Waypoints UI overhaul
This commit is contained in:
parent
54c917e5c3
commit
5110e910ff
188
init.lua
188
init.lua
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@ -139,6 +139,9 @@ local PNG = {
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waypoints = "i3_waypoint.png",
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waypoints = "i3_waypoint.png",
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teleport = "i3_teleport.png",
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teleport = "i3_teleport.png",
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add = "i3_add.png",
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add = "i3_add.png",
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refresh = "i3_refresh.png",
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visible = "i3_visible.png^\\[brighten",
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nonvisible = "i3_non_visible.png",
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cancel_hover = "i3_cancel.png^\\[brighten",
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cancel_hover = "i3_cancel.png^\\[brighten",
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search_hover = "i3_search.png^\\[brighten",
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search_hover = "i3_search.png^\\[brighten",
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@ -158,6 +161,7 @@ local PNG = {
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waypoints_hover = "i3_waypoint_hover.png",
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waypoints_hover = "i3_waypoint_hover.png",
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teleport_hover = "i3_teleport.png^\\[brighten",
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teleport_hover = "i3_teleport.png^\\[brighten",
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add_hover = "i3_add.png^\\[brighten",
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add_hover = "i3_add.png^\\[brighten",
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refresh_hover = "i3_refresh.png^\\[brighten",
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}
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}
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local fs_elements = {
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local fs_elements = {
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@ -193,8 +197,6 @@ local styles = sprintf([[
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style[prev_usage;fgimg=%s;fgimg_hovered=%s]
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style[prev_usage;fgimg=%s;fgimg_hovered=%s]
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style[next_usage;fgimg=%s;fgimg_hovered=%s]
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style[next_usage;fgimg=%s;fgimg_hovered=%s]
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style[waypoint_add;fgimg=%s;fgimg_hovered=%s;content_offset=0]
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style[waypoint_add;fgimg=%s;fgimg_hovered=%s;content_offset=0]
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style[waypoint_delete;fgimg=%s;fgimg_hovered=%s;content_offset=0]
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style[waypoint_teleport;fgimg=%s;fgimg_hovered=%s;content_offset=0]
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style[btn_bag,btn_armor,btn_skins;font=bold;font_size=18;content_offset=0;sound=i3_click]
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style[btn_bag,btn_armor,btn_skins;font=bold;font_size=18;content_offset=0;sound=i3_click]
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style[craft_rcp,craft_usg;noclip=true;font_size=16;sound=i3_craft;
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style[craft_rcp,craft_usg;noclip=true;font_size=16;sound=i3_craft;
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bgimg=i3_btn9.png;bgimg_hovered=i3_btn9_hovered.png;
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bgimg=i3_btn9.png;bgimg_hovered=i3_btn9_hovered.png;
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@ -209,9 +211,7 @@ PNG.prev, PNG.prev_hover,
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PNG.next, PNG.next_hover,
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PNG.next, PNG.next_hover,
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PNG.prev, PNG.prev_hover,
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PNG.prev, PNG.prev_hover,
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PNG.next, PNG.next_hover,
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PNG.next, PNG.next_hover,
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PNG.add, PNG.add_hover,
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PNG.add, PNG.add_hover)
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PNG.trash, PNG.trash_hover,
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PNG.teleport, PNG.teleport_hover)
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local function get_lang_code(info)
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local function get_lang_code(info)
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return info and info.lang_code
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return info and info.lang_code
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@ -1279,6 +1279,14 @@ local function repairable(tool)
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return toolrepair and def and def.groups and def.groups.disable_repair ~= 1
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return toolrepair and def and def.groups and def.groups.disable_repair ~= 1
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end
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end
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local function get_waypoint(data, id)
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for i, v in ipairs(data.waypoints) do
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if id == v.id then
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return v, i
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end
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end
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end
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local function is_fav(favs, query_item)
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local function is_fav(favs, query_item)
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local fav, i
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local fav, i
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for j = 1, #favs do
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for j = 1, #favs do
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@ -1638,11 +1646,10 @@ local function get_model_fs(fs, data, def, model_alias)
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local hex = fmt("%02x", v.color)
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local hex = fmt("%02x", v.color)
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while #hex < 8 do
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while #hex < 8 do
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hex = "0" .. hex
