A game about collecting flowers. https://jamgaroo.xyz/games/3
Iri al dosiero
Jaidyn Ann 738239f50a Persistent data between maps! How exciting!
I spent a good chunk of time trying to get rid of
the maps’ global variables, instead packing each
map into a :map variable in a “game” hash-table…
but, wow, that took a while. And also made things
a bit more complicated. And also… we could just
do this. From this commit. So much easier! @-@
2023-06-26 09:33:51 -05:00
res Whoops, too invisible! I fyixed it uwu 2023-06-26 09:08:45 -05:00
COPYING Remove source-file copyright header 2023-06-03 22:13:45 -05:00
dialogue.lisp Fix dialogue-printing for players’ lines 2023-06-24 22:29:56 -05:00
display.lisp When printing dialogue, show chars one-at-a-time 2023-06-19 14:43:46 -05:00
engine.lisp Split off STATE-LOOP into an engine package (⚙) 2023-06-23 13:29:09 -05:00
flora-search-aurora.lisp Persistent data between maps! How exciting! 2023-06-26 09:33:51 -05:00
input.lisp Don’t over-:use packages (hee-hee) 2023-06-19 14:58:12 -05:00
overworld.lisp Persistent data between maps! How exciting! 2023-06-26 09:33:51 -05:00
overworld.tiled.lisp Whoops, too invisible! I fyixed it uwu 2023-06-26 09:08:45 -05:00
overworld.util.lisp Reorder overworld.tiled functions; overworld.util 2023-06-17 10:12:23 -05:00
ui.lisp Translations of menu-items ^_^ 2023-06-23 12:54:29 -05:00
util.lisp Translations of menu-items ^_^ 2023-06-23 12:54:29 -05:00