everness/mapgen_forsaken_desert_ocea...
Juraj Vajda 7c0c7a7cc2 Merged in feature/add_mineral_waters (pull request #18)
Add mineral waters

* Add mineral waters and bamboo biome fixes

* Add mineral waters and bamboo biome fixes

* Add mineral waters

* Add mineral waters

* Add mineral waters

* Add mineral waters

* Mineral Waters support for x_obsidianmese paths
2024-01-23 22:10:06 +00:00

50 lines
1.5 KiB
Lua

--[[
Everness. Never ending discovery in Everness mapgen.
Copyright (C) 2024 SaKeL
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
--]]
--
-- Register biomes
--
local y_max = Everness.settings.biomes.everness_forsaken_desert_ocean.y_max
local y_min = Everness.settings.biomes.everness_forsaken_desert_ocean.y_min
-- Forsaken Desert Ocean
minetest.register_biome({
name = 'everness_forsaken_desert_ocean',
node_top = 'everness:dry_ocean_dirt',
depth_top = 1,
node_stone = 'everness:forsaken_desert_stone',
node_filler = 'everness:dry_ocean_dirt',
depth_filler = 3,
node_water_top = 'everness:dry_ocean_dirt',
depth_water_top = 10,
node_river_water = 'everness:dry_ocean_dirt',
node_riverbed = 'everness:dry_ocean_dirt',
depth_riverbed = 2,
node_dungeon = 'everness:forsaken_desert_brick',
node_dungeon_alt = 'everness:forsaken_desert_brick_red',
node_dungeon_stair = 'stairs:stair_forsaken_desert_brick',
y_max = y_max,
y_min = y_min,
heat_point = 100,
humidity_point = 30,
})
--
-- Register decorations
--