everness/mapgen_forsaken_tundra_unde...

356 lines
11 KiB
Lua

--[[
Everness. Never ending discovery in Everness mapgen.
Copyright (C) 2024 SaKeL
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
--]]
--
-- Register biomes
--
local y_max = Everness.settings.biomes.everness_forsaken_tundra_under.y_max
local y_min = Everness.settings.biomes.everness_forsaken_tundra_under.y_min
-- Forsaken Tundra Under
Everness:register_biome({
name = 'everness:forsaken_tundra_under',
node_cave_liquid = { 'mapgen_water_source', 'mapgen_lava_source' },
node_dungeon = 'everness:forsaken_tundra_cobble',
node_dungeon_alt = 'everness:forsaken_tundra_brick',
node_dungeon_stair = 'stairs:stair_forsaken_tundra_cobble',
y_max = y_max,
y_min = y_min,
heat_point = 10,
humidity_point = 10,
})
--
-- Register ores
--
-- Blob ore.
-- These before scatter ores to avoid other ores in blobs.
Everness:register_ore({
ore_type = 'blob',
ore = 'everness:sulfur_stone',
wherein = { 'default:stone', 'everness:forsaken_tundra_stone' },
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_max = y_max,
y_min = y_min,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = { x = 5, y = 5, z = 5 },
seed = -316,
octaves = 1,
persist = 0.0
},
biomes = { 'everness:forsaken_tundra_under' }
})
--
-- Register decorations
--
Everness:register_decoration({
name = 'everness:forsaken_tundra_under_mold_stone_floors',
deco_type = 'simple',
place_on = { 'default:stone' },
sidelen = 16,
place_offset_y = -1,
fill_ratio = 10,
biomes = { 'everness:forsaken_tundra_under' },
y_max = y_max,
y_min = y_min,
flags = 'all_floors, force_placement',
decoration = {
'everness:mold_stone_with_moss'
},
})
Everness:register_decoration({
name = 'everness:forsaken_tundra_under_mold_stone_ceilings',
deco_type = 'simple',
place_on = { 'default:stone' },
sidelen = 16,
fill_ratio = 0.4,
biomes = { 'everness:forsaken_tundra_under' },
y_max = y_max,
y_min = y_min,
flags = 'all_ceilings',
decoration = {
'everness:moss_block'
},
})
Everness:register_decoration({
name = 'everness:forsaken_tundra_under_obsidian_floors',
deco_type = 'simple',
place_on = { 'default:stone', 'everness:mold_stone_with_moss' },
sidelen = 16,
place_offset_y = -1,
fill_ratio = 0.02,
biomes = { 'everness:forsaken_tundra_under' },
y_max = y_max - 500 > y_min and y_max - 500 or y_max,
y_min = y_min,
decoration = {
'everness:blue_crying_obsidian',
'everness:blue_weeping_obsidian',
'everness:weeping_obsidian'
},
flags = 'all_floors, force_placement'
})
Everness:register_decoration({
name = 'everness:forsaken_tundra_under_obsidian_ceilings',
deco_type = 'simple',
place_on = { 'default:stone', 'everness:moss_block' },
sidelen = 16,
place_offset_y = -1,
fill_ratio = 0.02,
biomes = { 'everness:forsaken_tundra_under' },
y_max = y_max - 500 > y_min and y_max - 500 or y_max,
y_min = y_min,
decoration = {
'everness:blue_crying_obsidian',
'everness:blue_weeping_obsidian',
'everness:weeping_obsidian'
},
flags = 'all_ceilings, force_placement'
})
Everness:register_decoration({
name = 'everness:forsaken_tundra_under_cactus_orange',
deco_type = 'simple',
place_on = { 'everness:mold_stone_with_moss' },
sidelen = 16,
noise_params = {
offset = -0.004,
scale = 0.01,
spread = { x = 100, y = 100, z = 100 },
seed = 137,
octaves = 3,
persist = 0.7,
},
biomes = { 'everness:forsaken_tundra_under' },
y_max = y_max - 500 > y_min and y_max - 500 or y_max,
y_min = y_min,
decoration = 'everness:cactus_orange',
height = 2,
height_max = 6,
flags = 'all_floors'
})
Everness:register_decoration({
name = 'everness:forsaken_tundra_under_willow_tree',
deco_type = 'simple',
place_on = {
'everness:mold_stone_with_moss',
'everness:blue_crying_obsidian',
'everness:blue_weeping_obsidian',
'everness:weeping_obsidian'
},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.002,
spread = { x = 250, y = 250, z = 250 },
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = { 'everness:forsaken_tundra_under' },
y_max = y_max - 1500 > y_min and y_max - 1500 or y_max,
y_min = y_min,
flags = 'all_floors',
decoration = {
'everness:marker'
},
})
Everness:register_decoration({
name = 'everness:forsaken_tundra_under_bloodspore_plant_small',
deco_type = 'simple',
place_on = { 'everness:mold_stone_with_moss' },
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.02,
