diff --git a/engine.lisp b/engine.lisp
index f1d2d66..31e11bd 100644
--- a/engine.lisp
+++ b/engine.lisp
@@ -39,7 +39,7 @@ overheat, or something ¯\_(ツ)_/¯"
(let ((state-result
(apply (car states) (cons matrix state-params)))) ;; Run the last-added state-loop.
(✎:print-screen-matrix (✎:matrix-delta last-matrix matrix)) ;; Print its results.
- (format *error-output* "~S~%" state-result)
+;; (format *error-output* "~S~%" state-result)
(force-output)
(state-loop
(cond ((listp state-result)
diff --git a/flora-search-aurora.lisp b/flora-search-aurora.lisp
index 4f98117..e3705fe 100644
--- a/flora-search-aurora.lisp
+++ b/flora-search-aurora.lisp
@@ -631,6 +631,13 @@ avoid triggering this."
(flashback-casino-dialogue map)))
+(defun cry (&optional map ring)
+ (nconc (list :drop 1)
+ (make-dialogue-state
+ map
+ (start-dialogue (mumble 'player :en "FUCK")))))
+
+
;;; ———————————————————————————————————
;;; Main-menu data
diff --git a/inventory.lisp b/inventory.lisp
index 2edd5c9..17c9486 100644
--- a/inventory.lisp
+++ b/inventory.lisp
@@ -36,7 +36,6 @@ exceeds the size of SEQUENCE, the returned subsequence is equivalent to SEQUENCE
"Convert a list of items’ plists (that one might get from OVERWORLD’s map
:ITEMS) into a pretty and presentable menu-grid of items, for use with
📋:MENU-STATE(-*)."
- (format *error-output* "ITEMS ~S~%" item-plists)
(let* ((label-width 7)
(border-width 2)
;; Weird bounding, whoops! I’m so clumsy, it’s endearing instead of just annoying! … Right? =w=”
@@ -54,7 +53,7 @@ exceeds the size of SEQUENCE, the returned subsequence is equivalent to SEQUENCE
(getf (cdr item) :name-eo)))
:selected (and (eq row 0) (eq column 0))
:selection (if (and (eq row 0) (eq column 0)) 100 0)
- :return nil
+ :submenu 't
:row row)
(cdr item)))
item-plists)))
@@ -64,13 +63,42 @@ exceeds the size of SEQUENCE, the returned subsequence is equivalent to SEQUENCE
;;; ———————————————————————————————————
;;; Inventory loop logic
;;; ———————————————————————————————————
-(defun inventory-state-update (map inventory-menu)
+(defun submenu (item)
+ "Create a ITEM’s submenu, from its plist."
+ (nconc (when (getf item :use)
+ (list
+ (list :en "Use it!"
+ :eo "Uzi ĝin!"
+ :selected 't :selection 100
+ :use 't)))
+ (list
+ (list :en "Lose it!"
+ :eo "Ne!"
+ :use nil))))
+
+
+(defun inventory-state-update (map inventory-menu submenu)
"The input-taking/logic-handling component of the inventory state-function.
Part of INVENTORY-STATE."
- (if (📋:menu-state-update inventory-menu)
- (list :map map :inventory inventory-menu)
- (values nil
- (list :map map))))
+ (let ((menu-return (📋:menu-state-update (if submenu submenu inventory-menu)))
+ (selected-item (📋:selected-menu-item inventory-menu)))
+ (cond
+ ;; Display the pop-up menu when an item is selected.
+ ((and (listp menu-return) (getf menu-return :submenu))
+ (list :parameters (list :map map :inventory inventory-menu
+ :submenu (submenu selected-item))))
+ ;; User decided to use the item, let’s go!
+ ((and (listp menu-return) (getf menu-return :use) (getf selected-item :use))
+ (funcall (…:string->symbol (getf selected-item :use)) map selected-item))
+ ;; User decided not to use the item.
+ ((and (listp menu-return) (member :use menu-return))
+ (list :parameters (list :map map :inventory inventory-menu)))
+ ;; Return the menu itself, if non-nil.
+ (menu-return
+ menu-return)
+ ;; If menu-return was non-nil, the user left the menu. Let’s leave inventory!
+ ('t
+ (list :drop 1 :parameters (list :map map))))))
@@ -92,27 +120,28 @@ the bottom of the screen."
'(:x 1 :y 18) :width 70)))
-(defun inventory-state-draw (matrix items)
+(defun inventory-state-draw (matrix items submenu)
"The drawing component of the inventory state-function.
Part of INVENTORY-STATE."
(📋:menu-state-draw matrix items)
- (render-selected-item matrix items))
+ (render-selected-item matrix items)
+ (when submenu
+ (📋:menu-state-draw matrix submenu)))
;;; ———————————————————————————————————
;;; Inventory loop
;;; ———————————————————————————————————
-(defun inventory-state (matrix &key map inventory)
+(defun inventory-state (matrix &key map inventory (submenu nil))
"A state-function for use with STATE-LOOP."
