367 lines
16 KiB
Common Lisp
367 lines
16 KiB
Common Lisp
;;;; Copyright © 2023, Jaidyn Ann <jadedctrl@posteo.at>
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;;;;
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;;;; This program is free software: you can redistribute it and/or
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;;;; modify it under the terms of the GNU General Public License as
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;;;; published by the Free Software Foundation, either version 3 of
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;;;; the License, or (at your option) any later version.
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;;;;
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;;;; This program is distributed in the hope that it will be useful,
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;;;; but WITHOUT ANY WARRANTY; without even the implied warranty of
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;;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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;;;; GNU General Public License for more details.
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;;;;
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;;;; You should have received a copy of the GNU General Public License
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;;;; along with this program. If not, see <https://www.gnu.org/licenses/>.
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;;;; FLORA-SEARCH-AURORA
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;;;; A simple TUI-game made for the text-flavoured LibreJam of 2023-06!
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;;;; See: https://jamgaroo.xyz/jams/2
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(ql:quickload '(alexandria anaphora assoc-utils cl-charms cl-tiled str))
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(load "util.lisp")
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(load "input.lisp")
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(load "display.lisp")
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(load "ui.lisp")
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(load "overworld.util.lisp")
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(load "overworld.tiled.lisp")
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(load "overworld.lisp")
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(load "dialogue.lisp")
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(load "engine.lisp")
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(defpackage :flora-search-aurora
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(:nicknames :fsa :✿)
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(:export #:main)
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(:use :cl
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:flora-search-aurora.input :flora-search-aurora.display
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:flora-search-aurora.overworld :flora-search-aurora.dialogue
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:flora-search-aurora.ui))
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(in-package :flora-search-aurora)
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(defmacro getf-act (map act)
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`(getf (gethash :acts ,map) ,act))
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(defmacro getf-know (map idea)
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`(getf (gethash :knows ,map) ,idea))
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;;; ———————————————————————————————————
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;;; The Outside World™
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;;; ———————————————————————————————————
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(defparameter *outdoors-map* (overworld.tiled:load-map (format nil "~Ares/map.tmx" (uiop:getcwd))))
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;;; ———————————————————————————————————
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;;; Childhood friend (Sasha) arc
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;;; ———————————————————————————————————
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(defun childhood-friend-greetings (map)
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(if (getf-act map :sasha-greetings)
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(incf (getf-act map :sasha-greetings))
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(setf (getf-act map :sasha-greetings) 0))
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(let ((sasha "childhood-friend"))
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(case (getf-act map :sasha-greetings)
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(0
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(💬:start-dialogue
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(💬:mumble sasha :en "...")
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(💬:say "player" :eo "Kielas apud la mar'?"
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:en "How's the view?")
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(💬:face "player" "<.<" "<o<")
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(💬:say sasha :eo "Kielas apud la ruinoj de via viv'?"
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:en "How's your trainwreck of a life?")))
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(1
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(start-dialogue
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(mumble "player" :en "...")
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(face "player" "<w<")
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(say sasha :eo "Kial vi restas? Ĉu tiom solecas ke nur ideas ĝeni min?"
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:en "Why are you still here? Are you so lonely you've only got me to bother?")
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(face "player" ":w:" ":u:")
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(mumble "player" :eo "(Ŝi parolas pri si mem, ĉu ne?)"
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:en "(She's projecting, isn't she?)")))
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(2
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(start-dialogue
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(face "player" ":w:" ":o:")
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(say "player" :eo "Nu... Vi staris tie ĉi senmove dum la pastintaj tri tagoj..."
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:en "So... You've stood around here for three days already, you've hardly moved...")
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(say sasha :eo "Pŝ! Do?! Mi simple havas multajn pripensindaĵojn! Mi tiom multe okupiĝas!"
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:en "Pff! So what?! My mind's just busy! I've got a lot going on right now!"
