everness/mod_support_mcl.lua
Jaidyn Ann f494f44eb3 Fix typo and capitalization of some items
Depp → Deep
Ceramic Pot flowers → Ceramic Pot Flowers
Lotus Flower pink → Lotus Flower Pink
2024-07-28 11:53:02 -05:00

1352 lines
36 KiB
Lua

--[[
Everness. Never ending discovery in Everness mapgen.
Copyright (C) 2024 SaKeL
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
--]]
local S = minetest.get_translator(minetest.get_current_modname())
---
-- Fence / Gates
---
-- Dry Wood
mcl_fences.register_fence_and_fence_gate(
'fence_dry_wood',
S('Dry Wood Fence'),
S('Dry Wood Fence Gate'),
'everness_fence_dry_wood.png',
{ handy = 1, axey = 1, flammable = 2, fence_wood = 1, fire_encouragement = 5, fire_flammability = 20 },
2,
15,
{ 'group:fence_wood' },
Everness.node_sound_wood_defaults()
)
-- Bamboo Wood
mcl_fences.register_fence_and_fence_gate(
'fence_bamboo_wood',
S('Bamboo Wood Fence'),
S('Bamboo Wood Fence Gate'),
'everness_fence_bamboo_wood.png',
{ handy = 1, axey = 1, flammable = 2, fence_wood = 1, fire_encouragement = 5, fire_flammability = 20 },
2,
15,
{ 'group:fence_wood' },
Everness.node_sound_wood_defaults()
)
-- Crystal Wood
mcl_fences.register_fence_and_fence_gate(
'gate_crystal_wood',
S('Crystal Wood Fence'),
S('Crystal Wood Fence Gate'),
'everness_crystal_wood.png',
{ handy = 1, axey = 1, flammable = 2, fence_wood = 1, fire_encouragement = 5, fire_flammability = 20 },
2,
15,
{ 'group:fence_wood' },
Everness.node_sound_wood_defaults()
)
-- Palm Wood
mcl_fences.register_fence_and_fence_gate(
'gate_palm_tree_wood',
S('Palm Wood Fence'),
S('Palm Wood Fence Gate'),
'everness_palm_tree_wood.png',
{ handy = 1, axey = 1, flammable = 2, fence_wood = 1, fire_encouragement = 5, fire_flammability = 20 },
2,
15,
{ 'group:fence_wood' },
Everness.node_sound_wood_defaults()
)
---
-- Walls
---
mcl_walls.register_wall(
'everness:coraldesertcobblewall',
S('Coral Cobblestone Wall'),
'everness:coral_desert_cobble',
{ 'everness_coral_desert_cobble.png' },
nil,
nil,
Everness.node_sound_stone_defaults()
)
mcl_walls.register_wall(
'everness:coraldesertmossycobblewall',
S('Coral Mossy Cobblestone Wall'),
'everness:coral_desert_mossy_cobble',
{ 'everness_coral_desert_mossy_cobble.png' },
nil,
nil,
Everness.node_sound_stone_defaults()
)
mcl_walls.register_wall(
'everness:cursedbrickwall',
S('Cursed Brick Wall'),
'everness:cursed_brick',
{ 'everness_cursed_brick.png' },
nil,
nil,
Everness.node_sound_stone_defaults()
)
mcl_walls.register_wall(
'everness:cursedbrickwithgrowthwall',
S('Cursed Brick with Growth Wall'),
'everness:cursed_brick_with_growth',
{ 'everness_cursed_brick_with_growth.png' },
nil,
nil,
Everness.node_sound_stone_defaults()
)
mcl_walls.register_wall(
'everness:forsakentundracobblewall',
S('Forsaken Tundra Cobblestone Wall'),
'everness:forsaken_tundra_cobble',
{ 'everness_forsaken_tundra_cobblestone.png' },
nil,
nil,
Everness.node_sound_stone_defaults()
)
mcl_walls.register_wall(
'everness:forsakentundrastonewall',
S('Forsaken Tundra Stone Wall'),
'everness:forsaken_tundra_stone',
{ 'everness_forsaken_tundra_stone.png' },
nil,
nil,
Everness.node_sound_stone_defaults()
)
mcl_walls.register_wall(
'everness:forsakentundrabrickwall',
S('Forsaken Tundra Brick Wall'),
'everness:forsaken_tundra_brick',
{ 'everness_forsaken_tundra_brick.png' },
nil,
nil,
Everness.node_sound_stone_defaults()
)
mcl_walls.register_wall(
'everness:magmacobblewall',
S('Magma Cobblestone Wall'),
'everness:magmacobble',
{
{
name = 'everness_magmacobble_animated.png',
animation = {
type = 'vertical_frames',
aspect_w = 16,
aspect_h = 16,
length = 3.0,
},
},
},
nil,
nil,
Everness.node_sound_stone_defaults()
)
mcl_walls.register_wall(
'everness:volcanicrockwall',
S('Volcanic Rock Wall'),
'everness:volcanic_rock',
{ 'everness_volcanic_rock.png' },
nil,
nil,
Everness.node_sound_stone_defaults()
)
mcl_walls.register_wall(
'everness:volcanicrockwithmagmawall',
S('Volcanic Rock with Magma Wall'),
'everness:volcanic_rock_with_magma',
{
{
name = 'everness_volcanic_rock_with_magma_animated.png',
