, _desc = 39
+ local icon_size = 1.1
+ local box_len = ctn_len - icon_size + 0.1
+
+ if #title > title_lim then
+ _title = snip(title, title_lim)
+ end
+
+ if #desc > desc_lim then
+ _desc = snip(desc, desc_lim)
+ end
+
+ if not award.unlocked and def.secret then
+ title = ES"Secret award"
+ desc = ES"Unlock this award to find out what it is"
+ end
+
+ local icon = def.icon or "awards_unknown.png"
+
+ if not award.unlocked then
+ icon = fmt("%s^\\[colorize:#000:180", icon)
+ end
+
+ fs[#fs + 1] = fmt("image", 0, y + 0.01, icon_size, icon_size, icon)
+ fs[#fs + 1] = "style_type[box;colors=#bababa30,#bababa30,#bababa05,#bababa05]"
+ fs[#fs + 1] = fmt("box", icon_size + 0.1, y, box_len, icon_size, "")
+
+ if progress then
+ local current, target = progress.current, progress.target
+ local curr_bar = (current * box_len) / target
+
+ fs[#fs + 1] = fmt("box", icon_size + 0.1, y + 0.8, box_len, 0.3, "#101010")
+ fs[#fs + 1] = "style_type[box;colors=#9dc34c80,#9dc34c,#9dc34c,#9dc34c80]"
+ fs[#fs + 1] = fmt("box", icon_size + 0.1, y + 0.8, curr_bar, 0.3, "")
+ fs[#fs + 1] = "style_type[label;font_size=14]"
+ fs[#fs + 1] = fmt("label", icon_size + 0.5, y + 0.97, fmt("%u / %u", current, target))
+
+ y = y - 0.14
+ end
+
+ title = _title or title
+ desc = _desc or desc
+
+ fs[#fs + 1] = "style_type[label;font=bold;font_size=17]"
+ fs[#fs + 1] = fmt("label", icon_size + 0.2, y + 0.4, title)
+ fs[#fs + 1] = "style_type[label;font=normal;font_size=15]"
+ fs[#fs + 1] = fmt("label", icon_size + 0.2, y + 0.75, clr("#bbbbbb", desc))
+ fs[#fs + 1] = "style_type[label;font_size=16]"
+ end
+end
+
+local function get_waypoint_fs(fs, data, player, yextra, ctn_len)
+ fs(fmt("box[0,%f;4.9,0.6;#bababa25]", yextra + 1.1))
+ fs("label", 0, yextra + 0.85, ES"Waypoint name:")
+ fs(fmt("field[0.1,%f;4.8,0.6;waypoint_name;;]", yextra + 1.1))
+ fs("image_button", 5.1, yextra + 1.15, 0.5, 0.5, "", "waypoint_add", "")
+ fs(fmt("tooltip[waypoint_add;%s]", ES"Add waypoint"))
+
+ if #data.waypoints == 0 then return end
+
+ for i, v in ipairs(data.waypoints) do
+ local y = yextra + 1.35 + (i - (i * 0.3))
+ local icon_size, yi = 0.35, y + 0.12
+
+ fs("style_type[box;colors=#bababa30,#bababa30,#bababa05,#bababa05]")
+ fs("box", 0, y, ctn_len, 0.6, "")
+
+ local waypoint_name, lim = v.name, 18
+
+ if #v.name > lim then
+ waypoint_name = snip(waypoint_name, lim)
+ end
+
+ fs("style_type[label;font_size=17]")
+
+ local hex = fmt("%02x", v.color)
+
+ while #hex < 6 do
+ hex = "0" .. hex
+ end
+
+ fs("label", 0.15, y + 0.33, clr(fmt("#%s", hex), waypoint_name))
+
+ fs("tooltip", 0, y, ctn_len - 2.5, 0.65,
+ fmt("Name: %s\nPosition:%s", clr("#ff0", v.name),
+ core.pos_to_string(v.pos, 0):sub(2,-2):gsub("(%-*%d+)", clr("#ff0", " %1"))))
+
+ local del = fmt("waypoint_%u_delete", i)
+ fs(fmt("style[%s;fgimg=%s;fgimg_hovered=%s;content_offset=0]", del, PNG.trash, PNG.trash_hover))
+ fs("image_button", ctn_len - 0.5, yi, icon_size, icon_size, "", del, "")
+ fs(fmt("tooltip[%s;%s]", del, ES"Remove waypoint"))
+
+ local rfs = fmt("waypoint_%u_refresh", i)
+ fs(fmt("style[%s;fgimg=%s;fgimg_hovered=%s;content_offset=0]", rfs, PNG.refresh, PNG.refresh_hover))
+ fs("image_button", ctn_len - 1, yi, icon_size, icon_size, "", rfs, "")
+ fs(fmt("tooltip[%s;%s]", rfs, ES"Change color"))
+
+ local vsb = fmt("waypoint_%u_hide", i)
+ fs(fmt("style[%s;fgimg=%s;content_offset=0]", vsb, v.hide and PNG.nonvisible or PNG.visible))
+ fs("image_button", ctn_len - 1.5, yi, icon_size, icon_size, "", vsb, "")
+ fs(fmt("tooltip[%s;%s]", vsb, v.hide and ES"Show waypoint" or ES"Hide waypoint"))
+
+ if check_privs(player, {teleport = true}) then
+ local tp = fmt("waypoint_%u_teleport", i)
+
+ fs(fmt("style[%s;fgimg=%s;fgimg_hovered=%s;content_offset=0]",
+ tp, PNG.teleport, PNG.teleport_hover))
+
+ fs("image_button", ctn_len - 2, yi, icon_size, icon_size, "", tp, "")
+ fs(fmt("tooltip[%s;%s]", tp, ES"Teleport to waypoint"))
+ end
+ end
+
+ fs("style_type[label;font_size=16]")
+end
+
+local function get_container(fs, data, player, yoffset, ctn_len, award_list, awards_unlocked, award_list_nb)
+ local name = player:get_player_name()
+ add_subtitle(fs, "player_name", 0, ctn_len, 22, true, ESC(name))
+
+ if damage_enabled then
+ local hp = data.hp or player:get_hp() or 20
+ local half = ceil((hp / 2) % 1)
+ local hearts = (hp / 2) + half
+ local heart_size = 0.35
+ local heart_x, heart_h = 0.65, yoffset + 0.75
+
+ for i = 1, 10 do
+ fs("image", heart_x + ((i - 1) * (heart_size + 0.1)), heart_h,
+ heart_size, heart_size, PNG.heart_grey)
+ end
+
+ for i = 1, hearts do
+ fs("image", heart_x + ((i - 1) * (heart_size + 0.1)), heart_h,
+ heart_size, heart_size,
+ (half == 1 and i == floor(hearts)) and PNG.heart_half or PNG.heart)
+ end
+ else
+ yoffset = yoffset - 0.5
+ end
+
+ fs(fmt("list[current_player;craft;%f,%f;3,3;]", 0, yoffset + 1.45))
+ fs("image", 3.47, yoffset + 2.69, 0.85, 0.85, PNG.arrow)
+ fs(fmt("list[current_player;craftpreview;%f,%f;1,1;]", 4.45, yoffset + 2.6),
+ fmt("list[detached:i3_trash;main;%f,%f;1,1;]", 4.45, yoffset + 3.75))
+ fs("image", 4.45, yoffset + 3.75, 1, 1, PNG.trash)
+
+ local yextra = damage_enabled and 5.5 or 5
+
+ for i, title in ipairs(i3.SUBCAT) do
+ local btn_name = fmt("btn_%s", title)
+
+ fs(fmt("style[btn_%s;fgimg=%s;fgimg_hovered=%s;content_offset=0]", title,
+ data.subcat == i and PNG[fmt("%s_hover", title)] or PNG[title],
+ PNG[fmt("%s_hover", title)]))
+
+ fs("image_button", 0.25 + ((i - 1) * 1.18), yextra - 0.2, 0.5, 0.5, "", btn_name, "")
+ fs(fmt("tooltip[%s;%s]", btn_name, title:gsub("^%l", upper)))
+ end
+
+ fs("box", 0, yextra + 0.45, ctn_len, 0.045, "#bababa50")
+ fs("box", (data.subcat - 1) * 1.18, yextra + 0.45, 1, 0.045, "#f9826c")
+
+ local function not_installed(modname)
+ fs("hypertext", 0, yextra + 0.9, ctn_len, 0.6, "not_installed",
+ fmt("
not installed", modname))
+ end
+
+ if data.subcat == 1 then
+ fs(fmt("list[detached:%s_backpack;main;0,%f;1,1;]", ESC(name), yextra + 0.7))
+
+ if not data.bag:get_stack("main", 1):is_empty() then
+ fs("hypertext", 1.2, yextra + 0.89, ctn_len - 1.9, 0.8, "bpk",
+ ES("The inventory is extended by @1 slots", i3.BAG_SIZES[data.bag_size] - i3.INV_SIZE))
+ end
+
+ elseif data.subcat == 2 then
+ if i3.modules.armor then
+ fs(fmt("list[detached:%s_armor;armor;0,%f;3,2;]", ESC(name), yextra + 0.7))
+
+ local armor_def = armor.def[name]
+
+ fs("label", 3.65, yextra + 1.55, fmt("%s: %s", ES"Level", armor_def.level))
+ fs("label", 3.65, yextra + 2.05, fmt("%s: %s", ES"Heal", armor_def.heal))
+ else
+ not_installed("3d_armor")
+ end
+
+ elseif data.subcat == 3 then
+ if i3.modules.skins then
+ local _skins = skins.get_skinlist_for_player(name)
+ local skin_name = skins.get_player_skin(player).name
+ local sks, id = {}, 1
+
+ for i, skin in ipairs(_skins) do
+ if skin.name == skin_name then
+ id = i
+ end
+
+ sks[#sks + 1] = skin.name
+ end
+
+ sks = concat(sks, ","):gsub(";", "")
+
+ fs("label", 0, yextra + 0.85, fmt("%s:", ES"Select a skin"))
+ fs(fmt("dropdown[0,%f;4,0.6;skins;%s;%u;true]", yextra + 1.1, sks, id))
+ else
+ not_installed("skinsdb")
+ end
+
+ elseif data.subcat == 4 then
+ if i3.modules.awards then
+ yextra = yextra + 0.7
+ get_award_list(data, fs, ctn_len, yextra, award_list, awards_unlocked, award_list_nb)
+ else
+ not_installed("awards")
+ end
+
+ elseif data.subcat == 5 then
+ get_waypoint_fs(fs, data, player, yextra, ctn_len)
+ end
+end
+
+local function get_inventory_fs(player, data, fs)
+ fs("listcolors[#bababa50;#bababa99]")
+
+ get_inv_slots(data, fs)
+
+ local props = player:get_properties()
+ local name = player:get_player_name()
+
+ local ctn_len, ctn_hgt = 5.7, 6.3
+ local yoffset = 0
+
+ if props.mesh ~= "" then
+ local anim = player:get_local_animation()
+ local armor_skin = i3.modules.armor or i3.modules.skins
+ local t = {}
+
+ for _, v in ipairs(props.textures) do
+ t[#t + 1] = ESC(v):gsub(",", "!")
+ end
+
+ local textures = concat(t, ","):gsub("!", ",")
+
+ --fs("style[player_model;bgcolor=black]")
+ fs("model", 0.2, 0.2, armor_skin and 4 or 3.4, ctn_hgt,
+ "player_model", props.mesh, textures, "0,-150", "false", "false",
+ fmt("%u,%u%s", anim.x, anim.y, data.fs_version >= 5 and ";30" or ""))
+ else
+ local size = 2.5
+ fs("image", 0.7, 0.2, size, size * props.visual_size.y, props.textures[1])
+ end
+
+ local award_list, award_list_nb
+ local awards_unlocked = 0
+ local max_val = damage_enabled and 12 or 7
+
+ if i3.modules.armor and data.subcat == 2 then
+ if data.scrbar_inv >= max_val then
+ data.scrbar_inv = data.scrbar_inv + 10
+ end
+
+ max_val = max_val + 10
+
+ elseif i3.modules.awards and data.subcat == 4 then
+ award_list = awards.get_award_states(name)
+ award_list_nb = #award_list
+
+ for i = 1, award_list_nb do
+ local award = award_list[i]
+
+ if award.unlocked then
+ awards_unlocked = awards_unlocked + 1
+ end
+ end
+
+ max_val = max_val + (award_list_nb * 13)
+
+ elseif data.subcat == 5 then
+ local wp_nb = #data.waypoints
+
+ if wp_nb > 0 then
+ local mul = (wp_nb > 8 and 7) or (wp_nb > 4 and 6) or 5
+ max_val = max_val + 11 + (wp_nb * mul)
+ end
+ end
+
+ fs(fmt([[
+ scrollbaroptions[arrows=hide;thumbsize=%u;max=%u]
+ scrollbar[%f,0.2;0.2,%f;vertical;scrbar_inv;%u]
+ scrollbaroptions[arrows=default;thumbsize=0;max=1000]
+ ]],
+ (max_val * 4) / 12, max_val, 9.8, ctn_hgt, data.scrbar_inv))
+
+ fs(fmt("scroll_container[3.9,0.2;%f,%f;scrbar_inv;vertical]", ctn_len, ctn_hgt))
+ get_container(fs, data, player, yoffset, ctn_len, award_list, awards_unlocked, award_list_nb)
+ fs("scroll_container_end[]")
+
+ local btn = {
+ {"trash", ES"Clear inventory"},
+ {"sort_az", ES"Sort items (A-Z)"},
+ {"sort_za", ES"Sort items (Z-A)"},
+ {"compress", ES"Compress items"},
+ }
+
+ for i, v in ipairs(btn) do
+ local btn_name, tooltip = unpack(v)
+
+ fs(fmt("style[%s;fgimg=%s;fgimg_hovered=%s;content_offset=0]",
+ btn_name, PNG[btn_name], PNG[fmt("%s_hover", btn_name)]))
+
+ fs("image_button", i + 3.447 - (i * 0.4), 11.43, 0.35, 0.35, "", btn_name, "")
+ fs(fmt("tooltip[%s;%s]", btn_name, tooltip))
+ end
+
+ if data.confirm_trash then
+ fs("style_type[box;colors=#999,#999,#808080,#808080]")
+
+ for _ = 1, 3 do
+ fs("box", 2.97, 10.75, 4.3, 0.5, "")
+ end
+
+ fs("label", 3.12, 11, "Confirm trash?")
