everness/functions.lua
2023-03-31 13:31:18 -04:00

790 lines
27 KiB
Lua

--[[
Everness. Never ending discovery in Everness mapgen.
Copyright (C) 2023 SaKeL <juraj.vajda@gmail.com>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to juraj.vajda@gmail.com
--]]
--
-- Convert dirt to something that fits the environment
--
local grass_covered_mapping = {
['everness:coral_dirt'] = { 'everness:dirt_with_coral_grass' },
['everness:cursed_dirt'] = { 'everness:dirt_with_cursed_grass' },
['everness:crystal_dirt'] = { 'everness:dirt_with_crystal_grass' },
['everness:dirt_1'] = {
'everness:dirt_with_grass_1',
'everness:dirt_with_grass_2',
'everness:dirt_with_grass_extras_1',
'everness:dirt_with_grass_extras_2',
},
}
local grass_covered_mapping_under = {
['everness:coral_desert_stone'] = { 'everness:coral_desert_stone_with_moss' },
['everness:soul_sandstone'] = { 'everness:soul_sandstone_veined' },
['everness:crystal_cave_dirt'] = { 'everness:crystal_cave_dirt_with_moss' },
['everness:mold_cobble'] = { 'everness:mold_stone_with_moss' },
}
-- Spread grass on dirt
minetest.register_abm({
label = 'Everness Grass spread',
nodenames = {
'everness:coral_dirt',
'everness:cursed_dirt',
'everness:crystal_dirt',
'everness:dirt_1',
},
neighbors = {
'air',
'group:coral_grass',
'group:cursed_grass',
'group:crystal_grass',
'group:bamboo_grass',
},
interval = 6,
chance = 50,
catch_up = false,
action = function(pos, node)
-- Check for darkness: night, shadow or under a light-blocking node
-- Returns if ignore above
local above = { x = pos.x, y = pos.y + 1, z = pos.z }
if (minetest.get_node_light(above) or 0) < 13 then
return
end
-- Look for spreading dirt-type neighbours
local p2 = minetest.find_node_near(pos, 1, 'group:everness_spreading_dirt_type')
if p2 then
local n3_def = grass_covered_mapping[node.name]
if not n3_def then
return
end
local n3_name = n3_def[1]
if #n3_def > 1 then
n3_name = n3_def[math.random(1, #n3_def)]
end
minetest.set_node(pos, {name = n3_name})
return
end
-- Else, any seeding nodes on top?
local name = minetest.get_node(above).name
if minetest.get_item_group(name, 'coral_grass') ~= 0 and node.name == 'everness:coral_dirt' then
minetest.set_node(pos, { name = 'everness:dirt_with_coral_grass' })
elseif minetest.get_item_group(name, 'cursed_grass') ~= 0 and node.name == 'everness:cursed_dirt' then
minetest.set_node(pos, { name = 'everness:dirt_with_cursed_grass' })
elseif minetest.get_item_group(name, 'crystal_grass') ~= 0 and node.name == 'everness:crystal_dirt' then
minetest.set_node(pos, { name = 'everness:dirt_with_crystal_grass' })
elseif minetest.get_item_group(name, 'bamboo_grass') ~= 0 and node.name == 'everness:dirt_1' then
local bamboo_grass_covered_types = {
'everness:dirt_with_grass_1',
'everness:dirt_with_grass_2',
'everness:dirt_with_grass_extras_1',
'everness:dirt_with_grass_extras_2'
}
minetest.set_node(pos, { name = bamboo_grass_covered_types[math.random(1, #bamboo_grass_covered_types)] })
end
end
})
-- Spread mold/moss on stone/dirt - under
minetest.register_abm({
label = 'Everness Grass spread under',
nodenames = {
'everness:coral_desert_stone',
'everness:soul_sandstone',
'everness:crystal_cave_dirt',
'everness:mold_cobble',
},
neighbors = {
'air',
'group:coral_grass_under',
'group:cursed_grass_under',
'group:crystal_grass_under',
'group:forsaken_tundra_grass_under',
},
interval = 6,
chance = 50,
catch_up = false,
action = function(pos, node)
-- Check for darkness: night, shadow or under a light-blocking node
-- Returns if ignore above
local above = { x = pos.x, y = pos.y + 1, z = pos.z }
if (minetest.get_node_light(above) or 0) < 13 then
return
end
-- Look for spreading dirt-type neighbours
local p2 = minetest.find_node_near(pos, 1, 'group:everness_spreading_dirt_type_under')
if p2 then
local n3_def = grass_covered_mapping_under[node.name]
if not n3_def then
return
end
local n3_name = n3_def[1]
if #n3_def > 1 then
n3_name = n3_def[math.random(1, #n3_def)]
end
minetest.set_node(pos, {name = n3_name})
return
end
-- Else, any seeding nodes on top?
