Language-specific map layers

This commit is contained in:
Jaidyn Ann 2023-06-23 12:41:47 -05:00
parent 495ed87f09
commit dafccb17a1
4 changed files with 54 additions and 25 deletions

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@ -176,7 +176,9 @@ A core part of OVERWORLD-STATE."
&key (chunk-width 72) (chunk-height 20))
"Draw a maps specific chunk (by its ID) to the matrix."
(mapcar (lambda (cell)
(matrix-write-cell matrix cell))
(if (or (not (getf cell :lang))
(eq (getf cell :lang) (:system-language)))
(matrix-write-cell matrix cell)))
(cdr (assoc chunk (gethash :tiles map)))))

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@ -19,7 +19,7 @@
(defpackage :flora-search-aurora.overworld.tiled
(:nicknames :fsa.o.t :overworld.tiled)
(:use :cl
(:use :cl :anaphora-basic
:flora-search-aurora.overworld.util)
(:export #:load-map))
@ -66,16 +66,16 @@ alist of Tiled cell “chunks”."
(defun tiled-object->entity (tiled-obj tiled-map)
"Convert a Tiled object into an entity plist."
(let ((properties (cl-tiled:properties tiled-obj)))
(list (intern (string-upcase (gethash "id" properties #'string-equal)))
(list (intern (string-upcase (gethash "id" properties)))
:coords (list :x (floor (/ (cl-tiled:object-x tiled-obj)
(cl-tiled:map-tile-width tiled-map)))
:y (floor (/ (cl-tiled:object-y tiled-obj)
(cl-tiled:map-tile-height tiled-map))))
:face (gethash "normal_face" properties #'string-equal)
:normal-face (gethash "normal_face" properties #'string-equal)
:talking-face (gethash "talking_face" properties #'string-equal)
:interact (gethash "interact" properties #'string-equal)
:direction (if (gethash "facing_right" properties #'string-equal)
:face (gethash "normal_face" properties)
:normal-face (gethash "normal_face" properties)
:talking-face (gethash "talking_face" properties)
:interact (gethash "interact" properties)
:direction (if (gethash "facing_right" properties)
'right
'left))))
@ -95,22 +95,32 @@ alist of Tiled cell “chunks”."
;;; ———————————————————————————————————
;;; Tile-layer parsing (graphics)
;;; ———————————————————————————————————
(defun tiled-cell->cell (tiled-cell)
(defun tiled-cell->cell (tiled-cell &key (language nil))
"Convert a Tiled cell into a cell plist."
(list :coords (list :x (cl-tiled:cell-column tiled-cell)
:y (cl-tiled:cell-row tiled-cell))
:char (tile-character (cl-tiled:cell-tile tiled-cell))))
:char (tile-character (cl-tiled:cell-tile tiled-cell))
:lang language))
(defun tiled-layer-cells (layer)
"Given a Tiled layer, return all of its cells in our custom cell plist-format."
(let ((layer-lang
(:langcode->keysym
(gethash "language" (cl-tiled:properties layer)))))
(mapcar (lambda (tiled-cell)
(tiled-cell->cell tiled-cell :language layer-lang))
(cl-tiled:layer-cells layer))))
(defun tile-layer-chunks (layer &optional (chunks '()))
"Given a Tiled tile-layer (that is, graphics of the map), parse it into an
alist of Tiled cell chunks."
(let ((cells (mapcar #'tiled-cell->cell (cl-tiled:layer-cells layer))))
(collect-items-into-groups
cells
(tiled-layer-cells layer)
(lambda (cell)
(world-coords-chunk (getf cell :coords)))
:groups chunks)))
:groups chunks))
(defun layer-objects (layer)
@ -144,7 +154,8 @@ with 15 characters-per-line."
(mapcar (lambda (layer)
(typecase layer
(cl-tiled.data-types:tile-layer
(when (gethash "colliding" (cl-tiled:properties layer) #'string-equal)
;; Add to the bump-map if the layer is colliding
(when (gethash "colliding" (cl-tiled:properties layer))
(setf bump-map (tile-layer-chunks layer bump-map)))
(setf tile-chunks (tile-layer-chunks layer tile-chunks)))
(cl-tiled.data-types:object-layer

10
ui.lisp
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@ -20,7 +20,7 @@
(defpackage :flora-search-aurora.ui
(:nicknames :fsa.u :ui :📋)
(:use :cl :assoc-utils)
(:export #:menu-state
(:export #:menu-state #:make-menu-state
#:render-line #:render-string #:render-string-partially
:label :selection :selected))
@ -29,7 +29,13 @@
;;; ———————————————————————————————————
;;; Menu loops
;;; ———————————————————————————————————
;;; ——————————————————————————————————
(defun make-menu-state (menu-list)
"Return a state-function for the games main menu, for use with STATE-LOOP."
(lambda (matrix)
(📋:menu-state matrix menu-list)))
(defun menu-state (matrix menu-alist)
"Render a menu in menu-alist format to the given matrix, and process user-input.
A state-function for use with the #'state-loop."

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@ -20,7 +20,10 @@
(defpackage :flora-search-aurora.util
(:nicknames :fsa.ut :util :)
(:use :cl :assoc-utils)
(:export #:split-string-by-length #:plist= #:at-least #:at-most #:system-language))
(:export #:split-string-by-length
#:plist=
#:at-least #:at-most
#:system-language #:langcode->keysym))
(in-package :flora-search-aurora.util)
@ -71,10 +74,17 @@ minimum returns your more pitiful of moments."
num))
(defun system-language ()
"Return the system language, if among the supported; otherwise, EN-glish."
(let ((lang (subseq (uiop:getenv "LANG") 0 2)))
(defun langcode->keysym (str)
"Given a languages code (es/cz/it/etc.), return a corresponding key symbol,
if the language is among the supported. Otherwise, nil."
(when (stringp str)
(let ((lang (string-downcase (subseq str 0 2))))
(cond
((string-equal lang "eo") :eo)
((string-equal lang "en") :en)
('t :en))))
((string-equal lang "en") :en)))))
(defun system-language ()
"Return the system language, if among the supported; otherwise, EN-glish."
(or (langcode->keysym (uiop:getenv "LANG"))
:en))