+ fs("image_button", 5.17, 10.75, 1, 0.5, "", "confirm_trash_yes", "Yes")
+ fs("image_button", 6.27, 10.75, 1, 0.5, "", "confirm_trash_no", "No")
+ end
+end
+
+local function get_tooltip(item, info, pos)
+ local tooltip
+
+ if info.groups then
+ sort(info.groups)
+ tooltip = i3.group_names[concat(info.groups, ",")]
+
+ if not tooltip then
+ local groupstr = {}
+
+ for i = 1, #info.groups do
+ insert(groupstr, clr("#ff0", info.groups[i]))
+ end
+
+ groupstr = concat(groupstr, ", ")
+ tooltip = S("Any item belonging to the groups: @1", groupstr)
+ end
+ else
+ tooltip = info.meta_desc or get_desc(item)
+ end
+
+ local function add(str)
+ return fmt("%s\n%s", tooltip, str)
+ end
+
+ if info.cooktime then
+ tooltip = add(S("Cooking time: @1", clr("#ff0", info.cooktime)))
+ end
+
+ if info.burntime then
+ tooltip = add(S("Burning time: @1", clr("#ff0", info.burntime)))
+ end
+
+ if info.replace then
+ for i = 1, #info.replace.items do
+ local rpl = match(info.replace.items[i], "%S+")
+ local desc = clr("#ff0", get_desc(rpl))
+
+ if info.replace.type == "cooking" then
+ tooltip = add(S("Replaced by @1 on smelting", desc))
+ elseif info.replace.type == "fuel" then
+ tooltip = add(S("Replaced by @1 on burning", desc))
+ else
+ tooltip = add(S("Replaced by @1 on crafting", desc))
+ end
+ end
+ end
+
+ if info.repair then
+ tooltip = add(S("Repairable by step of @1", clr("#ff0", i3.toolrepair .. "%")))
+ end
+
+ if info.rarity then
+ local chance = (1 / max(1, info.rarity)) * 100
+ tooltip = add(S("@1 of chance to drop", clr("#ff0", chance .. "%")))
+ end
+
+ if info.tools then
+ local several = #info.tools > 1
+ local names = several and "\n" or ""
+
+ if several then
+ for i = 1, #info.tools do
+ names = fmt("%s\t\t- %s\n", names, clr("#ff0", get_desc(info.tools[i])))
+ end
+
+ tooltip = add(S("Only drop if using one of these tools: @1", sub(names, 1, -2)))
+ else
+ tooltip = add(S("Only drop if using this tool: @1",
+ clr("#ff0", get_desc(info.tools[1]))))
+ end
+ end
+
+ if pos then
+ return fmt("tooltip", pos.x, pos.y, i3.ITEM_BTN_SIZE, i3.ITEM_BTN_SIZE, ESC(tooltip))
+ end
+
+ return fmt("tooltip[%s;%s]", item, ESC(tooltip))
+end
+
+local function get_output_fs(fs, data, rcp, is_recipe, shapeless, right, btn_size, _btn_size)
+ local custom_recipe = i3.craft_types[rcp.type]
+
+ if custom_recipe or shapeless or rcp.type == "cooking" then
+ local icon = custom_recipe and custom_recipe.icon or shapeless and "shapeless" or "furnace"
+
+ if not custom_recipe then
+ icon = fmt("i3_%s.png^\\[resize:16x16", icon)
+ end
+
+ local pos_x = right + btn_size + 0.42
+ local pos_y = data.yoffset + 0.9
+
+ if sub(icon, 1, 10) == "i3_furnace" then
+ fs("animated_image", pos_x, pos_y, 0.5, 0.5, PNG.furnace_anim, 8, 180)
+ else
+ fs("image", pos_x, pos_y, 0.5, 0.5, icon)
+ end
+
+ local tooltip = custom_recipe and custom_recipe.description or
+ shapeless and S"Shapeless" or S"Cooking"
+
+ fs("tooltip", pos_x, pos_y, 0.5, 0.5, ESC(tooltip))
+ end
+
+ local arrow_X = right + 0.2 + (_btn_size or i3.ITEM_BTN_SIZE)
+ local X = arrow_X + 1.2
+ local Y = data.yoffset + 1.4
+
+ fs("image", arrow_X, Y + 0.06, 1, 1, PNG.arrow)
+
+ if rcp.type == "fuel" then
+ fs("animated_image", X + 0.05, Y, i3.ITEM_BTN_SIZE, i3.ITEM_BTN_SIZE, PNG.fire_anim, 8, 180)
+ else
+ local item = ItemStack(rcp.output)
+ local meta = item:get_meta()
+ local name = item:get_name()
+ local count = item:get_count()
+ local bt_s = i3.ITEM_BTN_SIZE * 1.2
+ local _name = fmt("_%s", name)
+ local pos
+
+ if meta:get_string("color") ~= "" or meta:get_string("palette_index") ~= "" then
+ local rcp_usg = is_recipe and "rcp" or "usg"
+
+ fs(fmt("style_type[list;size=%f]", i3.ITEM_BTN_SIZE))
+ fs("listcolors[#bababa50;#bababa99]")
+ fs(fmt("list[detached:i3_output_%s;main;%f,%f;1,1;]", rcp_usg, X + 0.11, Y))
+ fs("button", X + 0.11, Y, i3.ITEM_BTN_SIZE, i3.ITEM_BTN_SIZE, _name, "")
+
+ local inv = core.get_inventory {
+ type = "detached",
+ name = fmt("i3_output_%s", rcp_usg)
+ }
+
+ inv:set_stack("main", 1, item)
+ pos = {x = X + 0.11, y = Y}
+ else
+ fs("image", X, Y - 0.11, bt_s, bt_s, PNG.slot)
+
+ fs("item_image_button",
+ X + 0.11, Y, i3.ITEM_BTN_SIZE, i3.ITEM_BTN_SIZE,
+ fmt("%s %u", name, count * (is_recipe and data.scrbar_rcp or data.scrbar_usg or 1)),
+ _name, "")
+ end
+
+ local def = reg_items[name]
+ local unknown = not def or nil
+ local desc = def and def.description
+ local weird = name ~= "" and desc and weird_desc(desc) or nil
+ local burntime = i3.fuel_cache[name] and i3.fuel_cache[name].burntime
+
+ local short_desc = meta:get_string("short_description")
+ local long_desc = meta:get_string("description")
+ local meta_desc = (short_desc ~= "" and short_desc) or (long_desc ~= "" and long_desc)
+
+ local infos = {
+ unknown = unknown,
+ weird = weird,
+ burntime = burntime,
+ repair = repairable(name),
+ rarity = rcp.rarity,
+ tools = rcp.tools,
+ meta_desc = meta_desc,
+ }
+
+ if next(infos) then
+ fs(get_tooltip(_name, infos, pos))
+ end
+ end
+end
+
+local function get_grid_fs(fs, data, rcp, is_recipe)
+ local width = rcp.width or 1
+ local right, btn_size, _btn_size = 0, i3.ITEM_BTN_SIZE
+ local cooktime, shapeless
+
+ if rcp.type == "cooking" then
+ cooktime, width = width, 1
+ elseif width == 0 and not rcp.custom then
+ shapeless = true
+ local n = #rcp.items
+ width = (n < 5 and n > 1) and 2 or min(3, max(1, n))
+ end
+
+ local rows = ceil(maxn(rcp.items) / width)
+ local large_recipe = width > 3 or rows > 3
+
+ if large_recipe then
+ fs("style_type[item_image_button;border=true]")
+ end
+
+ for i = 1, width * rows do
+ local item = rcp.items[i] or ""
+ item = ItemStack(item)
+ local meta = item:get_meta()
+ local name = item:get_name()
+ local count = item:get_count()
+ local X, Y
+
+ if large_recipe then
+ local a, b = 3, 3
+ local add_x, add_y = 0, 0
+
+ if width < 3 then
+ a, b = width * 2, 1
+ add_x = 2
+ elseif rows < 3 then
+ a, b = 1, rows * 2
+ add_y = 1.4
+ end
+
+ btn_size = (a / width) * (b / rows) + 0.3
+ _btn_size = btn_size
+
+ local xi = (i - 1) % width
+ local yi = floor((i - 1) / width)
+
+ X = btn_size * xi + data.inv_width + 0.3 + (xi * 0.05) + add_x
+ Y = btn_size * yi + data.yoffset + 0.2 + (yi * 0.05) + add_y
+ else
+ X = ceil((i - 1) % width - width)
+ X = X + (X * 0.2) + data.inv_width + 3.9
+
+ Y = ceil(i / width) - min(2, rows)
+ Y = Y + (Y * 0.15) + data.yoffset + 1.4
+ end
+
+ if X > right then
+ right = X
+ end
+
+ local groups
+
+ if is_group(name) then
+ groups = extract_groups(name)
+ name = groups_to_items(groups)
+ end
+
+ local label = groups and "\nG" or ""
+ local replace
+
+ for j = 1, #(rcp.replacements or {}) do
+ local replacement = rcp.replacements[j]
+ if replacement[1] == name then
+ replace = replace or {type = rcp.type, items = {}}
+
+ local added
+
+ for _, v in ipairs(replace.items) do
+ if replacement[2] == v then
+ added = true
+ break
+ end
+ end
+
+ if not added then
+ label = fmt("%s%s\nR", label ~= "" and "\n" or "", label)
+ replace.items[#replace.items + 1] = replacement[2]
+ end
+ end
+ end
+
+ if not large_recipe then
+ fs("image", X, Y, btn_size, btn_size, PNG.slot)
+ end
+
+ local btn_name = groups and fmt("group|%s|%s", groups[1], name) or name
+
+ fs("item_image_button", X, Y, btn_size, btn_size,
+ fmt("%s %u", name, count * (is_recipe and data.scrbar_rcp or data.scrbar_usg or 1)),
+ btn_name, label)
+
+ local def = reg_items[name]
+ local unknown = not def or nil
+ unknown = not groups and unknown or nil
+ local desc = def and def.description
+ local weird = name ~= "" and desc and weird_desc(desc) or nil
+ local burntime = i3.fuel_cache[name] and i3.fuel_cache[name].burntime
+
+ local short_desc = meta:get_string("short_description")
+ local long_desc = meta:get_string("description")
+ local meta_desc = (short_desc ~= "" and short_desc) or (long_desc ~= "" and long_desc) or nil
+
+ local infos = {
+ unknown = unknown,
+ weird = weird,
+ groups = groups,
+ burntime = burntime,
+ cooktime = cooktime,
+ replace = replace,
+ meta_desc = meta_desc,
+ }
+
+ if next(infos) then
+ fs(get_tooltip(btn_name, infos))
+ end
+ end
+
+ if large_recipe then
+ fs("style_type[item_image_button;border=false]")
+ end
+
+ get_output_fs(fs, data, rcp, is_recipe, shapeless, right, btn_size, _btn_size)
+end
+
+local function get_rcp_lbl(fs, data, panel, rn, is_recipe)
+ local rcp = is_recipe and panel.rcp[data.rnum] or panel.rcp[data.unum]
+
+ if rcp.custom then
+ fs("hypertext", data.inv_width + 4.8, data.yoffset + 0.12, 3, 0.6, "custom_rcp",
+ fmt("%s", ES"Custom recipe"))
+ end
+
+ local lbl = ES("Usage @1 of @2", data.unum, rn)
+
+ if is_recipe then
+ lbl = ES("Recipe @1 of @2", data.rnum, rn)
+ end
+
+ local one = rn == 1
+ local y = data.yoffset + 3.3
+
+ fs("hypertext", data.inv_width + (one and 4.7 or 3.95), y, 3, 0.6, "rcp_num",
+ fmt("%s", lbl))
+
+ if not one then
+ local btn_suffix = is_recipe and "recipe" or "usage"
+ local prev_name = fmt("prev_%s", btn_suffix)
+ local next_name = fmt("next_%s", btn_suffix)
+ local size = 0.3
+
+ fs("image_button", data.inv_width + 7.05, y, size, size, "", prev_name, "")
+ fs("image_button", data.inv_width + 7.5, y, size, size, "", next_name, "")
+ end
+
+ get_grid_fs(fs, data, rcp, is_recipe)
+end
+
+local function get_model_fs(fs, data, def, model_alias)
+ if model_alias then
+ if model_alias.drawtype == "entity" then
+ def = reg_entities[model_alias.name]
+ local init_props = def.initial_properties
+ def.textures = init_props and init_props.textures or def.textures
+ def.mesh = init_props and init_props.mesh or def.mesh
+ else
+ def = reg_items[model_alias.name]
+ end
+ end
+
+ local tiles = def.tiles or def.textures or {}
+ local t = {}
+
+ for _, v in ipairs(tiles) do
+ local _name
+
+ if v.color then
+ if is_num(v.color) then
+ local hex = fmt("%02x", v.color)
+
+ while #hex < 8 do
+ hex = "0" .. hex
+ end
+
+ _name = fmt("%s^[multiply:%s", v.name,
+ fmt("#%s%s", sub(hex, 3), sub(hex, 1, 2)))
+ else
+ _name = fmt("%s^[multiply:%s", v.name, v.color)
+ end
+ elseif v.animation then
+ _name = fmt("%s^[verticalframe:%u:0", v.name, v.animation.frames_h or v.animation.aspect_h)
+ end
+
+ t[#t + 1] = _name or v.name or v
+ end
+
+ while #t < 6 do
+ t[#t + 1] = t[#t]
+ end
+
+ fs("model", data.inv_width + 6.6, data.yoffset + 0.05, 1.3, 1.3, "preview",
+ def.mesh, concat(t, ","), "0,0", "true", "true",
+ model_alias and model_alias.frames or "")
+end
+
+local function get_header(fs, data)
+ local fav = is_fav(data.favs, data.query_item)
+ local nfavs = #data.favs
+ local star_x, star_y, size = data.inv_width + 0.3, data.yoffset + 0.2, 0.4
+
+ if nfavs < i3.MAX_FAVS or (nfavs == i3.MAX_FAVS and fav) then
+ local fav_marked = fmt("i3_fav%s.png", fav and "_off" or "")
+
+ fs(fmt("style[fav;fgimg=%s;fgimg_hovered=%s;fgimg_pressed=%s]",
+ fmt("i3_fav%s.png", fav and "" or "_off"), fav_marked, fav_marked))
+ fs("image_button", star_x, star_y, size, size, "", "fav", "")
+ fs(fmt("tooltip[fav;%s]", fav and ES"Unmark this item" or ES"Mark this item"))
+ else
+ fs(fmt("style[nofav;fgimg=%s;fgimg_hovered=%s;fgimg_pressed=%s]",
+ "i3_fav_off.png", PNG.cancel, PNG.cancel))
+ fs("image_button", star_x, star_y, size, size, "", "nofav", "")
+ fs(fmt("tooltip[nofav;%s]", ES"Cannot mark this item. Bookmark limit reached."))