local name = minetest.get_node(above).name
if minetest.get_item_group(name, 'coral_grass_under') ~= 0 and node.name == 'everness:coral_desert_stone' then
minetest.set_node(pos, { name = 'everness:coral_desert_stone_with_moss' })
elseif minetest.get_item_group(name, 'cursed_grass_under') ~= 0 and node.name == 'everness:soul_sandstone' then
minetest.set_node(pos, { name = 'everness:soul_sandstone_veined' })
elseif minetest.get_item_group(name, 'crystal_grass_under') ~= 0 and node.name == 'everness:crystal_cave_dirt' then
minetest.set_node(pos, { name = 'everness:crystal_cave_dirt_with_moss' })
elseif minetest.get_item_group(name, 'forsaken_tundra_grass_under') ~= 0 and node.name == 'everness:mold_cobble' then
minetest.set_node(pos, { name = 'everness:mold_stone_with_moss' })
end
end
})
--
-- Grass and dry grass removed in darkness
--
minetest.register_abm({
label = 'Everness Grass covered',
nodenames = {
'group:everness_spreading_dirt_type',
'group:everness_spreading_dirt_type_under',
},
interval = 8,
chance = 50,
catch_up = false,
action = function(pos, node)
local above = { x = pos.x, y = pos.y + 1, z = pos.z }
local name = minetest.get_node(above).name
local nodedef = minetest.registered_nodes[name]
if name ~= 'ignore'
and nodedef
and not (
(nodedef.sunlight_propagates or nodedef.paramtype == 'light')
and nodedef.liquidtype == 'none'
)
then
if node.name == 'everness:dirt_with_coral_grass' then
minetest.set_node(pos, { name = 'everness:coral_dirt' })
elseif node.name == 'everness:dirt_with_cursed_grass' then
minetest.set_node(pos, { name = 'everness:cursed_dirt' })
elseif node.name == 'everness:dirt_with_crystal_grass' then
minetest.set_node(pos, { name = 'everness:crystal_dirt' })
elseif node.name == 'everness:dirt_with_grass_1'
or node.name == 'everness:dirt_with_grass_2'
or node.name == 'everness:dirt_with_grass_extras_1'
or node.name == 'everness:dirt_with_grass_extras_2'
then
minetest.set_node(pos, { name = 'everness:dirt_1' })
elseif node.name == 'everness:coral_desert_stone_with_moss' then
minetest.set_node(pos, { name = 'everness:coral_desert_stone' })
elseif node.name == 'everness:soul_sandstone_veined' then
minetest.set_node(pos, { name = 'everness:soul_sandstone' })
elseif node.name == 'everness:crystal_cave_dirt_with_moss' then
minetest.set_node(pos, { name = 'everness:crystal_cave_dirt' })
elseif node.name == 'everness:mold_stone_with_moss' then
minetest.set_node(pos, { name = 'everness:mold_cobble' })
end
end
end
})
--
-- Leafdecay
--
Everness:register_leafdecay({
trunks = {
'everness:coral_tree',
'everness:crystal_bush_stem',
'everness:cursed_bush_stem',
'everness:willow_tree',
'everness:sequoia_tree',
},
leaves = {
'everness:coral_leaves',
'everness:crystal_bush_leaves',
'everness:willow_leaves',
'everness:sequoia_leaves',
},
radius = 3
})
-- Baobab Tree
Everness:register_leafdecay({
trunks = {
'everness:baobab_tree',
'everness:crystal_tree',
'everness:dry_tree',
},
leaves = {
'everness:baobab_leaves',
'everness:baobab_fruit_renewable',
'everness:crystal_leaves',
'everness:dry_branches',
},
radius = 4,
})
--
-- Moss growth on cobble near water
--
local moss_correspondences = {
['everness:coral_desert_cobble'] = 'everness:coral_desert_mossy_cobble',
}
local moss_nodenames_correspondences = {
'everness:coral_desert_cobble',
}
if minetest.get_modpath('default') then
moss_correspondences['stairs:slab_coral_desert_cobble'] = 'stairs:slab_coral_desert_mossy_cobble'
