Fix potential issue with model preview

This commit is contained in:
Jean-Patrick Guerrero 2021-04-19 03:43:02 +02:00
parent 49e9fda9f9
commit 297855b164

View File

@ -2413,12 +2413,18 @@ local function get_inventory_fs(player, data, fs)
if props.mesh ~= "" then
local anim = player:get_local_animation()
--fs("style[player_model;bgcolor=black]")
local armor_skin = __3darmor or __skinsdb
local t = {}
for _, v in ipairs(props.textures) do
t[#t + 1] = ESC(v):gsub(",", "!")
end
local textures = concat(t, ","):gsub("!", ",")
--fs("style[player_model;bgcolor=black]")
fs("model", 0.2, 0.2, armor_skin and 4 or 3.4, armor_skin and ctn_hgt or 5.8,
"player_model",
props.mesh, concat(props.textures, ","), "0,-150", "false", "false",
"player_model", props.mesh, textures, "0,-150", "false", "false",
fmt("%u,%u", anim.x, anim.y))
else
local size = 2.5