+ end
+
+ fs("image_button", star_x + 0.05, star_y + 0.6, size, size, "", "exit", "")
+ fs(fmt("tooltip[exit;%s]", ES"Back to item list"))
+
+ local desc_lim, name_lim = 34, 35
+ local desc = translate(data.lang_code, get_desc(data.query_item))
+ desc = ESC(desc)
+ local tech_name = data.query_item
+ local X = data.inv_width + 0.95
+ local Y1 = data.yoffset + 0.47
+ local Y2 = Y1 + 0.5
+
+ if #desc > desc_lim then
+ fs("tooltip", X, Y1 - 0.1, 5.7, 0.24, desc)
+ desc = snip(desc, desc_lim)
+ end
+
+ if #tech_name > name_lim then
+ fs("tooltip", X, Y2 - 0.1, 5.7, 0.24, tech_name)
+ tech_name = snip(tech_name, name_lim)
+ end
+
+ fs("style_type[label;font=bold;font_size=20]")
+ fs("label", X, Y1, desc)
+ fs("style_type[label;font=mono;font_size=16]")
+ fs("label", X, Y2, clr("#7bf", tech_name))
+ fs("style_type[label;font=normal;font_size=16]")
+
+ local def = reg_items[data.query_item]
+ local model_alias = model_aliases[data.query_item]
+
+ if def.drawtype == "mesh" or model_alias then
+ get_model_fs(fs, data, def, model_alias)
+ else
+ fs("item_image", data.inv_width + 6.8, data.yoffset + 0.17, 1.1, 1.1, data.query_item)
+ end
+end
+
+local function get_export_fs(fs, data, is_recipe, is_usage, max_stacks_rcp, max_stacks_usg)
+ local name = is_recipe and "rcp" or "usg"
+ local show_export = (is_recipe and data.export_rcp) or (is_usage and data.export_usg)
+
+ fs(fmt("style[export_%s;fgimg=%s;fgimg_hovered=%s]",
+ name, fmt("%s", show_export and PNG.export_hover or PNG.export), PNG.export_hover))
+ fs("image_button", data.inv_width + 7.35, data.yoffset + 0.2, 0.45, 0.45, "", fmt("export_%s", name), "")
+ fs(fmt("tooltip[export_%s;%s]", name, ES"Quick crafting"))
+
+ if not show_export then return end
+
+ local craft_max = is_recipe and max_stacks_rcp or max_stacks_usg
+ local stack_fs = (is_recipe and data.scrbar_rcp) or (is_usage and data.scrbar_usg) or 1
+
+ if stack_fs > craft_max then
+ stack_fs = craft_max
+
+ if is_recipe then
+ data.scrbar_rcp = craft_max
+ elseif is_usage then
+ data.scrbar_usg = craft_max
+ end
+ end
+
+ fs(fmt("style[scrbar_%s;noclip=true]", name),
+ fmt("scrollbaroptions[min=1;max=%u;smallstep=1]", craft_max))
+ fs("scrollbar", data.inv_width + 8.1, data.yoffset, 3, 0.35, "horizontal", fmt("scrbar_%s", name), stack_fs)
+ fs("button", data.inv_width + 8.1, data.yoffset + 0.4, 3, 0.7, fmt("craft_%s", name),
+ ES("Craft (×@1)", stack_fs))
+end
+
+local function get_rcp_extra(player, fs, data, panel, is_recipe, is_usage)
+ fs("container[0,0.075]")
+ local rn = panel.rcp and #panel.rcp
+
+ if rn then
+ local rcp_ok = is_recipe and panel.rcp[data.rnum].type == "normal"
+ local usg_ok = is_usage and panel.rcp[data.unum].type == "normal"
+ local max_stacks_rcp, max_stacks_usg = 0, 0
+ local inv = player:get_inventory()
+
+ if rcp_ok then
+ max_stacks_rcp = get_stack_max(inv, data, is_recipe, panel.rcp[data.rnum])
+ end
+
+ if usg_ok then
+ max_stacks_usg = get_stack_max(inv, data, is_recipe, panel.rcp[data.unum])
+ end
+
+ if is_recipe and max_stacks_rcp == 0 then
+ data.export_rcp = nil
+ data.scrbar_rcp = 1
+ elseif is_usage and max_stacks_usg == 0 then
+ data.export_usg = nil
+ data.scrbar_usg = 1
+ end
+
+ if max_stacks_rcp > 0 or max_stacks_usg > 0 then
+ get_export_fs(fs, data, is_recipe, is_usage, max_stacks_rcp, max_stacks_usg)
+ end
+
+ get_rcp_lbl(fs, data, panel, rn, is_recipe)
+ else
+ local lbl = is_recipe and ES"No recipes" or ES"No usages"
+ fs("button", data.inv_width + 0.1, data.yoffset + (panel.height / 2) - 0.5,
+ 7.8, 1, "no_rcp", lbl)
+ end
+
+ fs("container_end[]")
+end
+
+local function get_items_fs(fs, data, full_height)
+ if compression_active(data) then
+ local new = {}
+
+ for i = 1, #data.items do
+ local item = data.items[i]
+ if not i3.compressed[item] then
+ new[#new + 1] = item
+ end
+ end
+
+ data.items = new
+ end
+
+ local items = data.alt_items or data.items or {}
+ local rows, lines = 8, 12
+ local ipp = rows * lines
+ local size = 0.85
+
+ fs(fmt("box[%f,0.2;4.05,0.6;#bababa25]", data.inv_width + 0.3),
+ "set_focus[filter]",
+ fmt("field[%f,0.2;2.95,0.6;filter;;%s]", data.inv_width + 0.35, ESC(data.filter)),
+ "field_close_on_enter[filter;false]")
+
+ fs("image_button", data.inv_width + 3.35, 0.35, 0.3, 0.3, "", "cancel", "")
+ fs("image_button", data.inv_width + 3.85, 0.32, 0.35, 0.35, "", "search", "")
+ fs("image_button", data.inv_width + 5.27, 0.3, 0.35, 0.35, "", "prev_page", "")
+ fs("image_button", data.inv_width + 7.45, 0.3, 0.35, 0.35, "", "next_page", "")
+
+ data.pagemax = max(1, ceil(#items / ipp))
+
+ fs("button", data.inv_width + 5.6, 0.14, 1.88, 0.7, "pagenum",
+ fmt("%s / %u", clr("#ff0", data.pagenum), data.pagemax))
+
+ if #items == 0 then
+ local lbl = ES"No item to show"
+
+ if next(i3.recipe_filters) and #i3.init_items > 0 and data.filter == "" then
+ lbl = ES"Collect items to reveal more recipes"
+ end
+
+ fs("button", data.inv_width + 0.1, 3, 8, 1, "no_item", lbl)
+ else
+ local first_item = (data.pagenum - 1) * ipp
+
+ for i = first_item, first_item + ipp - 1 do
+ local item = items[i + 1]
+ if not item then break end
+
+ local _compressed = item:sub(1, 1) == "_"
+ local name = _compressed and item:sub(2) or item
+
+ local X = i % rows
+ X = X - (X * 0.045) + data.inv_width + 0.28
+
+ local Y = round((i % ipp - X) / rows + 1, 0)
+ Y = Y - (Y * 0.085) + 0.95
+
+ fs[#fs + 1] = fmt("item_image_button", X, Y, size, size, name, item, "")
+
+ if compressible(item, data) then
+ local expand = data.expand == name
+
+ fs(fmt("tooltip[%s;%s]", item, expand and ES"Click to hide" or ES"Click to expand"))
+ fs("style_type[label;font=bold;font_size=20]")
+ fs("label", X + 0.65, Y + 0.7, expand and "-" or "+")
+ fs("style_type[label;font=normal;font_size=16]")
+ end
+ end
+ end
+
+ local _tabs = {"All", "Nodes", "Items"}
+ local tab_len, tab_hgh = 1.8, 0.5
+
+ for i, title in ipairs(_tabs) do
+ local selected = i == data.current_itab
+
+ fs(fmt([[style_type[image_button;fgimg=%s;fgimg_hovered=%s;noclip=true;
+ font_size=16;textcolor=%s;content_offset=0;sound=i3_tab] ]],
+ selected and PNG.tab_small_hover or PNG.tab_small,
+ PNG.tab_small_hover, selected and "#fff" or "#ddd"))
+
+ fs("style_type[image_button:hovered;textcolor=#fff]")
+ fs("image_button", (data.inv_width - 0.65) + (i * (tab_len + 0.1)),
+ full_height, tab_len, tab_hgh, "", fmt("itab_%u", i), title)
+ end
+end
+
+local function get_favs(fs, data)
+ fs("label", data.inv_width + 0.4, data.yoffset + 0.4, ES"Bookmarks")
+
+ for i = 1, #data.favs do
+ local item = data.favs[i]
+ local X = data.inv_width - 0.7 + (i * 1.2)
+ local Y = data.yoffset + 0.8
+
+ if data.query_item == item then
+ fs("image", X, Y, i3.ITEM_BTN_SIZE, i3.ITEM_BTN_SIZE, PNG.slot)
+ end
+
+ fs("item_image_button", X, Y, i3.ITEM_BTN_SIZE, i3.ITEM_BTN_SIZE, item, item, "")
+ end
+end
+
+local function get_panels(player, data, fs, full_height)
+ local _title = {name = "title", height = 1.4}
+ local _favs = {name = "favs", height = 2.23}
+ local _items = {name = "items", height = full_height}
+ local _recipes = {name = "recipes", rcp = data.recipes, height = 4.045}
+ local _usages = {name = "usages", rcp = data.usages, height = 4.045}
+ local panels
+
+ if data.query_item then
+ panels = {_title, _recipes, _usages, _favs}
+ else
+ panels = {_items}
+ end
+
+ for idx = 1, #panels do
+ local panel = panels[idx]
+ data.yoffset = 0
+
+ if idx > 1 then
+ for _idx = idx - 1, 1, -1 do
+ data.yoffset = data.yoffset + panels[_idx].height + 0.1
+ end
+ end
+
+ fs("bg9", data.inv_width + 0.1, data.yoffset, 7.9, panel.height, PNG.bg_full, 10)
+
+ local is_recipe, is_usage = panel.name == "recipes", panel.name == "usages"
+
+ if is_recipe or is_usage then
+ get_rcp_extra(player, fs, data, panel, is_recipe, is_usage)
+ elseif panel.name == "items" then
+ get_items_fs(fs, data, full_height)
+ elseif panel.name == "title" then
+ get_header(fs, data)
+ elseif panel.name == "favs" then
+ get_favs(fs, data)
+ end
+ end
+end
+
+local function get_tabs_fs(player, data, fs, full_height)
+ local tab_len, tab_hgh, c, over = 3, 0.5, 0
+ local _tabs = copy(i3.tabs)
+
+ for i, def in ipairs(i3.tabs) do
+ if def.access and not def.access(player, data) then
+ remove(_tabs, i)
+ end
+ end
+
+ local shift = min(3, #_tabs)
+
+ for i, def in ipairs(_tabs) do
+ if not over and c > 2 then
+ over = true
+ c = 0
+ end
+
+ local btm = i <= 3
+
+ if not btm then
+ shift = #_tabs - 3
+ end
+
+ local selected = i == data.current_tab
+
+ fs(fmt([[style_type[image_button;fgimg=%s;fgimg_hovered=%s;noclip=true;
+ font_size=16;textcolor=%s;content_offset=0;sound=i3_tab] ]],
+ selected and (btm and PNG.tab_hover or PNG.tab_hover_top) or (btm and PNG.tab or PNG.tab_top),
+ btm and PNG.tab_hover or PNG.tab_hover_top, selected and "#fff" or "#ddd"))
+
+ local X = (data.inv_width / 2) + (c * (tab_len + 0.1)) - ((tab_len + 0.05) * (shift / 2))
+ local Y = btm and full_height or -tab_hgh
+
+ fs("style_type[image_button:hovered;textcolor=#fff]")
+ fs("image_button", X, Y, tab_len, tab_hgh, "", fmt("tab_%s", def.name), ESC(def.description))
+
+ if def.image and def.image ~= "" then
+ local desc = translate(data.lang_code, def.description)
+
+ fs("style_type[image;noclip=true]")
+ fs("image", X + (tab_len / 2) - ((#desc * 0.1) / 2) - 0.55,
+ Y + 0.05, 0.35, 0.35, fmt("%s^\\[resize:16x16", def.image))
+ end
+
+ c = c + 1
+ end
+end
+
+local function get_debug_grid(data, fs, full_height)
+ fs("style_type[label;font_size=8;noclip=true]")
+ local spacing, i = 0.2, 1
+
+ for x = 0, data.inv_width + 8, spacing do
+ fs("box", x, 0, 0.01, full_height, "#ff0")
+ fs("label", x, full_height + 0.1, tostring(i))
+ i = i + 1
+ end
+
+ i = 61
+
+ for y = 0, full_height, spacing do
+ fs("box", 0, y, data.inv_width + 8, 0.01, "#ff0")
+ fs("label", -0.15, y, tostring(i))
+ i = i - 1
+ end
+
+ fs("box", data.inv_width / 2, 0, 0.01, full_height, "#f00")
+ fs("box", 0, full_height / 2, data.inv_width, 0.01, "#f00")
+ fs("style_type[label;font_size=16]")
+end
+
+local function make_fs(player, data)
+ --local start = os.clock()
+
+ local fs = setmetatable({}, {
+ __call = function(t, ...)
+ local args = {...}
+ local elem = fs_elements[args[1]]
+
+ if elem then
+ t[#t + 1] = fmt(elem, select(2, ...))
+ else
+ t[#t + 1] = concat(args)
+ end
+ end
+ })
+
+ data.inv_width = 10.23
+ local full_height = 12
+
+ local tab = i3.tabs[data.current_tab]
+
+ fs(fmt("formspec_version[%u]size[%f,%f]no_prepend[]bgcolor[#0000]",
+ i3.MIN_FORMSPEC_VERSION, data.inv_width + 8, full_height), styles)
+
+ fs("bg9", 0, 0, data.inv_width, full_height, PNG.bg_full, 10)
+
+ if tab then
+ tab.formspec(player, data, fs)
+ end
+
+ get_panels(player, data, fs, full_height)
+
+ if #i3.tabs > 1 then
+ get_tabs_fs(player, data, fs, full_height)
+ end
+
+ --get_debug_grid(data, fs, full_height)
+ --print("make_fs()", fmt("%.2f ms", (os.clock() - start) * 1000))
+
+ return concat(fs)
+end
+
+return make_fs, get_inventory_fs
diff --git a/etc/progressive.lua b/etc/progressive.lua
new file mode 100644
index 0000000..8bcdec8
--- /dev/null
+++ b/etc/progressive.lua
@@ -0,0 +1,301 @@
+local POLL_FREQ = 0.25
+local HUD_TIMER_MAX = 1.5
+
+local set_fs = i3.set_fs
+local modpath = core.get_modpath "i3"
+local search, table_merge, is_group, extract_groups, item_has_groups, apply_recipe_filters =
+ unpack(dofile(modpath .. "/etc/common.lua").progressive)
+
+local singleplayer = core.is_singleplayer()
+local fmt, after = string.format, core.after
+
+local function array_diff(t1, t2)
+ local hash = {}
+
+ for i = 1, #t1 do
+ local v = t1[i]
+ hash[v] = true
+ end
+
+ for i = 1, #t2 do
+ local v = t2[i]
+ hash[v] = nil
+ end
+
+ local diff, c = {}, 0
+
+ for i = 1, #t1 do
+ local v = t1[i]
+ if hash[v] then
+ c = c + 1
+ diff[c] = v
+ end
+ end
+
+ return diff
+end
+
+local function get_filtered_items(player, data)
+ local items, known, c = {}, 0, 0
+
+ for i = 1, #i3.init_items do
+ local item = i3.init_items[i]
+ local recipes = i3.recipes_cache[item]
+ local usages = i3.usages_cache[item]
+
+ recipes = #apply_recipe_filters(recipes or {}, player)
+ usages = #apply_recipe_filters(usages or {}, player)
+
+ if recipes > 0 or usages > 0 then
+ c = c + 1
+ items[c] = item
+
+ if data then
+ known = known + recipes + usages
+ end
+ end
+ end
+
+ if data then
+ data.known_recipes = known
+ end
+
+ return items
+end
+
+local function item_in_inv(item, inv_items)
+ local inv_items_size = #inv_items
+
+ if is_group(item) then
+ local groups = extract_groups(item)
+
+ for i = 1, inv_items_size do
+ local def = core.registered_items[inv_items[i]]
+
+ if def then
+ if item_has_groups(def.groups, groups) then
+ return true
+ end
+ end
+ end
+ else
+ for i = 1, inv_items_size do
+ if inv_items[i] == item then
+ return true
+ end
+ end
+ end
+end
+
+local function recipe_in_inv(rcp, inv_items)
+ for _, item in pairs(rcp.items) do
+ if not item_in_inv(item, inv_items) then return end
+ end
+
+ return true
+end
+
+local function progressive_filter(recipes, player)
+ if not recipes then
+ return {}
+ end
+
+ local name = player:get_player_name()
+ local data = i3.data[name]
+
+ if #data.inv_items == 0 then
+ return {}
+ end
+
+ local filtered, c = {}, 0
+
+ for i = 1, #recipes do
+ local recipe = recipes[i]
+ if recipe_in_inv(recipe, data.inv_items) then
+ c = c + 1
+ filtered[c] = recipe
+ end
+ end
+
+ return filtered
+end
+
+local item_lists = {"main", "craft", "craftpreview"}
+
+local function get_inv_items(player)
+ local inv = player:get_inventory()
+ local stacks = {}
+
+ for i = 1, #item_lists do
+ local list = inv:get_list(item_lists[i])
+ table_merge(stacks, list)
+ end
+
+ local inv_items, c = {}, 0
+
+ for i = 1, #stacks do
+ local stack = stacks[i]
+
+ if not stack:is_empty() then
+ local name = stack:get_name()
+ if core.registered_items[name] then
+ c = c + 1
+ inv_items[c] = name
+ end
+ end
+ end
+
+ return inv_items
+end
+
+local function init_hud(player, data)
+ data.hud = {
+ bg = player:hud_add {
+ hud_elem_type = "image",
+ position = {x = 0.78, y = 1},
+ alignment = {x = 1, y = 1},
+ scale = {x = 370, y = 112},
+ text = "i3_bg.png",
+ z_index = 0xDEAD,
+ },
+
+ book = player:hud_add {
+ hud_elem_type = "image",
+ position = {x = 0.79, y = 1.02},
+ alignment = {x = 1, y = 1},
+ scale = {x = 4, y = 4},
+ text = "i3_book.png",
+ z_index = 0xDEAD,
+ },
+
+ text = player:hud_add {
+ hud_elem_type = "text",
+ position = {x = 0.84, y = 1.04},
+ alignment = {x = 1, y = 1},
+ number = 0xffffff,
+ text = "",
+ z_index = 0xDEAD,
+ style = 1,
+ },
+ }
+end
+
+local function show_hud_success(player, data)
+ -- It'd better to have an engine function `hud_move` to only need
+ -- 2 calls for the notification's back and forth.
+
+ local hud_info_bg = player:hud_get(data.hud.bg)
+ local dt = 0.016
+
+ if hud_info_bg.position.y <= 0.9 then
+ data.show_hud = false
+ data.hud_timer = (data.hud_timer or 0) + dt
+ end
+
+ if data.show_hud then
+ for _, def in pairs(data.hud) do
+ local hud_info = player:hud_get(def)
+
+ player:hud_change(def, "position", {
+ x = hud_info.position.x,
+ y = hud_info.position.y - (dt / 5)
+ })
+ end
+
+ player:hud_change(data.hud.text, "text",
+ fmt("%u new recipe%s unlocked!",
+ data.discovered, data.discovered > 1 and "s" or ""))
+
+ elseif data.show_hud == false then
+ if data.hud_timer >= HUD_TIMER_MAX then
+ for _, def in pairs(data.hud) do
+ local hud_info = player:hud_get(def)
+
+ player:hud_change(def, "position", {
+ x = hud_info.position.x,
+ y = hud_info.position.y + (dt / 5)
+ })
+ end
+
+ if hud_info_bg.position.y >= 1 then
+ data.show_hud = nil
+ data.hud_timer = nil
+ end
+ end
+ end
+end
+
+-- Workaround. Need an engine call to detect when the contents of
+-- the player inventory changed, instead.
