everness/mod_support_x_farming.lua
2023-03-01 16:28:59 -05:00

124 lines
3.5 KiB
Lua

--[[
Everness. Never ending discovery in Everness mapgen.
Copyright (C) 2023 SaKeL <juraj.vajda@gmail.com>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to juraj.vajda@gmail.com
--]]
--
-- Bonemeal Trees
--
x_farming.x_bonemeal:register_tree_defs({
{
-- sapling name
name = 'everness:coral_tree_sapling',
-- 1 out of `chance`, e.g. 2 = 50% chance
chance = 3,
-- grow tree from sapling
grow_tree = Everness.grow_sapling
},
{
-- sapling name
name = 'everness:coral_tree_bioluminescent_sapling',
-- 1 out of `chance`, e.g. 2 = 50% chance
chance = 3,
-- grow tree from sapling
grow_tree = Everness.grow_sapling
},
{
-- sapling name
name = 'everness:crystal_bush_sapling',
-- 1 out of `chance`, e.g. 2 = 50% chance
chance = 3,
-- grow tree from sapling
grow_tree = Everness.grow_sapling
},
{
-- sapling name
name = 'everness:cursed_bush_sapling',
-- 1 out of `chance`, e.g. 2 = 50% chance
chance = 3,
-- grow tree from sapling
grow_tree = Everness.grow_sapling
},
{
-- sapling name
name = 'everness:baobab_sapling',
-- 1 out of `chance`, e.g. 2 = 50% chance
chance = 3,
-- grow tree from sapling
grow_tree = Everness.grow_sapling
},
{
-- sapling name
name = 'everness:dry_tree_sapling',
-- 1 out of `chance`, e.g. 2 = 50% chance
chance = 3,
-- grow tree from sapling
grow_tree = Everness.grow_sapling
},
{
-- sapling name
name = 'everness:willow_tree_sapling',
-- 1 out of `chance`, e.g. 2 = 50% chance
chance = 3,
-- grow tree from sapling
grow_tree = Everness.grow_sapling
},
{
-- sapling name
name = 'everness:sequoia_tree_sapling',
-- 1 out of `chance`, e.g. 2 = 50% chance
chance = 3,
-- grow tree from sapling
grow_tree = Everness.grow_sapling
},
{
-- sapling name
name = 'everness:crystal_tree_sapling',
-- 1 out of `chance`, e.g. 2 = 50% chance
chance = 3,
-- grow tree from sapling
grow_tree = Everness.grow_sapling
},
{
-- sapling name
name = 'everness:crystal_tree_large_sapling',
-- 1 out of `chance`, e.g. 2 = 50% chance
chance = 3,
-- grow tree from sapling
grow_tree = Everness.grow_sapling
},
{
-- sapling name
name = 'everness:cursed_dream_tree_sapling',
-- 1 out of `chance`, e.g. 2 = 50% chance
chance = 3,
-- grow tree from sapling
grow_tree = Everness.grow_sapling
},
})
--
-- Recipes
--
minetest.register_craft({
output = 'x_farming:bonemeal 4',
recipe = {
{ 'everness:bone' }
}
})