spread = { x = 200, y = 200, z = 200 },
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = { 'everness:forsaken_tundra_under' },
y_max = y_max,
y_min = y_min,
decoration = 'everness:bloodspore_plant_small',
param2 = 8,
flags = 'all_floors'
})
Everness:register_decoration({
name = 'everness:forsaken_tundra_under_vines',
deco_type = 'simple',
place_on = { 'everness:moss_block' },
sidelen = 16,
fill_ratio = 0.09,
biomes = { 'everness:forsaken_tundra_under' },
param2 = 8,
decoration = {
'everness:whispering_gourd_vine_1',
'everness:whispering_gourd_vine_2',
'everness:bulb_vine_1',
'everness:bulb_vine_2'
},
y_max = y_max,
y_min = y_min,
flags = 'all_ceilings',
spawn_by = 'air',
num_spawn_by = 8
})
Everness:register_decoration({
name = 'everness:forsaken_tundra_under_glowing_pillar',
deco_type = 'simple',
place_on = { 'everness:mold_stone_with_moss' },
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.002,
spread = { x = 250, y = 250, z = 250 },
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = { 'everness:forsaken_tundra_under' },
y_max = y_max - 1000 > y_min and y_max - 1000 or y_max,
y_min = y_min,
decoration = { 'everness:glowing_pillar' },
flags = 'all_floors',
})
local function register_agave_leaf_decoration(offset, scale, length)
Everness:register_decoration({
name = 'everness:forsaken_tundra_under_agave_leaf_' .. length,
deco_type = 'simple',
place_on = { 'everness:mold_stone_with_moss' },
sidelen = 16,
noise_params = {
offset = offset,
scale = scale,
spread = { x = 200, y = 200, z = 200 },
seed = 329,
octaves = 3,
persist = 0.6
},
param2 = 8,
biomes = { 'everness:forsaken_tundra_under' },
y_max = y_max,
y_min = y_min,
decoration = 'everness:agave_leaf_' .. length,
flags = 'all_floors'
})
end
-- Grasses
register_agave_leaf_decoration(-0.03, 0.09, 3)
register_agave_leaf_decoration(-0.015, 0.075, 2)
register_agave_leaf_decoration(0, 0.06, 1)
--
-- On Generated
--
local biome_id_everness_forsaken_tundra_under = minetest.get_biome_id('everness:forsaken_tundra_under')
local deco_id_everness_forsaken_tundra_under_willow_tree = minetest.get_decoration_id('everness:forsaken_tundra_under_willow_tree')
local willow_tree_schem = minetest.get_modpath('everness') .. '/schematics/everness_willow_tree.mts'
local size = { x = 39, y = 28, z = 39 }
local size_x = math.round(size.x / 2)
local size_z = math.round(size.z / 2)
local safe_volume = (size.x * size.y * size.z) / 1.5
local y_dis = 1
local willow_tree_place_on = minetest.registered_decorations['everness:forsaken_tundra_under_willow_tree'].place_on
willow_tree_place_on = type(willow_tree_place_on) == 'string' and { willow_tree_place_on } or willow_tree_place_on
minetest.set_gen_notify({ decoration = true }, { deco_id_everness_forsaken_tundra_under_willow_tree })
Everness:add_to_queue_on_generated({
name = 'everness:forsaken_tundra_under',
can_run = function(biomemap)
return table.indexof(biomemap, biome_id_everness_forsaken_tundra_under) ~= -1
end,
after_set_data = function(minp, maxp, vm, area, data, p2data, gennotify, rand, shared_args)
--
-- Willow Tree
--
for _, pos in ipairs(gennotify['decoration#' .. (deco_id_everness_forsaken_tundra_under_willow_tree or '')] or {}) do
-- `pos` is position of the 'place_on' node
local marker_pos = vector.new(pos.x, pos.y + 1, pos.z)
local marker_node = minetest.get_node(marker_pos)
local place_on_node = minetest.get_node(pos)
if marker_node and marker_node.name == 'everness:marker' then
-- remove marker
minetest.remove_node(marker_pos)
if table.indexof(willow_tree_place_on, place_on_node.name) ~= -1 then
-- enough air to place structure ?
local positions = minetest.find_nodes_in_area(
vector.new(
pos.x - size_x,
pos.y - y_dis,
pos.z - size_z
),
vector.new(
pos.x + size_x,
pos.y - y_dis + size.y,
pos.z + size_z
),
{
'air',
'everness:willow_tree'
},
true
)
local air = positions.air or {}
local tree = positions['everness:willow_tree'] or {}
if #air > safe_volume and #tree == 0 then
minetest.place_schematic_on_vmanip(
vm,
vector.new(marker_pos.x, marker_pos.y - y_dis, marker_pos.z),
willow_tree_schem,
'random',
nil,
true,
'place_center_x, place_center_z'
)
-- minetest.log('action', '[Everness] Willow Tree was placed at ' .. pos:to_string())
end
end
end
end
end
})