Begin military-base map
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@ -15,8 +15,9 @@
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(:file "dialogue")
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(:file "dialogue")
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(:file "engine")
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(:file "engine")
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(:file "res/clocks")
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(:file "res/clocks")
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(:file "res/maps/base.tmx")
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(:file "res/maps/casino.tmx")
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(:file "res/maps/casino.tmx")
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(:file "res/maps/outdoors.tmx")
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(:file "res/maps/flashback-casino.tmx")
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(:file "res/maps/flashback-casino.tmx")
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(:file "res/maps/flashback-school.tmx")
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(:file "res/maps/flashback-school.tmx")
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(:file "res/maps/outdoors.tmx")
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(:file "flora-search-aurora")))
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(:file "flora-search-aurora")))
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@ -130,7 +130,28 @@ Useful for making barriers the player character refuses to traverse."
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"A trigger that can be used to move the user from one MAP to another, via the
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"A trigger that can be used to move the user from one MAP to another, via the
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:MAP property in a trigger’s Tiled entity."
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:MAP property in a trigger’s Tiled entity."
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(list :parameters
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(list :parameters
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(list :map (🌍:merge-maps map (symbol-value (read-from-string (getf trigger-plist :map)))))))
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(list :map (🌍:merge-maps
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map (symbol-value (read-from-string (getf trigger-plist :map)))))))
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(defun entrance-interact (map interactee)
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"An interact function that can be used to move the user from one MAP to another,
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via the :MAP property in the INTERACTEE’s Tiled entity."
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(let ((new-parameters
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(list :map
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(merge-maps
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map (symbol-value (read-from-string (getf-entity-data map interactee :map)))))))
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(if (getf-entity-data map interactee :desc-en)
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(make-dialogue-state
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map
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(apply
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#'start-dialogue
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(append
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(loop for en-line in (str:lines (getf-entity-data map interactee :desc-en))
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for eo-line in (str:lines (getf-entity-data map interactee :desc-eo))
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collect (💬:mumble 'player :en en-line :eo eo-line))
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`(((:parameters ,new-parameters))))))
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`(:parameters ,new-parameters))))
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(defun item-refusal-lines (string item)
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(defun item-refusal-lines (string item)
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@ -268,7 +289,7 @@ run the :USE function of the nearest entity, if it has any."
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(let ((sasha 'childhood-friend))
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(let ((sasha 'childhood-friend))
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(case (getf-act map :sasha-greetings)
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(case (getf-act map :sasha-greetings)
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(0
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(0
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(💬:start-dialogue
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(start-dialogue
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(💬:mumble sasha :en "...")
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(💬:mumble sasha :en "...")
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(💬:say 'player :eo "Kielas apud la mar'?"
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(💬:say 'player :eo "Kielas apud la mar'?"
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:en "How's the view?")
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:en "How's the view?")
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@ -914,10 +935,11 @@ avoid triggering this."
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Initializes the current instance of the game, and such."
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Initializes the current instance of the game, and such."
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;; We’ve gotta make fresh copies of the maps, in case the user’s restarted the game.
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;; We’ve gotta make fresh copies of the maps, in case the user’s restarted the game.
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;; metacopy, I love you <3 <3 <3
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;; metacopy, I love you <3 <3 <3
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(defparameter *outdoors-map* (🌍:plist->map (metacopy:copy-thing *outdoors-map-plist*)))
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(defparameter *base-map* (🌍:plist->map (metacopy:copy-thing *base-map-plist*)))
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(defparameter *casino-map* (🌍:plist->map (metacopy:copy-thing *casino-map-plist*)))
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(defparameter *casino-map* (🌍:plist->map (metacopy:copy-thing *casino-map-plist*)))
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(defparameter *flashback-casino-map* (🌍:plist->map (metacopy:copy-thing *flashback-casino-map-plist*)))
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(defparameter *flashback-casino-map* (🌍:plist->map (metacopy:copy-thing *flashback-casino-map-plist*)))
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(defparameter *flashback-school-map* (🌍:plist->map (metacopy:copy-thing *flashback-school-map-plist*)))
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(defparameter *flashback-school-map* (🌍:plist->map (metacopy:copy-thing *flashback-school-map-plist*)))
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(defparameter *outdoors-map* (🌍:plist->map (metacopy:copy-thing *outdoors-map-plist*)))
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(make-flashback-function (alexandria:random-elt (flashbacks))))
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(make-flashback-function (alexandria:random-elt (flashbacks))))
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@ -950,7 +972,8 @@ engine.lisp, that is. Cheers! :D"
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(⚙:main (list (📋:make-menu-function (main-menu)))))
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(⚙:main (list (📋:make-menu-function (main-menu)))))
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;; *Knock-knock*
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;; — Who’s there?
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;; — Who’s there?
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;; — Yo momma!
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;; — Yo momma!
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;; — “Yo momma” who?
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;; — “Yo momma” who?
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;; — Yo momma’s a sweet lady, and I’d like to take her out for some tea!