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hex = hex .. "0"
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end
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end
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_name = fmt("%s^[multiply:%s", v.name,
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_name = fmt("%s^[multiply:%s", v.name, fmt("#%s", hex))
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fmt("#%s%s", sub(hex, 3), sub(hex, 1, 2)))
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else
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else
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_name = fmt("%s^[multiply:%s", v.name, v.color)
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_name = fmt("%s^[multiply:%s", v.name, v.color)
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end
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end
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@ -1904,6 +1911,58 @@ local function get_award_list(data, fs, ctn_len, yextra, award_list, awards_unlo
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end
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end
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end
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end
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local function get_waypoint_fs(fs, data, name, yextra, ctn_len)
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fs(fmt("box[0,%f;4.9,0.6;#bababa25]", yextra + 0.7))
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fs(fmt("field[0.1,%f;4.8,0.6;waypoint_name;;]", yextra + 0.7))
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fs("image_button", 5.1, yextra + 0.75, 0.5, 0.5, "", "waypoint_add", "")
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fs(fmt("tooltip[waypoint_add;%s]", ES"Add waypoint"))
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if #data.waypoints == 0 then return end
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add_subtitle(fs, name, yextra + 1.5, ctn_len, 18, ES"Waypoints")
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for i, v in ipairs(data.waypoints) do
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local y = yextra + 1.7 + (i * 0.6)
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fs(fmt("box[0,%f;%f,0.6;#bababa%u]", y, ctn_len, i % 2 == 0 and 15 or 25))
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local waypoint_name, lim = v.name, 18
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if #v.name > lim then
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waypoint_name = snip(waypoint_name, lim)
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end
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fs("style_type[label;font_size=17]")
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fs("label", 0.15, y + 0.35, clr(fmt("#%02x", v.color), waypoint_name))
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local del = fmt("waypoint_%u_delete", v.id)
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fs(fmt("style[%s;fgimg=%s;fgimg_hovered=%s;content_offset=0]", del, PNG.trash, PNG.trash_hover))
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fs("image_button", 5.2, y + 0.12, 0.35, 0.35, "", del, "")
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fs(fmt("tooltip[%s;%s]", del, ES"Delete waypoint"))
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local rfs = fmt("waypoint_%u_refresh", v.id)
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fs(fmt("style[%s;fgimg=%s;fgimg_hovered=%s;content_offset=0]", rfs, PNG.refresh, PNG.refresh_hover))
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fs("image_button", 4.7, y + 0.12, 0.35, 0.35, "", rfs, "")
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fs(fmt("tooltip[%s;%s]", rfs, ES"Change color"))
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local vsb = fmt("waypoint_%u_hide", v.id)
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fs(fmt("style[%s;fgimg=%s;content_offset=0]", vsb, v.hide and PNG.nonvisible or PNG.visible))
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fs("image_button", 4.2, y + 0.12, 0.35, 0.35, "", vsb, "")
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fs(fmt("tooltip[%s;%s]", vsb, v.hide and ES"Show waypoint" or ES"Hide waypoint"))
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if core.is_creative_enabled(name) then
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local tp = fmt("waypoint_%u_teleport", v.id)
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fs(fmt("style[%s;fgimg=%s;fgimg_hovered=%s;content_offset=0]",
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tp, PNG.teleport, PNG.teleport_hover))
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fs("image_button", 3.7, y + 0.12, 0.35, 0.35, "", tp, "")
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fs(fmt("tooltip[%s;%s]", tp, ES"Teleport to waypoint"))
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end
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end
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fs("style_type[label;font_size=16]")
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end
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local function get_ctn_content(fs, data, player, yoffset, ctn_len, award_list, awards_unlocked, award_list_nb)
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local function get_ctn_content(fs, data, player, yoffset, ctn_len, award_list, awards_unlocked, award_list_nb)
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local name = player:get_player_name()
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local name = player:get_player_name()
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add_subtitle(fs, "player_name", 0, ctn_len, 22, ESC(name))
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add_subtitle(fs, "player_name", 0, ctn_len, 22, ESC(name))
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@ -1999,34 +2058,7 @@ local function get_ctn_content(fs, data, player, yoffset, ctn_len, award_list, a
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end
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end
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elseif data.subcat == 5 then
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elseif data.subcat == 5 then
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local waypoints = {}
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get_waypoint_fs(fs, data, name, yextra, ctn_len)
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for _, v in ipairs(data.waypoints or {}) do
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insert(waypoints, v.name)
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end
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fs(fmt("dropdown[0,%f;4.2,0.6;waypoints;%s;%u;true]",
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yextra + 0.7, concat(waypoints, ","), data.waypoint_id))
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local no_waypoint = not data.waypoints or #data.waypoints == 0
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if not no_waypoint then
