Merge globalsteps
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src/hud.lua
19
src/hud.lua
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@ -118,6 +118,10 @@ core.register_globalstep(function(dt)
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local data = i3.data[name]
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if not data then return end
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if data.show_hud ~= nil then
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show_hud(player, data)
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end
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local has_text = player:hud_get(data.hud.wielditem).text ~= ""
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if not data.wielditem_hud then
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@ -152,21 +156,6 @@ core.register_globalstep(function(dt)
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end
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end)
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core.register_globalstep(function()
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local players = get_connected_players()
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players[0] = #players
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for i = 1, players[0] do
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local player = players[i]
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local name = player:get_player_name()
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local data = i3.data[name]
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if data and data.show_hud ~= nil then
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show_hud(player, data)
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end
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end
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end)
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local function init_waypoints(player)
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local name = player:get_player_name()
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local data = i3.data[name]
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