349 lines
12 KiB
Lua
349 lines
12 KiB
Lua
--[[
|
|
Everness. Never ending discovery in Everness mapgen.
|
|
Copyright (C) 2024 SaKeL
|
|
|
|
This library is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU Lesser General Public
|
|
License as published by the Free Software Foundation; either
|
|
version 2.1 of the License, or (at your option) any later version.
|
|
|
|
This library is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
Lesser General Public License for more details.
|
|
|
|
--]]
|
|
|
|
--
|
|
-- Register biomes
|
|
--
|
|
|
|
local y_max = Everness.settings.biomes.everness_cursed_lands_dunes.y_max
|
|
local y_min = Everness.settings.biomes.everness_cursed_lands_dunes.y_min
|
|
|
|
-- Cursed Lands Dunes
|
|
|
|
Everness:register_biome({
|
|
name = 'everness:cursed_lands_dunes',
|
|
node_top = 'everness:cursed_sand',
|
|
depth_top = 1,
|
|
node_filler = 'everness:cursed_sand',
|
|
depth_filler = 3,
|
|
node_riverbed = 'everness:cursed_sand',
|
|
depth_riverbed = 2,
|
|
node_stone = 'everness:cursed_stone_carved',
|
|
node_dungeon = 'everness:cursed_sandstone_brick',
|
|
node_dungeon_alt = 'everness:cursed_sandstone_block',
|
|
node_dungeon_stair = 'stairs:stair_cursed_sandstone_brick',
|
|
vertical_blend = 1,
|
|
y_max = y_max,
|
|
y_min = y_min,
|
|
heat_point = 45,
|
|
humidity_point = 85,
|
|
})
|
|
|
|
--
|
|
-- Register ores
|
|
--
|
|
|
|
-- Blob ore.
|
|
-- These before scatter ores to avoid other ores in blobs.
|
|
|
|
-- Sand
|
|
|
|
Everness:register_ore({
|
|
ore_type = 'blob',
|
|
ore = 'everness:cursed_sand',
|
|
wherein = { 'everness:cursed_stone_carved' },
|
|
clust_scarcity = 16 * 16 * 16,
|
|
clust_size = 5,
|
|
y_max = y_max,
|
|
y_min = y_min,
|
|
noise_threshold = 0.0,
|
|
noise_params = {
|
|
offset = 0.5,
|
|
scale = 0.2,
|
|
spread = { x = 5, y = 5, z = 5 },
|
|
seed = 2316,
|
|
octaves = 1,
|
|
persist = 0.0
|
|
},
|
|
biomes = { 'everness:cursed_lands_dunes' }
|
|
})
|
|
|
|
-- Dirt
|
|
|
|
Everness:register_ore({
|
|
ore_type = 'blob',
|
|
ore = 'everness:cursed_dirt',
|
|
wherein = { 'everness:cursed_stone_carved' },
|
|
clust_scarcity = 16 * 16 * 16,
|
|
clust_size = 5,
|
|
y_max = y_max,
|
|
y_min = y_min,
|
|
noise_threshold = 0.0,
|
|
noise_params = {
|
|
offset = 0.5,
|
|
scale = 0.2,
|
|
spread = { x = 5, y = 5, z = 5 },
|
|
seed = 766,
|
|
octaves = 1,
|
|
persist = 0.0
|
|
},
|
|
biomes = { 'everness:cursed_lands_dunes' }
|
|
})
|
|
|
|
-- Mud
|
|
|
|
Everness:register_ore({
|
|
ore_type = 'blob',
|
|
ore = 'everness:cursed_mud',
|
|
wherein = { 'everness:cursed_stone_carved' },
|
|
clust_scarcity = 16 * 16 * 16,
|
|
clust_size = 5,
|
|
y_max = y_max,
|
|
y_min = y_min,
|
|
noise_threshold = 0.0,
|
|
noise_params = {
|
|
offset = 0.5,
|
|
scale = 0.2,
|
|
spread = { x = 5, y = 5, z = 5 },
|
|
seed = 17676,
|
|
octaves = 1,
|
|
persist = 0.0
|
|
},
|
|
biomes = { 'everness:cursed_lands_dunes' }
|
|
})
|
|
|
|
-- Scatter ores
|
|
|
|
-- Coal
|
|
|
|
Everness:register_ore({
|
|
ore_type = 'scatter',
|
|
ore = 'everness:cursed_stone_carved_with_coal',
|
|
wherein = 'everness:cursed_stone_carved',
|
|
clust_scarcity = 8 * 8 * 8,
|
|
clust_num_ores = 9,
|
|
clust_size = 3,