moss_correspondences['stairs:stair_coral_desert_cobble'] = 'stairs:stair_coral_desert_mossy_cobble'
moss_correspondences['stairs:stair_inner_coral_desert_cobble'] = 'stairs:stair_inner_coral_desert_mossy_cobble'
moss_correspondences['stairs:stair_outer_coral_desert_cobble'] = 'stairs:stair_outer_coral_desert_mossy_cobble'
moss_correspondences['everness:coral_desert_cobble_wall'] = 'everness:coral_desert_mossy_cobble_wall'
table.insert(moss_nodenames_correspondences, 'stairs:slab_coral_desert_cobble')
table.insert(moss_nodenames_correspondences, 'stairs:stair_coral_desert_cobble')
table.insert(moss_nodenames_correspondences, 'stairs:stair_inner_coral_desert_cobble')
table.insert(moss_nodenames_correspondences, 'stairs:stair_outer_coral_desert_cobble')
table.insert(moss_nodenames_correspondences, 'everness:coral_desert_cobble_wall')
end
minetest.register_abm({
label = 'Everness Moss growth',
nodenames = moss_nodenames_correspondences,
neighbors = { 'group:water' },
interval = 16,
chance = 200,
catch_up = false,
action = function(pos, node)
node.name = moss_correspondences[node.name]
if node.name then
minetest.set_node(pos, node)
end
end
})
--
-- Magma growth on cobble near lava
--
local magma_correspondences = {
['everness:volcanic_rock'] = 'everness:volcanic_rock_with_magma',
}
local magma_nodenames_correspondences = {
'everness:volcanic_rock'
}
if minetest.get_modpath('default') then
magma_correspondences['default:cobble'] = 'everness:magmacobble'
magma_correspondences['stairs:slab_cobble'] = 'stairs:slab_magmacobble'
magma_correspondences['stairs:stair_cobble'] = 'stairs:stair_magmacobble'
magma_correspondences['stairs:stair_inner_cobble'] = 'stairs:stair_inner_magmacobble'
magma_correspondences['stairs:stair_outer_cobble'] = 'stairs:stair_outer_magmacobble'
magma_correspondences['walls:cobble'] = 'everness:magmacobble_wall'
magma_correspondences['stairs:slab_volcanic_rock'] = 'stairs:slab_volcanic_rock_with_magma'
magma_correspondences['stairs:stair_volcanic_rock'] = 'stairs:stair_volcanic_rock_with_magma'
magma_correspondences['stairs:stair_inner_volcanic_rock'] = 'stairs:stair_inner_volcanic_rock_with_magma'
magma_correspondences['stairs:stair_outer_volcanic_rock'] = 'stairs:stair_outer_volcanic_rock_with_magma'
magma_correspondences['everness:volcanic_rock_wall'] = 'everness:volcanic_rock_with_magma_wall'
table.insert(magma_nodenames_correspondences, 'default:cobble')
table.insert(magma_nodenames_correspondences, 'stairs:slab_cobble')
table.insert(magma_nodenames_correspondences, 'stairs:stair_cobble')
table.insert(magma_nodenames_correspondences, 'stairs:stair_inner_cobble')
table.insert(magma_nodenames_correspondences, 'stairs:stair_outer_cobble')
table.insert(magma_nodenames_correspondences, 'walls:cobble')
table.insert(magma_nodenames_correspondences, 'stairs:slab_volcanic_rock')
table.insert(magma_nodenames_correspondences, 'stairs:stair_volcanic_rock')
table.insert(magma_nodenames_correspondences, 'stairs:stair_inner_volcanic_rock')
table.insert(magma_nodenames_correspondences, 'stairs:stair_outer_volcanic_rock')
table.insert(magma_nodenames_correspondences, 'everness:volcanic_rock_wall')
end
minetest.register_abm({
label = 'Everness Magma growth',
nodenames = magma_nodenames_correspondences,
neighbors = { 'group:lava' },
interval = 16,
chance = 200,
catch_up = false,
action = function(pos, node)
node.name = magma_correspondences[node.name]
if node.name then