(sleep .02)
- (inventory-state-draw matrix inventory)
- (inventory-state-update map inventory))
+ (inventory-state-draw matrix inventory submenu)
+ (inventory-state-update map inventory submenu))
(defun make-inventory-state (map)
"Return a state-function for inventory-listing, for use with STATE-LOOP."
- (lambda (matrix &key (map map) (inventory (items->menu-plist (gethash :items map))))
+ (lambda (matrix &key (map map) (submenu nil) (inventory (items->menu-plist (gethash :items map))))
(apply #'🎒:inventory-state
- (list matrix :map map :inventory inventory))))
-
+ (list matrix :map map :inventory inventory :submenu submenu))))
diff --git a/menu.lisp b/menu.lisp
index ee6b644..ed8d65a 100644
--- a/menu.lisp
+++ b/menu.lisp
@@ -145,9 +145,7 @@ That is, 0 for non-selected items and 100 for selected items."
(selected-item (nth (selected-menu-item-position menu-plist)
menu-plist))
(func (getf selected-item :function))
- (exec (getf selected-item :exec))
- (return-val-p (member :return selected-item))
- (return-val (getf selected-item :return)))
+ (exec (getf selected-item :exec)))
(case (getf input :semantic)
('⌨:→ (progn (select-right-menu-item menu-plist)
't))
diff --git a/overworld.lisp b/overworld.lisp
index f41a8ba..3df9f52 100644
--- a/overworld.lisp
+++ b/overworld.lisp
@@ -209,7 +209,7 @@ Returns parameters to be used in the next invocation of OVERWORLD-STATE."
(interactee-id (car interactee))
(interaction (getf (cdr interactee) :interact)))
(if interaction
- (apply (string->symbol interaction) (list map interactee-id))
+ (apply (…:string->symbol interaction) (list map interactee-id))
(list :parameters (list :map map)))))
('⌨:❎
(list :function (🎒:make-inventory-state map)))
@@ -242,7 +242,7 @@ Very kindly removes a list of parameters to be returned by the overworld state-f
(let* ((coords (getf-entity-data map '✿:player :coords))
(trigger (trigger-at-coords map (list :x (getf coords :x) :y (getf coords :y)))))
(if (and trigger (getf trigger :function))
- (apply (string->symbol (getf trigger :function))
+ (apply (…:string->symbol (getf trigger :function))
(list map trigger))
(list :parameters (list :map map)))))
diff --git a/overworld.tiled.lisp b/overworld.tiled.lisp
index 5d60116..e68fd83 100644
--- a/overworld.tiled.lisp
+++ b/overworld.tiled.lisp
@@ -65,7 +65,7 @@ character-scale world coordinates in plist form."
(when (not (tiled-rectangle-p tiled-obj))
(let ((properties (cl-tiled:properties tiled-obj)))
(append
- (list (string->symbol (gethash "id" properties)))
+ (list (…:string->symbol (gethash "id" properties)))
(loop for key being the hash-keys in properties
for val being the hash-values in properties
collect (intern (string-upcase key) "KEYWORD")
diff --git a/packages.lisp b/packages.lisp
index 1de6712..70a6289 100644
--- a/packages.lisp
+++ b/packages.lisp
@@ -22,6 +22,7 @@
#:plist=
#:incf-0
#:at-least #:at-most
+ #:string->symbol
#:system-language #:langcode->keysym #:getf-lang))
(defpackage :flora-search-aurora.input
@@ -74,7 +75,6 @@
#:world-coords->screen-coords
#:world-coords-chunk
#:map->plist #:plist->map
- #:string->symbol
#:save-map-to-file))
(defpackage :flora-search-aurora.overworld
diff --git a/res/maps/casino.tmx b/res/maps/casino.tmx
index e66755e..dafef4e 100644
--- a/res/maps/casino.tmx
+++ b/res/maps/casino.tmx
@@ -403,6 +403,7 @@ Fojfoje mi ja ŝatas mian fakon, mdr.
+
diff --git a/util.lisp b/util.lisp
index b4b7bc7..4cb5c65 100644
--- a/util.lisp
+++ b/util.lisp
@@ -123,8 +123,20 @@ minimum returns your more pitiful of moments."
;;; ———————————————————————————————————
-;;; Linguistic affirs
+;;; Linguistic & symbolic affirs
;;; ———————————————————————————————————
+(defun string->symbol (string)
+ "Given a STRING with an optionally defined package (e.g., “package:symbol”),
+return it as an appopriate symbol."
+ (let* ((split (str:split ":" (string-upcase string)))
+ (package (when (eq (length split) 2)
+ (car split)))
+ (symbol (or (cadr split) (car split))))
+ (if package
+ (intern symbol package)
+ (intern symbol))))
+
+
(defun langcode->keysym (str)
"Given a language’s code (es/cz/it/etc.), return a corresponding key symbol,
if the language is among the supported. Otherwise, nil."