Split Tiled map-parsing into its own subpackage
This commit is contained in:
parent
11951c28a4
commit
c37ce281ea
117
overworld.lisp
117
overworld.lisp
|
@ -20,8 +20,9 @@
|
||||||
(defpackage :flora-search-aurora.overworld
|
(defpackage :flora-search-aurora.overworld
|
||||||
(:use :cl
|
(:use :cl
|
||||||
:flora-search-aurora.input :flora-search-aurora.display
|
:flora-search-aurora.input :flora-search-aurora.display
|
||||||
|
:flora-search-aurora.overworld.tiled
|
||||||
:flora-search-aurora.ui)
|
:flora-search-aurora.ui)
|
||||||
(:export #:overworld-state #:player))
|
(:export #:overworld-state :player))
|
||||||
|
|
||||||
(in-package :flora-search-aurora.overworld)
|
(in-package :flora-search-aurora.overworld)
|
||||||
|
|
||||||
|
@ -42,7 +43,7 @@ A state-function for use with STATE-LOOP."
|
||||||
(defun overworld-state-draw (matrix map)
|
(defun overworld-state-draw (matrix map)
|
||||||
"Draw the overworld map to the given matrix.
|
"Draw the overworld map to the given matrix.
|
||||||
A core part of OVERWORLD-STATE."
|
A core part of OVERWORLD-STATE."
|
||||||
(let* ((player-data (cdr (assoc 'PLAYER (getf map :entities))))
|
(let* ((player-data (cdr (assoc 'player (getf map :entities))))
|
||||||
(chunk (world-coords-chunk (getf player-data :coords))))
|
(chunk (world-coords-chunk (getf player-data :coords))))
|
||||||
(matrix-write-map-chunk matrix map chunk)
|
(matrix-write-map-chunk matrix map chunk)
|
||||||
(matrix-write-entities matrix map)))
|
(matrix-write-entities matrix map)))
|
||||||
|
@ -98,65 +99,6 @@ Returns parameters to be used in the next invocation of OVERWORLD-STATE."
|
||||||
;;; ———————————————————————————————————
|
;;; ———————————————————————————————————
|
||||||
;;; Mapping & map-rendering
|
;;; Mapping & map-rendering
|
||||||
;;; ———————————————————————————————————
|
;;; ———————————————————————————————————
|
||||||
(defun load-map (map-file)
|
|
||||||
"Parse a map-file into an plist of its data.)
|
|
||||||
At the moment, this consists solely of :TILE-CHUNKS, all visible cells sorted
|
|
||||||
into an alist by their “chunk” on the map."
|
|
||||||
(let ((tile-chunks '())
|
|
||||||
(bump-map '())
|
|
||||||
(entities '()))
|
|
||||||
(mapcar (lambda (layer)
|
|
||||||
(typecase layer
|
|
||||||
(cl-tiled.data-types:tile-layer
|
|
||||||
(when (gethash "colliding" (cl-tiled:properties layer) #'string-equal)
|
|
||||||
(setf bump-map (tiled-tile-layer-chunks layer bump-map)))
|
|
||||||
(setf tile-chunks (tiled-tile-layer-chunks layer tile-chunks)))
|
|
||||||
(cl-tiled.data-types:object-layer
|
|
||||||
(setf entities (tiled-object-layer-entities layer entities)))))
|
|
||||||
(cl-tiled:map-layers (cl-tiled:load-map map-file)))
|
|
||||||
(list :tiles tile-chunks :bump-map bump-map :entities entities)))
|
|
||||||
|
|
||||||
|
|
||||||
(defun tiled-tile-layer-chunks (layer &optional (chunks '()))
|
|
||||||
"Given a Tiled tile-layer (that is, graphics of the map), parse it into an
|
|
||||||
alist of Tiled cell “chunks”."
