Fix crash on lack of progressive-mode progress
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@ -1600,7 +1600,7 @@ local function get_items_fs(fs, data, player, full_height)
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local item_btn = fmt("item_image_button", X, Y, size, size, name, item, "")
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local item_btn = fmt("item_image_button", X, Y, size, size, name, item, "")
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if recipe_filter_set() and data.itab == 1 then
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if recipe_filter_set() and data.itab == 1 then
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if data.items_progress[item] then
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if data.items_progress and data.items_progress[item] then
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insert(fs, item_btn)
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insert(fs, item_btn)
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else
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else
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local col = "^\\[colorize:#232428^\\[opacity:245"
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local col = "^\\[colorize:#232428^\\[opacity:245"
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