minetest.set_node(pos, node)
end
end
})
--
-- Falling leaves
--
minetest.register_abm({
label = 'everness:falling_leaves',
nodenames = { 'group:falling_leaves' },
neighbors = { 'air' },
interval = 16,
chance = 16,
catch_up = false,
action = function(pos, node)
if not minetest.settings:get_bool('enable_particles', true) then
return
end
local air_below = minetest.find_nodes_in_area(pos, { x = pos.x, y = pos.y + 3, z = pos.z }, { 'air' })
if #air_below < 3 then
return
end
-- particles
local particlespawner_def = {
amount = 5,
time = 1,
minpos = { x = pos.x - 0.5, y = pos.y - 0.5, z = pos.z - 0.5 },
maxpos = { x = pos.x + 0.5, y = pos.y - 0.5, z = pos.z + 0.5 },
minvel = { x = -0.25, y = -0.25, z = -0.25 },
maxvel = { x = 0.25, y = -0.5, z = 0.25 },
minacc = { x = -0.25, y = -0.25, z = -0.25 },
maxacc = { x = 0.25, y = -0.5, z = 0.25 },
minexptime = 3,
maxexptime = 6,
minsize = 0.5,
maxsize = 1.5,
node = node
}
if minetest.has_feature({ dynamic_add_media_table = true, particlespawner_tweenable = true }) then
-- new syntax, after v5.6.0
particlespawner_def = {
amount = 5,
time = 1,
size = {
min = 0.5,
max = 1.5,
},
exptime = {
min = 3,
max = 6
},
pos = {
min = vector.new({ x = pos.x - 0.5, y = pos.y - 0.5, z = pos.z - 0.5 }),
max = vector.new({ x = pos.x + 0.5, y = pos.y - 0.5, z = pos.z + 0.5 }),
},
vel = {
min = vector.new({ x = -0.25, y = -0.25, z = -0.25 }),
max = vector.new({ x = 0.25, y = -0.5, z = 0.25 })
},
acc = {
min = vector.new({ x = -0.25, y = -0.25, z = -0.25 }),
max = vector.new({ x = 0.25, y = -0.5, z = 0.25 })
},
node = {
name = node.name
}
}
end
minetest.add_particlespawner(particlespawner_def)
end
})
--
-- Falling leaves - vines
--
minetest.register_abm({
label = 'everness:falling_vines',
nodenames = { 'group:falling_vines' },
neighbors = { 'air' },
interval = 16,
chance = 16,
catch_up = false,
action = function(pos, node)
if not minetest.settings:get_bool('enable_particles', true) then
return
end
local air_around = minetest.find_nodes_in_area(
{ x = pos.x - 1, y = pos.y, z = pos.z - 1 },
{ x = pos.x + 1, y = pos.y, z = pos.z + 1 },
{ 'air' }
)
if #air_around < 3 then
return
end
-- particles
local particlespawner_def = {
amount = 5,
time = 1,
minpos = { x = pos.x - 0.5, y = pos.y - 0.5, z = pos.z - 0.5 },
maxpos = { x = pos.x + 0.5, y = pos.y - 0.5, z = pos.z + 0.5 },
minvel = { x = -0.25, y = -0.25, z = -0.25 },
maxvel = { x = 0.25, y = -0.5, z = 0.25 },
minacc = { x = -0.25, y = -0.25, z = -0.25 },
maxacc = { x = 0.25, y = -0.5, z = 0.25 },
minexptime = 15,
maxexptime = 30,
minsize = 0.5,
maxsize = 1.5,
node = node,
glow = 7
}
if minetest.has_feature({ dynamic_add_media_table = true, particlespawner_tweenable = true }) then
-- new syntax, after v5.6.0
particlespawner_def = {
amount = 5,
time = 1,
size = {
min = 0.5,
max = 1.5,
},
exptime = {
min = 15,
max = 30
},
pos = {
min = vector.new(pos.x - 0.5, pos.y - 0.5, pos.z - 0.5),
max = vector.new(pos.x + 0.5, pos.y - 0.5, pos.z + 0.5),
},
vel = {
min = vector.new(-0.25, -0.15, -0.25),
max = vector.new(0.25, -0.25, 0.25)
},
acc = {
min = vector.new(-0.25, -0.05, -0.25),
max = vector.new(0.25, -0.1, 0.25)
},
node = {
name = node.name
},
glow = 7
}
end
minetest.add_particlespawner(particlespawner_def)
end
})
minetest.register_abm({
label = 'Grow orange cactus',
nodenames = {
'everness:cactus_orange',
'everness:cactus_blue'
},
neighbors = { 'group:sand', 'group:everness_sand' },
interval = 12,
chance = 83,
action = function(...)