+local function poll_new_items()
+ local players = core.get_connected_players()
+
+ for i = 1, #players do
+ local player = players[i]
+ local name = player:get_player_name()
+ local data = i3.data[name]
+ if not data then return end
+
+ local inv_items = get_inv_items(player)
+ local diff = array_diff(inv_items, data.inv_items)
+
+ if #diff > 0 then
+ data.inv_items = table_merge(diff, data.inv_items)
+ local oldknown = data.known_recipes or 0
+ local items = get_filtered_items(player, data)
+ data.discovered = data.known_recipes - oldknown
+
+ if data.show_hud == nil and data.discovered > 0 then
+ data.show_hud = true
+ end
+
+ data.items_raw = items
+ data.current_itab = 1
+
+ search(data)
+ set_fs(player)
+ end
+ end
+
+ after(POLL_FREQ, poll_new_items)
+end
+
+poll_new_items()
+
+if singleplayer then
+ core.register_globalstep(function()
+ local name = "singleplayer"
+ local player = core.get_player_by_name(name)
+ local data = i3.data[name]
+
+ if data and data.show_hud ~= nil then
+ show_hud_success(player, data)
+ end
+ end)
+end
+
+i3.add_recipe_filter("Default progressive filter", progressive_filter)
+
+core.register_on_joinplayer(function(player)
+ local name = player:get_player_name()
+ local data = i3.data[name]
+ if not data then return end
+
+ data.inv_items = data.inv_items or {}
+ data.known_recipes = data.known_recipes or 0
+
+ local oldknown = data.known_recipes
+ local items = get_filtered_items(player, data)
+ data.discovered = data.known_recipes - oldknown
+
+ data.items_raw = items
+ search(data)
+
+ if singleplayer then
+ init_hud(player, data)
+
+ if data.show_hud == nil and data.discovered > 0 then
+ data.show_hud = true
+ end
+ end
+end)
diff --git a/init.lua b/init.lua
index 2c6a634..ce0f6d9 100644
--- a/init.lua
+++ b/init.lua
@@ -1,145 +1,100 @@
-i3 = {}
+i3 = {
+ modules = {},
+
+ MAX_FAVS = 6,
+ INV_SIZE = 4*9,
+ HOTBAR_LEN = 9,
+ ITEM_BTN_SIZE = 1.1,
+ MIN_FORMSPEC_VERSION = 4,
+ SAVE_INTERVAL = 600, -- Player data save interval (in seconds)
+
+ BAG_SIZES = {
+ 4*9 + 3,
+ 4*9 + 6,
+ 4*9 + 9,
+ },
+
+ SUBCAT = {
+ "bag",
+ "armor",
+ "skins",
+ "awards",
+ "waypoints",
+ },
+
+ META_SAVES = {
+ bag_item = true,
+ bag_size = true,
+ waypoints = true,
+ inv_items = true,
+ known_recipes = true,
+ },
+
+ -- Caches
+ init_items = {},
+ recipes_cache = {},
+ usages_cache = {},
+ fuel_cache = {},
+ recipe_filters = {},
+ search_filters = {},
+ craft_types = {},
+ tabs = {},
+}
local modpath = core.get_modpath "i3"
+local http = core.request_http_api()
local storage = core.get_mod_storage()
-local slz, dslz = core.serialize, core.deserialize
-local pdata = dslz(storage:get_string "pdata") or {}
--- Caches
-local init_items = {}
-local recipes_cache = {}
-local usages_cache = {}
-local fuel_cache = {}
-local replacements = {fuel = {}}
-local toolrepair
+i3.S = core.get_translator "i3"
+local S, slz, dslz = i3.S, core.serialize, core.deserialize
-local tabs = {}
+i3.data = dslz(storage:get_string "data") or {}
+i3.compress_groups, i3.compressed = loadfile(modpath .. "/etc/compress.lua")()
+i3.group_stereotypes, i3.group_names = loadfile(modpath .. "/etc/groups.lua")()
-local model_aliases = loadfile(modpath .. "/etc/model_aliases.lua")()
-local PNG, styles, fs_elements = loadfile(modpath .. "/etc/styles.lua")()
-local compress_groups, compressed = loadfile(modpath .. "/etc/compress.lua")()
-local group_stereotypes, group_names = loadfile(modpath .. "/etc/groups.lua")()
+local is_str, show_item, reset_compression = unpack(dofile(modpath .. "/etc/common.lua").init)
+local groups_to_items, _, compressible, true_str, is_fav = unpack(dofile(modpath .. "/etc/common.lua").gui)
+
+local search, table_merge, is_group, extract_groups, item_has_groups, apply_recipe_filters =
+ unpack(dofile(modpath .. "/etc/common.lua").progressive)
+
+local make_fs, get_inventory_fs = dofile(modpath .. "/etc/gui.lua")
local progressive_mode = core.settings:get_bool "i3_progressive_mode"
-local item_compression = core.settings:get_bool("i3_item_compression", true)
-local damage_enabled = core.settings:get_bool "enable_damage"
-
-local __3darmor, __skinsdb, __awards
-
-local http = core.request_http_api()
-local singleplayer = core.is_singleplayer()
-
-local after = core.after
-local clr = core.colorize
local reg_items = core.registered_items
local reg_nodes = core.registered_nodes
local reg_craftitems = core.registered_craftitems
local reg_tools = core.registered_tools
-local reg_entities = core.registered_entities
local reg_aliases = core.registered_aliases
+local replacements = {fuel = {}}
local check_privs = core.check_player_privs
-local translate = core.get_translated_string
+local after, clr = core.after, core.colorize
local create_inventory = core.create_detached_inventory
-local ESC = core.formspec_escape
-local S = core.get_translator "i3"
-
-local ES = function(...)
- return ESC(S(...))
-end
-
local maxn, sort, concat, copy, insert, remove, indexof =
table.maxn, table.sort, table.concat, table.copy,
table.insert, table.remove, table.indexof
-local sprintf, find, gmatch, match, sub, split, upper, lower =
+local fmt, find, gmatch, match, sub, split, upper, lower =
string.format, string.find, string.gmatch, string.match,
string.sub, string.split, string.upper, string.lower
-local min, max, floor, ceil, random =
- math.min, math.max, math.floor, math.ceil, math.random
+local min, ceil, random = math.min, math.ceil, math.random
-local pairs, ipairs, next, type, setmetatable, tonum, unpack, select =
- pairs, ipairs, next, type, setmetatable, tonumber, unpack, select
+local pairs, ipairs, next, type, tonum =
+ pairs, ipairs, next, type, tonumber
local vec_new, vec_add, vec_mul, vec_eq, vec_round =
vector.new, vector.add, vector.multiply, vector.equals, vector.round
-local MAX_FAVS = 6
-local ITEM_BTN_SIZE = 1.1
-
-local INV_SIZE = 36
-local HOTBAR_COUNT = 9
-
--- Players data interval
-local SAVE_INTERVAL = 600
-
--- Progressive mode
-local POLL_FREQ = 0.25
-local HUD_TIMER_MAX = 1.5
-
-local MIN_FORMSPEC_VERSION = 4
-
-local BAG_SIZES = {
- INV_SIZE + 3,
- INV_SIZE + 6,
- INV_SIZE + 9,
-}
-
-local SUBCAT = {
- "bag",
- "armor",
- "skins",
- "awards",
- "waypoints",
-}
-
-local function get_lang_code(info)
- return info and info.lang_code
-end
-
-local function get_formspec_version(info)
- return info and info.formspec_version or 1
-end
-
-local function outdated(name)
- local fs = sprintf("size[6.3,1.3]image[0,0;1,1;%s]label[1,0;%s]button_exit[2.6,0.8;1,1;;OK]",
- PNG.book,
- "Your Minetest client is outdated.\nGet the latest version on minetest.net to play the game.")
-
- core.show_formspec(name, "i3_outdated", fs)
-end
-
-local old_is_creative_enabled = core.is_creative_enabled
-
-function core.is_creative_enabled(name)
- if name == "" then
- return old_is_creative_enabled(name)
- end
-
- return check_privs(name, {creative = true}) or old_is_creative_enabled(name)
-end
-
local function err(str)
return core.log("error", str)
end
local function msg(name, str)
- return core.chat_send_player(name, sprintf("[i3] %s", str))
-end
-
-local function is_num(x)
- return type(x) == "number"
-end
-
-local function is_str(x)
- return type(x) == "string"
-end
-
-local function true_str(str)
- return is_str(str) and str ~= ""
+ return core.chat_send_player(name, fmt("[i3] %s", str))
end
local function is_table(x)
@@ -150,18 +105,6 @@ local function is_func(x)
return type(x) == "function"
end
-local function is_group(item)
- return sub(item, 1, 6) == "group:"
-end
-
-local function fmt(elem, ...)
- if not fs_elements[elem] then
- return sprintf(elem, ...)
- end
-
- return sprintf(fs_elements[elem], ...)
-end
-
local function clean_name(item)
if sub(item, 1, 1) == ":" or sub(item, 1, 1) == " " or sub(item, 1, 1) == "_" then
item = sub(item, 2)
@@ -170,35 +113,12 @@ local function clean_name(item)
return item
end
-local function round(num, decimal)
- local mul = 10 ^ decimal
- return floor(num * mul + 0.5) / mul
-end
-
-local function array_diff(t1, t2)
- local hash = {}
-
- for i = 1, #t1 do
- local v = t1[i]
- hash[v] = true
- end
-
- for i = 1, #t2 do
- local v = t2[i]
- hash[v] = nil
- end
-
- local diff, c = {}, 0
-
- for i = 1, #t1 do
- local v = t1[i]
- if hash[v] then
- c = c + 1
- diff[c] = v
+local function table_replace(t, val, new)
+ for k, v in pairs(t) do
+ if v == val then
+ t[k] = new
end
end
-
- return diff
end
local function table_eq(T1, T2)
@@ -255,35 +175,31 @@ local function table_eq(T1, T2)
return recurse(T1, T2)
end
-local function table_merge(t1, t2, hash)
- t1 = t1 or {}
- t2 = t2 or {}
-
- if hash then
- for k, v in pairs(t2) do
- t1[k] = v
- end
- else
- local c = #t1
-
- for i = 1, #t2 do
- c = c + 1
- t1[c] = t2[i]
- end
- end
-
- return t1
+local function get_lang_code(info)
+ return info and info.lang_code
end
-local function table_replace(t, val, new)
- for k, v in pairs(t) do
- if v == val then
- t[k] = new
- end
- end
+local function get_formspec_version(info)
+ return info and info.formspec_version or 1
end
-local craft_types = {}
+local function outdated(name)
+ local fs = fmt("size[6.3,1.3]image[0,0;1,1;%s]label[1,0;%s]button_exit[2.6,0.8;1,1;;OK]",
+ "i3_book.png",
+ "Your Minetest client is outdated.\nGet the latest version on minetest.net to play the game.")
+
+ core.show_formspec(name, "i3_outdated", fs)
+end
+
+local old_is_creative_enabled = core.is_creative_enabled
+
+function core.is_creative_enabled(name)
+ if name == "" then
+ return old_is_creative_enabled(name)
+ end
+
+ return check_privs(name, {creative = true}) or old_is_creative_enabled(name)
+end
function i3.register_craft_type(name, def)
if not true_str(name) then
@@ -294,7 +210,7 @@ function i3.register_craft_type(name, def)
def.description = ""
end
- craft_types[name] = def
+ i3.craft_types[name] = def
end
function i3.register_craft(def)
@@ -394,16 +310,14 @@ function i3.register_craft(def)
end
local item = match(def.output, "%S+")
- recipes_cache[item] = recipes_cache[item] or {}
+ i3.recipes_cache[item] = i3.recipes_cache[item] or {}
def.custom = true
def.width = width
- insert(recipes_cache[item], def)
+ insert(i3.recipes_cache[item], def)
end
-local recipe_filters = {}
-
function i3.add_recipe_filter(name, f)
if not true_str(name) then
return err "i3.add_recipe_filter: name missing"
@@ -411,7 +325,7 @@ function i3.add_recipe_filter(name, f)
return err "i3.add_recipe_filter: function missing"
end
- recipe_filters[name] = f
+ i3.recipe_filters[name] = f
end
function i3.set_recipe_filter(name, f)
@@ -421,27 +335,13 @@ function i3.set_recipe_filter(name, f)
return err "i3.set_recipe_filter: function missing"
end
- recipe_filters = {[name] = f}
+ i3.recipe_filters = {[name] = f}
end
function i3.remove_recipe_filter(name)
- recipe_filters[name] = nil
+ i3.recipe_filters[name] = nil
end
-function i3.get_recipe_filters()
- return recipe_filters
-end
-
-local function apply_recipe_filters(recipes, player)
- for _, filter in pairs(recipe_filters) do
- recipes = filter(recipes, player)
- end
-
- return recipes
-end
-
-local search_filters = {}
-
function i3.add_search_filter(name, f)
if not true_str(name) then
return err "i3.add_search_filter: name missing"
@@ -449,105 +349,11 @@ function i3.add_search_filter(name, f)
return err "i3.add_search_filter: function missing"
end
- search_filters[name] = f
+ i3.search_filters[name] = f
end
function i3.remove_search_filter(name)
- search_filters[name] = nil
-end
-
-function i3.get_search_filters()
- return search_filters
-end
-
-local function compression_active(data)
- return item_compression and not next(recipe_filters) and data.filter == ""
-end
-
-local function compressible(item, data)
- return compression_active(data) and compress_groups[item]
-end
-
-local function weird_desc(str)
- return not true_str(str) or find(str, "\n") or not find(str, "%u")
-end
-
-local function toupper(str)
- return str:gsub("%f[%w]%l", upper):gsub("_", " ")
-end
-
-local function snip(str, limit)
- return #str > limit and fmt("%s...", sub(str, 1, limit - 3)) or str
-end
-
-local function get_desc(item)
- if sub(item, 1, 1) == "_" then
- item = sub(item, 2)
- end
-
- local def = reg_items[item]
-
- if not def then
- return S("Unknown Item (@1)", item)
- end
-
- local desc = def.description
-
- if true_str(desc) then
- desc = desc:trim():match("[^\n]*"):gsub("_", " ")
-
- if not find(desc, "%u") then
- desc = toupper(desc)
- end
-
- return desc
-
- elseif true_str(item) then
- return toupper(match(item, ":(.*)"))
- end
-end
-
-local function item_has_groups(item_groups, groups)
- for i = 1, #groups do
- local group = groups[i]
- if (item_groups[group] or 0) == 0 then return end
- end
-
- return true
-end
-
-local function extract_groups(str)
- if sub(str, 1, 6) == "group:" then
- return split(sub(str, 7), ",")
- end
-end
-
-local function get_filtered_items(player, data)
- local items, known, c = {}, 0, 0
-
- for i = 1, #init_items do
- local item = init_items[i]
- local recipes = recipes_cache[item]
- local usages = usages_cache[item]
-
- recipes = #apply_recipe_filters(recipes or {}, player)
- usages = #apply_recipe_filters(usages or {}, player)
-
- if recipes > 0 or usages > 0 then
- c = c + 1
- items[c] = item
-
- if data then
- known = known + recipes + usages
- end
- end
- end
-
- if data then
- data.known_recipes = known
- end
-
- return items
+ i3.search_filters[name] = nil
end
local function get_burntime(item)
@@ -557,7 +363,7 @@ end
local function cache_fuel(item)
local burntime = get_burntime(item)
if burntime > 0 then
- fuel_cache[item] = {
+ i3.fuel_cache[item] = {
type = "fuel",
items = {item},
burntime = burntime,
@@ -566,83 +372,6 @@ local function cache_fuel(item)
end
end
-local function show_item(def)
- return def and def.groups.not_in_creative_inventory ~= 1 and
- def.description and def.description ~= ""
-end
-
-local function reset_compression(data)
- data.alt_items = nil
- data.expand = ""
-end
-
-local function search(data)
- reset_compression(data)
-
- local filter = data.filter
- local opt = "^(.-)%+([%w_]+)=([%w_,]+)"
- local search_filter = next(search_filters) and match(filter, opt)
- local filters = {}
-
- if search_filter then
- search_filter = search_filter:trim()
-
- for filter_name, values in gmatch(filter, sub(opt, 6)) do
- if search_filters[filter_name] then
- values = split(values, ",")
- filters[filter_name] = values
- end
- end
- end
-
- local filtered_list, c = {}, 0
-
- for i = 1, #data.items_raw do
- local item = data.items_raw[i]
- local def = reg_items[item]
- local desc = lower(translate(data.lang_code, def and def.description)) or ""
- local search_in = fmt("%s %s", item, desc)
- local temp, j, to_add = {}, 1
-
- if search_filter then
- for filter_name, values in pairs(filters) do
- if values then
- local func = search_filters[filter_name]
- to_add = (j > 1 and temp[item] or j == 1) and
- func(item, values) and (search_filter == "" or
- find(search_in, search_filter, 1, true))
-
- if to_add then
- temp[item] = true
- end
-
- j = j + 1
- end
- end
- else
- local ok = true
-
- for keyword in gmatch(filter, "%S+") do
- if not find(search_in, keyword, 1, true) then
- ok = nil
- break
- end
- end
-
- if ok then
- to_add = true
- end
- end
-
- if to_add then
- c = c + 1
- filtered_list[c] = item
- end
- end
-
- data.items = filtered_list
-end
-
local function sort_by_category(data)
reset_compression(data)
local items = data.items_raw
@@ -681,15 +410,15 @@ local function get_item_usages(item, recipe, added)
local usage = copy(recipe)
table_replace(usage.items, item, name)
