everness/mapgen_coral_forest.lua
2024-01-30 09:16:18 -05:00

279 lines
7.7 KiB
Lua

--[[
Everness. Never ending discovery in Everness mapgen.
Copyright (C) 2024 SaKeL
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
--]]
--
-- Register biomes
--
local y_max = Everness.settings.biomes.everness_coral_forest.y_max
local y_min = Everness.settings.biomes.everness_coral_forest.y_min
-- Coral Forest
Everness:register_biome({
name = 'everness:coral_forest',
node_top = 'everness:dirt_with_coral_grass',
depth_top = 1,
node_filler = 'everness:coral_dirt',
depth_filler = 1,
node_riverbed = 'everness:coral_dirt',
depth_riverbed = 2,
node_stone = 'everness:coral_desert_stone',
node_dungeon = 'everness:coral_desert_stone_block',
node_dungeon_alt = 'everness:coral_desert_stone_brick',
node_dungeon_stair = 'stairs:stair_coral_desert_stone_block',
y_max = y_max,
y_min = y_min,
heat_point = 60,
humidity_point = 50,
})
--
-- Register ores
--
-- Blob ore.
-- These before scatter ores to avoid other ores in blobs.
-- Coral sand
Everness:register_ore({
ore_type = 'blob',
ore = 'everness:coral_sand',
wherein = { 'everness:coral_desert_stone' },
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_max = y_max,
y_min = y_min,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = { x = 5, y = 5, z = 5 },
seed = 2316,
octaves = 1,
persist = 0.0
},
biomes = { 'everness:coral_forest' }
})
-- Dirt
Everness:register_ore({
ore_type = 'blob',
ore = 'everness:coral_dirt',
wherein = { 'everness:coral_desert_stone' },
clust_scarcity = 16 * 16 * 16,
clust_size = 5,
y_max = y_max,
y_min = y_min,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = { x = 5, y = 5, z = 5 },
seed = 17676,
octaves = 1,
persist = 0.0
},
biomes = { 'everness:coral_forest' }
})
-- Scatter ores
-- Coal
Everness:register_ore({
ore_type = 'scatter',
ore = 'everness:coral_desert_stone_with_coal',
wherein = 'everness:coral_desert_stone',
clust_scarcity = 8 * 8 * 8,
clust_num_ores = 9,
clust_size = 3,
y_max = y_max,
y_min = y_min,
biomes = { 'everness:coral_forest' }
})
--
-- Register decorations
--
-- Coral Forest
local chunksize = tonumber(minetest.get_mapgen_setting('chunksize'))
if chunksize >= 5 then
Everness:register_decoration({
name = 'everness:coral_forest_coral_tree',
deco_type = 'schematic',
place_on = { 'everness:dirt_with_coral_grass' },
place_offset_y = 0,
sidelen = 16,
noise_params = {
offset = 0.0015,
scale = 0.0021,
spread = { x = 250, y = 250, z = 250 },
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = { 'everness:coral_forest' },
y_max = y_max,
y_min = y_min,
schematic = minetest.get_modpath('everness') .. '/schematics/everness_coral_tree.mts',
flags = 'place_center_x, place_center_z',
rotation = 'random',
spawn_by = 'everness:dirt_with_coral_grass',
num_spawn_by = 8,
})
end
Everness:register_decoration({
name = 'everness:coral_forest_coral_bones_tree',
deco_type = 'schematic',
place_on = { 'everness:dirt_with_coral_grass' },
sidelen = 16,
place_offset_y = -1,
noise_params = {
offset = -0.004,
scale = 0.01,
spread = { x = 100, y = 100, z = 100 },
seed = 137,
octaves = 3,
persist = 0.7,
},
biomes = { 'everness:coral_forest' },
y_max = y_max,
y_min = y_min,
schematic = minetest.get_modpath('everness') .. '/schematics/everness_coral_bones_tree.mts',
flags = 'place_center_x, place_center_z',
rotation = 'random',
})
Everness:register_decoration({
name = 'everness:coral_forest_coral_burdock',
deco_type = 'simple',
place_on = { 'everness:dirt_with_coral_grass' },
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.006,
spread = { x = 250, y = 250, z = 250 },
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = { 'everness:coral_forest' },
y_max = y_max,
y_min = y_min,
decoration = { 'everness:coral_burdock_1', 'everness:coral_burdock_2' },
spawn_by = 'everness:coral_tree',
param2 = 8
})
Everness:register_decoration({
name = 'everness:coral_forest_coral_bush',
deco_type = 'simple',
place_on = { 'everness:dirt_with_coral_grass', 'everness:coral_sand', 'everness:coral_white_sand' },
sidelen = 16,
noise_params = {
offset = -0.02,
scale = 0.04,
spread = { x = 200, y = 200, z = 200 },
seed = 436,
octaves = 3,
persist = 0.6
},
biomes = { 'everness:coral_forest' },
y_max = y_max,
y_min = y_min,
decoration = 'everness:coral_bush'
})
Everness:register_decoration({
name = 'everness:coral_forest_coral_shrub',
deco_type = 'simple',
place_on = { 'everness:dirt_with_coral_grass', 'everness:coral_sand', 'everness:coral_white_sand' },
sidelen = 16,
noise_params = {
offset = -0.02,
scale = 0.04,
spread = { x = 200, y = 200, z = 200 },
seed = 1220999,
octaves = 3,
persist = 0.6
},
biomes = { 'everness:coral_forest' },
y_max = y_max,
y_min = y_min,
decoration = 'everness:coral_shrub'
})
local function register_coral_grass_decoration(offset, scale, length)
Everness:register_decoration({
name = 'everness:coral_forest_coral_grass_' .. length,
deco_type = 'simple',
place_on = { 'everness:dirt_with_coral_grass' },
sidelen = 16,
noise_params = {
offset = offset,
scale = scale,
spread = { x = 200, y = 200, z = 200 },
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = { 'everness:coral_forest' },
y_max = y_max,
y_min = y_min,
decoration = 'everness:coral_grass_' .. length,
})
end
-- Grasses
register_coral_grass_decoration(-0.03, 0.09, 5)
register_coral_grass_decoration(-0.015, 0.075, 4)
register_coral_grass_decoration(0, 0.06, 3)
register_coral_grass_decoration(0.015, 0.045, 2)
register_coral_grass_decoration(0.03, 0.03, 1)
--
-- On Generated
--
local deco_id_coral_bones_tree = minetest.get_decoration_id('everness:coral_forest_coral_bones_tree')
local coral_bones_tree_size = { x = 16, y = 35, z = 16 }
minetest.set_gen_notify({ decoration = true }, { deco_id_coral_bones_tree })
minetest.register_on_generated(function(minp, maxp, blockseed)
local gennotify = minetest.get_mapgen_object('gennotify')
if maxp.y > 0 then
--
-- Coral bone tree - fix light
--
for _, pos in ipairs(gennotify['decoration#' .. (deco_id_coral_bones_tree or '')] or {}) do
minetest.fix_light(
vector.round(vector.new(pos.x - (coral_bones_tree_size.x / 2), pos.y, pos.z - (coral_bones_tree_size.z / 2))),
vector.round(vector.new(pos.x + (coral_bones_tree_size.x / 2), pos.y + coral_bones_tree_size.y, pos.z + (coral_bones_tree_size.z / 2)))
)
end
end
end)