animation = {
type = 'vertical_frames',
aspect_w = 16,
aspect_h = 16,
length = 3.0,
},
},
},
nil,
nil,
Everness.node_sound_stone_defaults()
)
---
-- Stairs and Slabs
---
mcl_stairs.register_stair_and_slab(
'coral_desert_stone',
'everness:coral_desert_stone',
{ pickaxey = 3 },
{ 'everness_coral_desert_stone.png' },
S('Coral Desert Stone Stair'),
S('Coral Desert Stone Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Coral Desert Stone Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'coral_desert_cobble',
'everness:coral_desert_cobble',
{ pickaxey = 3 },
{ 'everness_coral_desert_cobble.png' },
S('Coral Desert Cobblestone Stair'),
S('Coral Desert Cobblestone Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Coral Desert Cobblestone Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'coral_desert_mossy_cobble',
'everness:coral_desert_mossy_cobble',
{ pickaxey = 3 },
{ 'everness_coral_desert_mossy_cobble.png' },
S('Coral Mossy Cobblestone Stair'),
S('Coral Mossy Cobblestone Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Coral Mossy Cobblestone Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'cursed_brick',
'everness:cursed_brick',
{ pickaxey = 1 },
{ 'everness_cursed_brick.png' },
S('Cursed Brick Stair'),
S('Cursed Brick Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Cursed Brick Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'cursed_brick_with_growth',
'everness:cursed_brick_with_growth',
{ pickaxey = 1 },
{ 'everness_cursed_brick_with_growth.png' },
S('Cursed Brick with Growth Stair'),
S('Cursed Brick with Growth Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Cursed Brick with Growth Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'coral_bones_block',
'everness:coral_bones_block',
{ pickaxey = 1 },
{ 'everness_coral_bones_block.png' },
S('Coral Bones Block Stair'),
S('Coral Bones Block Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Coral Bones Block Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'coral_bones_brick',
'everness:coral_bones_brick',
{ pickaxey = 1 },
{ 'everness_coral_bones_brick.png' },
S('Coral Bones Brick Stair'),
S('Coral Bones Brick Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Coral Bones Brick Slab'),
nil
)
-- Quartz
mcl_stairs.register_stair_and_slab(
'quartz_block',
'everness:quartz_block',
{ pickaxey = 2 },
{
'everness_quartz_block_top.png',
'everness_quartz_block_bottom.png',
'everness_quartz_block_side.png',
},
S('Quartz Block Stair'),
S('Quartz Block Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Quartz Block Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'quartz_chiseled',
'everness:quartz_chiseled',
{ pickaxey = 2 },
{
'everness_quartz_block_chiseled_top.png',
'everness_quartz_block_chiseled_top.png',
'everness_quartz_block_chiseled.png',
},
S('Quartz Chiseled Stair'),
S('Quartz Chiseled Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Quartz Chiseled Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'quartz_pillar',
'everness:quartz_pillar',
{ pickaxey = 2 },
{
'everness_quartz_block_lines_top.png',
'everness_quartz_block_lines_top.png',
'everness_quartz_block_lines.png',
},
S('Quartz Pillar Stair'),
S('Quartz Pillar Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Quartz Pillar Slab'),
nil
)
-- Dry Wood
mcl_stairs.register_stair_and_slab(
'dry_wood',
'everness:dry_wood',
{ handy = 1, axey = 1, building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, flammable = 3, wood = 1, },
{ 'everness_dry_wood.png' },
S('Dry Wood Stair'),
S('Dry Wood Slab'),
Everness.node_sound_wood_defaults(),
6,
2,
S('Double Dry Wood Slab'),
nil
)
-- Coral Wood
mcl_stairs.register_stair_and_slab(
'coral_wood',
'everness:coral_wood',
{ handy = 1, axey = 1, building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, flammable = 3, wood = 1, },
{ 'everness_coral_wood.png' },
S('Coral Wood Stair'),
S('Coral Wood Slab'),
Everness.node_sound_wood_defaults(),
6,
2,
S('Double Coral Wood Slab'),
nil
)
-- Bamboo Wood
