Minor refactoring; add accessors

This commit is contained in:
Jaidyn Ann 2023-06-16 20:09:35 -05:00
parent b31446c0f1
commit 3db5cdcdd6

View File

@ -27,6 +27,59 @@
(in-package :flora-search-aurora.overworld) (in-package :flora-search-aurora.overworld)
;;; ———————————————————————————————————
;;; Accessors
;;; ———————————————————————————————————
(defmacro getf-entity (map entity-id)
"Get an entity from the map-data, using its ID."
`(assoc ,entity-id (gethash :entities ,map)))
(defmacro getf-entity-data (map entity-id key)
"Get a specific piece of data from the given entity's property-list."
`(getf (cdr (assoc ,entity-id (gethash :entities ,map))) ,key))
;; `(getf (cdr (getf-entity map entity-id)) key))
(defun entities-near-coords (coords radius entities &key (x-radius radius) (y-radius radius))
"Return a list of entity-plists that are near the given coordinates within the given RADIUS."
(remove-if-not
(lambda (test-entity)
(let ((test-coords (getf (cdr test-entity) :coords)))
(and (< (abs (- (getf coords :x)
(getf test-coords :x)))
x-radius)
(< (abs (- (getf coords :y)
(getf test-coords :y)))
y-radius))))
entities))
(defun entities-near-entity (entity entities)
"Return a list of entities near the given entity — that is, within touching-distance."
(remove-if
(lambda (test-entity)
(plist= (cdr entity)
(cdr test-entity)))
(entities-near-coords (getf (cdr entity) :coords)
(+ (length (getf (cdr entity) :face)) 2)
entities
:y-radius 2)))
(defun cell-at-world-coords-p (map-chunks coords)
"Return whether or not there is a cell at the given coordinates."
(let ((chunk (world-coords-chunk coords)))
(member 't (cdr (assoc chunk map-chunks))
:test (lambda (ignored cell)
(plist= (getf cell :coords) coords)))))
(defun walkable-tile-p (map x y)
"Return whether or not the given coordinates on the map are traversable for an entity."
(not (cell-at-world-coords-p (gethash :bump-map map)
(list :x x :y y))))
;;; ——————————————————————————————————— ;;; ———————————————————————————————————
;;; Overworld loop ;;; Overworld loop
@ -43,8 +96,7 @@ A state-function for use with STATE-LOOP."
(defun overworld-state-draw (matrix map) (defun overworld-state-draw (matrix map)
"Draw the overworld map to the given matrix. "Draw the overworld map to the given matrix.
A core part of OVERWORLD-STATE." A core part of OVERWORLD-STATE."
(let* ((player-data (cdr (assoc 'player (gethash :entities map)))) (let* ((chunk (world-coords-chunk (getf-entity-data map 'player :coords))))
(chunk (world-coords-chunk (getf player-data :coords))))
(matrix-write-map-chunk matrix map chunk) (matrix-write-map-chunk matrix map chunk)
(matrix-write-entities matrix map))) (matrix-write-entities matrix map)))
@ -67,7 +119,7 @@ Returns parameters to be used in the next invocation of OVERWORLD-STATE."
(cond (cond
;; Interacting with nearby characters/entities ;; Interacting with nearby characters/entities
((plist= input '(:modifier nil :char #\return)) ((plist= input '(:modifier nil :char #\return))
(let* ((player (assoc 'player (gethash :entities map))) (let* ((player (getf-entity map 'player))
(interactee (car (entities-near-entity player (gethash :entities map)))) (interactee (car (entities-near-entity player (gethash :entities map))))
(interaction (getf (cdr interactee) :interact))) (interaction (getf (cdr interactee) :interact)))
(if interaction (if interaction
@ -83,16 +135,16 @@ Returns parameters to be used in the next invocation of OVERWORLD-STATE."
(move-entity map 'player :y 1)))))) (move-entity map 'player :y 1))))))
