Small fix
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9
init.lua
9
init.lua
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@ -2449,10 +2449,11 @@ local function get_inventory_fs(player, data, fs)
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max_val = max_val + (award_list_nb * 13)
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elseif data.subcat == 5 then
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local waypoints_nb = #data.waypoints
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local wp_nb = #data.waypoints
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if waypoints_nb > 0 then
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max_val = max_val + 11 + (waypoints_nb * 6)
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if wp_nb > 0 then
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local mul = wp_nb > 8 and 7 or 6
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max_val = max_val + 11 + (wp_nb * mul)
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end
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end
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@ -2634,7 +2635,7 @@ i3.new_tab {
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}
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insert(data.waypoints, {name = waypoint, pos = pos, color = color, id = id})
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data.scrbar_inv = data.scrbar_inv + 100
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data.scrbar_inv = data.scrbar_inv + 1000
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end
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return set_fs(player)
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