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fs("image_button", 4.4, yextra + 0.75, 0.5, 0.5, "", "waypoint_delete", "")
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fs(fmt("tooltip[waypoint_delete;%s]", ES"Delete waypoint"))
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if core.is_creative_enabled(name) then
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fs("image_button",
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no_waypoint and 4.4 or 5.1, yextra + 0.77, 0.5, 0.5,
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"", "waypoint_teleport", "")
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fs(fmt("tooltip[waypoint_teleport;%s]", ES"Teleport to waypoint"))
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end
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end
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fs(fmt("box[0,%f;4.2,0.6;#bababa25]", yextra + 1.5))
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fs(fmt("field[0.1,%f;4.1,0.6;waypoint_name;;]", yextra + 1.5))
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fs("image_button", 4.4, yextra + 1.55, 0.5, 0.5, "", "waypoint_add", "")
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fs(fmt("tooltip[waypoint_add;%s]", ES"Add waypoint"))
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end
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end
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end
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end
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@ -2242,7 +2274,7 @@ local function init_data(player, info)
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export_counts = {},
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export_counts = {},
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current_tab = 1,
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current_tab = 1,
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subcat = 1,
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subcat = 1,
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waypoint_id = 1,
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scrbar_inv = 0,
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lang_code = get_lang_code(info),
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lang_code = get_lang_code(info),
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}
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}
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@ -2386,7 +2418,7 @@ local function get_inventory_fs(player, data, fs)
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local max_val = 15
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local max_val = 15
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if __3darmor and data.subcat == 2 then
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if __3darmor and data.subcat == 2 then
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if (data.scrbar_inv or 0) >= max_val then
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if data.scrbar_inv >= max_val then
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data.scrbar_inv = data.scrbar_inv + 10
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data.scrbar_inv = data.scrbar_inv + 10
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end
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end
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@ -2407,7 +2439,11 @@ local function get_inventory_fs(player, data, fs)
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max_val = max_val + (award_list_nb * 13)
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max_val = max_val + (award_list_nb * 13)
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elseif data.subcat == 5 then
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elseif data.subcat == 5 then
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max_val = max_val + 3
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local waypoints_nb = #data.waypoints
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if waypoints_nb > 0 then
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max_val = max_val + 11 + (waypoints_nb * 6)
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end
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end
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end
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fs(fmt([[
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fs(fmt([[
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@ -2415,7 +2451,7 @@ local function get_inventory_fs(player, data, fs)
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scrollbar[%f,0.2;0.2,%f;vertical;scrbar_inv;%u]
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scrollbar[%f,0.2;0.2,%f;vertical;scrbar_inv;%u]
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scrollbaroptions[arrows=default;thumbsize=0;max=1000]
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scrollbaroptions[arrows=default;thumbsize=0;max=1000]
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]],
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]],
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(max_val * 4) / 15, max_val, 9.8, ctn_hgt, data.scrbar_inv or 0))
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(max_val * 4) / 15, max_val, 9.8, ctn_hgt, data.scrbar_inv))
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fs(fmt("scroll_container[3.9,0.2;%f,%f;scrbar_inv;vertical]", ctn_len, ctn_hgt))
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fs(fmt("scroll_container[3.9,0.2;%f,%f;scrbar_inv;vertical]", ctn_len, ctn_hgt))
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@ -2505,14 +2541,51 @@ i3.new_tab {
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skins.set_player_skin(player, _skins[data.skin_id])
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skins.set_player_skin(player, _skins[data.skin_id])
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end
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end
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if fields.waypoints then
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data.waypoint_id = tonumber(fields.waypoints)
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end
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for field in pairs(fields) do
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for field in pairs(fields) do
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if sub(field, 1, 4) == "btn_" then
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if sub(field, 1, 4) == "btn_" then
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data.subcat = indexof(SUBCAT, sub(field, 5))
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data.subcat = indexof(SUBCAT, sub(field, 5))
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break
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break
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elseif find(field, "waypoint_%d+") then
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local id, action = match(field, "_(%d+)_(%w+)$")
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id = tonum(id)
