Preset texture name
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5b83c6d726
commit
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5
init.lua
5
init.lua
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@ -99,6 +99,7 @@ local BAG_SIZES = {
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local PNG = {
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local PNG = {
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bg = "i3_bg.png",
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bg = "i3_bg.png",
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bg_full = "i3_bg_full.png",
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bg_full = "i3_bg_full.png",
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bar = "i3_bar.png",
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hotbar = "i3_hotbar.png",
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hotbar = "i3_hotbar.png",
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search = "i3_search.png",
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search = "i3_search.png",
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heart = "i3_heart.png",
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heart = "i3_heart.png",
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@ -1777,7 +1778,7 @@ local function add_subtitle(fs, title, x, y, ctn_len, font_size)
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fs(fmt("style_type[label;font=bold;font_size=%u]", font_size),
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fs(fmt("style_type[label;font=bold;font_size=%u]", font_size),
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fmt("label", x, y, title),
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fmt("label", x, y, title),
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"style_type[label;font=normal;font_size=16]",
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"style_type[label;font=normal;font_size=16]",
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fmt("image", x, y + 0.3, ctn_len, 0.035, "i3_bar.png"))
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fmt("image", x, y + 0.3, ctn_len, 0.035, PNG.bar))
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end
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end
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local function get_award_list(data, fs, ctn_len, yextra, award_list, awards_unlocked, award_list_nb)
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local function get_award_list(data, fs, ctn_len, yextra, award_list, awards_unlocked, award_list_nb)
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@ -1853,7 +1854,7 @@ local function get_ctn_content(fs, data, player, yoffset, ctn_len, award_list, a
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fs("style[player_name;font=bold;font_size=22;border=false;content_offset=0]",
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fs("style[player_name;font=bold;font_size=22;border=false;content_offset=0]",
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fmt("button", 0, 0, ctn_len, 0.5, "player_name", ESC(name)),
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fmt("button", 0, 0, ctn_len, 0.5, "player_name", ESC(name)),
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fmt("image", 0, 0.55, ctn_len, 0.035, "i3_bar.png"))
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fmt("image", 0, 0.55, ctn_len, 0.035, PNG.bar))
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local hp = damage_enabled and (data.hp or player:get_hp()) or 20
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local hp = damage_enabled and (data.hp or player:get_hp()) or 20
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local half = ceil((hp / 2) % 1)
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local half = ceil((hp / 2) % 1)
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