104 lines
3.0 KiB
Lua
104 lines
3.0 KiB
Lua
--[[
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Everness. Never ending discovery in Everness mapgen.
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Copyright (C) 2023 SaKeL <juraj.vajda@gmail.com>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to juraj.vajda@gmail.com
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--]]
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--
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-- Register biomes
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--
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local y_max = Everness.settings.biomes.everness_cursed_lands_ocean.y_max
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local y_min = Everness.settings.biomes.everness_cursed_lands_ocean.y_min
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-- Cursed Lands Ocean
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minetest.register_biome({
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name = 'everness_cursed_lands_ocean',
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node_top = 'everness:cursed_stone',
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depth_top = 1,
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node_filler = 'everness:cursed_stone',
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depth_filler = 3,
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node_riverbed = 'everness:cursed_stone',
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depth_riverbed = 2,
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node_cave_liquid = 'default:water_source',
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node_dungeon = 'everness:cursed_lands_deep_ocean_sandstone_block',
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node_dungeon_alt = 'everness:cursed_lands_deep_ocean_sandstone_brick',
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node_dungeon_stair = 'stairs:stair_cursed_lands_deep_ocean_sandstone_block',
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y_max = y_max,
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y_min = y_min,
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heat_point = 45,
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humidity_point = 85,
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})
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--
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-- Register decorations
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--
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minetest.register_decoration({
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name = 'everness:cursed_lands_ocean_dry_tree',
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deco_type = 'schematic',
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place_on = {
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'everness:dirt_with_cursed_grass',
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'everness:cursed_dirt',
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'everness:cursed_sand',
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'everness:cursed_stone'
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},
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place_offset_y = 0,
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sidelen = 16,
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noise_params = {
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offset = 0.0015,
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scale = 0.0021,
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spread = { x = 250, y = 250, z = 250 },
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = { 'everness_cursed_lands_ocean' },
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y_max = y_max,
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y_min = y_max - (y_max + 1),
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schematic = minetest.get_modpath('everness') .. '/schematics/everness_dry_tree.mts',
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flags = 'place_center_x, place_center_z',
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rotation = 'random',
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})
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-- Spine Kelp
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minetest.register_decoration({
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name = 'everness:sand_with_spine_kelp',
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deco_type = 'simple',
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place_on = { 'everness:cursed_stone' },
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place_offset_y = -1,
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sidelen = 16,
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noise_params = {
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offset = -0.04,
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scale = 0.1,
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spread = { x = 200, y = 200, z = 200 },
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seed = 87112,
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octaves = 3,
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persist = 0.7
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},
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biomes = { 'everness_cursed_lands_ocean' },
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y_max = y_max - (y_max + 5),
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y_min = y_max - (y_max + 10),
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flags = 'force_placement',
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decoration = {
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'everness:sand_with_spine_kelp',
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'everness:coral_skeleton'
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},
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param2 = 48,
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param2_max = 96,
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})
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