Everness:grow_cactus(...)
end
})
--
-- Bio Bubbles
--
minetest.register_abm({
label = 'everness:bio_bubbles',
nodenames = { 'group:bio_bubbles' },
neighbors = { 'group:water' },
interval = 16,
chance = 2,
catch_up = false,
action = function(pos, node)
if not minetest.settings:get_bool('enable_particles', true) then
return
end
local water_above = minetest.find_nodes_in_area(pos, { x = pos.x, y = pos.y + 10, z = pos.z }, { 'group:water' })
if #water_above < 10 then
return
end
-- particles
local particlespawner_def = {
amount = 50,
time = 10,
minpos = vector.new({ x = pos.x - 0.1, y = pos.y + 0.6, z = pos.z - 0.1 }),
maxpos = vector.new({ x = pos.x + 0.1, y = pos.y + 0.6, z = pos.z + 0.1 }),
minvel = vector.new({ x = -0.1, y = 0.25, z = -0.1 }),
maxvel = vector.new({ x = 0.1, y = 0.5, z = 0.1 }),
minacc = vector.new({ x = -0.1, y = 0.25, z = -0.1 }),
maxacc = vector.new({ x = 0.1, y = 0.5, z = 0.1 }),
minexptime = 5,
maxexptime = 7,
minsize = 2,
maxsize = 3.5,
texture = 'everness_bubble.png',
glow = 7
}
if minetest.has_feature({ dynamic_add_media_table = true, particlespawner_tweenable = true }) then
-- new syntax, after v5.6.0
particlespawner_def = {
amount = 50,
time = 10,
size = {
min = 2,
max = 3.5,
},
exptime = {
min = 5,
max = 7
},
pos = {
min = vector.new({ x = pos.x - 0.1, y = pos.y + 0.6, z = pos.z - 0.1 }),
max = vector.new({ x = pos.x + 0.1, y = pos.y + 0.6, z = pos.z + 0.1 }),
},
vel = {
min = vector.new({ x = -0.1, y = 0.25, z = -0.1 }),
max = vector.new({ x = 0.1, y = 0.5, z = 0.1 })
},
acc = {
min = vector.new({ x = -0.1, y = 0.25, z = -0.1 }),
max = vector.new({ x = 0.1, y = 0.5, z = 0.1 })
},
texture = {
name = 'everness_bubble.png',
alpha_tween = {
1, 0,
style = 'fwd',
reps = 1
},
scale_tween = {
0.5, 1,
style = 'fwd',
reps = 1
}
},
glow = 7
}
end
minetest.add_particlespawner(particlespawner_def)
end
})
--
-- Rising Souls
--
minetest.register_abm({
label = 'everness:rising_souls',
nodenames = { 'group:rising_souls' },
neighbors = { 'group:water' },
interval = 16,
chance = 2,
catch_up = false,
action = function(pos, node)
if not minetest.settings:get_bool('enable_particles', true) then
return
end
local water_above = minetest.find_nodes_in_area(pos, { x = pos.x, y = pos.y + 10, z = pos.z }, { 'group:water' })
if #water_above < 10 then
return
end
-- particles
local particlespawner_def = {
amount = 17,
time = 10,
minpos = vector.new({ x = pos.x - 0.3, y = pos.y + 0.6, z = pos.z - 0.3 }),
maxpos = vector.new({ x = pos.x + 0.3, y = pos.y + 0.6, z = pos.z + 0.3 }),
minvel = vector.new({ x = -0.1, y = 0.25, z = -0.1 }),
maxvel = vector.new({ x = 0.1, y = 0.5, z = 0.1 }),
minacc = vector.new({ x = -0.1, y = 0.25, z = -0.1 }),
maxacc = vector.new({ x = 0.1, y = 0.5, z = 0.1 }),
minexptime = 4,
maxexptime = 6,
minsize = 4,
maxsize = 6,
texture = 'everness_rising_soul_particle.png',