- usages_cache[name] = usages_cache[name] or {}
- insert(usages_cache[name], 1, usage)
+ i3.usages_cache[name] = i3.usages_cache[name] or {}
+ insert(i3.usages_cache[name], 1, usage)
added[name] = true
end
end
elseif show_item(reg_items[item]) then
- usages_cache[item] = usages_cache[item] or {}
- insert(usages_cache[item], 1, recipe)
+ i3.usages_cache[item] = i3.usages_cache[item] or {}
+ insert(i3.usages_cache[item], 1, recipe)
end
end
@@ -707,14 +436,14 @@ local function get_usages(recipe)
end
local function cache_usages(item)
- local recipes = recipes_cache[item] or {}
+ local recipes = i3.recipes_cache[item] or {}
for i = 1, #recipes do
get_usages(recipes[i])
end
- if fuel_cache[item] then
- usages_cache[item] = table_merge(usages_cache[item] or {}, {fuel_cache[item]})
+ if i3.fuel_cache[item] then
+ i3.usages_cache[item] = table_merge(i3.usages_cache[item] or {}, {i3.fuel_cache[item]})
end
end
@@ -803,21 +532,21 @@ local function cache_recipes(item)
end
if recipes then
- recipes_cache[item] = table_merge(recipes, recipes_cache[item] or {})
+ i3.recipes_cache[item] = table_merge(recipes, i3.recipes_cache[item] or {})
end
end
function i3.get_recipes(item)
return {
- recipes = recipes_cache[item],
- usages = usages_cache[item]
+ recipes = i3.recipes_cache[item],
+ usages = i3.usages_cache[item]
}
end
local function get_recipes(player, item)
local clean_item = reg_aliases[item] or item
- local recipes = recipes_cache[clean_item]
- local usages = usages_cache[clean_item]
+ local recipes = i3.recipes_cache[clean_item]
+ local usages = i3.usages_cache[clean_item]
if recipes then
recipes = apply_recipe_filters(recipes, player)
@@ -833,32 +562,6 @@ local function get_recipes(player, item)
not no_usages and usages or nil
end
-local function groups_to_items(groups, get_all)
- if not get_all and #groups == 1 then
- local group = groups[1]
- local stereotype = group_stereotypes[group]
- local def = reg_items[stereotype]
-
- if show_item(def) then
- return stereotype
- end
- end
-
- local names = {}
-
- for name, def in pairs(reg_items) do
- if show_item(def) and item_has_groups(def.groups, groups) then
- if get_all then
- names[#names + 1] = name
- else
- return name
- end
- end
- end
-
- return get_all and names or ""
-end
-
local function __sort(inv, reverse)
sort(inv, function(a, b)
if not is_str(a) then
@@ -957,61 +660,6 @@ local function compress_items(player)
inv:set_list("main", _new_inv)
end
-local function get_stack_max(inv, data, is_recipe, rcp)
- local list = inv:get_list("main")
- local size = inv:get_size("main")
- local counts_inv, counts_rcp, counts = {}, {}, {}
- local rcp_usg = is_recipe and "recipe" or "usage"
-
- for _, it in pairs(rcp.items) do
- counts_rcp[it] = (counts_rcp[it] or 0) + 1
- end
-
- data.export_counts[rcp_usg] = {}
- data.export_counts[rcp_usg].rcp = counts_rcp
-
- for i = 1, size do
- local stack = list[i]
-
- if not stack:is_empty() then
- local item = stack:get_name()
- local count = stack:get_count()
-
- for name in pairs(counts_rcp) do
- if is_group(name) then
- local def = reg_items[item]
-
- if def then
- local groups = extract_groups(name)
-
- if item_has_groups(def.groups, groups) then
- counts_inv[name] = (counts_inv[name] or 0) + count
- end
- end
- end
- end
-
- counts_inv[item] = (counts_inv[item] or 0) + count
- end
- end
-
- data.export_counts[rcp_usg].inv = counts_inv
-
- for name in pairs(counts_rcp) do
- counts[name] = floor((counts_inv[name] or 0) / (counts_rcp[name] or 0))
- end
-
- local max_stacks = math.huge
-
- for _, count in pairs(counts) do
- if count < max_stacks then
- max_stacks = count
- end
- end
-
- return max_stacks
-end
-
local function spawn_item(player, stack)
local dir = player:get_look_dir()
local ppos = player:get_pos()
@@ -1114,8 +762,8 @@ local function select_item(player, name, data, _f)
data.alt_items = copy(data.items)
data.expand = item
- if compress_groups[item] then
- local items = copy(compress_groups[item])
+ if i3.compress_groups[item] then
+ local items = copy(i3.compress_groups[item])
insert(items, fmt("_%s", item))
sort(items, function(a, b)
@@ -1169,1048 +817,10 @@ local function select_item(player, name, data, _f)
end
end
-local function repairable(tool)
- local def = reg_tools[tool]
- return toolrepair and def and def.groups and def.groups.disable_repair ~= 1
-end
-
-local function is_fav(favs, query_item)
- local fav, i
- for j = 1, #favs do
- if favs[j] == query_item then
- fav = true
- i = j
- break
- end
- end
-
- return fav, i
-end
-
-local function get_tooltip(item, info, pos)
- local tooltip
-
- if info.groups then
- sort(info.groups)
- tooltip = group_names[concat(info.groups, ",")]
-
- if not tooltip then
- local groupstr = {}
-
- for i = 1, #info.groups do
- insert(groupstr, clr("#ff0", info.groups[i]))
- end
-
- groupstr = concat(groupstr, ", ")
- tooltip = S("Any item belonging to the groups: @1", groupstr)
- end
- else
- tooltip = info.meta_desc or get_desc(item)
- end
-
- local function add(str)
- return fmt("%s\n%s", tooltip, str)
- end
-
- if info.cooktime then
- tooltip = add(S("Cooking time: @1", clr("#ff0", info.cooktime)))
- end
-
- if info.burntime then
- tooltip = add(S("Burning time: @1", clr("#ff0", info.burntime)))
- end
-
- if info.replace then
- for i = 1, #info.replace.items do
- local rpl = match(info.replace.items[i], "%S+")
- local desc = clr("#ff0", get_desc(rpl))
-
- if info.replace.type == "cooking" then
- tooltip = add(S("Replaced by @1 on smelting", desc))
- elseif info.replace.type == "fuel" then
- tooltip = add(S("Replaced by @1 on burning", desc))
- else
- tooltip = add(S("Replaced by @1 on crafting", desc))
- end
- end
- end
-
- if info.repair then
- tooltip = add(S("Repairable by step of @1", clr("#ff0", toolrepair .. "%")))
- end
-
- if info.rarity then
- local chance = (1 / max(1, info.rarity)) * 100
- tooltip = add(S("@1 of chance to drop", clr("#ff0", chance .. "%")))
- end
-
- if info.tools then
- local several = #info.tools > 1
- local names = several and "\n" or ""
-
- if several then
- for i = 1, #info.tools do
- names = fmt("%s\t\t- %s\n", names, clr("#ff0", get_desc(info.tools[i])))
- end
-
- tooltip = add(S("Only drop if using one of these tools: @1", sub(names, 1, -2)))
- else
- tooltip = add(S("Only drop if using this tool: @1",
- clr("#ff0", get_desc(info.tools[1]))))
- end
- end
-
- if pos then
- return fmt("tooltip", pos.x, pos.y, ITEM_BTN_SIZE, ITEM_BTN_SIZE, ESC(tooltip))
- end
-
- return fmt("tooltip[%s;%s]", item, ESC(tooltip))
-end
-
-local function get_output_fs(fs, data, rcp, is_recipe, shapeless, right, btn_size, _btn_size)
- local custom_recipe = craft_types[rcp.type]
-
- if custom_recipe or shapeless or rcp.type == "cooking" then
- local icon = custom_recipe and custom_recipe.icon or shapeless and "shapeless" or "furnace"
-
- if not custom_recipe then
- icon = fmt("i3_%s.png^\\[resize:16x16", icon)
- end
-
- local pos_x = right + btn_size + 0.42
- local pos_y = data.yoffset + 0.9
-
- if sub(icon, 1, 10) == "i3_furnace" then
- fs("animated_image", pos_x, pos_y, 0.5, 0.5, PNG.furnace_anim, 8, 180)
- else
- fs("image", pos_x, pos_y, 0.5, 0.5, icon)
- end
-
- local tooltip = custom_recipe and custom_recipe.description or
- shapeless and S"Shapeless" or S"Cooking"
-
- fs("tooltip", pos_x, pos_y, 0.5, 0.5, ESC(tooltip))
- end
-
- local arrow_X = right + 0.2 + (_btn_size or ITEM_BTN_SIZE)
- local X = arrow_X + 1.2
- local Y = data.yoffset + 1.4
-
- fs("image", arrow_X, Y + 0.06, 1, 1, PNG.arrow)
-
- if rcp.type == "fuel" then
- fs("animated_image", X + 0.05, Y, ITEM_BTN_SIZE, ITEM_BTN_SIZE, PNG.fire_anim, 8, 180)
- else
- local item = ItemStack(rcp.output)
- local meta = item:get_meta()
- local name = item:get_name()
- local count = item:get_count()
- local bt_s = ITEM_BTN_SIZE * 1.2
- local _name = fmt("_%s", name)
- local pos
-
- if meta:get_string("color") ~= "" or meta:get_string("palette_index") ~= "" then
- local rcp_usg = is_recipe and "rcp" or "usg"
-
- fs(fmt("style_type[list;size=%f]", ITEM_BTN_SIZE))
- fs("listcolors[#bababa50;#bababa99]")
- fs(fmt("list[detached:i3_output_%s;main;%f,%f;1,1;]", rcp_usg, X + 0.11, Y))
- fs("button", X + 0.11, Y, ITEM_BTN_SIZE, ITEM_BTN_SIZE, _name, "")
-
- local inv = core.get_inventory {
- type = "detached",
- name = fmt("i3_output_%s", rcp_usg)
- }
-
- inv:set_stack("main", 1, item)
- pos = {x = X + 0.11, y = Y}
- else
- fs("image", X, Y - 0.11, bt_s, bt_s, PNG.slot)
-
- fs("item_image_button",
- X + 0.11, Y, ITEM_BTN_SIZE, ITEM_BTN_SIZE,
- fmt("%s %u", name, count * (is_recipe and data.scrbar_rcp or data.scrbar_usg or 1)),
- _name, "")
- end
-
- local def = reg_items[name]
- local unknown = not def or nil
- local desc = def and def.description
- local weird = name ~= "" and desc and weird_desc(desc) or nil
- local burntime = fuel_cache[name] and fuel_cache[name].burntime
-
- local short_desc = meta:get_string("short_description")
- local long_desc = meta:get_string("description")
- local meta_desc = (short_desc ~= "" and short_desc) or (long_desc ~= "" and long_desc)
-
- local infos = {
- unknown = unknown,
- weird = weird,
- burntime = burntime,
- repair = repairable(name),
- rarity = rcp.rarity,
- tools = rcp.tools,
- meta_desc = meta_desc,
- }
-
- if next(infos) then
- fs(get_tooltip(_name, infos, pos))
- end
- end
-end
-
-local function get_grid_fs(fs, data, rcp, is_recipe)
- local width = rcp.width or 1
- local right, btn_size, _btn_size = 0, ITEM_BTN_SIZE
- local cooktime, shapeless
-
- if rcp.type == "cooking" then
- cooktime, width = width, 1
- elseif width == 0 and not rcp.custom then
- shapeless = true
- local n = #rcp.items
- width = (n < 5 and n > 1) and 2 or min(3, max(1, n))
- end
-
- local rows = ceil(maxn(rcp.items) / width)
- local large_recipe = width > 3 or rows > 3
-
- if large_recipe then
- fs("style_type[item_image_button;border=true]")
- end
-
- for i = 1, width * rows do
- local item = rcp.items[i] or ""
- item = ItemStack(item)
- local meta = item:get_meta()
- local name = item:get_name()
- local count = item:get_count()
- local X, Y
-
- if large_recipe then
- local a, b = 3, 3
- local add_x, add_y = 0, 0
-
- if width < 3 then
- a, b = width * 2, 1
- add_x = 2
- elseif rows < 3 then
- a, b = 1, rows * 2
- add_y = 1.4
- end
-
- btn_size = (a / width) * (b / rows) + 0.3
- _btn_size = btn_size
-
- local xi = (i - 1) % width
- local yi = floor((i - 1) / width)
-
- X = btn_size * xi + data.inv_width + 0.3 + (xi * 0.05) + add_x
- Y = btn_size * yi + data.yoffset + 0.2 + (yi * 0.05) + add_y
- else
- X = ceil((i - 1) % width - width)
- X = X + (X * 0.2) + data.inv_width + 3.9
-
- Y = ceil(i / width) - min(2, rows)
- Y = Y + (Y * 0.15) + data.yoffset + 1.4
- end
-
- if X > right then
- right = X
- end
-
- local groups
-
- if is_group(name) then
- groups = extract_groups(name)
- name = groups_to_items(groups)
- end
-
- local label = groups and "\nG" or ""
- local replace
-
- for j = 1, #(rcp.replacements or {}) do
- local replacement = rcp.replacements[j]
- if replacement[1] == name then
- replace = replace or {type = rcp.type, items = {}}
-
- local added
-
- for _, v in ipairs(replace.items) do
- if replacement[2] == v then
- added = true
- break
- end
- end
-
- if not added then
- label = fmt("%s%s\nR", label ~= "" and "\n" or "", label)
- replace.items[#replace.items + 1] = replacement[2]
- end
- end
- end
-
- if not large_recipe then
- fs("image", X, Y, btn_size, btn_size, PNG.slot)
- end
-
- local btn_name = groups and fmt("group|%s|%s", groups[1], name) or name
-
- fs("item_image_button", X, Y, btn_size, btn_size,
- fmt("%s %u", name, count * (is_recipe and data.scrbar_rcp or data.scrbar_usg or 1)),
- btn_name, label)
-
- local def = reg_items[name]
- local unknown = not def or nil
- unknown = not groups and unknown or nil
- local desc = def and def.description
- local weird = name ~= "" and desc and weird_desc(desc) or nil
- local burntime = fuel_cache[name] and fuel_cache[name].burntime
-
- local short_desc = meta:get_string("short_description")
- local long_desc = meta:get_string("description")
- local meta_desc = (short_desc ~= "" and short_desc) or (long_desc ~= "" and long_desc) or nil
-
- local infos = {
- unknown = unknown,
- weird = weird,
- groups = groups,
- burntime = burntime,
- cooktime = cooktime,
- replace = replace,
- meta_desc = meta_desc,
- }
-
- if next(infos) then
- fs(get_tooltip(btn_name, infos))
- end
- end
-
- if large_recipe then
- fs("style_type[item_image_button;border=false]")
- end
-
- get_output_fs(fs, data, rcp, is_recipe, shapeless, right, btn_size, _btn_size)
-end
-
-local function get_rcp_lbl(fs, data, panel, rn, is_recipe)
- local rcp = is_recipe and panel.rcp[data.rnum] or panel.rcp[data.unum]
-
- if rcp.custom then
- fs("hypertext", data.inv_width + 4.8, data.yoffset + 0.12, 3, 0.6, "custom_rcp",
- fmt("%s", ES"Custom recipe"))
- end
-
- local lbl = ES("Usage @1 of @2", data.unum, rn)
-
- if is_recipe then
- lbl = ES("Recipe @1 of @2", data.rnum, rn)
- end
-
- local one = rn == 1
- local y = data.yoffset + 3.3
-
- fs("hypertext", data.inv_width + (one and 4.7 or 3.95), y, 3, 0.6, "rcp_num",
- fmt("%s", lbl))
-
- if not one then
- local btn_suffix = is_recipe and "recipe" or "usage"
- local prev_name = fmt("prev_%s", btn_suffix)
- local next_name = fmt("next_%s", btn_suffix)
- local size = 0.3
-
- fs("image_button", data.inv_width + 7.05, y, size, size, "", prev_name, "")
- fs("image_button", data.inv_width + 7.5, y, size, size, "", next_name, "")
- end
-
- get_grid_fs(fs, data, rcp, is_recipe)
-end
-
-local function get_model_fs(fs, data, def, model_alias)
- if model_alias then
- if model_alias.drawtype == "entity" then
- def = reg_entities[model_alias.name]
- local init_props = def.initial_properties
- def.textures = init_props and init_props.textures or def.textures
- def.mesh = init_props and init_props.mesh or def.mesh
- else
- def = reg_items[model_alias.name]
- end
- end
-
- local tiles = def.tiles or def.textures or {}
- local t = {}
-
- for _, v in ipairs(tiles) do
- local _name
-
- if v.color then
- if is_num(v.color) then
- local hex = fmt("%02x", v.color)
-
- while #hex < 8 do
- hex = "0" .. hex
- end
-
- _name = fmt("%s^[multiply:%s", v.name,
- fmt("#%s%s", sub(hex, 3), sub(hex, 1, 2)))
- else
- _name = fmt("%s^[multiply:%s", v.name, v.color)
- end
- elseif v.animation then
- _name = fmt("%s^[verticalframe:%u:0", v.name, v.animation.frames_h or v.animation.aspect_h)
- end
-
- t[#t + 1] = _name or v.name or v
- end
-
- while #t < 6 do
- t[#t + 1] = t[#t]
- end
-
- fs("model", data.inv_width + 6.6, data.yoffset + 0.05, 1.3, 1.3, "preview",
- def.mesh, concat(t, ","), "0,0", "true", "true",
- model_alias and model_alias.frames or "")
-end
-
-local function get_header(fs, data)
- local fav = is_fav(data.favs, data.query_item)
- local nfavs = #data.favs
- local star_x, star_y, size = data.inv_width + 0.3, data.yoffset + 0.2, 0.4
-
- if nfavs < MAX_FAVS or (nfavs == MAX_FAVS and fav) then
- local fav_marked = fmt("i3_fav%s.png", fav and "_off" or "")
-
- fs(fmt("style[fav;fgimg=%s;fgimg_hovered=%s;fgimg_pressed=%s]",
- fmt("i3_fav%s.png", fav and "" or "_off"), fav_marked, fav_marked))
- fs("image_button", star_x, star_y, size, size, "", "fav", "")
- fs(fmt("tooltip[fav;%s]", fav and ES"Unmark this item" or ES"Mark this item"))
- else
- fs(fmt("style[nofav;fgimg=%s;fgimg_hovered=%s;fgimg_pressed=%s]",
- "i3_fav_off.png", PNG.cancel, PNG.cancel))
- fs("image_button", star_x, star_y, size, size, "", "nofav", "")
- fs(fmt("tooltip[nofav;%s]", ES"Cannot mark this item. Bookmark limit reached."))
