Some fixes
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6f26524885
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36
init.lua
36
init.lua
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@ -16,7 +16,7 @@ local progressive_mode = core.settings:get_bool "i3_progressive_mode"
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local damage_enabled = core.settings:get_bool "enable_damage"
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local __3darmor, __skinsdb, __awards
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local sfinv, old_sfinv_fn, unified_inventory, old_unified_inventory_fn
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local sfinv, unified_inventory, old_unified_inventory_fn
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local http = core.request_http_api()
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local singleplayer = core.is_singleplayer()
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@ -1948,15 +1948,17 @@ end
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local function get_tabs_fs(player, data, fs, full_height)
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local tab_len, tab_hgh, c, over = 3, 0.5, 0
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local shift = min(3, #tabs)
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local _tabs = copy(tabs)
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for i, def in ipairs(tabs) do
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if def.access and not def.access(player, data) then
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remove(tabs, i)
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remove(_tabs, i)
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end
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end
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for i, def in ipairs(tabs) do
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local shift = min(3, #_tabs)
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for i, def in ipairs(_tabs) do
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if not over and c > 2 then
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over = true
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c = 0
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@ -1965,7 +1967,7 @@ local function get_tabs_fs(player, data, fs, full_height)
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local btm = i <= 3
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if not btm then
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shift = #tabs - 3
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shift = #_tabs - 3
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end
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local selected = i == data.current_tab
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@ -2547,11 +2549,14 @@ if rawget(_G, "worldedit") then
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for i, elem in ipairs(wfs) do
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local ename, field, str = match(elem, "(.*)%[.*%d+;(.*);(.*)$")
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local X, Y = i % 3, 0
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local X = i % 3
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X = X + (X * 2.42) + 0.2
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if X == 2 then
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Y = 1
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end
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local Y = floor((i % #wfs - X) / 3 - 1) + 2.2
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X = X + (X * 2.1) + 0.5
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Y = floor((i % #wfs - X) / 3) + 3 + Y
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insert(new_fs, fmt("%s[%f,%f;3,0.8;%s;%s]",
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ename, X, Y, field, str:gsub("/", " / ")))
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@ -2585,17 +2590,19 @@ if rawget(_G, "awards") then
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set_fs(player)
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end)
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core.register_on_chat_message(function(name, message)
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core.register_on_chat_message(function(name)
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local player = core.get_player_by_name(name)
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if player:is_player() and sub(message, 1, 1) ~= "/" then
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set_fs(player)
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end
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set_fs(player)
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end)
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core.register_on_dieplayer(set_fs)
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end
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core.register_on_chatcommand(function(name)
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local player = core.get_player_by_name(name)
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after(0, set_fs, player)
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end)
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i3.register_craft_type("digging", {
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description = ES"Digging",
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icon = "i3_steelpick.png",
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@ -2764,8 +2771,6 @@ on_mods_loaded(function()
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sfinv = rawget(_G, "sfinv")
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if sfinv then
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old_sfinv_fn = sfinv.set_player_inventory_formspec
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function sfinv.set_player_inventory_formspec() return end
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sfinv.enabled = false
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end
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@ -2832,7 +2837,6 @@ on_joinplayer(function(player)
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if get_formspec_version(info) < MIN_FORMSPEC_VERSION then
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if sfinv then
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sfinv.enabled = true
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sfinv.set_player_inventory_formspec = old_sfinv_fn
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end
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if unified_inventory then
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