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:face "vov")
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(say sasha :eo "Ne ŝajnigu vin supera al mi, dum vi mem senespere sencelas!!"
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:en "Don't act all haughty when you're such an aimless loser yourself!!"
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:face ">o<")
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(face "player" "=w=" "=u=")
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(mumble "player" :eo "Eee.. pardonu."
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:en "Well... sorry.")))
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(3
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(start-dialogue
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(say "player" :eo "Nu, vere, mia celo sufiĉe klaras al mi. Jam baldaŭ redungiĝos."
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:en "I'm not too aimless, actually. I've got good job prospects, right about now."
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:face "<w<")
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(say sasha :eo "Mi tute ne prizorgas."
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:en "I really don't care."))))))
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(defun childhood-friend-partings ()
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(let ((partings
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'((:eo "Nu? Ĝis! Adiaŭ!"
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:en "Well? Bye! Ta-ta!")
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(:eo "Ve! Eĉ via rigardo sentas strange!"
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:en "God! The way you look at me gives me the creeps!")
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(:eo "Lasu! Min! Sooooola!"
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:en "Leave me! The hell! Alooooone!")
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(:eo "Subvermo!"
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:en "Worm!"))))
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(start-dialogue
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(apply #'say (append '("childhood-friend")
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(nth (random (length partings)) partings))))))
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(defun childhood-friend-dialogue (map)
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(let ((greetings (getf-act map :sasha-greetings)))
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(cond ((or (not greetings)
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(< greetings 3))
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(childhood-friend-greetings map))
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('t
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(childhood-friend-partings)))))
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(defun childhood-friend-interact (map)
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(make-dialogue-state map (childhood-friend-dialogue map)))
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;;; ———————————————————————————————————
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;;; Casino!
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;;; ———————————————————————————————————
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(defparameter *casino-map* (overworld.tiled:load-map (format nil "~Ares/casino.tmx" (uiop:getcwd))))
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(defun casino-entrance-trigger (&optional map)
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(list :map *casino-map*))
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(defun casino-exit-trigger (&optional map)
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(list :map *outdoors-map*))
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;;; ———————————————————————————————————
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;;; Random casino NPCs
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;;; ———————————————————————————————————
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(defun boozy-lady-dialogue (&optional map)
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(let ((messages
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'((:eo "SaaaAAAl' belul', ĉu vjifik...vekfj/?"
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:en "HeeeEey sweet-cheeks, u wan sum..?")
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(:eo "Iu prenu bieron por tiu ĉi BELULO--!"
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:en "Someone get this HUNK a beer--!")
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(:eo "Kara, ĉu vi volus iri... min?"
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:en "Baby, wanna take a ride on my... me?")
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(:eo "Restu kun miii! <3"
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:en "Stay a whileee! <3")
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(:eo "Mia sino malvarmassss! Hlepu min, karulo~"
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:en "My lap's coldd! Gimem some help, sweetie.")
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(:eo "Lasu panjon instrui vin *hik* boooone"
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:en "Let momma show you a good *hic* timeee")
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(:eo "kaj mi diris RIKAŜIKA! DIN-DON!"
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:en "and I said BAZINGA! CA-CHOW!"))))
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(start-dialogue
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(apply #'say (append '("boozy-lady")
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(nth (random (length messages)) messages))))))
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(defun boozy-lady-interact (map)
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(make-dialogue-state map (boozy-lady-dialogue map)))
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(defun boozy-friend-interact (map)
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(make-dialogue-state
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map
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(start-dialogue
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(say "boozy-friend" :eo "Kial ŝi ĉiufoje tiom ebriiĝas?"
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:en "I swear, she gets like this every time.")
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(say "boozy-friend" :eo "Kia ĝeno, tiom hontindas...!"
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:en "It's so embarrasing..."))))
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(defun casino-attendant-interact (map)
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(make-dialogue-state
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map
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(start-dialogue
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(say "casino-attendant" :eo "Bonvenon, estimata sinjoro!"