|
|
y_max = y_max,
|
|
y_min = y_min,
|
|
biomes = { 'everness:cursed_lands_dunes' }
|
|
})
|
|
|
|
--
|
|
-- Register decorations
|
|
--
|
|
|
|
Everness:register_decoration({
|
|
name = 'everness:cursed_lands_dunes_dry_tree',
|
|
deco_type = 'schematic',
|
|
place_on = {
|
|
'everness:dirt_with_cursed_grass',
|
|
'everness:cursed_dirt',
|
|
'everness:cursed_sand',
|
|
'everness:cursed_stone'
|
|
},
|
|
place_offset_y = 0,
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0.0015,
|
|
scale = 0.0021,
|
|
spread = { x = 250, y = 250, z = 250 },
|
|
seed = 2,
|
|
octaves = 3,
|
|
persist = 0.66
|
|
},
|
|
biomes = { 'everness:cursed_lands_dunes' },
|
|
y_max = y_max,
|
|
y_min = y_min,
|
|
schematic = minetest.get_modpath('everness') .. '/schematics/everness_dry_tree.mts',
|
|
flags = 'place_center_x, place_center_z',
|
|
rotation = 'random',
|
|
})
|
|
|
|
--
|
|
-- On Generated
|
|
--
|
|
|
|
local chance = 30
|
|
local chance_water = 10
|
|
local disp = 16
|
|
local water_level = tonumber(minetest.settings:get('water_level')) or 1
|
|
|
|
local schem_cursed_cabin = minetest.get_modpath('everness') .. '/schematics/everness_cursed_cabin.mts'
|
|
local size = { x = 7, y = 7, z = 12 }
|
|
local size_x = math.round(size.x / 2)
|
|
local size_z = math.round(size.z / 2)
|
|
|
|
local schem_ocean_island = minetest.get_modpath('everness') .. '/schematics/everness_cursed_lands_deep_ocean_island.mts'
|
|
local size_ocean_island = { x = 25, y = 23, z = 23 }
|
|
local size_x_ocean_island = math.round(size.x / 2)
|
|
local size_z_ocean_island = math.round(size.z / 2)
|
|
local y_dis_ocean_island = 7
|
|
|
|
local c_cursed_sand = minetest.get_content_id('everness:cursed_sand')
|
|
local c_water_source = minetest.get_content_id('mapgen_water_source')
|
|
|
|
local biome_id_everness_cursed_lands_dunes = minetest.get_biome_id('everness:cursed_lands_dunes')
|
|
|
|
Everness:add_to_queue_on_generated({
|
|
name = 'everness:cursed_lands_dunes',
|
|
can_run = function(biomemap)
|
|
return table.indexof(biomemap, biome_id_everness_cursed_lands_dunes) ~= -1
|
|
end,
|
|
after_set_data = function(minp, maxp, vm, area, data, p2data, gennotify, rand, shared_args)
|
|
local sidelength = maxp.x - minp.x + 1
|
|
local x_disp = rand:next(0, disp)
|
|
local z_disp = rand:next(0, disp)
|
|
shared_args.schem_positions = {}
|
|
|
|
for y = minp.y, maxp.y do
|
|
local vi = area:index(minp.x + sidelength / 2 + x_disp, y, minp.z + sidelength / 2 + z_disp)
|
|
|
|
if data[vi + area.ystride] == minetest.CONTENT_AIR then
|
|
local s_pos = area:position(vi)
|
|
|
|
if data[vi] == c_cursed_sand
|
|
and rand:next(0, 100) < chance
|
|
then
|
|
--
|
|
-- Cursed Cabin
|
|
--
|
|
|
|
-- add Y displacement
|
|
local schem_pos = vector.new(s_pos.x, s_pos.y, s_pos.z)
|
|
|
|
-- find floor big enough
|
|
local positions = minetest.find_nodes_in_area_under_air(
|
|
vector.new(s_pos.x - size_x, s_pos.y - 1, s_pos.z - size_z),
|
|
vector.new(s_pos.x + size_x, s_pos.y + 1, s_pos.z + size_z),
|
|
{
|
|
'everness:cursed_sand'
|
|
}
|
|
)
|
|
|
|
if #positions < size.x * size.z then
|
|
-- not enough space
|
|
return
|
|
end
|
|
|
|
-- enough air to place structure ?