|
|
||||||
(let ((cells (mapcar #'tiled-cell->cell (cl-tiled:layer-cells layer))))
|
|
||||||
(collect-items-into-groups
|
|
||||||
cells
|
|
||||||
(lambda (cell)
|
|
||||||
(world-coords-chunk (getf cell :coords)))
|
|
||||||
:groups chunks)))
|
|
||||||
|
|
||||||
|
|
||||||
(defun tiled-object-layer-entities (layer &optional (entities '()))
|
|
||||||
(append
|
|
||||||
entities
|
|
||||||
(mapcar
|
|
||||||
(lambda (object)
|
|
||||||
(tiled-object->entity object
|
|
||||||
(cl-tiled:layer-map layer)))
|
|
||||||
(layer-objects layer))))
|
|
||||||
|
|
||||||
|
|
||||||
(defun tiled-object->entity (tiled-obj tiled-map)
|
|
||||||
(let ((properties (cl-tiled:properties tiled-obj)))
|
|
||||||
(list (intern (string-upcase (gethash "id" properties #'string-equal)))
|
|
||||||
:coords (list :x (floor (/ (cl-tiled:object-x tiled-obj)
|
|
||||||
(cl-tiled:map-tile-width tiled-map)))
|
|
||||||
:y (floor (/ (cl-tiled:object-y tiled-obj)
|
|
||||||
(cl-tiled:map-tile-height tiled-map))))
|
|
||||||
:face (gethash "face" properties #'string-equal)
|
|
||||||
:direction (if (gethash "facing_right" properties #'string-equal)
|
|
||||||
'right
|
|
||||||
'left))))
|
|
||||||
|
|
||||||
|
|
||||||
(defun tiled-cell->cell (tiled-cell)
|
|
||||||
(list :coords (list :x (cl-tiled:cell-column tiled-cell)
|
|
||||||
:y (cl-tiled:cell-row tiled-cell))
|
|
||||||
:char (tiled-tile-character (cl-tiled:cell-tile tiled-cell))))
|
|
||||||
|
|
||||||
|
|
||||||
(defun matrix-write-map-chunk (matrix map chunk
|
(defun matrix-write-map-chunk (matrix map chunk
|
||||||
&key (chunk-width 72) (chunk-height 20))
|
&key (chunk-width 72) (chunk-height 20))
|
||||||
"Draw a map’s specific chunk (by its ID) to the matrix."
|
"Draw a map’s specific chunk (by its ID) to the matrix."
|
||||||
|
@ -175,20 +117,6 @@ alist containing a character (:CHAR) and :X & :Y coordinates."
|
||||||
(getf cell :char))))
|
(getf cell :char))))
|
||||||
|
|
||||||
|
|
||||||
(defun layer-objects (layer)
|
|
||||||
(slot-value layer 'cl-tiled.data-types::objects))
|
|
||||||
|
|
||||||
|
|
||||||
(defun tiled-tile-character (tile)
|
|
||||||
"Given a tileset's tile, return it's corresponding text character,
|
|
||||||
assuming that the tileset is a bitmap font starting with char-code 32
|
|
||||||
with 15 characters-per-line."
|
|
||||||
(code-char
|
|
||||||
(+ (* (cl-tiled:tile-row tile) 15)
|
|
||||||
(cl-tiled:tile-column tile)
|
|
||||||
32)))
|
|
||||||
|
|
||||||
|
|
||||||
(defun cell-at-world-coords-p (map-chunks coords)
|
(defun cell-at-world-coords-p (map-chunks coords)
|
||||||
"Return whether or not there is a cell at the given coordinates."
|
"Return whether or not there is a cell at the given coordinates."
|
||||||
(let ((chunk (world-coords-chunk coords)))
|
(let ((chunk (world-coords-chunk coords)))
|
||||||
|
@ -203,33 +131,6 @@ with 15 characters-per-line."
|
||||||
(list :x x :y y))))
|
(list :x x :y y))))
|
||||||
|
|
||||||
|
|
||||||
(defun world-coords->screen-coords (world-coords &key (chunk-width 72) (chunk-height 20))
|
|
||||||
"Given a set of “world” coordinates, determine where this spot would be on the screen.
|
|
||||||
The world is split into screen-sized “chunks” to this end.
|
|
||||||
— Chester P. Runk"
|
|
||||||
(let* ((chunk-x (floor (/ (getf world-coords :x)
|
|
||||||
chunk-width)))
|
|
||||||
(chunk-y (floor (/ (getf world-coords :y)
|
|
||||||
chunk-height)))
|
|
||||||
(x (- (getf world-coords :x) (* chunk-x chunk-width)))
|
|
||||||
(y (- (getf world-coords :y) (* chunk-y chunk-height))))
|
|
||||||
(list :x x
|
|
||||||
:y y
|
|
||||||
:chunk (coords->symbol chunk-x chunk-y))))
|
|
||||||
|
|
||||||
|
|
||||||
(defun world-coords-chunk (coords)
|
|
||||||
(getf (world-coords->screen-coords coords) :chunk))
|
|
||||||
|
|
||||||
|
|
||||||
(defun coords->symbol (x y)
|
|
||||||
(intern (format nil "~A,~A" x y)))
|
|
||||||
|
|
||||||
|
|
||||||
(defun symbol->coords (coords-symbol)
|
|
||||||
(str:split #\, (symbol-name coords-symbol)))
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
;;; ———————————————————————————————————
|
;;; ———————————————————————————————————
|
||||||
;;; Entity magic (AKA player, NPCs)
|
;;; Entity magic (AKA player, NPCs)
|
||||||
|
@ -281,18 +182,6 @@ The world is split into screen-sized “chunks” to this end.