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:en "Welcome in, good sir!")
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(say "casino-attendant" :eo "Ĝuu la ludadon, kaj sorto ridetu al vi!"
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:en "Have fun; may lady luck blow you a kiss!"))))
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(defun casino-bartender-interact (map)
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(make-dialogue-state
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map
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(start-dialogue
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(say "casino-bartender" :eo "Pffff, ŝi tiom amuzas!"
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:en "Pffff, this broad's a riot!"
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:face "xD ~")
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(say "casino-bartender" :eo "Fojfoje mi ja ŝatas mian fakon, mdr."
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:en "Sometimes I really do like my job. lol"
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:face "=w=~"))))
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;;; ———————————————————————————————————
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;;; Destitute Gambler arc
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;;; ———————————————————————————————————
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(defun bad-gambler-greetings (map)
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(if (getf-act map :gambler-greetings)
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(incf (getf-act map :gambler-greetings))
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(setf (getf-act map :gambler-greetings) 0))
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(let ((gambler "bad-gambler"))
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(case (getf-act map :gambler-greetings)
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(0
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(start-dialogue
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(face gambler "xD ")
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(mumble gambler :en "Hahaha... haha.")
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(say gambler :eo "Kia spektalo! Hahaha!"
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:en "Good one! Hahaha!"
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:face "xDD")
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(say gambler :en "Hahahaha! Hahahahaha!"
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:face "x'D")
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(face 'player "^^'")
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(face gambler ">V<" ">O<")
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(say gambler :eo "Tiom amuze! Bona ŝerco!"
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:en "Shit that's funny!"
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:face ">V<")
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(face 'player "^^\"")
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(say gambler :eo "Mi tute ruinigis mian vivon! MDR!"
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:en "I totally fucked my life! LMAO!"
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:face ">V<")
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(face 'player "o-o" "ouo")
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(say gambler :en "HAHAHAHAHAHAHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAHAHAHAHAHAHAHAHAHAHAHAHA")
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(face gambler "=w=" "=w=")
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(mumble gambler :en "...")
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(mumble gambler :eo "Fek'."
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:en "Fuck.")))
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(1
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(start-dialogue
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(say 'player :eo "Ĉu... ĉio enordas, samideano?"
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:en "Everything alright, friend..?")
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(say gambler :eo "Jes! Tutorde! Bonas!"
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:en "Yup! For sure! All good!")
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(say gambler :eo "Mi simple trafis iujn monproblemojn, ne problemas."
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:en "I've just hit a slight snag financially, it's no problem.")
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(say gambler :eo "Nur povas ne repagi monprunton."
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:en "I just can't repay my mortgage.")
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(say gambler :eo "... kiun mi pruntis por repagi alian monprunton."
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:en "... that I took out to pay back a loan.")
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(say gambler :eo "... kiun mi pruntis por subteni la kompanion de mia frato."
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:en "... that I borrowed to support my bro's company.")
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(say gambler :eo "... kiu estas senpaga lernejo por handikapuloj."
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:en "... that's a non-profit school for disabled kids.")
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(say gambler :eo "... danke al kiu mia filino povas edukiĝi bone."
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:en "... thanks to which my daughter can receive a good education.")
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(say gambler :eo "Kial mi forĵetis la monon tie ĉi?! FEK'!!"
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:en "Why'd I waste it all here?! FUCK!!"
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:face ">O<")))
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(2
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(start-dialogue
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(say gambler :eo "Nu, ĉio enordas! Ni simple perdos la domon, jen ĉio."
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:en "Anyways, all good! We'll just lose the house, that's all.")
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(say gambler :eo "Kompreneble, perdinte la domon, mia edzino lasos min, kunprenante la gefilojn..."
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:en "Obviously, after losing the house, my wife'll take leave with the kids...")
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(say gambler :eo "Dommastrino sen domo ja ne sencas, do!"
