Some polish to previous commit

This commit is contained in:
Jean-Patrick Guerrero 2021-11-15 00:06:07 +01:00
parent 2e7dcd714d
commit 849fadb674
3 changed files with 38 additions and 21 deletions

View File

@ -72,8 +72,7 @@ i3.files.groups()
i3.files.callbacks() i3.files.callbacks()
local storage = core.get_mod_storage() local storage = core.get_mod_storage()
local slz, dslz, ESC, str_to_pos, add_hud_waypoint = local slz, dslz, str_to_pos, add_hud_waypoint = i3.get("slz", "dslz", "str_to_pos", "add_hud_waypoint")
i3.get("slz", "dslz", "ESC", "str_to_pos", "add_hud_waypoint")
i3.data = dslz(storage:get_string "data") or {} i3.data = dslz(storage:get_string "data") or {}
@ -142,7 +141,7 @@ local function init_data(player, info)
i3.data[name] = i3.data[name] or {} i3.data[name] = i3.data[name] or {}
local data = i3.data[name] local data = i3.data[name]
data.player_name = ESC(name) data.player_name = name
data.filter = "" data.filter = ""
data.pagenum = 1 data.pagenum = 1
data.items = i3.init_items data.items = i3.init_items

View File

@ -1,5 +1,5 @@
local S, ES, fmt, clr, msg, slz, dslz, play_sound, create_inventory = local S, ES, fmt, clr, msg, slz, dslz = i3.get("S", "ES", "fmt", "clr", "msg", "slz", "dslz")
i3.get("S", "ES", "fmt", "clr", "msg", "slz", "dslz", "play_sound", "create_inventory") local play_sound, create_inventory = i3.get("play_sound", "create_inventory")
local function get_content_inv(name) local function get_content_inv(name)
return core.get_inventory { return core.get_inventory {
@ -13,15 +13,14 @@ local function get_content(content)
for i, v in pairs(content) do for i, v in pairs(content) do
local stack = ItemStack(v.name) local stack = ItemStack(v.name)
local meta, wear = v.meta, v.wear
if meta then if v.meta then
local m = stack:get_meta() local m = stack:get_meta()
m:from_table(meta) m:from_table(v.meta)
end end
if wear then if v.wear then
stack:set_wear(wear) stack:set_wear(v.wear)
end end
t[i] = stack t[i] = stack

View File

@ -288,7 +288,9 @@ end
local function get_container(fs, data, player, yoffset, ctn_len, award_list, awards_unlocked, award_list_nb) local function get_container(fs, data, player, yoffset, ctn_len, award_list, awards_unlocked, award_list_nb)
local name = data.player_name local name = data.player_name
add_subtitle(fs, "player_name", 0, ctn_len, 22, true, name) local esc_name = ESC(name)
add_subtitle(fs, "player_name", 0, ctn_len, 22, true, esc_name)
if damage_enabled then if damage_enabled then
local hp = data.hp or player:get_hp() or 20 local hp = data.hp or player:get_hp() or 20
@ -340,17 +342,25 @@ local function get_container(fs, data, player, yoffset, ctn_len, award_list, awa
end end
if data.subcat == 1 then if data.subcat == 1 then
fs(fmt("list[detached:i3_bag_%s;main;0,%f;1,1;]", name, yextra + 0.7)) fs(fmt("list[detached:i3_bag_%s;main;0,%f;1,1;]", esc_name, yextra + 0.7))
local inv = core.get_inventory { local inv = core.get_inventory{type = "detached", name = fmt("i3_bag_%s", name)}
type = "detached",
name = fmt("i3_bag_%s", data.player_name)
}
if not inv:is_empty"main" then if not inv:is_empty"main" then
local h, m, yy = 4.75, 10, 0
if data.bag_size == 1 then
h, m, yy = 1.9, 2, 0.12
elseif data.bag_size == 2 then
h, m, yy = 3.05, 5, 0.06
elseif data.bag_size == 3 then
h, m = 4.2, 10
end
fs("image", 0.5, yextra + 1.85, 0.6, 0.6, PNG.arrow_content) fs("image", 0.5, yextra + 1.85, 0.6, 0.6, PNG.arrow_content)
fs(fmt("style[content;bgimg=%s;fgimg=i3_blank.png;bgimg_middle=10,10;sound=]", PNG.bg_content)) fs(fmt("style[content;bgimg=%s;fgimg=i3_blank.png;bgimg_middle=10,%u;sound=]",
fs("image_button", 1.1, yextra + 0.5, 4.75, 4.75, "", "content", "") PNG.bg_content, m))
fs("image_button", 1.1, yextra + 0.5 + yy, 4.75, h, "", "content", "")
fs("hypertext", 1.3, yextra + 0.8, 4.3, 0.6, "content", fs("hypertext", 1.3, yextra + 0.8, 4.3, 0.6, "content",
fmt("<global size=16><center><b>%s</b></center>", ES"Content")) fmt("<global size=16><center><b>%s</b></center>", ES"Content"))
@ -361,13 +371,14 @@ local function get_container(fs, data, player, yoffset, ctn_len, award_list, awa
end end
fs(fmt("style_type[list;size=%f;spacing=%f]", size, spacing)) fs(fmt("style_type[list;size=%f;spacing=%f]", size, spacing))
fs(fmt("list[detached:i3_bag_content_%s;main;%f,%f;4,%u;]", name, x, yextra + 1.3, data.bag_size)) fs(fmt("list[detached:i3_bag_content_%s;main;%f,%f;4,%u;]",
esc_name, x, yextra + 1.3, data.bag_size))
fs("style_type[list;size=1;spacing=0.15]") fs("style_type[list;size=1;spacing=0.15]")
end end
elseif data.subcat == 2 then elseif data.subcat == 2 then
if i3.modules.armor then if i3.modules.armor then
fs(fmt("list[detached:%s_armor;armor;0,%f;3,2;]", name, yextra + 0.7)) fs(fmt("list[detached:%s_armor;armor;0,%f;3,2;]", esc_name, yextra + 0.7))
local armor_def = armor.def[name] local armor_def = armor.def[name]
@ -538,7 +549,15 @@ local function get_inventory_fs(player, data, fs)
local max_val = damage_enabled and 12 or 7 local max_val = damage_enabled and 12 or 7
if data.subcat == 1 and data.bag_size then if data.subcat == 1 and data.bag_size then
max_val = max_val + 32 if data.bag_size == 1 then
max_val = max_val + 6
elseif data.bag_size == 2 then
max_val = max_val + 16
elseif data.bag_size == 3 then
max_val = max_val + 26
else
max_val = max_val + 32
end
elseif i3.modules.armor and data.subcat == 2 then elseif i3.modules.armor and data.subcat == 2 then
if data.scrbar_inv >= max_val then if data.scrbar_inv >= max_val then