mcl_stairs.register_stair_and_slab(
'bamboo_wood',
'everness:bamboo_wood',
{ handy = 1, axey = 1, building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, flammable = 3, wood = 1, },
{ 'everness_dry_bamboo_block_side.png' },
S('Bamboo Wood Stair'),
S('Bamboo Wood Slab'),
Everness.node_sound_wood_defaults(),
6,
2,
S('Double Bamboo Wood Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'bamboo_mosaic_wood',
'everness:bamboo_mosaic_wood',
{ handy = 1, axey = 1, building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, flammable = 3, wood = 1, },
{ 'everness_bamboo_mosaic.png' },
S('Bamboo Mosaic Wood Stair'),
S('Bamboo Mosaic Wood Slab'),
Everness.node_sound_wood_defaults(),
6,
2,
S('Double Bamboo Mosaic Wood Slab'),
nil
)
-- Forsaken stone
mcl_stairs.register_stair_and_slab(
'forsaken_desert_brick',
'everness:forsaken_desert_brick',
{ pickaxey = 2, stone = 1 },
{ 'everness_forsaken_desert_brick.png' },
S('Forsaken Desert Brick Stair'),
S('Forsaken Desert Brick Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Forsaken Desert Brick Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'forsaken_desert_brick_red',
'everness:forsaken_desert_brick_red',
{ pickaxey = 2, stone = 1 },
{ 'everness_forsaken_desert_brick_red.png' },
S('Forsaken Desert Brick Red Stair'),
S('Forsaken Desert Brick Red Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Forsaken Desert Brick Red Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'forsaken_desert_chiseled_stone',
'everness:forsaken_desert_chiseled_stone',
{ pickaxey = 2, stone = 1 },
{ 'everness_forsaken_desert_chiseled_stone_side.png' },
S('Forsaken Desert Chiseled Stone Stair'),
S('Forsaken Desert Chiseled Stone Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Forsaken Desert Chiseled Stone Slab'),
nil
)
-- Baobab Wood
mcl_stairs.register_stair_and_slab(
'baobab_wood',
'everness:baobab_wood',
{ handy = 1, axey = 1, building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, flammable = 3, wood = 1, },
{ 'everness_baobab_wood.png' },
S('Baobab Wood Stair'),
S('Baobab Wood Slab'),
Everness.node_sound_wood_defaults(),
6,
2,
S('Double Baobab Wood Slab'),
nil
)
-- Sequoia Wood
mcl_stairs.register_stair_and_slab(
'sequoia_wood',
'everness:sequoia_wood',
{ handy = 1, axey = 1, building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, flammable = 3, wood = 1, },
{ 'everness_sequoia_wood.png' },
S('Sequoia Wood Stair'),
S('Sequoia Wood Slab'),
Everness.node_sound_wood_defaults(),
6,
2,
S('Double Sequoia Wood Slab'),
nil
)
-- Forsaken Tundra
mcl_stairs.register_stair_and_slab(
'forsaken_tundra_cobble',
'everness:forsaken_tundra_cobble',
{ pickaxey = 3, stone = 2 },
{ 'everness_forsaken_tundra_cobblestone.png' },
S('Forsaken Tundra Cobblestone Stair'),
S('Forsaken Tundra Cobblestone Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Forsaken Tundra Cobblestone Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'forsaken_tundra_stone',
'everness:forsaken_tundra_stone',
{ pickaxey = 3, stone = 1 },
{ 'everness_forsaken_tundra_stone.png' },
S('Forsaken Tundra Stone Stair'),
S('Forsaken Tundra Stone Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Forsaken Tundra Stone Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'forsaken_tundra_brick',
'everness:forsaken_tundra_brick',
{ pickaxey = 2, stone = 1 },
{ 'everness_forsaken_tundra_brick.png' },
S('Forsaken Tundra Brick Stair'),
S('Forsaken Tundra Brick Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Forsaken Tundra Brick Slab'),
nil
)
-- Willow Wood
mcl_stairs.register_stair_and_slab(
'willow_wood',
'everness:willow_wood',
{ handy = 1, axey = 1, building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, flammable = 3, wood = 1, },
{ 'everness_willow_wood.png' },
S('Willow Wood Stair'),
S('Willow Wood Slab'),
Everness.node_sound_wood_defaults(),
6,
2,
S('Double Willow Wood Slab'),
nil
)
-- Magma Cobble
mcl_stairs.register_stair_and_slab(
'magmacobble',
'everness:magmacobble',
{ pickaxey = 3, stone = 1 },
{
{
