Make menu-alist type real alist
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@ -35,8 +35,10 @@
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(defun main ()
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"A pathetic fascimile of a main loop. Look, I'm still tinkering!"
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(let ((matrix (make-screen-matrix))
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(items '(("PLAY" (SELECTION . 100) (SELECTED . T)) ("QUIT" (SELECTION . 100)) ("ESCAPE")
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("RUN AWAY" (SELECTION . -100)))))
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(items `(((LABEL . "PLAY") (SELECTION . 100) (SELECTED . T))
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((LABEL . "QUIT") (SELECTION . 100) (FUNCTION . ,(lambda () (print "AAAAAA"))))
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((LABEL . "ESCAPE"))
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((LABEL . "RUN AWAY") (SELECTION . -100)))))
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(cl-charms:with-curses ()
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(cl-charms:enable-raw-input :interpret-control-characters 't)
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(clear-screen)
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28
ui.lisp
28
ui.lisp
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@ -19,7 +19,7 @@
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(defpackage :flora-search-aurora.ui
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(:use :cl :flora-search-aurora.display :flora-search-aurora.input :assoc-utils)
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(:export #:ui-loop #:render-menu-strip :selection :selected))
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(:export #:ui-loop #:render-menu-strip :label :selection :selected))
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(in-package :flora-search-aurora.ui)
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@ -107,12 +107,12 @@ left-to-right, unless negative — in which case, right-to-left."
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"Render several menu items to the matrix, starting at the given x/y coordinates,
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maximum width for any given item, and the height of all items.
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The item list should be an alist of the following format:
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((“LABEL” ((SELECTED . 'T)(SELECTION . 100))) (“LABEL-2” (SELECTION . -20)) ⋯)"
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(((LABEL . “FOO”)(SELECTED . T)(SELECTION . 100)) ((LABEL . “BAR”)(SELECTION . -20)) ⋯)"
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(let ((x x))
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(mapcar
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(lambda (item)
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(let* ((label (car item))
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(selection (or (cdr (assoc 'selection (cdr item)))
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(let* ((label (cdr (assoc 'label item)))
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(selection (or (cdr (assoc 'selection item))
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0))
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(width (at-most max-item-width
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(+ (length label) 2))))
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@ -120,7 +120,7 @@ The item list should be an alist of the following format:
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:width width
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:height height
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:selection selection
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:selected (cdr (assoc 'selected (cdr item))))
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:selected (cdr (assoc 'selected item)))
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(setf x (+ x width 1))))
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items))
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matrix)
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@ -154,9 +154,9 @@ item's “selected-percentage”, so that they converge at the right percent.
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That is, 0 for non-selected items and 100 for selected items."
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(mapcar
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(lambda (item)
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(let* ((selection (assoc 'selection (cdr item)))
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(let* ((selection (assoc 'selection item))
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(selection-num (or (cdr selection) 0))
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(selectedp (cdr (assoc 'selected (cdr item)))))
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(selectedp (cdr (assoc 'selected item))))
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(if selection
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(setf (cdr selection)
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(gravitate-toward
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@ -179,8 +179,7 @@ That is, 0 for non-selected items and 100 for selected items."
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(#\→ (select-right-menu-item menu-alist))
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(#\← (select-left-menu-item menu-alist)))
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(if (eq (getf input :char) #\return)
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(ignore-errors (apply (cdr (assoc 'function (cdr selected-item))) '()))))))
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(ignore-errors (apply (cdr (assoc 'function selected-item)) '()))))))
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(defun select-menu-item (menu-alist position)
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@ -188,13 +187,13 @@ That is, 0 for non-selected items and 100 for selected items."
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(let ((old-position (selected-menu-item-position menu-alist)))
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;; The “polarity” (direction of selection) depends on the relative
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;; direction of the previous selection.
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(setf (aget (cdr (nth position menu-alist)) 'selection)
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(setf (aget (nth position menu-alist) 'selection)
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(if (< old-position position) 10 -10))
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(setf (aget (cdr (nth position menu-alist)) 'selected) 't)
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(setf (aget (nth position menu-alist) 'selected) 't)
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;; Likewise for the previously-selected item.
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(setf (aget (cdr (nth old-position menu-alist)) 'selection)
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(setf (aget (nth old-position menu-alist) 'selection)
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(if (< old-position position) -90 90))
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(setf (aget (cdr (nth old-position menu-alist)) 'selected) nil))
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(setf (aget (nth old-position menu-alist) 'selected) nil))
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menu-alist)
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@ -217,8 +216,7 @@ That is, 0 for non-selected items and 100 for selected items."
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(position
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't menu-alist
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:test (lambda (ignore list-item)
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(cdr (assoc 'selected
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(cdr list-item))))))
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(cdr (assoc 'selected list-item)))))
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