|
|
local air_positions = minetest.find_nodes_in_area(
|
|
vector.new(s_pos.x - size_x, s_pos.y, s_pos.z - size_z),
|
|
vector.new(s_pos.x + size_x, s_pos.y + size.y, s_pos.z + size_z),
|
|
{
|
|
'air'
|
|
}
|
|
)
|
|
|
|
if #air_positions > (size.x * size.y * size.z) / 2 then
|
|
minetest.place_schematic_on_vmanip(
|
|
vm,
|
|
schem_pos,
|
|
schem_cursed_cabin,
|
|
'random',
|
|
nil,
|
|
true,
|
|
'place_center_x, place_center_z'
|
|
)
|
|
|
|
shared_args.schem_positions.everness_cursed_cabin = shared_args.schem_positions.everness_cursed_cabin or {}
|
|
|
|
table.insert(shared_args.schem_positions.everness_cursed_cabin, {
|
|
pos = schem_pos,
|
|
minp = vector.new(s_pos.x - size_x, s_pos.y, s_pos.z - size_z),
|
|
maxp = vector.new(s_pos.x + size_x, s_pos.y + size.y, s_pos.z + size_z)
|
|
})
|
|
|
|
minetest.log('action', '[Everness] Cursed Cabin was placed at ' .. schem_pos:to_string())
|
|
end
|
|
end
|
|
|
|
if data[vi] == c_water_source
|
|
and rand:next(0, 100) < chance_water
|
|
-- Water Level
|
|
and water_level >= minp.y
|
|
and water_level <= maxp.y
|
|
then
|
|
--
|
|
-- Cursed Lands Deep Ocean Island
|
|
--
|
|
|
|
local schem_pos = vector.new(s_pos.x, s_pos.y - y_dis_ocean_island, s_pos.z)
|
|
|
|
-- find floor big enough
|
|
local indexes = Everness.find_content_in_vm_area(
|
|
vector.new(s_pos.x - size_x_ocean_island, s_pos.y - 1, s_pos.z - size_z),
|
|
vector.new(s_pos.x + size_x_ocean_island, s_pos.y + 1, s_pos.z + size_z),
|
|
{
|
|
c_water_source,
|
|
minetest.CONTENT_AIR
|
|
},
|
|
data,
|
|
area
|
|
)
|
|
|
|
if #indexes < size_ocean_island.x * size_ocean_island.z then
|
|
-- not enough space
|
|
return
|
|
end
|
|
|
|
-- enough space to place structure ?
|
|
local space_indexes = Everness.find_content_in_vm_area(
|
|
vector.new(s_pos.x - size_x_ocean_island, s_pos.y, s_pos.z - size_z_ocean_island),
|
|
vector.new(s_pos.x + size_x_ocean_island, s_pos.y + size_ocean_island.y, s_pos.z + size_z_ocean_island),
|
|
{
|
|
c_water_source,
|
|
minetest.CONTENT_AIR
|
|
},
|
|
data,
|
|
area
|
|
)
|
|
|
|
if #space_indexes > (size_ocean_island.x * size_ocean_island.y * size_ocean_island.z) / 2 then
|
|
minetest.place_schematic_on_vmanip(
|
|
vm,
|
|
schem_pos,
|
|
schem_ocean_island,
|
|
'random',
|
|
nil,
|
|
true,
|
|
'place_center_x, place_center_z'
|
|
)
|
|
|
|
shared_args.schem_positions.everness_cursed_lands_deep_ocean_island = shared_args.schem_positions.everness_cursed_lands_deep_ocean_island or {}
|
|
|
|
table.insert(shared_args.schem_positions.everness_cursed_lands_deep_ocean_island, {
|
|
pos = schem_pos,
|
|
minp = vector.new(s_pos.x - size_x_ocean_island, s_pos.y - y_dis_ocean_island, s_pos.z - size_z_ocean_island),
|
|
maxp = vector.new(s_pos.x + size_x_ocean_island, s_pos.y - y_dis_ocean_island + size_ocean_island.y, s_pos.z + size_z_ocean_island)
|
|
})
|
|
|
|
minetest.log('action', '[Everness] Cursed Lands Deep Ocean Island was placed at ' .. schem_pos:to_string())
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end,
|
|
after_write_to_map = function(shared_args)
|
|
local schem_positions = shared_args.schem_positions or {}
|
|
|
|
for name, tbl in pairs(schem_positions) do
|
|
if next(tbl) then
|
|
for i, v in ipairs(tbl) do
|
|
local chest_positions = minetest.find_nodes_in_area(
|
|
v.minp,
|
|
v.maxp,
|
|
{ 'everness:chest' }
|
|
)
|
|
|
|
if #chest_positions > 0 then
|
|
Everness:populate_loot_chests(chest_positions)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
})
|