name = 'everness_magmacobble_animated.png',
animation = {
type = 'vertical_frames',
aspect_w = 16,
aspect_h = 16,
length = 3.0,
},
}
},
S('Magma Cobblestone Stair'),
S('Magma Cobblestone Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Magma Cobblestone Slab'),
nil
)
-- Volcanic rock
mcl_stairs.register_stair_and_slab(
'volcanic_rock',
'everness:volcanic_rock',
{ pickaxey = 1, stone = 2 },
{ 'everness_volcanic_rock.png' },
S('Volcanic Rock Stair'),
S('Volcanic Rock Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Volcanic Rock Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'volcanic_rock_with_magma',
'everness:volcanic_rock_with_magma',
{ pickaxey = 1, stone = 2 },
{
{
name = 'everness_volcanic_rock_with_magma_animated.png',
animation = {
type = 'vertical_frames',
aspect_w = 16,
aspect_h = 16,
length = 3.0,
},
},
},
S('Volcanic Rock with Magma Stair'),
S('Volcanic Rock with Magma Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Volcanic Rock with Magma Slab'),
nil
)
-- Coral Forest Deep Ocean
mcl_stairs.register_stair_and_slab(
'coral_deep_ocean_sandstone_block',
'everness:coral_deep_ocean_sandstone_block',
{ pickaxey = 2 },
{ 'everness_deep_ocean_sandstone_block.png' },
S('Coral Deep Ocean Sandstone Block Stair'),
S('Coral Deep Ocean Sandstone Block Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Coral Deep Ocean Sandstone Block Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'coral_deep_ocean_sandstone_brick',
'everness:coral_deep_ocean_sandstone_brick',
{ pickaxey = 2 },
{ 'everness_deep_ocean_sandstone_brick.png' },
S('Coral Deep Ocean Sandstone Brick Stair'),
S('Coral Deep Ocean Sandstone Brick Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Coral Deep Ocean Sandstone Brick Slab'),
nil
)
-- Coral White Sandstone
mcl_stairs.register_stair_and_slab(
'coral_white_sandstone',
'everness:coral_white_sandstone',
{ pickaxey = 2 },
{ 'everness_coral_white_sandstone.png' },
S('Coral White Sandstone Stair'),
S('Coral White Sandstone Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Coral White Sandstone Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'coral_white_sandstone_pillar',
'everness:coral_white_sandstone_pillar',
{ pickaxey = 2 },
{
'everness_coral_white_sandstone.png',
'everness_coral_white_sandstone.png',
'everness_coral_white_sandstone_pillar.png',
},
S('Coral White Sandstone Pillar Stair'),
S('Coral White Sandstone Pillar Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Coral White Sandstone Pillar Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'coral_white_sandstone_brick',
'everness:coral_white_sandstone_brick',
{ pickaxey = 2 },
{ 'everness_coral_white_sandstone_brick.png' },
S('Coral White Sandstone Brick Stair'),
S('Coral White Sandstone Brick Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Coral White Sandstone Brick Slab'),
nil
)
-- Coral Desert Stone
mcl_stairs.register_stair_and_slab(
'coral_desert_stone_block',
'everness:coral_desert_stone_block',
{ pickaxey = 2 },
{ 'everness_coral_desert_stone_block.png' },
S('Coral Desert Stone Block Stair'),
S('Coral Desert Stone Block Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Coral Desert Stone Block Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'coral_desert_stone_brick',
'everness:coral_desert_stone_brick',
{ pickaxey = 2 },
{ 'everness_coral_desert_stone_brick.png' },
S('Coral Desert Stone Brick Stair'),
S('Coral Desert Stone Brick Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Coral Desert Stone Brick Slab'),
nil
)
-- Coral Sandstone
mcl_stairs.register_stair_and_slab(
'coral_sandstone',
'everness:coral_sandstone',
{ pickaxey = 2 },
{ 'everness_coral_sandstone.png' },
S('Coral Sandstone Stair'),
S('Coral Sandstone Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Coral Sandstone Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'coral_sandstone_brick',
'everness:coral_sandstone_brick',
{ pickaxey = 2 },
{ 'everness_coral_sandstone_brick.png' },
S('Coral Sandstone Brick Stair'),