(defun move-entity (map entity &key (x 0) (y 0)) (defun move-entity (map entity-id &key (x 0) (y 0))
"Move an entity relative to its current position." "Move an entity relative to its current position."
(let ((entity-plist (cdr (assoc entity (gethash :entities map))))) (when (< x 0)
(when (< x 0) (setf (getf-entity-data map entity-id :direction) 'left))
(setf (getf entity-plist :direction) 'left)) (when (> x 0)
(when (> x 0) (setf (getf-entity-data map entity-id :direction) 'right))
(setf (getf entity-plist :direction) 'right)) (let ((coords (getf-entity-data map entity-id :coords)))
(move-entity-to map entity (move-entity-to map entity-id
:x (+ x (getf (getf entity-plist :coords) :x)) :x (+ x (getf coords :x))
:y (+ y (getf (getf entity-plist :coords) :y))))) :y (+ y (getf coords :y)))))
(defun move-entity-to (map entity &key (x 0) (y 0)) (defun move-entity-to (map entity &key (x 0) (y 0))
@ -105,7 +157,7 @@ Returns parameters to be used in the next invocation of OVERWORLD-STATE."
;;; ——————————————————————————————————— ;;; ———————————————————————————————————
;;; Mapping & map-rendering ;;; Overworld-drawing: Map-rendering
;;; ——————————————————————————————————— ;;; ———————————————————————————————————
(defun matrix-write-map-chunk (matrix map chunk (defun matrix-write-map-chunk (matrix map chunk
&key (chunk-width 72) (chunk-height 20)) &key (chunk-width 72) (chunk-height 20))
@ -125,23 +177,9 @@ alist containing a character (:CHAR) and :X & :Y coordinates."
(getf cell :char)))) (getf cell :char))))
(defun cell-at-world-coords-p (map-chunks coords)
"Return whether or not there is a cell at the given coordinates."
(let ((chunk (world-coords-chunk coords)))
(member 't (cdr (assoc chunk map-chunks))
:test (lambda (ignored cell)
(plist= (getf cell :coords) coords)))))
(defun walkable-tile-p (map x y)
"Return whether or not the given coordinates on the map are traversable for an entity."
(not (cell-at-world-coords-p (gethash :bump-map map)
(list :x x :y y))))
;;; ——————————————————————————————————— ;;; ———————————————————————————————————
;;; Entity magic (AKA player, NPCs) ;;; Overworld-drawing: Entity-rendering
;;; ——————————————————————————————————— ;;; ———————————————————————————————————
(defun matrix-write-entities (matrix map) (defun matrix-write-entities (matrix map)
"Draw all entities from an alist of entities to the matrix." "Draw all entities from an alist of entities to the matrix."
@ -190,30 +228,6 @@ alist containing a character (:CHAR) and :X & :Y coordinates."
;;; ——————————————————————————————————— ;;; ———————————————————————————————————
;;; Misc. utility ;;; Misc. utility
;;; ——————————————————————————————————— ;;; ———————————————————————————————————
(defun entities-near-coords (coords radius entities &key (x-radius radius) (y-radius radius))
(remove-if-not
(lambda (test-entity)
(let ((test-coords (getf (cdr test-entity) :coords)))
(and (< (abs (- (getf coords :x)
(getf test-coords :x)))
x-radius)
(< (abs (- (getf coords :y)
(getf test-coords :y)))
y-radius))))
entities))
(defun entities-near-entity (entity entities)
(remove-if
(lambda (test-entity)
(plist= (cdr entity)
(cdr test-entity)))
(entities-near-coords (getf (cdr entity) :coords)
(+ (length (getf (cdr entity) :face)) 2)
entities
:y-radius 2)))
(defun every-other-element (list) (defun every-other-element (list)
"Collect every-other-element of a list. E.g., (1 2 3 4) → (1 3)." "Collect every-other-element of a list. E.g., (1 2 3 4) → (1 3)."
(when list (when list