- end
-
- fs("image_button", star_x + 0.05, star_y + 0.6, size, size, "", "exit", "")
- fs(fmt("tooltip[exit;%s]", ES"Back to item list"))
-
- local desc_lim, name_lim = 34, 35
- local desc = translate(data.lang_code, get_desc(data.query_item))
- desc = ESC(desc)
- local tech_name = data.query_item
- local X = data.inv_width + 0.95
- local Y1 = data.yoffset + 0.47
- local Y2 = Y1 + 0.5
-
- if #desc > desc_lim then
- fs("tooltip", X, Y1 - 0.1, 5.7, 0.24, desc)
- desc = snip(desc, desc_lim)
- end
-
- if #tech_name > name_lim then
- fs("tooltip", X, Y2 - 0.1, 5.7, 0.24, tech_name)
- tech_name = snip(tech_name, name_lim)
- end
-
- fs("style_type[label;font=bold;font_size=20]")
- fs("label", X, Y1, desc)
- fs("style_type[label;font=mono;font_size=16]")
- fs("label", X, Y2, clr("#7bf", tech_name))
- fs("style_type[label;font=normal;font_size=16]")
-
- local def = reg_items[data.query_item]
- local model_alias = model_aliases[data.query_item]
-
- if def.drawtype == "mesh" or model_alias then
- get_model_fs(fs, data, def, model_alias)
- else
- fs("item_image", data.inv_width + 6.8, data.yoffset + 0.17, 1.1, 1.1, data.query_item)
- end
-end
-
-local function get_export_fs(fs, data, is_recipe, is_usage, max_stacks_rcp, max_stacks_usg)
- local name = is_recipe and "rcp" or "usg"
- local show_export = (is_recipe and data.export_rcp) or (is_usage and data.export_usg)
-
- fs(fmt("style[export_%s;fgimg=%s;fgimg_hovered=%s]",
- name, fmt("%s", show_export and PNG.export_hover or PNG.export), PNG.export_hover))
- fs("image_button", data.inv_width + 7.35, data.yoffset + 0.2, 0.45, 0.45, "", fmt("export_%s", name), "")
- fs(fmt("tooltip[export_%s;%s]", name, ES"Quick crafting"))
-
- if not show_export then return end
-
- local craft_max = is_recipe and max_stacks_rcp or max_stacks_usg
- local stack_fs = (is_recipe and data.scrbar_rcp) or (is_usage and data.scrbar_usg) or 1
-
- if stack_fs > craft_max then
- stack_fs = craft_max
-
- if is_recipe then
- data.scrbar_rcp = craft_max
- elseif is_usage then
- data.scrbar_usg = craft_max
- end
- end
-
- fs(fmt("style[scrbar_%s;noclip=true]", name),
- fmt("scrollbaroptions[min=1;max=%u;smallstep=1]", craft_max))
- fs("scrollbar", data.inv_width + 8.1, data.yoffset, 3, 0.35, "horizontal", fmt("scrbar_%s", name), stack_fs)
- fs("button", data.inv_width + 8.1, data.yoffset + 0.4, 3, 0.7, fmt("craft_%s", name),
- ES("Craft (x@1)", stack_fs))
-end
-
-local function get_rcp_extra(player, fs, data, panel, is_recipe, is_usage)
- fs("container[0,0.075]")
- local rn = panel.rcp and #panel.rcp
-
- if rn then
- local rcp_ok = is_recipe and panel.rcp[data.rnum].type == "normal"
- local usg_ok = is_usage and panel.rcp[data.unum].type == "normal"
- local max_stacks_rcp, max_stacks_usg = 0, 0
- local inv = player:get_inventory()
-
- if rcp_ok then
- max_stacks_rcp = get_stack_max(inv, data, is_recipe, panel.rcp[data.rnum])
- end
-
- if usg_ok then
- max_stacks_usg = get_stack_max(inv, data, is_recipe, panel.rcp[data.unum])
- end
-
- if is_recipe and max_stacks_rcp == 0 then
- data.export_rcp = nil
- data.scrbar_rcp = 1
- elseif is_usage and max_stacks_usg == 0 then
- data.export_usg = nil
- data.scrbar_usg = 1
- end
-
- if max_stacks_rcp > 0 or max_stacks_usg > 0 then
- get_export_fs(fs, data, is_recipe, is_usage, max_stacks_rcp, max_stacks_usg)
- end
-
- get_rcp_lbl(fs, data, panel, rn, is_recipe)
- else
- local lbl = is_recipe and ES"No recipes" or ES"No usages"
- fs("button", data.inv_width + 0.1, data.yoffset + (panel.height / 2) - 0.5,
- 7.8, 1, "no_rcp", lbl)
- end
-
- fs("container_end[]")
-end
-
-local function get_items_fs(fs, data, full_height)
- if compression_active(data) then
- local new = {}
-
- for i = 1, #data.items do
- local item = data.items[i]
- if not compressed[item] then
- new[#new + 1] = item
- end
- end
-
- data.items = new
- end
-
- local items = data.alt_items or data.items or {}
- local rows, lines = 8, 12
- local ipp = rows * lines
- local size = 0.85
-
- fs(fmt("box[%f,0.2;4.05,0.6;#bababa25]", data.inv_width + 0.3),
- "set_focus[filter]",
- fmt("field[%f,0.2;2.95,0.6;filter;;%s]", data.inv_width + 0.35, ESC(data.filter)),
- "field_close_on_enter[filter;false]")
-
- fs("image_button", data.inv_width + 3.35, 0.35, 0.3, 0.3, "", "cancel", "")
- fs("image_button", data.inv_width + 3.85, 0.32, 0.35, 0.35, "", "search", "")
- fs("image_button", data.inv_width + 5.27, 0.3, 0.35, 0.35, "", "prev_page", "")
- fs("image_button", data.inv_width + 7.45, 0.3, 0.35, 0.35, "", "next_page", "")
-
- data.pagemax = max(1, ceil(#items / ipp))
-
- fs("button", data.inv_width + 5.6, 0.14, 1.88, 0.7, "pagenum",
- fmt("%s / %u", clr("#ff0", data.pagenum), data.pagemax))
-
- if #items == 0 then
- local lbl = ES"No item to show"
-
- if next(recipe_filters) and #init_items > 0 and data.filter == "" then
- lbl = ES"Collect items to reveal more recipes"
- end
-
- fs("button", data.inv_width + 0.1, 3, 8, 1, "no_item", lbl)
- else
- local first_item = (data.pagenum - 1) * ipp
-
- for i = first_item, first_item + ipp - 1 do
- local item = items[i + 1]
- if not item then break end
-
- local _compressed = item:sub(1, 1) == "_"
- local name = _compressed and item:sub(2) or item
-
- local X = i % rows
- X = X - (X * 0.045) + data.inv_width + 0.28
-
- local Y = round((i % ipp - X) / rows + 1, 0)
- Y = Y - (Y * 0.085) + 0.95
-
- fs[#fs + 1] = fmt("item_image_button", X, Y, size, size, name, item, "")
-
- if compressible(item, data) then
- local expand = data.expand == name
-
- fs(fmt("tooltip[%s;%s]", item, expand and ES"Click to hide" or ES"Click to expand"))
- fs("style_type[label;font=bold;font_size=20]")
- fs("label", X + 0.65, Y + 0.7, expand and "-" or "+")
- fs("style_type[label;font=normal;font_size=16]")
- end
- end
- end
-
- local _tabs = {"All", "Nodes", "Items"}
- local tab_len, tab_hgh = 1.8, 0.5
-
- for i, title in ipairs(_tabs) do
- local selected = i == data.current_itab
-
- fs(fmt([[style_type[image_button;fgimg=%s;fgimg_hovered=%s;noclip=true;
- font_size=16;textcolor=%s;content_offset=0;sound=i3_tab] ]],
- selected and PNG.tab_small_hover or PNG.tab_small,
- PNG.tab_small_hover, selected and "#fff" or "#ddd"))
-
- fs("style_type[image_button:hovered;textcolor=#fff]")
- fs("image_button", (data.inv_width - 0.65) + (i * (tab_len + 0.1)),
- full_height, tab_len, tab_hgh, "", fmt("itab_%u", i), title)
- end
-end
-
-local function get_favs(fs, data)
- fs("label", data.inv_width + 0.4, data.yoffset + 0.4, ES"Bookmarks")
-
- for i = 1, #data.favs do
- local item = data.favs[i]
- local X = data.inv_width - 0.7 + (i * 1.2)
- local Y = data.yoffset + 0.8
-
- if data.query_item == item then
- fs("image", X, Y, ITEM_BTN_SIZE, ITEM_BTN_SIZE, PNG.slot)
- end
-
- fs("item_image_button", X, Y, ITEM_BTN_SIZE, ITEM_BTN_SIZE, item, item, "")
- end
-end
-
-local function get_panels(player, data, fs, full_height)
- local _title = {name = "title", height = 1.4}
- local _favs = {name = "favs", height = 2.23}
- local _items = {name = "items", height = full_height}
- local _recipes = {name = "recipes", rcp = data.recipes, height = 4.045}
- local _usages = {name = "usages", rcp = data.usages, height = 4.045}
- local panels
-
- if data.query_item then
- panels = {_title, _recipes, _usages, _favs}
- else
- panels = {_items}
- end
-
- for idx = 1, #panels do
- local panel = panels[idx]
- data.yoffset = 0
-
- if idx > 1 then
- for _idx = idx - 1, 1, -1 do
- data.yoffset = data.yoffset + panels[_idx].height + 0.1
- end
- end
-
- fs("bg9", data.inv_width + 0.1, data.yoffset, 7.9, panel.height, PNG.bg_full, 10)
-
- local is_recipe, is_usage = panel.name == "recipes", panel.name == "usages"
-
- if is_recipe or is_usage then
- get_rcp_extra(player, fs, data, panel, is_recipe, is_usage)
- elseif panel.name == "items" then
- get_items_fs(fs, data, full_height)
- elseif panel.name == "title" then
- get_header(fs, data)
- elseif panel.name == "favs" then
- get_favs(fs, data)
- end
- end
-end
-
-local function add_subtitle(fs, name, y, ctn_len, font_size, sep, label)
- fs(fmt("style[%s;font=bold;font_size=%u]", name, font_size))
- fs("button", 0, y, ctn_len, 0.5, name, ESC(label))
-
- if sep then
- fs("image", 0, y + 0.55, ctn_len, 0.035, PNG.bar)
- end
-end
-
-local function get_award_list(data, fs, ctn_len, yextra, award_list, awards_unlocked, award_list_nb)
- local percent = fmt("%.1f%%", (awards_unlocked * 100) / award_list_nb):gsub(".0", "")
-
- add_subtitle(fs, "awards", yextra, ctn_len, 18, false,
- ES("Achievements: @1 of @2 (@3)", awards_unlocked, award_list_nb, percent))
-
- for i = 1, award_list_nb do
- local award = award_list[i]
- local y = yextra - 0.6 + i + (i * 0.3)
-
- local def, progress = award.def, award.progress
- local title, desc = def.title, def.description
-
- title = translate(data.lang_code, title)
- desc = translate(data.lang_code, desc):gsub("%.$", "")
-
- local title_lim, _title = 27
- local desc_lim, _desc = 39
- local icon_size = 1.1
- local box_len = ctn_len - icon_size + 0.1
-
- if #title > title_lim then
- _title = snip(title, title_lim)
- end
-
- if #desc > desc_lim then
- _desc = snip(desc, desc_lim)
- end
-
- if not award.unlocked and def.secret then
- title = ES"Secret award"
- desc = ES"Unlock this award to find out what it is"
- end
-
- local icon = def.icon or "awards_unknown.png"
-
- if not award.unlocked then
- icon = fmt("%s^\\[colorize:#000:180", icon)
- end
-
- fs[#fs + 1] = fmt("image", 0, y + 0.01, icon_size, icon_size, icon)
- fs[#fs + 1] = "style_type[box;colors=#bababa30,#bababa30,#bababa05,#bababa05]"
- fs[#fs + 1] = fmt("box", icon_size + 0.1, y, box_len, icon_size, "")
-
- if progress then
- local current, target = progress.current, progress.target
- local curr_bar = (current * box_len) / target
-
- fs[#fs + 1] = fmt("box", icon_size + 0.1, y + 0.8, box_len, 0.3, "#101010")
- fs[#fs + 1] = "style_type[box;colors=#9dc34c80,#9dc34c,#9dc34c,#9dc34c80]"
- fs[#fs + 1] = fmt("box", icon_size + 0.1, y + 0.8, curr_bar, 0.3, "")
- fs[#fs + 1] = "style_type[label;font_size=14]"
- fs[#fs + 1] = fmt("label", icon_size + 0.5, y + 0.97, fmt("%u / %u", current, target))
-
- y = y - 0.14
- end
-
- title = _title or title
- desc = _desc or desc
-
- fs[#fs + 1] = "style_type[label;font=bold;font_size=17]"
- fs[#fs + 1] = fmt("label", icon_size + 0.2, y + 0.4, title)
- fs[#fs + 1] = "style_type[label;font=normal;font_size=15]"
- fs[#fs + 1] = fmt("label", icon_size + 0.2, y + 0.75, clr("#bbbbbb", desc))
- fs[#fs + 1] = "style_type[label;font_size=16]"
- end
-end
-
-local function get_waypoint_fs(fs, data, player, yextra, ctn_len)
- fs(fmt("box[0,%f;4.9,0.6;#bababa25]", yextra + 1.1))
- fs("label", 0, yextra + 0.85, ES"Waypoint name:")
- fs(fmt("field[0.1,%f;4.8,0.6;waypoint_name;;]", yextra + 1.1))
- fs("image_button", 5.1, yextra + 1.15, 0.5, 0.5, "", "waypoint_add", "")
- fs(fmt("tooltip[waypoint_add;%s]", ES"Add waypoint"))
-
- if #data.waypoints == 0 then return end
-
- for i, v in ipairs(data.waypoints) do
- local y = yextra + 1.35 + (i - (i * 0.3))
- local icon_size, yi = 0.35, y + 0.12
-
- fs("style_type[box;colors=#bababa30,#bababa30,#bababa05,#bababa05]")
- fs("box", 0, y, ctn_len, 0.6, "")
-
- local waypoint_name, lim = v.name, 18
-
- if #v.name > lim then
- waypoint_name = snip(waypoint_name, lim)
- end
-
- fs("style_type[label;font_size=17]")
-
- local hex = fmt("%02x", v.color)
-
- while #hex < 6 do
- hex = "0" .. hex
- end
-
- fs("label", 0.15, y + 0.33, clr(fmt("#%s", hex), waypoint_name))
-
- fs("tooltip", 0, y, ctn_len - 2.5, 0.65,
- fmt("Name: %s\nPosition:%s", clr("#ff0", v.name),
- core.pos_to_string(v.pos, 0):sub(2,-2):gsub("(%-*%d+)", clr("#ff0", " %1"))))
-
- local del = fmt("waypoint_%u_delete", i)
- fs(fmt("style[%s;fgimg=%s;fgimg_hovered=%s;content_offset=0]", del, PNG.trash, PNG.trash_hover))
- fs("image_button", ctn_len - 0.5, yi, icon_size, icon_size, "", del, "")
- fs(fmt("tooltip[%s;%s]", del, ES"Remove waypoint"))
-
- local rfs = fmt("waypoint_%u_refresh", i)
- fs(fmt("style[%s;fgimg=%s;fgimg_hovered=%s;content_offset=0]", rfs, PNG.refresh, PNG.refresh_hover))
- fs("image_button", ctn_len - 1, yi, icon_size, icon_size, "", rfs, "")
- fs(fmt("tooltip[%s;%s]", rfs, ES"Change color"))
-
- local vsb = fmt("waypoint_%u_hide", i)
- fs(fmt("style[%s;fgimg=%s;content_offset=0]", vsb, v.hide and PNG.nonvisible or PNG.visible))
- fs("image_button", ctn_len - 1.5, yi, icon_size, icon_size, "", vsb, "")
- fs(fmt("tooltip[%s;%s]", vsb, v.hide and ES"Show waypoint" or ES"Hide waypoint"))
-
- if check_privs(player, {teleport = true}) then
- local tp = fmt("waypoint_%u_teleport", i)
-
- fs(fmt("style[%s;fgimg=%s;fgimg_hovered=%s;content_offset=0]",
- tp, PNG.teleport, PNG.teleport_hover))
-
- fs("image_button", ctn_len - 2, yi, icon_size, icon_size, "", tp, "")