|
||||||
;;; ———————————————————————————————————
|
;;; ———————————————————————————————————
|
||||||
;;; Misc. utility
|
;;; Misc. utility
|
||||||
;;; ———————————————————————————————————
|
;;; ———————————————————————————————————
|
||||||
(defun collect-items-into-groups (list key-function &key (groups '()))
|
|
||||||
"Given a LIST of items and a function categorizing an individual item
|
|
||||||
(returning a “category” symbol for any given item), return an sorted
|
|
||||||
associative list."
|
|
||||||
(loop for item in list
|
|
||||||
do (let ((key (apply key-function (list item))))
|
|
||||||
(setf (assoc-utils:aget groups key)
|
|
||||||
(append (assoc-utils:aget groups key)
|
|
||||||
(list item)))))
|
|
||||||
groups)
|
|
||||||
|
|
||||||
|
|
||||||
(defun every-other-element (list)
|
(defun every-other-element (list)
|
||||||
"Collect every-other-element of a list. E.g., (1 2 3 4) → (1 3)."
|
"Collect every-other-element of a list. E.g., (1 2 3 4) → (1 3)."
|
||||||
(when list
|
(when list
|
||||||
|
|
|
@ -0,0 +1,149 @@
|
||||||
|
;;;; Copyright © 2023, Jaidyn Ann <jadedctrl@posteo.at>
|
||||||
|
;;;;
|
||||||
|
;;;; This program is free software: you can redistribute it and/or
|
||||||
|
;;;; modify it under the terms of the GNU General Public License as
|
||||||
|
;;;; published by the Free Software Foundation, either version 3 of
|
||||||
|
;;;; the License, or (at your option) any later version.
|
||||||
|
;;;;
|
||||||
|
;;;; This program is distributed in the hope that it will be useful,
|
||||||
|
;;;; but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
;;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
;;;; GNU General Public License for more details.
|
||||||
|
;;;;
|
||||||
|
;;;; You should have received a copy of the GNU General Public License
|
||||||
|
;;;; along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
;;;; FLORA-SEARCH-AURORA.OVERWORLD
|
||||||
|
;;;; All game-functions and data relating to the “overworld” (that is,
|
||||||
|
;;;; the primary gameplay, the RPG-ish-ish bits).
|
||||||
|
|
||||||
|
(defpackage :flora-search-aurora.overworld.tiled
|
||||||
|
(:use :cl)
|
||||||
|
(:export #:load-map
|
||||||
|
#:world-coords-chunk #:world-coords->screen-coords))
|
||||||
|
|
||||||
|
(in-package :flora-search-aurora.overworld.tiled)
|
||||||
|
|
||||||
|
|
||||||
|
;;; ———————————————————————————————————
|
||||||
|
;;; Tiled maps → Map lists
|
||||||
|
;;; ———————————————————————————————————
|
||||||
|
(defun load-map (map-file)
|
||||||
|
"Parse a map-file into an plist of its data. This consists of:
|
||||||
|
:BUMP-MAP, an alist of tiles (keyed by chunk) in a “collidable” layer
|
||||||
|
:TILES, an alist of visible tiles (keyed by chunk).
|
||||||
|
:ENTITIES, a list of entity plists."
|
||||||
|
(let ((tile-chunks '())
|
||||||
|
(bump-map '())
|
||||||
|
(entities '()))
|
||||||
|
(mapcar (lambda (layer)
|
||||||
|
(typecase layer
|
||||||
|
(cl-tiled.data-types:tile-layer
|
||||||
|
(when (gethash "colliding" (cl-tiled:properties layer) #'string-equal)
|
||||||
|
(setf bump-map (tile-layer-chunks layer bump-map)))
|
||||||
|
(setf tile-chunks (tile-layer-chunks layer tile-chunks)))
|
||||||
|
(cl-tiled.data-types:object-layer
|
||||||
|
(setf entities (object-layer-entities layer entities)))))
|
||||||
|
(cl-tiled:map-layers (cl-tiled:load-map map-file)))
|
||||||
|
(list :tiles tile-chunks :bump-map bump-map :entities entities)))
|
||||||
|
|
||||||
|
|
||||||
|
(defun tile-layer-chunks (layer &optional (chunks '()))
|
||||||
|
"Given a Tiled tile-layer (that is, graphics of the map), parse it into an
|
||||||
|
alist of Tiled cell “chunks”."
|
||||||
|
(let ((cells (mapcar #'tiled-cell->cell (cl-tiled:layer-cells layer))))
|
||||||
|
(collect-items-into-groups
|
||||||
|
cells
|
||||||
|
(lambda (cell)
|
||||||
|
(world-coords-chunk (getf cell :coords)))
|
||||||
|
:groups chunks)))
|
||||||
|
|
||||||
|
|
||||||
|
(defun object-layer-entities (layer &optional (entities '()))
|
||||||
|
"Convert all objects in an object layer into entity plists."