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;; — Yo momma’s a sweet lady, and I’d like to take her out for coffee sometime!
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@ -0,0 +1,104 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.10" tiledversion="1.10.1" orientation="orthogonal" renderorder="left-down" width="144" height="20" tilewidth="11" tileheight="17" infinite="0" nextlayerid="14" nextobjectid="56">
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<tileset firstgid="1" source="font.tsx"/>
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<layer id="4" name="Background" width="144" height="20">
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<data encoding="csv">
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
|
</data>
|
||||||
|
</layer>
|
||||||
|
<objectgroup id="13" name="Triggers"/>
|
||||||
|
<objectgroup id="8" name="Descriptions">
|
||||||
|
<object id="55" name="Secret exit" x="35" y="170.667">
|
||||||
|
<properties>
|
||||||
|
<property name="id" value="✿:base-exit"/>
|
||||||
|
<property name="interact" value="✿:entrance-interact"/>
|
||||||
|
<property name="map" value="✿::*outdoors-map*"/>
|
||||||
|
</properties>
|
||||||
|
<point/>
|
||||||
|
</object>
|
||||||
|
</objectgroup>
|
||||||
|
<objectgroup id="3" name="Entities">
|
||||||
|
<object id="1" name="Player" type="Person" x="48.955" y="182.402">
|
||||||
|
<properties>
|
||||||
|
<property name="facing-right" type="bool" value="true"/>
|
||||||
|
<property name="id" value="✿:player"/>
|
||||||
|
<property name="normal-face" value="^_^"/>
|
||||||
|
<property name="talking-face" value="^o^"/>
|
||||||
|
</properties>
|
||||||
|
<point/>
|
||||||
|
</object>
|
||||||
|
</objectgroup>
|
||||||
|
</map>
|
|
@ -1,5 +1,5 @@
|
||||||
<?xml version="1.0" encoding="UTF-8"?>
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
<map version="1.10" tiledversion="1.10.1" orientation="orthogonal" renderorder="left-down" width="288" height="100" tilewidth="12" tileheight="17" infinite="0" nextlayerid="20" nextobjectid="128">
|
<map version="1.10" tiledversion="1.10.1" orientation="orthogonal" renderorder="left-down" width="288" height="100" tilewidth="12" tileheight="17" infinite="0" nextlayerid="20" nextobjectid="130">
|
||||||
<tileset firstgid="1" source="font.tsx"/>
|
<tileset firstgid="1" source="font.tsx"/>
|
||||||
<layer id="1" name="Background" width="288" height="100">
|
<layer id="1" name="Background" width="288" height="100">
|
||||||
<properties>
|
<properties>
|
||||||
|
@ -1858,9 +1858,21 @@ DANĜERA LOKO - VENENA MATERIO
|
||||||
</properties>
|
</properties>
|
||||||
<point/>
|
<point/>
|
||||||
</object>
|
</object>
|
||||||
|
<object id="129" name="Base entrance" x="3412.67" y="1656">
|
||||||
|
<properties>
|
||||||
|
<property name="desc-en">(It looks like there's a crack here...)
|
||||||
|
(I think I can shimmy through.)</property>
|
||||||
|
<property name="desc-eo">(Aspektas kvazaŭ estas fendeto en la muro?)
|
||||||
|
(Mi kredeble povus preteriri ĝin...)</property>
|
||||||
|
<property name="id" value="✿:base-entrance"/>
|
||||||
|
<property name="interact" value="✿:entrance-interact"/>
|
||||||
|
<property name="map" value="✿::*base-map*"/>
|
||||||
|
</properties>
|
||||||
|
<point/>
|
||||||
|
</object>
|
||||||
</objectgroup>
|
</objectgroup>
|
||||||
<objectgroup id="7" name="People">
|
<objectgroup id="7" name="People">
|
||||||
<object id="2" name="Player" type="Person" x="261.334" y="1604.34">
|
<object id="2" name="Player" type="Person" x="3341.33" y="1677.34">
|
||||||
<properties>
|
<properties>
|
||||||
<property name="facing-right" type="bool" value="true"/>
|
<property name="facing-right" type="bool" value="true"/>
|
||||||
<property name="id" value="✿:player"/>
|
<property name="id" value="✿:player"/>
|
||||||
|
|
|
@ -16,6 +16,6 @@
|
||||||
(overworld.tiled:load-map (local-path (format nil "res/maps/~A.tmx" map-name)))
|
(overworld.tiled:load-map (local-path (format nil "res/maps/~A.tmx" map-name)))
|
||||||
":FLORA-SEARCH-AURORA"
|
":FLORA-SEARCH-AURORA"
|
||||||
(format nil "*~A-map-plist*" map-name)))
|
(format nil "*~A-map-plist*" map-name)))
|
||||||
'("casino" "outdoors" "flashback-casino" "flashback-school"))
|
'("base" "casino" "flashback-casino" "flashback-school" "outdoors"))
|
||||||
|
|
||||||
(quit)
|
(quit)
|
||||||
|
|
Ŝarĝante…
Reference in New Issue