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:en "A house-mistress without a house is no mistress at all, of course!")
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(say gambler :eo "Kaj kromvirino sen edzino ja ne sencas, do lasos min ankaŭ ŝi..."
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:en "And a side-piece without a 'main-piece' is no side-piece at all, so she'll leave me too...")
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(say gambler :eo "Neniu mono, neniu domo, neniu filo, neniu edzino, neniu kromvirino!"
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:en "No money, no house, no children, no wife, no mistress!")
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(say gambler :eo "Neniu vivo!"
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:en "No life!")))
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(3
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(start-dialogue
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(say gambler :eo "Mi cedu al la vakuo. Tre komfortas ĉe la fundo, kamarado."
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:en "I'm giving into the void. It's quite peaceful down here, pal.")
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(say gambler :eo "Mi lasu min falu entute, ĉu ne, kara amiko? Ĉu neee?"
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:en "I should let go, right, pal? Righttt?")
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(face 'player ";w;" ";o;")
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(say 'player :eo "Ne tro senesperu -- sinjoro, restas al vi fuĝvojo, sendube!"
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:en "Guy, there's still hope for you, somewhere!")
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(face gambler "=v=" "=v=")
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(say gambler :eo "Mi ideas IAN fuĝvojon..."
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:en "Five feet under, maybe..."))))))
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(defun bad-gambler-partings (&optional map)
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(let ((messages
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'((:eo "... kaj ŝiaj mamoj tiom belis..."
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:en "... her titties were so nice, too...")
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(:eo "... vakuo, nenio, detruo..."
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:en "... emptiness, nothing, destruction...")
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(:eo "... vivo, bruo. morto, paco..."
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:en "... life, noise. death, peace...")
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(:eo "... laco, kaco, maĉo-veneno..."
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:en "... tired, weary, dreary...")
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(:eo "... tempo, tik-tok, malfruo..."
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:en "... time, tick-tock, too late...")
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(:eo "... finiĝo, ĉesiĝo, paciĝo..."
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:en "... endings, partings, peace-ings..."))))
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(start-dialogue
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(apply #'say (append '("bad-gambler")
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(nth (random (length messages)) messages))))))
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(defun bad-gambler-dialogue (map)
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(let ((greetings (getf-act map :gambler-greetings)))
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(cond ((or (not greetings)
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(< greetings 3))
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(bad-gambler-greetings map))
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('t
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(bad-gambler-partings)))))
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(defun bad-gambler-interact (map)
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(make-dialogue-state map (bad-gambler-dialogue map)))
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;;; ———————————————————————————————————
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;;; Main-menu data
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;;; ———————————————————————————————————
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(defparameter *submenu* `(((LABEL :en "IDK") (selection . 100) (selected t))
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((LABEL :en "GO BACK") (return . nil))))
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(defparameter *main-menu* `(((LABEL :en "PLAY" :eo "EKLUDI")
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(selection . 100) (selected . t)
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(return . ,(🌍:make-overworld-state
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(format nil "~Ares/casino.tmx" (uiop:getcwd)))))
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((LABEL :en "SUBMENU" :eo "SUBMENUO")
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(return . ,(📋:make-menu-state *submenu*)))
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((LABEL :en "QUIT" :eo "REZIGNI")
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(return . nil))))
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;;; ———————————————————————————————————
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;;; Invocation station! 🚆
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;;; ———————————————————————————————————
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(defun main ()
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"A pathetic fascimile of a main loop. What does it do? WHAST DOES TI DODOO?
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What a mysteryyy! You’ll have to check out the engine to uncover it.
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engine.lisp, that is. Cheers! :D"
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(⚙:main (list (📋:make-menu-state *main-menu*))))
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(main) ;; — Knock-knock
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;; — Who’s there?
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;; — Yo momma!
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;; — “Yo momma” who?
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;; — Yo momma’s a sweet lady, and I’d like to take her out for some tea!
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