glow = 7
}
if minetest.has_feature({ dynamic_add_media_table = true, particlespawner_tweenable = true }) then
-- new syntax, after v5.6.0
particlespawner_def = {
amount = 17,
time = 10,
size = {
min = 4,
max = 6,
},
exptime = {
min = 4,
max = 6
},
pos = {
min = vector.new({ x = pos.x - 0.3, y = pos.y + 0.6, z = pos.z - 0.3 }),
max = vector.new({ x = pos.x + 0.3, y = pos.y + 0.6, z = pos.z + 0.3 }),
},
vel = {
min = vector.new({ x = -0.1, y = 0.25, z = -0.1 }),
max = vector.new({ x = 0.1, y = 0.5, z = 0.1 })
},
acc = {
min = vector.new({ x = -0.1, y = 0.25, z = -0.1 }),
max = vector.new({ x = 0.1, y = 0.5, z = 0.1 })
},
texture = {
name = 'everness_rising_soul_particle.png',
animation = {
type = 'vertical_frames',
aspect_w = 16,
aspect_h = 16,
length = 2,
},
alpha_tween = {
1, 0,
style = 'fwd',
reps = 1
},
scale_tween = {
0.5, 1,
style = 'fwd',
reps = 1
}
},
glow = 7
}
end
minetest.add_particlespawner(particlespawner_def)
end
})
--
-- Rising Crystals
--
minetest.register_abm({
label = 'everness:rising_souls',
nodenames = { 'group:rising_crystals' },
neighbors = { 'group:water' },
interval = 16,
chance = 2,
catch_up = false,
action = function(pos, node)
if not minetest.settings:get_bool('enable_particles', true) then
return
end
local water_above = minetest.find_nodes_in_area(pos, { x = pos.x, y = pos.y + 10, z = pos.z }, { 'group:water' })
if #water_above < 10 then
return
end
-- particles
local particlespawner_def = {
amount = 17,
time = 10,
minpos = vector.new({ x = pos.x - 0.3, y = pos.y + 0.6, z = pos.z - 0.3 }),
maxpos = vector.new({ x = pos.x + 0.3, y = pos.y + 0.6, z = pos.z + 0.3 }),
minvel = vector.new({ x = -0.1, y = 0.25, z = -0.1 }),
maxvel = vector.new({ x = 0.1, y = 0.5, z = 0.1 }),
minacc = vector.new({ x = -0.1, y = 0.25, z = -0.1 }),
maxacc = vector.new({ x = 0.1, y = 0.5, z = 0.1 }),
minexptime = 4,
maxexptime = 6,
minsize = 4,
maxsize = 6,
texture = 'everness_rising_soul_particle.png',
glow = 7
}
if minetest.has_feature({ dynamic_add_media_table = true, particlespawner_tweenable = true }) then
-- new syntax, after v5.6.0
particlespawner_def = {
amount = 25,
time = 10,
size = {
min = 6,
max = 8,
},
exptime = {
min = 4,
max = 6
},
pos = {
min = vector.new({ x = pos.x - 0.3, y = pos.y + 0.6, z = pos.z - 0.3 }),
max = vector.new({ x = pos.x + 0.3, y = pos.y + 0.6, z = pos.z + 0.3 }),
},
vel = {
min = vector.new({ x = -0.1, y = 0.25, z = -0.1 }),
max = vector.new({ x = 0.1, y = 0.5, z = 0.1 })
},
acc = {
min = vector.new({ x = -0.1, y = 0.25, z = -0.1 }),
max = vector.new({ x = 0.1, y = 0.5, z = 0.1 })
},
texture = {
name = 'everness_crystal_forest_deep_ocean_sand_bubbles.png',
animation = {
type = 'vertical_frames',
aspect_w = 16,
aspect_h = 16,
length = 1,
},
alpha_tween = {
1, 0.5,
style = 'fwd',
reps = 1
}
},
glow = 7
}
end
minetest.add_particlespawner(particlespawner_def)
end
})