everness/mapgen_coral_forest_dunes.lua
2024-01-10 23:16:52 -05:00

181 lines
4.7 KiB
Lua

--[[
Everness. Never ending discovery in Everness mapgen.
Copyright (C) 2024 SaKeL
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
--]]
--
-- Register biomes
--
local y_max = Everness.settings.biomes.everness_coral_forest_dunes.y_max
local y_min = Everness.settings.biomes.everness_coral_forest_dunes.y_min
-- Coral Forest Dunes
minetest.register_biome({
name = 'everness_coral_forest_dunes',
node_top = 'everness:coral_sand',
depth_top = 1,
node_filler = 'everness:coral_sand',
depth_filler = 3,
node_riverbed = 'everness:coral_sand',
depth_riverbed = 2,
node_stone = 'everness:coral_desert_stone',
node_dungeon = 'everness:coral_sandstone',
node_dungeon_alt = 'everness:coral_sandstone_brick',
node_dungeon_stair = 'stairs:stair_coral_sandstone',
vertical_blend = 1,
y_max = y_max,
y_min = y_min,
heat_point = 60,
humidity_point = 50,
})
--
-- Register ores
--
-- Blob ore.
-- These before scatter ores to avoid other ores in blobs.
-- Coral sand
minetest.register_ore({
ore_type = 'blob',
ore = 'everness:coral_sand',
wherein = { 'everness:coral_desert_stone' },
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_max = y_max,
y_min = y_min,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = { x = 5, y = 5, z = 5 },
seed = 2316,
octaves = 1,
persist = 0.0
},
biomes = { 'everness_coral_forest_dunes' }
})
-- Dirt
minetest.register_ore({
ore_type = 'blob',
ore = 'everness:coral_dirt',
wherein = { 'everness:coral_desert_stone' },
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_max = y_max,
y_min = y_min,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = { x = 5, y = 5, z = 5 },
seed = 17676,
octaves = 1,
persist = 0.0
},
biomes = { 'everness_coral_forest_dunes' }
})
-- Scatter ores
-- Coal
minetest.register_ore({
ore_type = 'scatter',
ore = 'everness:coral_desert_stone_with_coal',
wherein = 'everness:coral_desert_stone',
clust_scarcity = 8 * 8 * 8,
clust_num_ores = 9,
clust_size = 3,
y_max = y_max,
y_min = y_min,
biomes = { 'everness_coral_forest_dunes' }
})
--
-- Register decorations
--
-- Coral Forest Dunes
minetest.register_decoration({
name = 'everness:coral_forest_dunes_coral_volcano',
deco_type = 'schematic',
place_on = { 'everness:coral_sand' },
place_offset_y = -1,
sidelen = 16,
noise_params = {
offset = -0.012,
scale = 0.024,
spread = { x = 100, y = 100, z = 100 },
seed = 230,
octaves = 3,
persist = 0.6
},
biomes = { 'everness_coral_forest_dunes' },
y_max = y_max,
y_min = y_min,
schematic = minetest.get_modpath('x_clay')
and minetest.get_modpath('everness') .. '/schematics/everness_coral_volcano_x_clay.mts'
or minetest.get_modpath('everness') .. '/schematics/everness_coral_volcano.mts',
flags = 'place_center_x, place_center_z',
rotation = 'random',
spawn_by = 'everness:coral_sand',
num_spawn_by = 8,
})
minetest.register_decoration({
name = 'everness:coral_forest_dunes_coral_bush',
deco_type = 'simple',
place_on = { 'everness:dirt_with_coral_grass', 'everness:coral_sand', 'everness:coral_white_sand' },
sidelen = 16,
noise_params = {
offset = -0.02,
scale = 0.04,
spread = { x = 200, y = 200, z = 200 },
seed = 436,
octaves = 3,
persist = 0.6
},
biomes = { 'everness_coral_forest_dunes' },
y_max = y_max,
y_min = y_min,
decoration = 'everness:coral_bush'
})
minetest.register_decoration({
name = 'everness:coral_forest_dunes_coral_shrub',
deco_type = 'simple',
place_on = { 'everness:dirt_with_coral_grass', 'everness:coral_sand', 'everness:coral_white_sand' },
sidelen = 16,
noise_params = {
offset = -0.02,
scale = 0.04,
spread = { x = 200, y = 200, z = 200 },
seed = 1220999,
octaves = 3,
persist = 0.6
},
biomes = { 'everness_coral_forest_dunes' },
y_max = y_max,
y_min = y_min,
decoration = 'everness:coral_shrub'
})