- fs(fmt("tooltip[%s;%s]", tp, ES"Teleport to waypoint"))
- end
- end
-
- fs("style_type[label;font_size=16]")
-end
-
-local function get_ctn_content(fs, data, player, yoffset, ctn_len, award_list, awards_unlocked, award_list_nb)
- local name = player:get_player_name()
- add_subtitle(fs, "player_name", 0, ctn_len, 22, true, ESC(name))
-
- if damage_enabled then
- local hp = data.hp or player:get_hp() or 20
- local half = ceil((hp / 2) % 1)
- local hearts = (hp / 2) + half
- local heart_size = 0.35
- local heart_x, heart_h = 0.65, yoffset + 0.75
-
- for i = 1, 10 do
- fs("image", heart_x + ((i - 1) * (heart_size + 0.1)), heart_h,
- heart_size, heart_size, PNG.heart_grey)
- end
-
- for i = 1, hearts do
- fs("image", heart_x + ((i - 1) * (heart_size + 0.1)), heart_h,
- heart_size, heart_size,
- (half == 1 and i == floor(hearts)) and PNG.heart_half or PNG.heart)
- end
- else
- yoffset = yoffset - 0.5
- end
-
- fs(fmt("list[current_player;craft;%f,%f;3,3;]", 0, yoffset + 1.45))
- fs("image", 3.47, yoffset + 2.69, 0.85, 0.85, PNG.arrow)
- fs(fmt("list[current_player;craftpreview;%f,%f;1,1;]", 4.45, yoffset + 2.6),
- fmt("list[detached:i3_trash;main;%f,%f;1,1;]", 4.45, yoffset + 3.75))
- fs("image", 4.45, yoffset + 3.75, 1, 1, PNG.trash)
-
- local yextra = damage_enabled and 5.5 or 5
-
- for i, title in ipairs(SUBCAT) do
- local btn_name = fmt("btn_%s", title)
-
- fs(fmt("style[btn_%s;fgimg=%s;fgimg_hovered=%s;content_offset=0]", title,
- data.subcat == i and PNG[fmt("%s_hover", title)] or PNG[title],
- PNG[fmt("%s_hover", title)]))
-
- fs("image_button", 0.25 + ((i - 1) * 1.18), yextra - 0.2, 0.5, 0.5, "", btn_name, "")
- fs(fmt("tooltip[%s;%s]", btn_name, title:gsub("^%l", upper)))
- end
-
- fs("box", 0, yextra + 0.45, ctn_len, 0.045, "#bababa50")
- fs("box", (data.subcat - 1) * 1.18, yextra + 0.45, 1, 0.045, "#f9826c")
-
- local function not_installed(modname)
- fs("hypertext", 0, yextra + 0.9, ctn_len, 0.6, "not_installed",
- fmt(" not installed", modname))
- end
-
- if data.subcat == 1 then
- fs(fmt("list[detached:%s_backpack;main;0,%f;1,1;]", ESC(name), yextra + 0.7))
-
- if not data.bag:get_stack("main", 1):is_empty() then
- fs("hypertext", 1.2, yextra + 0.89, ctn_len - 1.9, 0.8, "bpk",
- ES("The inventory is extended by @1 slots", BAG_SIZES[data.bag_size] - INV_SIZE))
- end
-
- elseif data.subcat == 2 then
- if __3darmor then
- fs(fmt("list[detached:%s_armor;armor;0,%f;3,2;]", ESC(name), yextra + 0.7))
-
- local armor_def = armor.def[name]
-
- fs("label", 3.65, yextra + 1.55, fmt("%s: %s", ES"Level", armor_def.level))
- fs("label", 3.65, yextra + 2.05, fmt("%s: %s", ES"Heal", armor_def.heal))
- else
- not_installed("3d_armor")
- end
-
- elseif data.subcat == 3 then
- if __skinsdb then
- local _skins = skins.get_skinlist_for_player(name)
- local skin_name = skins.get_player_skin(player).name
- local sks, id = {}, 1
-
- for i, skin in ipairs(_skins) do
- if skin.name == skin_name then
- id = i
- end
-
- sks[#sks + 1] = skin.name
- end
-
- sks = concat(sks, ","):gsub(";", "")
-
- fs("label", 0, yextra + 0.85, fmt("%s:", ES"Select a skin"))
- fs(fmt("dropdown[0,%f;4,0.6;skins;%s;%u;true]", yextra + 1.1, sks, id))
- else
- not_installed("skinsdb")
- end
-
- elseif data.subcat == 4 then
- if __awards then
- yextra = yextra + 0.7
- get_award_list(data, fs, ctn_len, yextra, award_list, awards_unlocked, award_list_nb)
- else
- not_installed("awards")
- end
-
- elseif data.subcat == 5 then
- get_waypoint_fs(fs, data, player, yextra, ctn_len)
- end
-end
-
-local function get_tabs_fs(player, data, fs, full_height)
- local tab_len, tab_hgh, c, over = 3, 0.5, 0
- local _tabs = copy(tabs)
-
- for i, def in ipairs(tabs) do
- if def.access and not def.access(player, data) then
- remove(_tabs, i)
- end
- end
-
- local shift = min(3, #_tabs)
-
- for i, def in ipairs(_tabs) do
- if not over and c > 2 then
- over = true
- c = 0
- end
-
- local btm = i <= 3
-
- if not btm then
- shift = #_tabs - 3
- end
-
- local selected = i == data.current_tab
-
- fs(fmt([[style_type[image_button;fgimg=%s;fgimg_hovered=%s;noclip=true;
- font_size=16;textcolor=%s;content_offset=0;sound=i3_tab] ]],
- selected and (btm and PNG.tab_hover or PNG.tab_hover_top) or (btm and PNG.tab or PNG.tab_top),
- btm and PNG.tab_hover or PNG.tab_hover_top, selected and "#fff" or "#ddd"))
-
- local X = (data.inv_width / 2) + (c * (tab_len + 0.1)) - ((tab_len + 0.05) * (shift / 2))
- local Y = btm and full_height or -tab_hgh
-
- fs("style_type[image_button:hovered;textcolor=#fff]")
- fs("image_button", X, Y, tab_len, tab_hgh, "", fmt("tab_%s", def.name), ESC(def.description))
-
- if def.image and def.image ~= "" then
- local desc = translate(data.lang_code, def.description)
-
- fs("style_type[image;noclip=true]")
- fs("image", X + (tab_len / 2) - ((#desc * 0.1) / 2) - 0.55,
- Y + 0.05, 0.35, 0.35, fmt("%s^\\[resize:16x16", def.image))
- end
-
- c = c + 1
- end
-end
-
-local function get_debug_grid(data, fs, full_height)
- fs("style_type[label;font_size=8;noclip=true]")
- local spacing, i = 0.2, 1
-
- for x = 0, data.inv_width + 8, spacing do
- fs("box", x, 0, 0.01, full_height, "#ff0")
- fs("label", x, full_height + 0.1, tostring(i))
- i = i + 1
- end
-
- i = 61
-
- for y = 0, full_height, spacing do
- fs("box", 0, y, data.inv_width + 8, 0.01, "#ff0")
- fs("label", -0.15, y, tostring(i))
- i = i - 1
- end
-
- fs("box", data.inv_width / 2, 0, 0.01, full_height, "#f00")
- fs("box", 0, full_height / 2, data.inv_width, 0.01, "#f00")
- fs("style_type[label;font_size=16]")
-end
-
-local function make_fs(player, data)
- --local start = os.clock()
-
- local fs = setmetatable({}, {
- __call = function(t, ...)
- local args = {...}
- local elem = fs_elements[args[1]]
-
- if elem then
- t[#t + 1] = fmt(elem, select(2, ...))
- else
- t[#t + 1] = concat(args)
- end
- end
- })
-
- data.inv_width = 10.23
- local full_height = 12
-
- local tab = tabs[data.current_tab]
-
- fs(fmt("formspec_version[%u]size[%f,%f]no_prepend[]bgcolor[#0000]",
- MIN_FORMSPEC_VERSION, data.inv_width + 8, full_height), styles)
-
- fs("bg9", 0, 0, data.inv_width, full_height, PNG.bg_full, 10)
-
- if tab then
- tab.formspec(player, data, fs)
- end
-
- get_panels(player, data, fs, full_height)
-
- if #tabs > 1 then
- get_tabs_fs(player, data, fs, full_height)
- end
-
- --get_debug_grid(data, fs, full_height)
- --print("make_fs()", fmt("%.2f ms", (os.clock() - start) * 1000))
-
- return concat(fs)
-end
-
function i3.set_fs(player, _fs)
if not player or player.is_fake_player then return end
local name = player:get_player_name()
- local data = pdata[name]
+ local data = i3.data[name]
if not data then return end
local fs = fmt("%s%s", make_fs(player, data), _fs or "")
@@ -2232,15 +842,15 @@ function i3.new_tab(def)
return err "i3.new_tab: description missing"
end
- if #tabs == 6 then
+ if #i3.tabs == 6 then
return err(fmt("i3.new_tab: cannot add '%s' tab. Limit reached (6).", def.name))
end
- tabs[#tabs + 1] = def
+ i3.tabs[#i3.tabs + 1] = def
end
function i3.get_tabs()
- return tabs
+ return i3.tabs
end
function i3.remove_tab(tabname)
@@ -2248,23 +858,23 @@ function i3.remove_tab(tabname)
return err "i3.remove_tab: tab name missing"
end
- for i, def in ipairs(tabs) do
+ for i, def in ipairs(i3.tabs) do
if tabname == def.name then
- remove(tabs, i)
+ remove(i3.tabs, i)
end
end
end
function i3.get_current_tab(player)
local name = player:get_player_name()
- local data = pdata[name]
+ local data = i3.data[name]
return data.current_tab
end
function i3.set_tab(player, tabname)
local name = player:get_player_name()
- local data = pdata[name]
+ local data = i3.data[name]
if not tabname or tabname == "" then
data.current_tab = 0
@@ -2273,7 +883,7 @@ function i3.set_tab(player, tabname)
local found
- for i, def in ipairs(tabs) do
+ for i, def in ipairs(i3.tabs) do
if not found and def.name == tabname then
data.current_tab = i
found = true
@@ -2300,22 +910,22 @@ function i3.override_tab(tabname, newdef)
return err "i3.override_tab: description missing"
end
- for i, def in ipairs(tabs) do
+ for i, def in ipairs(i3.tabs) do
if def.name == tabname then
- tabs[i] = newdef
+ i3.tabs[i] = newdef
end
end
end
local function init_data(player, info)
local name = player:get_player_name()
- pdata[name] = pdata[name] or {}
- local data = pdata[name]
+ i3.data[name] = i3.data[name] or {}
+ local data = i3.data[name]
data.filter = ""
data.pagenum = 1
- data.items = init_items
- data.items_raw = init_items
+ data.items = i3.init_items
+ data.items_raw = i3.init_items
data.favs = {}
data.export_counts = {}
data.current_tab = 1
@@ -2404,7 +1014,7 @@ local function rcp_fields(player, data, fields)
local fav, i = is_fav(data.favs, data.query_item)
local total = #data.favs
- if total < MAX_FAVS and not fav then
+ if total < i3.MAX_FAVS and not fav then
data.favs[total + 1] = data.query_item
elseif fav then
remove(data.favs, i)
@@ -2444,144 +1054,6 @@ local function rcp_fields(player, data, fields)
end
end
-local function get_inv_slots(data, fs)
- local inv_x, inv_y = 0.22, 6.9
- local width, size, spacing = HOTBAR_COUNT, 1, 0.1
- local bag = data.bag_size
-
- fs("style_type[box;colors=#77777710,#77777710,#777,#777]")
-
- for i = 0, HOTBAR_COUNT - 1 do
- fs("box", i * size + inv_x + (i * spacing), inv_y, size, size, "")
- end
-
- fs(fmt("style_type[list;size=%f;spacing=%f]", size, spacing),
- fmt("list[current_player;main;%f,%f;%u,1;]", inv_x, inv_y, HOTBAR_COUNT))
-
- if bag then
- if bag == 1 then
- width, size = 10, 0.892
- elseif bag == 2 then
- width, size = 11, 0.8
- elseif bag == 3 then
- width, size = 12, 0.726
- end
- end
-
- fs(fmt("style_type[list;size=%f;spacing=%f]", size, spacing),
- fmt("list[current_player;main;%f,%f;%u,%u;%u]", inv_x, inv_y + 1.15,
- width, (bag and BAG_SIZES[data.bag_size] or INV_SIZE) / width, HOTBAR_COUNT),
- "style_type[list;size=1;spacing=0.15]")
-
- fs("listring[current_player;craft]listring[current_player;main]")
-end
-
-local function get_inventory_fs(player, data, fs)
- fs("listcolors[#bababa50;#bababa99]")
-
- get_inv_slots(data, fs)
-
- local props = player:get_properties()
- local name = player:get_player_name()
-
- local ctn_len, ctn_hgt = 5.7, 6.3
- local yoffset = 0
-
- if props.mesh ~= "" then
- local anim = player:get_local_animation()
- local armor_skin = __3darmor or __skinsdb
- local t = {}
-
- for _, v in ipairs(props.textures) do
- t[#t + 1] = ESC(v):gsub(",", "!")
- end
-
- local textures = concat(t, ","):gsub("!", ",")
-
- --fs("style[player_model;bgcolor=black]")
- fs("model", 0.2, 0.2, armor_skin and 4 or 3.4, ctn_hgt,
- "player_model", props.mesh, textures, "0,-150", "false", "false",
- fmt("%u,%u%s", anim.x, anim.y, data.fs_version >= 5 and ";30" or ""))
- else
- local size = 2.5
- fs("image", 0.7, 0.2, size, size * props.visual_size.y, props.textures[1])
- end
-
- local award_list, award_list_nb
- local awards_unlocked = 0
- local max_val = damage_enabled and 12 or 7
-
- if __3darmor and data.subcat == 2 then
- if data.scrbar_inv >= max_val then
- data.scrbar_inv = data.scrbar_inv + 10
- end
-
- max_val = max_val + 10
-
- elseif __awards and data.subcat == 4 then
- award_list = awards.get_award_states(name)
- award_list_nb = #award_list
-
- for i = 1, award_list_nb do
- local award = award_list[i]
-
- if award.unlocked then
- awards_unlocked = awards_unlocked + 1
- end
- end
-
- max_val = max_val + (award_list_nb * 13)
-
- elseif data.subcat == 5 then
- local wp_nb = #data.waypoints
-
- if wp_nb > 0 then
- local mul = (wp_nb > 8 and 7) or (wp_nb > 4 and 6) or 5
- max_val = max_val + 11 + (wp_nb * mul)
- end
- end
-
- fs(fmt([[
- scrollbaroptions[arrows=hide;thumbsize=%u;max=%u]
- scrollbar[%f,0.2;0.2,%f;vertical;scrbar_inv;%u]
- scrollbaroptions[arrows=default;thumbsize=0;max=1000]
- ]],
- (max_val * 4) / 12, max_val, 9.8, ctn_hgt, data.scrbar_inv))
-
- fs(fmt("scroll_container[3.9,0.2;%f,%f;scrbar_inv;vertical]", ctn_len, ctn_hgt))
- get_ctn_content(fs, data, player, yoffset, ctn_len, award_list, awards_unlocked, award_list_nb)
- fs("scroll_container_end[]")
-
- local btn = {
- {"trash", ES"Clear inventory"},
- {"sort_az", ES"Sort items (A-Z)"},
- {"sort_za", ES"Sort items (Z-A)"},
- {"compress", ES"Compress items"},
- }
-
- for i, v in ipairs(btn) do
- local btn_name, tooltip = unpack(v)
-
- fs(fmt("style[%s;fgimg=%s;fgimg_hovered=%s;content_offset=0]",
- btn_name, PNG[btn_name], PNG[fmt("%s_hover", btn_name)]))
-
- fs("image_button", i + 3.447 - (i * 0.4), 11.43, 0.35, 0.35, "", btn_name, "")
- fs(fmt("tooltip[%s;%s]", btn_name, tooltip))
- end
-
- if data.confirm_trash then
- fs("style_type[box;colors=#999,#999,#808080,#808080]")
-
- for _ = 1, 3 do
- fs("box", 2.97, 10.75, 4.3, 0.5, "")
- end
-
- fs("label", 3.12, 11, "Confirm trash?")
