Change listring behavior

This commit is contained in:
Jean-Patrick Guerrero 2021-03-16 19:34:25 +01:00
parent 03b3c10014
commit 756d4e2857

View File

@ -1875,7 +1875,6 @@ local function get_ctn_content(fs, data, player, xoffset, yoffset, ctn_len, awar
fs(fmt("list[current_player;craft;%f,%f;3,3;]", xoffset, yoffset + 1.45),
fmt("image", xoffset + 3.47, yoffset + 2.69, 0.85, 0.85, PNG.arrow),
fmt("list[current_player;craftpreview;%f,%f;1,1;]", xoffset + 4.45, yoffset + 2.6),
"listring[detached:i3_trash;main]",
fmt("list[detached:i3_trash;main;%f,%f;1,1;]", xoffset + 4.45, yoffset + 3.75),
fmt("image", xoffset + 4.45, yoffset + 3.75, 1, 1, PNG.trash))
@ -2263,10 +2262,12 @@ local function get_inv_slots(data, fs)
fmt("list[current_player;main;%f,%f;%u,%u;%u]", inv_x, inv_y + 1.15,
width, (bag and BAG_SIZES[data.bag_size] or INV_SIZE) / width, HOTBAR_COUNT),
"style_type[list;size=1;spacing=0.15]")
fs("listring[current_player;craft]listring[current_player;main]")
end
local function get_inventory_fs(player, data, fs)
fs("listcolors[#bababa50;#bababa99]listring[current_player;main]")
fs("listcolors[#bababa50;#bababa99]")
get_inv_slots(data, fs)