S('Coral Sandstone Brick Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Coral Sandstone Brick Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'coral_sandstone_chiseled',
'everness:coral_sandstone_chiseled',
{ pickaxey = 2 },
{ 'everness_coral_sandstone_chiseled.png' },
S('Coral Sandstone Chiseled Stair'),
S('Coral Sandstone Chiseled Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Coral Sandstone Chiseled Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'coral_sandstone_carved_1',
'everness:coral_sandstone_carved_1',
{ pickaxey = 2 },
{ 'everness_coral_sandstone_carved_1.png' },
S('Coral Sandstone Carved Stair'),
S('Coral Sandstone Carved Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Coral Sandstone Carved Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'cursed_lands_deep_ocean_sandstone_block',
'everness:cursed_lands_deep_ocean_sandstone_block',
{ pickaxey = 2 },
{ 'everness_cursed_lands_deep_ocean_sandblock.png' },
S('Cursed Lands Deep Ocean Sandstone Block Stair'),
S('Cursed Lands Deep Ocean Sandstone Block Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Cursed Lands Deep Ocean Sandstone Block Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'cursed_lands_deep_ocean_sandstone_brick',
'everness:cursed_lands_deep_ocean_sandstone_brick',
{ pickaxey = 2 },
{ 'everness_cursed_lands_deep_ocean_sand_brick.png' },
S('Cursed Lands Deep Ocean Sandstone Brick Stair'),
S('Cursed Lands Deep Ocean Sandstone Brick Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Cursed Lands Deep Ocean Sandstone Brick Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'crystal_forest_deep_ocean_sandstone_block',
'everness:crystal_forest_deep_ocean_sandstone_block',
{ pickaxey = 2 },
{ 'everness_crystal_forest_deep_ocean_sandstone_block.png' },
S('Crystal Forest Deep Ocean Sandstone Block Stair'),
S('Crystal Forest Deep Ocean Sandstone Block Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Crystal Forest Deep Ocean Sandstone Block Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'crystal_forest_deep_ocean_sandstone_brick',
'everness:crystal_forest_deep_ocean_sandstone_brick',
{ pickaxey = 2 },
{ 'everness_crystal_forest_deep_ocean_sandstone_brick.png' },
S('Crystal Forest Deep Ocean Sandstone Brick Stair'),
S('Crystal Forest Deep Ocean Sandstone Brick Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Crystal Forest Deep Ocean Sandstone Brick Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'crystal_cobble',
'everness:crystal_cobble',
{ pickaxey = 2 },
{ 'everness_crystal_cobble.png' },
S('Crystal Cobblestone Stair'),
S('Crystal Cobblestone Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Crystal Cobblestone Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'crystal_mossy_cobble',
'everness:crystal_mossy_cobble',
{ pickaxey = 2 },
{ 'everness_crystal_mossy_cobble.png' },
S('Crystal Mossy Cobblestone Stair'),
S('Crystal Mossy Cobblestone Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Crystal Mossy Cobblestone Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'crystal_stone_brick',
'everness:crystal_stone_brick',
{ pickaxey = 2 },
{ 'everness_crystal_stone_brick.png' },
S('Crystal Stone Brick Stair'),
S('Crystal Stone Brick Slab'),
Everness.node_sound_stone_defaults(),
6,
2,
S('Double Crystal Stone Brick Slab'),
nil
)
-- Crystal Wood
mcl_stairs.register_stair_and_slab(
'crystal_wood',
'everness:crystal_wood',
{ handy = 1, axey = 1, building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, flammable = 3, wood = 1, },
{ 'everness_crystal_wood.png' },
S('Crystal Wood Stair'),
S('Crystal Wood Slab'),
Everness.node_sound_wood_defaults(),
6,
2,
S('Double Crystal Wood Slab'),
nil
)
-- Mese Wood
mcl_stairs.register_stair_and_slab(
'mese_wood',
'everness:mese_wood',
{ handy = 1, axey = 1, building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, flammable = 3, wood = 1, },
{ 'everness_mese_wood.png' },
S('Mese Wood Stair'),
S('Mese Wood Slab'),
Everness.node_sound_wood_defaults(),
6,
2,
S('Double Mese Wood Slab'),
nil