|
||||||
|
(append
|
||||||
|
entities
|
||||||
|
(mapcar
|
||||||
|
(lambda (object)
|
||||||
|
(tiled-object->entity object
|
||||||
|
(cl-tiled:layer-map layer)))
|
||||||
|
(layer-objects layer))))
|
||||||
|
|
||||||
|
|
||||||
|
(defun tiled-object->entity (tiled-obj tiled-map)
|
||||||
|
"Convert a Tiled object into an entity plist."
|
||||||
|
(let ((properties (cl-tiled:properties tiled-obj)))
|
||||||
|
(list (intern (string-upcase (gethash "id" properties #'string-equal)))
|
||||||
|
:coords (list :x (floor (/ (cl-tiled:object-x tiled-obj)
|
||||||
|
(cl-tiled:map-tile-width tiled-map)))
|
||||||
|
:y (floor (/ (cl-tiled:object-y tiled-obj)
|
||||||
|
(cl-tiled:map-tile-height tiled-map))))
|
||||||
|
:face (gethash "face" properties #'string-equal)
|
||||||
|
:direction (if (gethash "facing_right" properties #'string-equal)
|
||||||
|
'right
|
||||||
|
'left))))
|
||||||
|
|
||||||
|
|
||||||
|
(defun tiled-cell->cell (tiled-cell)
|
||||||
|
"Convert a Tiled cell into a cell plist."
|
||||||
|
(list :coords (list :x (cl-tiled:cell-column tiled-cell)
|
||||||
|
:y (cl-tiled:cell-row tiled-cell))
|
||||||
|
:char (tile-character (cl-tiled:cell-tile tiled-cell))))
|
||||||
|
|
||||||
|
|
||||||
|
(defun layer-objects (layer)
|
||||||
|
"Return all Tiled objects in the given object layer."
|
||||||
|
(slot-value layer 'cl-tiled.data-types::objects))
|
||||||
|
|
||||||
|
|
||||||
|
(defun tile-character (tile)
|
||||||
|
"Given a tileset's tile, return it's corresponding text character,
|
||||||
|
assuming that the tileset is a bitmap font starting with char-code 32
|
||||||
|
with 15 characters-per-line."
|
||||||
|
(code-char
|
||||||
|
(+ (* (cl-tiled:tile-row tile) 15)
|
||||||
|
(cl-tiled:tile-column tile)
|
||||||
|
32)))
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
;;; ———————————————————————————————————
|
||||||
|
;;; Misc. utility
|
||||||
|
;;; ———————————————————————————————————
|
||||||
|
(defun collect-items-into-groups (list key-function &key (groups '()))
|
||||||
|
"Given a LIST of items and a function categorizing an individual item
|
||||||
|
(returning a “category” symbol for any given item), return an sorted
|
||||||
|
associative list."
|
||||||
|
(loop for item in list
|
||||||
|
do (let ((key (apply key-function (list item))))
|
||||||
|
(setf (assoc-utils:aget groups key)
|
||||||
|
(append (assoc-utils:aget groups key)
|
||||||
|
(list item)))))
|
||||||
|
groups)
|
||||||
|
|
||||||
|
|
||||||
|
(defun world-coords->screen-coords (world-coords &key (chunk-width 72) (chunk-height 20))
|
||||||
|
"Given a set of “world” coordinates, determine where this spot would be on the screen.
|
||||||
|
The world is split into screen-sized “chunks” to this end.
|
||||||
|
— Chester P. Runk"
|
||||||
|
(let* ((chunk-x (floor (/ (getf world-coords :x)
|
||||||
|
chunk-width)))
|
||||||
|
(chunk-y (floor (/ (getf world-coords :y)
|
||||||
|
chunk-height)))
|
||||||
|
(x (- (getf world-coords :x) (* chunk-x chunk-width)))
|
||||||
|
(y (- (getf world-coords :y) (* chunk-y chunk-height))))
|
||||||
|
(list :x x
|
||||||
|
:y y
|
||||||
|
:chunk (coords->symbol chunk-x chunk-y))))
|
||||||
|
|
||||||
|
|
||||||
|
(defun world-coords-chunk (coords)
|
||||||
|
(getf (world-coords->screen-coords coords) :chunk))
|
||||||
|
|
||||||
|
|
||||||
|
(defun coords->symbol (x y)
|
||||||
|
(intern (format nil "~A,~A" x y)))
|
||||||
|
|
||||||
|
|
||||||
|
(defun symbol->coords (coords-symbol)
|
||||||
|
(str:split #\, (symbol-name coords-symbol)))
|
Ŝarĝante…
Reference in New Issue