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local waypoint, _id = get_waypoint(data, id)
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if action == "delete" then
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player:hud_remove(waypoint.id)
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remove(data.waypoints, _id)
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elseif action == "teleport" then
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local pos = waypoint.pos
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pos.y = pos.y + 0.5
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player:set_pos(pos)
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msg(name, fmt("Teleported to %s", clr("#ff0", waypoint.name)))
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elseif action == "refresh" then
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local color = random(0xffffff)
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waypoint.color = color
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player:hud_change(id, "number", color)
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elseif action == "hide" then
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if waypoint.hide then
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waypoint.hide = nil
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local new_id = player:hud_add {
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hud_elem_type = "waypoint",
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name = waypoint.name,
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text = " m",
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world_pos = waypoint.pos,
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number = waypoint.color,
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z_index = -300,
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}
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waypoint.id = new_id
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else
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waypoint.hide = true
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player:hud_remove(waypoint.id)
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end
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end
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end
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end
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end
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end
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@ -2532,13 +2605,10 @@ i3.new_tab {
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return
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return
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elseif fields.waypoint_add then
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elseif fields.waypoint_add then
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data.waypoints = data.waypoints or {}
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local waypoint = fields.waypoint_name
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local waypoint = fields.waypoint_name
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local last = #data.waypoints + 1
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data.waypoint_id = last
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if fields.waypoint_name == "" then
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if fields.waypoint_name == "" then
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waypoint = fmt("Waypoint %u", last)
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waypoint = "Waypoint"
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end
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end
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local color = random(0xffffff)
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local color = random(0xffffff)
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@ -2554,20 +2624,7 @@ i3.new_tab {
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}
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}
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insert(data.waypoints, {name = waypoint, pos = pos, color = color, id = id})
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insert(data.waypoints, {name = waypoint, pos = pos, color = color, id = id})
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data.scrbar_inv = data.scrbar_inv + 100
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elseif fields.waypoint_delete then
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local waypoint = data.waypoints[data.waypoint_id]
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player:hud_remove(waypoint.id)
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remove(data.waypoints, data.waypoint_id)
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data.waypoint_id = data.waypoint_id + (data.waypoint_id == 1 and 0 or -1)
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elseif fields.waypoint_teleport then
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local waypoint = data.waypoints[data.waypoint_id]
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local pos = waypoint.pos
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pos.y = pos.y + 0.5
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player:set_pos(pos)
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msg(name, fmt("Teleported to %s", clr("#ff0", waypoint.name)))
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end
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end
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return set_fs(player)
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return set_fs(player)
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@ -2921,8 +2978,9 @@ end
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local function init_waypoints(player)
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local function init_waypoints(player)
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local name = player:get_player_name()
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local name = player:get_player_name()
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local data = pdata[name]
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local data = pdata[name]
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data.waypoints = data.waypoints or {}
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for _, v in ipairs(data.waypoints or {}) do
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for _, v in ipairs(data.waypoints) do
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local id = player:hud_add {
|
local id = player:hud_add {
|
||||||
hud_elem_type = "waypoint",
|
hud_elem_type = "waypoint",
|
||||||
name = v.name,
|
name = v.name,
|
||||||
|
@ -2933,6 +2991,10 @@ local function init_waypoints(player)
|
||||||
}
|
}
|
||||||
|
|
||||||
v.id = id
|
v.id = id
|
||||||
|
|
||||||
|
if v.hide then
|
||||||
|
player:hud_remove(id)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
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Ŝarĝante…
Reference in New Issue