)
-- Mineral Waters
mcl_stairs.register_stair_and_slab(
'mineral_stone',
'everness:mineral_stone',
{ pickaxey = 3, stone = 1 },
{{
name = 'everness_mineral_stone.png',
align_style = 'world',
scale = 2
}},
S('Mineral Stone Stair'),
S('Mineral Stone Slab'),
Everness.node_sound_stone_defaults(),
6,
1.5,
S('Double Mineral Stone Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'mineral_stone_cobble',
'everness:mineral_stone_cobble',
{ pickaxey = 3, stone = 2 },
{{
name = 'everness_mineral_cobblestone.png',
align_style = 'world',
scale = 2
}},
S('Mineral Cobblestone Stair'),
S('Mineral Cobblestone Slab'),
Everness.node_sound_stone_defaults(),
6,
1.5,
S('Double Mineral Cobblestone Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'mineral_stone_block',
'everness:mineral_stone_block',
{ pickaxey = 2, stone = 1 },
{{
name = 'everness_mineral_stone_block.png',
align_style = 'world',
scale = 2
}},
S('Mineral Stone Block Stair'),
S('Mineral Stone Block Slab'),
Everness.node_sound_stone_defaults(),
6,
1.5,
S('Double Mineral Stone Block Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'mineral_stone_brick',
'everness:mineral_stone_brick',
{ pickaxey = 2, stone = 1 },
{{
name = 'everness_mineral_stone_brick.png',
align_style = 'world',
scale = 2
}},
S('Mineral Stone Brick Stair'),
S('Mineral Stone Brick Slab'),
Everness.node_sound_stone_defaults(),
6,
1.5,
S('Double Mineral Stone Brick Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'mineral_sandstone',
'everness:mineral_sandstone',
{ pickaxey = 3 },
{ 'everness_mineral_sandstone.png' },
S('Mineral Sandstone Stair'),
S('Mineral Sandstone Slab'),
Everness.node_sound_stone_defaults(),
6,
1.5,
S('Double Mineral Sandstone Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'mineral_sandstone_block',
'everness:mineral_sandstone_block',
{ pickaxey = 2 },
{{
name = 'everness_mineral_sandstone_block.png',
align_style = 'world',
scale = 2
}},
S('Mineral Sandstone Block Stair'),
S('Mineral Sandstone Block Slab'),
Everness.node_sound_stone_defaults(),
6,
1.5,
S('Double Mineral Sandstone Block Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'mineral_sandstone_brick',
'everness:mineral_sandstone_brick',
{ pickaxey = 2 },
{{
name = 'everness_mineral_sandstone_brick.png',
align_style = 'world',
scale = 2
}},
S('Mineral Sandstone Brick Stair'),
S('Mineral Sandstone Brick Slab'),
Everness.node_sound_stone_defaults(),
6,
1.5,
S('Double Mineral Sandstone Brick Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'mineral_sandstone_brick_block',
'everness:mineral_sandstone_brick_block',
{ pickaxey = 2 },
{{
name = 'everness_mineral_sandstone_brick_block.png',
align_style = 'world',
scale = 2
}},
S('Mineral Sandstone Brick Block Stair'),
S('Mineral Sandstone Brick Block Slab'),
Everness.node_sound_stone_defaults(),
6,
1.5,
S('Double Mineral Sandstone Brick Block Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'mineral_stone_brick_with_growth',
'everness:mineral_stone_brick_with_growth',
{ pickaxey = 2, stone = 1 },
{{
name = 'everness_mineral_stone_brick_with_growth.png',
align_style = 'world',
scale = 2
}},
S('Mineral Stone Brick with Growth Stair'),
S('Mineral Stone Brick with Growth Slab'),
Everness.node_sound_stone_defaults(),
6,
1.5,
S('Double Mineral Stone Brick with Growth Slab'),
nil
)
mcl_stairs.register_stair_and_slab(
'mineral_stone_brick_with_flower_growth',
'everness:mineral_stone_brick_with_flower_growth',
{ pickaxey = 2, stone = 1 },
{{
name = 'everness_mineral_stone_brick_with_flower_growth.png',
align_style = 'world',
scale = 2
}},
S('Mineral Stone Brick with Flower Growth Stair'),
S('Mineral Stone Brick with Flower Growth Slab'),
Everness.node_sound_stone_defaults(),
6,
1.5,
S('Double Mineral Stone Brick with Flower Growth Slab'),
nil
)
-- Palm Wood
mcl_stairs.register_stair_and_slab(
'palm_tree_wood',
'everness:palm_tree_wood',
{ handy = 1, axey = 1, building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, flammable = 3, wood = 1, },
{{
name = 'everness_palm_tree_wood.png',
