Orient dialogue vertically! How exciting!
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@ -131,27 +131,53 @@ should be printed on the screen at any given moment."
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;;; ———————————————————————————————————
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;;; Dialogue drawing
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;;; ———————————————————————————————————
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(defun optimal-speech-layout-horizontally (text coords &key (right-p nil) (width 72) (height 20))
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(let* ((text-margin (if right-p
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(defun optimal-speech-layout-horizontally (text coords &key (rightp nil) (width 72) (height 20))
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(let* ((text-x-margin (if rightp
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(+ (getf coords :x) 3)
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0))
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(text-width (if right-p
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(- width text-margin)
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(text-width (if rightp
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(- width text-x-margin)
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(- (getf coords :x) 3)))
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(lines (ignore-errors (…:split-string-by-length text text-width))))
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(format *error-output* "Margin: ~A Width: ~A Right: ~A" text-margin text-width right-p)
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(when (and (> text-width 0)
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(lines (ignore-errors (…:split-string-by-length text text-width)))
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(text-height (length lines)))
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(when (and lines (>= height text-height)
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lines)
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(let ((y (…:at-least 0 (- (getf coords :y)
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(floor (/ (length lines) 2))
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1)))
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(x (if (and (not right-p)
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(x (if (and (not rightp)
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(eq (length lines) 1))
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(- text-width (length text))
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text-margin)))
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(list (list :x x :y y)
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(+ x text-width)
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height)))))
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text-x-margin)))
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(list (list :x x :y y) ;; Coords
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(+ x text-width) ;; Max column
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height))))) ;; Max row
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(defun optimal-speech-layout-vertical (text coords &key (downp nil) (width 72) (height 20))
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(let* ((text-y-margin (if downp
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(+ (getf coords :y) 1)
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(- (getf coords :y) 2)))
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(text-height (if downp
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(- height text-y-margin)
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(- text-y-margin 1)))
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(text-width (floor (* width 3/5))) ;; Too wide’s illegible! So ⅗-screen.
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(lines (ignore-errors (…:split-string-by-length text text-width))))
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(when (and lines (>= text-height (length lines)))
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(let ((y (…:at-least
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0
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(if downp
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text-y-margin
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(- text-y-margin (length lines)))))
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(x (…:at-least
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0
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(- (getf coords :x)
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(if (eq (length lines) 1)
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(floor (/ (length (car lines)) 2))
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(floor (/ text-width 2)))))))
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(list (list :x x :y y) ;; Coords
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(+ x text-width) ;; Max column
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(+ y text-height)))))) ;; Max row
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(defun optimal-speech-layout (map dialogue &key (width 72) (height 20))
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@ -159,7 +185,8 @@ should be printed on the screen at any given moment."
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(direction (🌍:getf-entity-data map speaker-id :direction))
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(text (getf dialogue :text))
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(coords (🌍:world-coords->screen-coords (🌍:getf-entity-data map speaker-id :coords))))
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(optimal-speech-layout-horizontally text coords :right-p 't :width width :height height)))
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(or (optimal-speech-layout-horizontally text coords :rightp 't :width width :height height)
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(optimal-speech-layout-vertical text coords :downp nil :width width :height height))))
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(defun render-dialogue-block (matrix map dialogue)
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