- fs("image_button", 5.17, 10.75, 1, 0.5, "", "confirm_trash_yes", "Yes")
- fs("image_button", 6.27, 10.75, 1, 0.5, "", "confirm_trash_no", "No")
- end
-end
-
i3.new_tab {
name = "inventory",
description = S"Inventory",
@@ -2599,7 +1071,7 @@ i3.new_tab {
for field in pairs(fields) do
if sub(field, 1, 4) == "btn_" then
- data.subcat = indexof(SUBCAT, sub(field, 5))
+ data.subcat = indexof(i3.SUBCAT, sub(field, 5))
break
elseif find(field, "waypoint_%d+") then
@@ -2741,16 +1213,16 @@ core.register_on_player_inventory_action(function(player, _, _, info)
end)
if rawget(_G, "armor") then
- __3darmor = true
+ i3.modules.armor = true
armor:register_on_update(set_fs)
end
if rawget(_G, "skins") then
- __skinsdb = true
+ i3.modules.skins = true
end
if rawget(_G, "awards") then
- __awards = true
+ i3.modules.awards = true
core.register_on_craft(function(_, player)
set_fs(player)
@@ -2777,7 +1249,7 @@ end)
core.register_on_priv_grant(function(name, _, priv)
if priv == "creative" or priv == "all" then
- local data = pdata[name]
+ local data = i3.data[name]
reset_data(data)
data.favs = {}
@@ -2787,12 +1259,12 @@ core.register_on_priv_grant(function(name, _, priv)
end)
i3.register_craft_type("digging", {
- description = ES"Digging",
+ description = S"Digging",
icon = "i3_steelpick.png",
})
i3.register_craft_type("digging_chance", {
- description = ES"Digging (by chance)",
+ description = S"Digging (by chance)",
icon = "i3_mesepick.png",
})
@@ -2822,7 +1294,7 @@ core.register_craft = function(def)
old_register_craft(def)
if def.type == "toolrepair" then
- toolrepair = def.additional_wear * -100
+ i3.toolrepair = def.additional_wear * -100
end
local output = def.output or (true_str(def.recipe) and def.recipe) or nil
@@ -2866,20 +1338,20 @@ end
local function resolve_aliases(hash)
for oldname, newname in pairs(reg_aliases) do
cache_recipes(oldname)
- local recipes = recipes_cache[oldname]
+ local recipes = i3.recipes_cache[oldname]
if recipes then
- if not recipes_cache[newname] then
- recipes_cache[newname] = {}
+ if not i3.recipes_cache[newname] then
+ i3.recipes_cache[newname] = {}
end
local similar
- for i = 1, #recipes_cache[oldname] do
- local rcp_old = recipes_cache[oldname][i]
+ for i = 1, #i3.recipes_cache[oldname] do
+ local rcp_old = i3.recipes_cache[oldname][i]
- for j = 1, #recipes_cache[newname] do
- local rcp_new = copy(recipes_cache[newname][j])
+ for j = 1, #i3.recipes_cache[newname] do
+ local rcp_new = copy(i3.recipes_cache[newname][j])
rcp_new.output = oldname
if table_eq(rcp_old, rcp_new) then
@@ -2889,13 +1361,13 @@ local function resolve_aliases(hash)
end
if not similar then
- insert(recipes_cache[newname], rcp_old)
+ insert(i3.recipes_cache[newname], rcp_old)
end
end
end
- if newname ~= "" and recipes_cache[oldname] and not hash[newname] then
- init_items[#init_items + 1] = newname
+ if newname ~= "" and i3.recipes_cache[oldname] and not hash[newname] then
+ i3.init_items[#i3.init_items + 1] = newname
end
end
end
@@ -2916,17 +1388,17 @@ local function get_init_items()
for name in pairs(_preselect) do
cache_usages(name)
- init_items[#init_items + 1] = name
+ i3.init_items[#i3.init_items + 1] = name
_select[name] = true
end
resolve_aliases(_select)
- sort(init_items)
+ sort(i3.init_items)
if http and true_str(i3.export_url) then
local post_data = {
- recipes = recipes_cache,
- usages = usages_cache,
+ recipes = i3.recipes_cache,
+ usages = i3.usages_cache,
}
http.fetch_async {
@@ -2951,10 +1423,10 @@ end)
local function init_backpack(player)
local name = player:get_player_name()
- local data = pdata[name]
+ local data = i3.data[name]
local inv = player:get_inventory()
- --legacy compat
+ -- Legacy compat
if data.bag_size and type(data.bag_size) == "string" then
local convert = {
small = 1,
@@ -2966,18 +1438,18 @@ local function init_backpack(player)
data.bag_size = convert[data.bag_size]
end
- inv:set_size("main", data.bag_size and BAG_SIZES[data.bag_size] or INV_SIZE)
+ inv:set_size("main", data.bag_size and i3.BAG_SIZES[data.bag_size] or i3.INV_SIZE)
data.bag = create_inventory(fmt("%s_backpack", name), {
allow_put = function(_inv, listname, _, stack)
local empty = _inv:get_stack(listname, 1):is_empty()
local item_group = minetest.get_item_group(stack:get_name(), "bag")
- if empty and item_group > 0 and item_group <= #BAG_SIZES then
+ if empty and item_group > 0 and item_group <= #i3.BAG_SIZES then
return 1
end
- msg(name, ES"This is not a backpack")
+ msg(name, S"This is not a backpack")
return 0
end,
@@ -2987,12 +1459,12 @@ local function init_backpack(player)
data.bag_item = stackname
data.bag_size = minetest.get_item_group(stackname, "bag")
- inv:set_size("main", BAG_SIZES[data.bag_size])
+ inv:set_size("main", i3.BAG_SIZES[data.bag_size])
set_fs(player)
end,
on_take = function()
- for i = INV_SIZE + 1, BAG_SIZES[data.bag_size] do
+ for i = i3.INV_SIZE + 1, i3.BAG_SIZES[data.bag_size] do
local stack = inv:get_stack("main", i)
if not stack:is_empty() then
@@ -3003,7 +1475,7 @@ local function init_backpack(player)
data.bag_item = nil
data.bag_size = nil
- inv:set_size("main", INV_SIZE)
+ inv:set_size("main", i3.INV_SIZE)
set_fs(player)
end,
})
@@ -3017,7 +1489,7 @@ end
local function init_waypoints(player)
local name = player:get_player_name()
- local data = pdata[name]
+ local data = i3.data[name]
data.waypoints = data.waypoints or {}
for _, v in ipairs(data.waypoints) do
@@ -3040,8 +1512,8 @@ core.register_on_joinplayer(function(player)
local name = player:get_player_name()
local info = core.get_player_information and core.get_player_information(name)
- if not info or get_formspec_version(info) < MIN_FORMSPEC_VERSION then
- pdata[name] = nil
+ if not info or get_formspec_version(info) < i3.MIN_FORMSPEC_VERSION then
+ i3.data[name] = nil
return outdated(name)
end
@@ -3050,14 +1522,14 @@ core.register_on_joinplayer(function(player)
init_waypoints(player)
after(0, function()
- player:hud_set_hotbar_itemcount(HOTBAR_COUNT)
- player:hud_set_hotbar_image(PNG.hotbar)
+ player:hud_set_hotbar_itemcount(i3.HOTBAR_LEN)
+ player:hud_set_hotbar_image("i3_hotbar.png")
end)
end)
core.register_on_dieplayer(function(player)
local name = player:get_player_name()
- local data = pdata[name]
+ local data = i3.data[name]
if not data then return end
if data.bag_size then
@@ -3066,36 +1538,28 @@ core.register_on_dieplayer(function(player)
data.bag:set_list("main", {})
local inv = player:get_inventory()
- inv:set_size("main", INV_SIZE)
+ inv:set_size("main", i3.INV_SIZE)
end
set_fs(player)
end)
-local META_SAVES = {
- bag_item = true,
- bag_size = true,
- waypoints = true,
- inv_items = true,
- known_recipes = true,
-}
-
local function save_data(player_name)
- local _pdata = copy(pdata)
+ local _data = copy(i3.data)
- for name, v in pairs(_pdata) do
+ for name, v in pairs(_data) do
for dat in pairs(v) do
- if not META_SAVES[dat] then
- _pdata[name][dat] = nil
+ if not i3.META_SAVES[dat] then
+ _data[name][dat] = nil
- if player_name and pdata[player_name] then
- pdata[player_name][dat] = nil -- To free up some memory
+ if player_name and i3.data[player_name] then
+ i3.data[player_name][dat] = nil -- To free up some memory
end
end
end
end
- storage:set_string("pdata", slz(_pdata))
+ storage:set_string("data", slz(_data))
end
core.register_on_leaveplayer(function(player)
@@ -3107,10 +1571,10 @@ core.register_on_shutdown(save_data)
local function routine()
save_data()
- after(SAVE_INTERVAL, routine)
+ after(i3.SAVE_INTERVAL, routine)
end
-after(SAVE_INTERVAL, routine)
+after(i3.SAVE_INTERVAL, routine)
core.register_on_player_receive_fields(function(player, formname, fields)
local name = player:get_player_name()
@@ -3121,7 +1585,7 @@ core.register_on_player_receive_fields(function(player, formname, fields)
return false
end
- local data = pdata[name]
+ local data = i3.data[name]
if not data then return end
for f in pairs(fields) do
@@ -3138,7 +1602,7 @@ core.register_on_player_receive_fields(function(player, formname, fields)
rcp_fields(player, data, fields)
- local tab = tabs[data.current_tab]
+ local tab = i3.tabs[data.current_tab]
if tab and tab.fields then
return true, tab.fields(player, data, fields)
@@ -3149,7 +1613,7 @@ end)
core.register_on_player_hpchange(function(player, hpchange)
local name = player:get_player_name()
- local data = pdata[name]
+ local data = i3.data[name]
if not data then return end
local hp_max = player:get_properties().hp_max
@@ -3159,242 +1623,7 @@ core.register_on_player_hpchange(function(player, hpchange)
end)
if progressive_mode then
- local function item_in_inv(item, inv_items)
- local inv_items_size = #inv_items
-
- if is_group(item) then
- local groups = extract_groups(item)
-
- for i = 1, inv_items_size do
- local def = reg_items[inv_items[i]]
-
- if def then
- if item_has_groups(def.groups, groups) then
- return true
- end
- end
- end
- else
- for i = 1, inv_items_size do
- if inv_items[i] == item then
- return true
- end
- end
- end
- end
-
- local function recipe_in_inv(rcp, inv_items)
- for _, item in pairs(rcp.items) do
- if not item_in_inv(item, inv_items) then return end
- end
-
- return true
- end
-
- local function progressive_filter(recipes, player)
- if not recipes then
- return {}
- end
-
- local name = player:get_player_name()
- local data = pdata[name]
-
- if #data.inv_items == 0 then
- return {}
- end
-
- local filtered, c = {}, 0
-
- for i = 1, #recipes do
- local recipe = recipes[i]
- if recipe_in_inv(recipe, data.inv_items) then
- c = c + 1
- filtered[c] = recipe
- end
- end
-
- return filtered
- end
-
- local item_lists = {"main", "craft", "craftpreview"}
-
- local function get_inv_items(player)
- local inv = player:get_inventory()
- local stacks = {}
-
- for i = 1, #item_lists do
- local list = inv:get_list(item_lists[i])
- table_merge(stacks, list)
- end
-
- local inv_items, c = {}, 0
-
- for i = 1, #stacks do
- local stack = stacks[i]
-
- if not stack:is_empty() then
- local name = stack:get_name()
- if reg_items[name] then
- c = c + 1
- inv_items[c] = name
- end
- end
- end
-
- return inv_items
- end
-
- local function init_hud(player, data)
- data.hud = {
- bg = player:hud_add {
- hud_elem_type = "image",
- position = {x = 0.78, y = 1},
- alignment = {x = 1, y = 1},
- scale = {x = 370, y = 112},
- text = PNG.bg,
- z_index = 0xDEAD,
- },
-
- book = player:hud_add {
- hud_elem_type = "image",
- position = {x = 0.79, y = 1.02},
- alignment = {x = 1, y = 1},
- scale = {x = 4, y = 4},
- text = PNG.book,
- z_index = 0xDEAD,
- },
-
- text = player:hud_add {
- hud_elem_type = "text",
- position = {x = 0.84, y = 1.04},
- alignment = {x = 1, y = 1},
- number = 0xffffff,
- text = "",
- z_index = 0xDEAD,
- style = 1,
- },
- }
- end
-
- local function show_hud_success(player, data)
- -- It'd better to have an engine function `hud_move` to only need
- -- 2 calls for the notification's back and forth.
-
- local hud_info_bg = player:hud_get(data.hud.bg)
- local dt = 0.016
-
- if hud_info_bg.position.y <= 0.9 then
- data.show_hud = false
- data.hud_timer = (data.hud_timer or 0) + dt
- end
-
- if data.show_hud then
- for _, def in pairs(data.hud) do
- local hud_info = player:hud_get(def)
-
- player:hud_change(def, "position", {
- x = hud_info.position.x,
- y = hud_info.position.y - (dt / 5)
- })
- end
-
- player:hud_change(data.hud.text, "text",
- fmt("%u new recipe%s unlocked!",
- data.discovered, data.discovered > 1 and "s" or ""))
-
- elseif data.show_hud == false then
- if data.hud_timer >= HUD_TIMER_MAX then
- for _, def in pairs(data.hud) do
- local hud_info = player:hud_get(def)
-
- player:hud_change(def, "position", {
- x = hud_info.position.x,
- y = hud_info.position.y + (dt / 5)
- })
- end
-
- if hud_info_bg.position.y >= 1 then
- data.show_hud = nil
- data.hud_timer = nil
- end
- end
- end
- end
-
- -- Workaround. Need an engine call to detect when the contents of
- -- the player inventory changed, instead.
- local function poll_new_items()
- local players = core.get_connected_players()
-
- for i = 1, #players do
- local player = players[i]
- local name = player:get_player_name()
- local data = pdata[name]
- if not data then return end
-
- local inv_items = get_inv_items(player)
- local diff = array_diff(inv_items, data.inv_items)
-
- if #diff > 0 then
- data.inv_items = table_merge(diff, data.inv_items)
- local oldknown = data.known_recipes or 0
- local items = get_filtered_items(player, data)
- data.discovered = data.known_recipes - oldknown
-
- if data.show_hud == nil and data.discovered > 0 then
- data.show_hud = true
- end
-
- data.items_raw = items
- data.current_itab = 1
-
- search(data)
- set_fs(player)
- end
- end
-
- after(POLL_FREQ, poll_new_items)
- end
-
- poll_new_items()
-
- if singleplayer then
- core.register_globalstep(function()
- local name = "singleplayer"
- local player = core.get_player_by_name(name)
- local data = pdata[name]
-
- if data and data.show_hud ~= nil then
- show_hud_success(player, data)
- end
- end)
- end
-
- i3.add_recipe_filter("Default progressive filter", progressive_filter)
-
- core.register_on_joinplayer(function(player)
- local name = player:get_player_name()
- local data = pdata[name]
- if not data then return end
-
- data.inv_items = data.inv_items or {}
- data.known_recipes = data.known_recipes or 0
-
- local oldknown = data.known_recipes
- local items = get_filtered_items(player, data)
- data.discovered = data.known_recipes - oldknown
-
- data.items_raw = items
- search(data)
-
- if singleplayer then
- init_hud(player, data)
-
- if data.show_hud == nil and data.discovered > 0 then
- data.show_hud = true
- end
- end
- end)
+ dofile(modpath .. "/etc/progressive.lua")
end
local bag_recipes = {