align_style = 'world',
scale = 2
}},
S('Palm Tree Wood Planks Stair'),
S('Palm Tree Wood Planks Slab'),
Everness.node_sound_wood_defaults(),
6,
2,
S('Double Palm Tree Wood Planks Slab'),
nil
)
---
-- Doors
---
mcl_doors:register_door('everness:door_bamboo', {
description = S('Bamboo Door'),
inventory_image = 'everness_door_bamboo_item.png',
groups = { handy = 1, axey = 1, material_wood = 1, flammable = -1 },
tiles_bottom = 'everness_mcl_doors_door_bamboo_lower.png',
tiles_top = 'everness_mcl_doors_door_bamboo_upper.png',
sounds = Everness.node_sound_bamboo_defaults({
dug = { name = 'everness_bamboo_hit', gain = 1.25 }
}),
sound_open = 'everness_door_bamboo_open',
sound_close = 'everness_door_bamboo_open',
_mcl_hardness = 3,
_mcl_blast_resistance = 3,
})
minetest.register_craft({
output = 'everness:door_bamboo 3',
recipe = {
{ 'everness:bamboo_wood', 'everness:bamboo_wood' },
{ 'everness:bamboo_wood', 'everness:bamboo_wood' },
{ 'everness:bamboo_wood', 'everness:bamboo_wood' }
}
})
mcl_doors:register_trapdoor('everness:trapdoor_bamboo', {
description = S('Bamboo Trapdoor'),
tile_front = 'everness_door_trapdoor_bamboo.png',
tile_side = 'everness_mcl_doors_trapdoor_bamboo_side.png',
wield_image = 'everness_door_trapdoor_bamboo.png',
groups = { handy = 1, axey = 1, material_wood = 1, flammable = -1 },
sounds = Everness.node_sound_bamboo_defaults({
dug = { name = 'everness_bamboo_hit', gain = 1.25 }
}),
sound_open = 'everness_door_bamboo_open',
sound_close = 'everness_door_bamboo_open',
_mcl_hardness = 3,
_mcl_blast_resistance = 3,
})
minetest.register_craft({
output = 'everness:trapdoor_bamboo',
recipe = {
{ 'everness:bamboo_wood', 'everness:bamboo_wood' },
{ 'everness:bamboo_wood', 'everness:bamboo_wood' },
}
})
mcl_doors:register_door('everness:door_bone_pyrite', {
description = S('Bone Pyrit Door'),
inventory_image = 'everness_door_bone_pyrite_item.png',
groups = { handy = 1, axey = 1, material_wood = 1, flammable = -1 },
tiles_bottom = 'everness_mcl_doors_door_bone_pyrite_lower.png',
tiles_top = 'everness_mcl_doors_door_bone_pyrite_upper.png',
sounds = Everness.node_sound_wood_defaults(),
_mcl_hardness = 3,
_mcl_blast_resistance = 3,
})
minetest.register_craft({
output = 'everness:door_bone_pyrite 3',
recipe = {
{ 'everness:pyrite_ingot', 'everness:bone' },
{ 'everness:pyrite_ingot', 'everness:bone' },
{ 'everness:pyrite_ingot', 'everness:bone' }
}
})
mcl_doors:register_door('everness:door_willow', {
description = S('Willow Door'),
inventory_image = 'everness_door_willow_item.png',
groups = { handy = 1, axey = 1, material_wood = 1, flammable = -1 },
tiles_bottom = 'everness_mcl_doors_door_willow_lower.png',
tiles_top = 'everness_mcl_doors_door_willow_upper.png',
sounds = Everness.node_sound_wood_defaults(),
_mcl_hardness = 3,
_mcl_blast_resistance = 3,
})
minetest.register_craft({
output = 'everness:door_willow 3',
recipe = {
{ 'everness:willow_wood', 'everness:willow_wood' },
{ 'everness:willow_wood', 'everness:willow_wood' },
{ 'everness:willow_wood', 'everness:willow_wood' }
}
})
mcl_doors:register_door('everness:door_crystal_wood', {
description = S('Crystal Wood Door'),
inventory_image = 'everness_door_crystal_wood_item.png',
groups = { handy = 1, axey = 1, material_wood = 1, flammable = -1 },
tiles_bottom = 'everness_mcl_doors_door_crystal_wood_lower.png',
tiles_top = 'everness_mcl_doors_door_crystal_wood_upper.png',
sounds = Everness.node_sound_glass_defaults(),
sound_open = 'everness_door_glass_open',
sound_close = 'everness_door_glass_close',
_mcl_hardness = 3,
_mcl_blast_resistance = 3,
})
minetest.register_craft({
output = 'everness:door_crystal_wood 3',
recipe = {
{ 'everness:crystal_wood', 'everness:crystal_wood' },
{ 'everness:crystal_wood', 'everness:crystal_wood' },
{ 'everness:crystal_wood', 'everness:crystal_wood' }
}
})
mcl_doors:register_trapdoor('everness:trapdoor_crystal_wood', {
description = S('Crystal Wood Trapdoor'),
tile_front = 'everness_door_trapdoor_crystal_wood.png',
