180 lines
5.3 KiB
Lua
180 lines
5.3 KiB
Lua
--[[
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Everness. Never ending discovery in Everness mapgen.
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Copyright (C) 2023 SaKeL <juraj.vajda@gmail.com>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to juraj.vajda@gmail.com
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--]]
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--
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-- Register biomes
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--
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local y_max = Everness.settings.biomes.everness_baobab_savanna.y_max
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local y_min = Everness.settings.biomes.everness_baobab_savanna.y_min
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-- Baobab Savanna
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minetest.register_biome({
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name = 'everness_baobab_savanna',
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node_top = 'default:dry_dirt_with_dry_grass',
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depth_top = 1,
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node_filler = 'default:dry_dirt',
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depth_filler = 1,
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node_riverbed = 'default:sand',
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depth_riverbed = 2,
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node_dungeon = 'default:cobble',
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node_dungeon_alt = 'default:mossycobble',
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node_dungeon_stair = 'stairs:stair_cobble',
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y_max = y_max,
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y_min = y_min,
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heat_point = 80,
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humidity_point = 30,
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})
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--
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-- Register decorations
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--
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-- Savanna bare dirt patches.
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-- Must come before all savanna decorations that are placed on dry grass.
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-- Noise is similar to long dry grass noise, but scale inverted, to appear
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-- where long dry grass is least dense and shortest.
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minetest.register_decoration({
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name = 'everness:baobab_savanna_dry_dirt_with_dry_grass',
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deco_type = 'simple',
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place_on = { 'default:dry_dirt_with_dry_grass' },
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sidelen = 4,
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noise_params = {
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offset = -1.5,
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scale = -1.5,
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spread = { x = 200, y = 200, z = 200 },
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seed = 329,
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octaves = 4,
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persist = 1.0
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},
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biomes = { 'everness_baobab_savanna' },
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y_max = y_max,
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y_min = y_min,
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decoration = 'default:dry_dirt',
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place_offset_y = -1,
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flags = 'force_placement',
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})
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minetest.register_decoration({
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name = 'everness:baobab_savanna_baobab_tree_1',
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deco_type = 'schematic',
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place_on = { 'default:dry_dirt_with_dry_grass', 'default:dry_dirt' },
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spawn_by = { 'default:dry_dirt_with_dry_grass', 'default:dry_dirt' },
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num_spawn_by = 8,
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.002,
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spread = { x = 250, y = 250, z = 250 },
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = { 'everness_baobab_savanna' },
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y_max = y_max,
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y_min = y_min,
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schematic = minetest.get_modpath('everness') .. '/schematics/everness_baobab_tree.mts',
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flags = 'place_center_x, place_center_z',
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rotation = 'random',
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})
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minetest.register_decoration({
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name = 'everness:baobab_savanna_baobab_tree_2',
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deco_type = 'schematic',
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place_on = { 'default:dry_dirt_with_dry_grass', 'default:dry_dirt' },
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spawn_by = { 'default:dry_dirt_with_dry_grass', 'default:dry_dirt' },
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num_spawn_by = 8,
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sidelen = 16,
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noise_params = {
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offset = -0.004,
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scale = 0.01,
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spread = { x = 100, y = 100, z = 100 },
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seed = 90155,
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octaves = 3,
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persist = 0.7,
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},
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biomes = { 'everness_baobab_savanna' },
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y_max = y_max,
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y_min = y_min,
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schematic = minetest.get_modpath('everness') .. '/schematics/everness_baobab_tree.mts',
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flags = 'place_center_x, place_center_z',
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rotation = 'random',
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})
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local acacia_log_schem
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if minetest.get_modpath('default') then
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acacia_log_schem = minetest.get_modpath('default') .. '/schematics/acacia_log.mts'
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end
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if acacia_log_schem then
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minetest.register_decoration({
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name = 'everness:baobab_savanna_acacia_log',
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deco_type = 'schematic',
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place_on = { 'default:dry_dirt_with_dry_grass' },
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place_offset_y = 1,
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.001,
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spread = { x = 250, y = 250, z = 250 },
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = { 'everness_baobab_savanna' },
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y_max = y_max,
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y_min = y_min,
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schematic = acacia_log_schem,
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flags = 'place_center_x',
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rotation = 'random',
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spawn_by = 'default:dry_dirt_with_dry_grass',
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num_spawn_by = 8,
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})
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end
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--
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-- On Generated
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--
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local deco_ids_baobab = {
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minetest.get_decoration_id('everness:baobab_savanna_baobab_tree_1'),
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minetest.get_decoration_id('everness:baobab_savanna_baobab_tree_2')
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}
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if #deco_ids_baobab > 1 then
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minetest.set_gen_notify('decoration', deco_ids_baobab)
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end
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minetest.register_on_generated(function(minp, maxp, blockseed)
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local gennotify = minetest.get_mapgen_object('gennotify')
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if maxp.y > 0 then
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--
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-- Baobab Tree - fix light
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--
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for _, deco_id in ipairs(deco_ids_baobab) do
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for _, pos in ipairs(gennotify['decoration#' .. deco_id] or {}) do
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minetest.fix_light(vector.offset(pos, -1, -1, -1), vector.offset(pos, 24, 39, 24))
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end
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end
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end
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end)
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