tile_side = 'everness_mcl_doors_trapdoor_crystal_wood_side.png',
wield_image = 'everness_door_trapdoor_crystal_wood.png',
groups = { handy = 1, axey = 1, material_wood = 1, flammable = -1 },
sounds = Everness.node_sound_glass_defaults(),
sound_open = 'everness_door_glass_open',
sound_close = 'everness_door_glass_close',
_mcl_hardness = 3,
_mcl_blast_resistance = 3,
})
minetest.register_craft({
output = 'everness:trapdoor_crystal_wood',
recipe = {
{ 'everness:crystal_wood', 'everness:crystal_wood' },
{ 'everness:crystal_wood', 'everness:crystal_wood' },
}
})
mcl_doors:register_door('everness:door_cursed_wood', {
description = S('Cursed Wood Door'),
inventory_image = 'everness_door_cursed_wood_item.png',
groups = { handy = 1, axey = 1, material_wood = 1, flammable = -1 },
tiles_bottom = 'everness_mcl_doors_door_cursed_wood_lower.png',
tiles_top = 'everness_mcl_doors_door_cursed_wood_upper.png',
sounds = Everness.node_sound_wood_defaults(),
sound_open = 'everness_creaky_door_open',
sound_close = 'everness_creaky_door_close',
_mcl_hardness = 3,
_mcl_blast_resistance = 3,
})
minetest.register_craft({
output = 'everness:door_cursed_wood 3',
recipe = {
{ 'everness:dry_wood', 'everness:dry_wood' },
{ 'everness:dry_wood', 'everness:dry_wood' },
{ 'everness:dry_wood', 'everness:dry_wood' }
}
})
mcl_doors:register_trapdoor('everness:trapdoor_cursed_wood', {
description = S('Cursed Wood Trapdoor'),
tile_front = 'everness_door_trapdoor_cursed_wood.png',
tile_side = 'everness_mcl_doors_trapdoor_cursed_wood_side.png',
wield_image = 'everness_door_trapdoor_cursed_wood.png',
groups = { handy = 1, axey = 1, material_wood = 1, flammable = -1 },
sounds = Everness.node_sound_wood_defaults(),
sound_open = 'everness_creaky_door_open',
sound_close = 'everness_creaky_door_close',
_mcl_hardness = 3,
_mcl_blast_resistance = 3,
})
minetest.register_craft({
output = 'everness:trapdoor_cursed_wood',
recipe = {
{ 'everness:dry_wood', 'everness:dry_wood' },
{ 'everness:dry_wood', 'everness:dry_wood' },
}
})
-- Palm Wood
-- mcl_doors:register_door('everness:door_palm_wood', {
-- description = S('Palm Wood Door'),
-- inventory_image = 'everness_door_palm_wood_item.png',
-- groups = { handy = 1, axey = 1, material_wood = 1, flammable = -1 },
-- tiles_bottom = 'everness_mcl_doors_door_cursed_wood_lower.png',
-- tiles_top = 'everness_mcl_doors_door_cursed_wood_upper.png',
-- sounds = Everness.node_sound_wood_defaults(),
-- _mcl_hardness = 3,
-- _mcl_blast_resistance = 3,
-- })
-- minetest.register_craft({
-- output = 'everness:door_palm_wood 3',
-- recipe = {
-- { 'everness:palm_tree_wood', 'everness:palm_tree_wood' },
-- { 'everness:palm_tree_wood', 'everness:palm_tree_wood' },
-- { 'everness:palm_tree_wood', 'everness:palm_tree_wood' }
-- }
-- })
-- mcl_doors:register_trapdoor('everness:trapdoor_palm_wood', {
-- description = S('Palm Wood Trapdoor'),
-- tile_front = 'everness_door_trapdoor_cursed_wood.png',
-- tile_side = 'everness_mcl_doors_trapdoor_cursed_wood_side.png',
-- wield_image = 'everness_door_trapdoor_palm_wood.png',
-- groups = { handy = 1, axey = 1, material_wood = 1, flammable = -1 },
-- sounds = Everness.node_sound_wood_defaults(),
-- _mcl_hardness = 3,
-- _mcl_blast_resistance = 3,
-- })
-- minetest.register_craft({
-- output = 'everness:trapdoor_palm_wood',
-- recipe = {
-- { 'everness:palm_tree_wood', 'everness:palm_tree_wood' },
-- { 'everness:palm_tree_wood', 'everness:palm_tree_wood' },
-- }
-- })
--
-- Buckets
--
mcl_buckets.register_liquid({
source_place = 'everness:mineral_water_source',
source_take = { 'everness:mineral_water_source' },
bucketname = 'everness:bucket_mineral_water',
inventory_image = 'everness_mcl_bucket_mineral_water.png',
name = S('Mineral Water Bucket'),
longdesc = S('A bucket can be used to collect and release liquids. This one is filled with mineral water.'),
usagehelp = S('Place it to empty the bucket and create a mineral water source.'),
tt_help = S('Places a mineral water source'),
groups = { water_bucket = 1 },
})